View Full Version : Half-Life 2 mods


GoodGame
Nov 23, 2008, 06:16 PM
A thread to post about your favorite Half-Life 2 mods.






Myself, I've tried and liked:

Age of Chivalry (knights, skirmishers, and archers) with realistic combat options. Probably gives Oblivion's combat a run for its money, but I don't have Oblivion. The multi-phase, objective-based maps paint nice scenarios that add to the atmosphere of storming castles and being medieval.

Zombie Panic! Kind of like a form of paintball where one side starts off out-numbered, but can convert the opposite side by kills. Basically survivor horror in a zombie attack, but adds in the option to share weapons and ammo with others. The objective-based maps are a lot of fun too.
Probably needs a little work to make being a zombie more fun, and some maps are easy to exploit as human survivors, since the zombies don't have ranged attacks, just melee.

Empires. RTS-FPS hybrid with a well-developed tech tree and options (lots of weapons, customizable vehicle options). Players customize their vehicles on making them at the factory. Needs dedicated players and teamwork to really be fun.

Maniacal
Nov 23, 2008, 06:44 PM
I'd copy and past my answer from the last thread on this if I could find it.

Age of Chivilary isn't what I'd call realistic... although better than many game's pathetic excuses for "combat".

Bigfoot3814
Nov 23, 2008, 07:01 PM
I've been trying to install Age Of Chivalry but Steam is being a you-know-what.

GoodGame
Nov 24, 2008, 10:02 AM
I'd copy and past my answer from the last thread on this if I could find it.

Age of Chivilary isn't what I'd call realistic... although better than many game's pathetic excuses for "combat".


The archery is pretty realistic. The melee combat could use better moves, but easily beats any melee depiction I've seen in FPS.


I've been trying to install Age Of Chivalry but Steam is being a you-know-what.

I'm not sure, but you may need to shut down Steam to install 3rd party mods if they don't directly download from Steam.

Maniacal
Nov 24, 2008, 01:01 PM
The archery is pretty realistic. The melee combat could use better moves, but easily beats any melee depiction I've seen in FPS.


Have you played Mount&Blade? Doesn't sound like it.

Bigfoot3814
Nov 24, 2008, 03:37 PM
I'm not sure, but you may need to shut down Steam to install 3rd party mods if they don't directly download from Steam.

No it came right from the Steam store. It seems to be going right now so I'm keeping my fingers crossed.

Anyway, in terms of HL2 mods I've enjoyed Insurgency and Zombie Panic Source. Zombie panic I find to be almost the perfect balance of wackiness and serious play.

Synsensa
Nov 24, 2008, 03:56 PM
Zombie Master
Garry's Mod

Pretty much it. I tried out Smod once and it was sorta fun, but nothing I'd play a lot.

Bigfoot3814
Nov 24, 2008, 08:32 PM
Got AoC working. It's lots of fun! I like the dynamic combat, it takes cunning and skill. There's also nothing quite as satisfying as smacking your opponent's head clean off. I'm not very good with the bows/spears but I do enjoy the big hammer and axe knights and the halberd, plus the small firebombs the footmen classes carry. An in-game objective indicator would be nice, as would be easier to use catapults. Another drawback is that the game is really impossible to play with any sort of lag.

CivGeneral
Nov 24, 2008, 11:11 PM
Simple answer:

Garry's Mod and Smod

azzaman333
Nov 27, 2008, 07:55 AM
Does TF2 count?

sir_schwick
Nov 28, 2008, 04:53 PM
Insurgency and The Ship

Maniacal
Nov 28, 2008, 05:17 PM
The Ship is it's own game using the Source Engine now, not really a mod.

CivGeneral
Nov 28, 2008, 09:53 PM
Does TF2 count?
Nope, It's made by the same fellows who made Half Life 2 and it's episodic expantions, Portal, *CS:S, and *Day of Defeat: Source. :p

*Originaly these games were started out as Half Life 1 mods in the GoldSrc era. However they branched out as their own respective game.