Luinsar
Oct 30, 2008, 10:08 AM
Some friends and I started a multiplayer game and abandonned it after a while because most of us were going away. I remember struggling against the cultural value of my neighbour and, having found the saved game while doing some cleaning up, I took a peek.
His city had a temple producing 12 culture per turn! What on Earth could possibly cause that??
Looking around a few other cities, some of both his and mine (but not all) had doubled cultural outputs for some buildings and wonders, others didn't. I couldn't find a pattern there. But in any case, it doesn't explain the 12/turn on a temple... Anyone ever saw anything like that?
His city had a temple producing 12 culture per turn! What on Earth could possibly cause that??
Looking around a few other cities, some of both his and mine (but not all) had doubled cultural outputs for some buildings and wonders, others didn't. I couldn't find a pattern there. But in any case, it doesn't explain the 12/turn on a temple... Anyone ever saw anything like that?