View Full Version : A "Thank You" To Rhodie For Posting Some Great Units ...


Ozymandias
Nov 25, 2008, 08:34 PM
... Unheralded, Japanese & British WW2 units, in the d/l db.

:clap: :clap: :clap:

Gary Childress
Nov 25, 2008, 08:36 PM
I saw those. Practically out of nowhere all of a sudden a plethora of Japanese tanks! :goodjob:

againsttheflow
Nov 25, 2008, 08:54 PM
Me too. I'm trying to get him to start a thread to get his deserved acclaim (http://forums.civfanatics.com/member.php?u=17253).

Deth McBones
Nov 26, 2008, 10:24 AM
Yes indeed, thank you Rhodie.
Superbly animated, all of them, and the animated people adds so much character.
I especially love the I-400.

Civinator
Nov 26, 2008, 11:41 AM
Rhodie, I´m very glad that you now earn the respect you have deserved for your outstanding work since a lot of years. :clap::hatsoff:

Not only your tanks, also your other units in your scenarios (especially the "Mother Earth"-units) are pure genius.:) Mosquitos (the insect), burning sun, thyphoons and other great ideas are not part of a lot of scenarios. I used your old monsoon-unit as a basic graphic for the animation "Thunderstorm in the mountains that replaces the vulcanoe graphics in C3C ( http://forums.civfanatics.com/showpost.php?p=3763030&postcount=13) and your old PTW-B 24 Liberator-bomber of the first version of your scenario was the best heavy bomber unit of that time for Civ 3 in my eyes.

Your first version of Defeat into Victory was far ahead to most other civ 3-scenarios of its time, even with ideas, units and presentation of the scenario. It can be found here: http://forums.civfanatics.com/showthread.php?t=61828

And here can be found the new version of the scenario Defeat into Victory at CFC:
http://forums.civfanatics.com/showthread.php?t=297662

The download of the new version of Defeat into Victory at Stormoverciv (SOC) and the forum for this scenario can be found here: http://www.stormoverciv.net/forums/showthread.php?t=545

Mithadan
Nov 26, 2008, 01:46 PM
Huh? Where? I don't see anything in the Unit Forum. Am confustered.

Stormrage
Nov 26, 2008, 01:51 PM
Same here.. whats going on?

Quinzy
Nov 26, 2008, 01:53 PM
Look in the Database for Modern Units.

Civinator
Nov 26, 2008, 02:03 PM
Look in the Database for Modern Units.

...or download the complete scenario Defeat into Victory 2 with a lot more interesting units :)

rhodie
Nov 26, 2008, 03:39 PM
A very big thank you to Ozymandias for starting this thread and to you all for your kind comments. I am overwhelmed at the download response.:)

I would especially like to thank 'Civinator' for persuading me to finish 'Defeat Into Victory 2' and upload the special units I created for that scenario. I hope that everyone will try the scenario to see the new tanks and other units in their jungle environment, plus the various new ideas I put into the design. Unlike the original scenario, two historical aircraft carriers, various ships and a multitude of aircraft are included.

The I-400 Sen-Toku submarine was my last creation after I read the book 'I-400 Japan's Secret Aircraft Carrying Strike Submarine'. Like all my other units, the submarine (which was the size of a destroyer) is an exact scaled version of the original. Every detail has been included and the sailors manning the 25mm anti-aircraft guns are exactly the same size as the tank commanders. So you can imagine how large the model is. Unfortunately, when the model is reduced photographically to fit Civ III, none of that detail can be seen.
However, I have placed two close-up images of the submarine hanger entrance and catapult ramp onto the download page. The one shows the Aichi M6A Seiran as it comes out of the hanger with wings and tail folded. The other as the aircraft is ready to take-off. The animation shows a complete flight sequence.

Delta_Strife
Nov 26, 2008, 03:46 PM
Thanks for building units for a forgotten area of the war. A lot is usually focused on the European theater and the pacific is forgotten.

themanuneed
Nov 26, 2008, 04:09 PM
Great unit pack Rhodie :goodjob: and a "thank you" to Ozymandias for pointing them.
The death anims are just brilliant, I like it when the whole crew comes out and walks away :eek:
Why are you so shy Rhodie ? Go make your own thread :whipped:

Stormrage
Nov 26, 2008, 04:10 PM
Thanks rhodie, those are all great units :)

BadKharma
Nov 26, 2008, 04:57 PM
I was confused myself at first because I initially looked at the industrial units did not find them so I looked in the modern and their they were.

rhodie
Nov 26, 2008, 05:06 PM
Great unit pack Rhodie :goodjob: and a "thank you" to Ozymandias for pointing them.
The death anims are just brilliant, I like it when the whole crew comes out and walks away :eek:
Why are you so shy Rhodie ? Go make your own thread :whipped:

Thank you for your appreciation. The difficulty with death is it takes different forms. Trying to create something different for each unit was challenging, especially when there are only 64 frames in which to complete the sequence. For example, the I-400 doesn't blow up submerged but first rises, allowing two dinghies to escape (if you can see them) and then sinks.

As far as starting my own thread is concerned, I thought that the download data section was the correct venue. Obviously the Unit Creation Forum would be best for discussion. :blush: I don't like blowing my own trumpet, but I'm very pleased that Ozymandias has kindly started this thread.

Ozymandias
Nov 26, 2008, 06:20 PM
[...] I'm very pleased that Ozymandias has kindly started this thread.

My great pleasure. :)

Best,

Oz

Blue Monkey
Nov 26, 2008, 06:51 PM
As far as starting my own thread is concerned, I thought that the download data section was the correct venue. Obviously the Unit Creation Forum would be best for discussion. :blush: I don't like blowing my own trumpet, but I'm very pleased that Ozymandias has kindly started this thread.It's not a question of tooting your own horn. You've kept yourself so far in the background that I was wondering "Who's this new guy Ozymandias is talking about?" The issue is how easily your units can be found & used. Both a thread & the db are important. The db is useful for those who already know what they're looking for & you've also named your unit to match.

On the other hand, I don't play scenarios focused on the modern era. Without the mention of the "Mother Earth" units above I would never have downloaded your scenario. Since I do look at people's threads, even those whose specialty is normally outside my area of interest, I find units I can repurpose. I vote in the monthly polls, which is another way I'm exposed to work I wouldn't otherwise see. Often someone else's creativity gets me thinking in a new direction.

For the Hollow Earth version of the Steampunk project I need ways to make the various entrances to the underworld difficult or obscure. That Typhoon will do very well for a Maelstrom that ships will need to "pass" (defeat) to get to the entrance at the North Pole, just like in Poe's story. If I posted a Maelstrom request in a Steampunk thread would you see it? How many other people would know & remember your unit to suggest it to me?

Gary Childress
Nov 27, 2008, 09:37 AM
I don't like blowing my own trumpet, but I'm very pleased that Ozymandias has kindly started this thread.

Hey, nothing wrong, per se, with "blowing your own trumpet" IMO. As with anything else there are times when blowing your own trumpet is called for and times when there is no reason to blow your own trumpet. Unless you're a monk and really into ascetic self renunciation why not relish a good moment? You deserve it! You've given the Civ community a lot of nice new toys to play with. That's worth some toots I think! :goodjob:

:)

Blue Monkey
Nov 27, 2008, 10:35 AM
The only trumpet blowing that bothers me, and it's strictly a personal peeve, is titles like "The Best Mod You've Never Seen, But Is Better Than Sliced Bread" with a first post that says "how do I open the editor?" :p

A lot of us have both library & WIP/Request threads.

Ozymandias
Nov 27, 2008, 12:07 PM
The only trumpet blowing that bothers me, and it's strictly a personal peeve, is titles like "The Best Mod You've Never Seen, But Is Better Than Sliced Bread" with a first post that says "how do I open the editor?" :p

Blue Monkey's wit can be as dry as the perfect martini ( :) ), but I think that most of us agree with him, and I'm glad you've started a thread listing your work. Unless I'm very mistaken, you've just gone from relative obscurity (shame on you! :nono: ) to the local equivalent of the major leagues. Please do keep it up!

Best,

Oz

rhodie
Nov 27, 2008, 01:33 PM
Thank you all.:)
The obscurity ‘Oz’ mentioned was self-imposed.
Back in 2002, I contributed two scenarios for Civ II – ‘Boer War 2’ and ‘Rhodesia UDI 1965-1980’. Both were unique, as up to then, I don’t think that anyone had created a new opening menu or provided accurate Rhodesian and South African units. Does anyone remember?

Then in 2003, I created ‘Defeat Into Victory’ for Civ III PTW. But there were almost no SE Asia units available. No Japanese tanks, few British and only a basic 1920 Carden –Lloyd tankette (called something else).
To get a reasonable amount of SE Asia units and being without a modelling programme, I had to photographically modify (frame by frame) existing units (B-24 Liberator) and draw others from scratch – malaria, monsoon, typhoon, balloon bomb, Unit 73 (germ warfare), Tojo Ryu (my name for the Nakajima J9Y Kikka), etc.
I also added something that no other member had done – providing a multi-page web site of the Forgotten Army taken from the book by Field Marshall William Slim, with maps and operational strategy.

After that I took a back seat from CivFanatic activities for a few years whilst I moved between South Africa, Tanzania and the UK. All the time though, I was formulating my ideas, doing unit research and slowly starting to create the correct units for ‘Defeat Into Victory 2’.

Now that it is published, I’m very pleased to see that it is receiving so much appreciation from fellow CivFanatics and that the new units and the ‘nature’ units will help enhance other projects.

rhodie
Nov 27, 2008, 04:27 PM
For the Hollow Earth version of the Steampunk project I need ways to make the various entrances to the underworld difficult or obscure. That Typhoon will do very well for a Maelstrom that ships will need to "pass" (defeat) to get to the entrance at the North Pole, just like in Poe's story. If I posted a Maelstrom request in a Steampunk thread would you see it? How many other people would know & remember your unit to suggest it to me?

I am intrigued with your Steampunk project that you mentioned. I haven't read Edgar Alan Poe's short story 'A Descent Into The Maelström' to which I think you refer, but it sounds interesting.
The ‘entrances’ that you mention above, do they act in the same way as the ‘entrances’ in Civ II ‘Test of Time’? Those let the player move up or down into another plane, in a multi layered game. If so, how did you manage to do that as I don’t think that any other Civ game had that capability?

Blue Monkey
Nov 28, 2008, 01:29 AM
I am intrigued with your Steampunk project that you mentioned. I haven't read Edgar Alan Poe's short story 'A Descent Into The Maelström' to which I think you refer, but it sounds interesting.
The ‘entrances’ that you mention above, do they act in the same way as the ‘entrances’ in Civ II ‘Test of Time’? Those let the player move up or down into another plane, in a multi layered game. If so, how did you manage to do that as I don’t think that any other Civ game had that capability?It's not separate planes; unfortunately C3C doesn't let us do that. But we can block off parts of the map with impassable terrain & only allow access at certain points.

There's a subforum for the whole Steampunk Scenario(s) project (http://forums.civfanatics.com/forumdisplay.php?f=272). Take a look at the Map Creation thread (http://forums.civfanatics.com/showthread.php?t=275189). Balthasar actually has some work done in the editor, so far mine is at the concept development stage. It's tricky working out how to best use the limited LM terrain available. I need to post a preliminary sketch of the Hollow Earth that I've been PMing KingArthur & Balthasar about. The project is open to anyone who wants to help, by the way. Expect to see a unit requests thread in the main Creation Forum shortly.