MadmanOfALeader
Nov 28, 2008, 05:23 PM
I want to change the short civ name of the Viking Empire to "Scandinavia". How do I do it in a modular mod.
|
View Full Version : Changing the name of a Civ in Modular Mods MadmanOfALeader Nov 28, 2008, 05:23 PM I want to change the short civ name of the Viking Empire to "Scandinavia". How do I do it in a modular mod. Refar Nov 28, 2008, 05:29 PM I think it should be enought to just replace the name the the Text\XML. These are kind of 'modular' by default - newer files will override older one if both have the same item. If that not work redirect the name (TXT_KEY_Whatever) to a new text item within the module. MadmanOfALeader Nov 28, 2008, 05:32 PM I made a text file called "New_CIV4GameText" with the following text. <?xml version="1.0" encoding="ISO-8859-1"?> <!-- Sid Meier's Civilization 4 Beyond the Sword --> <!-- Modified by the Civ Gold Team --> <!-- --> <Civ4GameText xmlns="http://www.firaxis.com"> <TEXT> <Tag>TXT_KEY_CIV_VIKING_SHORT_DESC</Tag> <English>Scandinavia</English> <French> <Text>Vikings</Text> <Gender>Male</Gender> <Plural>1</Plural> </French> <German> <Text>Skandinavien</Text> <Gender>Neuter</Gender> <Plural>0</Plural> </German> <Italian> <Text>Scandinavia</Text> <Gender>Female</Gender> <Plural>0</Plural> </Italian> <Spanish> <Text>Escandinavia</Text> <Gender>Female</Gender> <Plural>0</Plural> </Spanish> </TEXT> </Civ4GameText> Didn't work. What should I do? Refar Nov 28, 2008, 05:35 PM Odd... Maybe because you did not name it [modulename]_Civ4GameText.xml so it wasn't recognized as part of the module ? Make it TXT_KEY_CIV_SCANDINAVIA_DESC and redirect the tag to the new item in the CivilizationsInfos.XML MadmanOfALeader Nov 28, 2008, 06:10 PM I don't want to change the name of the Viking Empire, just the short form (à la Civ III). I tried the first thing you did. |
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.