Locus Coeruleus
Dec 09, 2008, 08:45 AM
When I play the one player game, or solo, I play on the Emperor level. For me I've come to view the Civ not as merely some game to blow off steam and waste time, but rather an exercise in attention to detail, strategic focus on short term and long term planning, and so on and so forth. Maybe that is why I've been able to get to the Emperor level at this point.
Anyways, I would like to start some advanced level discussion to see how others who might be at this level or higher deal with the challenges that come with it.
Wonders and Religion
I'll start with the Wonders and Religion, as both involve some kind of race to get a singularity. They are two sides of the same coin. My basic attitude for this is to sacrifice as much as possible. It is essential at the higher levels if you want to get anywhere. I also find it difficult to get any Wonders or Religion at this level of play, but it can be done.
For the Wonder, that means sacrificing everything you possibly can for production. If your city has to starve nearly to the point of reduction, so be it. If your science lags for a couple of turns to get the wonder built faster, that is the price you have to pay. Of course you want your city to be maxed out in size, relative to the situation, to maximize production, but once you get there, cut the reins and go full steam ahead. I've been burned one too many time, missing a wonder but 1 to 5 turns because I did not make the necessary adjustments to maximize production. And even if you do everything possible and still just miss it by a couple of turns, you still get a whole lotta gold. I don't know about higher levels, but I have found it IS possible to get wonders on the Emperor level.
As for the Religion, the same sacrifices you make for production, you instead make for commerce as it relates to science. Of course, you have to make a realistic assessment to whether or not you have a shot at the Religion, because if you do not, all the squeezing of scientific potential in the world is not going to make a difference, but if you think you have a shot, go for it. You don't want to miss that religion by one turn do you? For some of the earlier wonders, Buddhism, Hinduism, Judaism, there is not much you can do, maybe move your workers around to tiles with commerce from those that are lacking, but for the later religions, Confucianism, Taoism, Christianity, Islam, the Science specialist is your best friend. Make sure you have access to the specialist, and use it to your fullest potential.
And if you don't end up with a religion, the game is not over. If you can keep yourself in the game long enough to merit serious endgame consideration, you should be able to make a serious push at one or two of the corporations to compensate for the lack of religion and set yourself up nicely for that final push.
I'm curious to hear what others might have to say about playing at the Emperor level and above.
Anyways, I would like to start some advanced level discussion to see how others who might be at this level or higher deal with the challenges that come with it.
Wonders and Religion
I'll start with the Wonders and Religion, as both involve some kind of race to get a singularity. They are two sides of the same coin. My basic attitude for this is to sacrifice as much as possible. It is essential at the higher levels if you want to get anywhere. I also find it difficult to get any Wonders or Religion at this level of play, but it can be done.
For the Wonder, that means sacrificing everything you possibly can for production. If your city has to starve nearly to the point of reduction, so be it. If your science lags for a couple of turns to get the wonder built faster, that is the price you have to pay. Of course you want your city to be maxed out in size, relative to the situation, to maximize production, but once you get there, cut the reins and go full steam ahead. I've been burned one too many time, missing a wonder but 1 to 5 turns because I did not make the necessary adjustments to maximize production. And even if you do everything possible and still just miss it by a couple of turns, you still get a whole lotta gold. I don't know about higher levels, but I have found it IS possible to get wonders on the Emperor level.
As for the Religion, the same sacrifices you make for production, you instead make for commerce as it relates to science. Of course, you have to make a realistic assessment to whether or not you have a shot at the Religion, because if you do not, all the squeezing of scientific potential in the world is not going to make a difference, but if you think you have a shot, go for it. You don't want to miss that religion by one turn do you? For some of the earlier wonders, Buddhism, Hinduism, Judaism, there is not much you can do, maybe move your workers around to tiles with commerce from those that are lacking, but for the later religions, Confucianism, Taoism, Christianity, Islam, the Science specialist is your best friend. Make sure you have access to the specialist, and use it to your fullest potential.
And if you don't end up with a religion, the game is not over. If you can keep yourself in the game long enough to merit serious endgame consideration, you should be able to make a serious push at one or two of the corporations to compensate for the lack of religion and set yourself up nicely for that final push.
I'm curious to hear what others might have to say about playing at the Emperor level and above.