View Full Version : Event Unit


GFO_Anubis
Nov 27, 2008, 12:30 AM
Is it possible to make a unit that you only can get from events and not build? and how?

Refar
Nov 27, 2008, 03:30 AM
Setting iCost (and perhaps iAdvancedStartCost) to -1 should make a unit unbuildable.

GFO_Anubis
Nov 27, 2008, 07:06 AM
thanks Refar :D