View Full Version : Obsolete - DemoGame RPG Rules & Procedures


Strider
Aug 21, 2002, 07:13 PM
DemoGame RPG Rules & Procedures

Article 1- The Basics
Section 1- The rules

Point 1- All rules broken will not be tolerated. All the rules should be taken seriously. Punishments may include cut of pay.

Point 2- Rules can be changed at any time nessacary. The only people aloud to change the DemoGame RPG rules are the: 1) Manager 2) Demogame mods 3) Sub-manager. Any citizens/department leader can bring of sections of the rules that they want changed.

Point 3- As stated later. All rules that are broken will NOT be tolerated.

Section 2- The Sections[U]

[U]Point 1- There are 3 major sections in the DemoGame RPG. These sections are: 1) The Main Office 2) The Department Office 3) The Banking Office. All of the DemoGame RPG sections are described below.

Point 2- All sections can have their own rules. All of their rules broken will include that same punishment unless stated otherwise.

Section 3- The Main Office

Point 1- The Main Office is incharge of gathering information, sending information, organization, rule design, and website design. The Main Office include?s the: 1) Manager 2) Sub-manager 3) organizers 4) website designers 5) Item keepers

Point 2- The Manager and Sub- Manager is incharge of making sure everything goes smoothly. They work with everyone to get stuff done. If a department is without a leader the manager or sub-manager runs it till they can get someone else to run it.

Point 3- The organizers are incharge of organizing demogame RPG rules, departments, sections etc. They work with the manager to decide what they want done.

Point 4- The website designers are incharge of desinging the demogame RPG website. The website designers work with the organizers, managers, department leaders and other people to design the website.

Point 5- The Item keepers are incharge of keeping the items owned by each person(cloths, cars, house etc.)

Section 4- The Department Office

Point 1- There are 4 different department(more may be added). 1) Transportation 2) Food 3)Sales 4) Real Estate. Each department has it?s own function that should be located inside of the department thread.

Section 5- The Banking Office

Point 1- The bank is incharge of all money throughout the RPG. It calcualates money earned, stuff bought etc. and add?s/subtracts that together to get your standard bank account.

Point 2- All personal business owners MUST send their records to the bank.(IE: ? bought ? at $131 ? has to send that information to the bank) Records can either be sent daily or weekly. If a mis-caulation is found in the business records you get a warning? if it happens again your business will be shut down.

Point 3- The bank is incharge of gathering information on prices. The bank can work closely with the website designer to post the daily bank accounts daily/weekly.

Point 4- If a person uses more money then they have then they will lose the item and the money they used to purchase it. You should make sure you do not use more money then you have.

Point 5- All rules made by the bank count.

Article 2- Mechanics
Section 1- Basic Mechanics

Point 1- The basic mechanics are how things will work.

Point 2- The department leaders keep a list of who bought what and at what price. They then send that list daily/weekly to the bank. The bank then calulates that person?s current account. The money all of the departments gather goes into one fund. The fund is to only be used by the managers permission (IE: As a treat to all of the hard work everyone is doing the manager can buy everyone a tuxedo, airplane etc.) All departments have an unlimited stock on all items. Personal business?s have a limited stock of all items. Items are kept up by the Item Keepers who keep a list of all items owned by somebody. Departments send their lists to the item keepers who then update their list to include the new items bought by someone. Personal business?s must do the same. Also a personal business must buy/make the items it sells. To make an item the business must propose that item to the item keepers. The item keeper then tells them how many of those they can make per turn. (Actually game turns). The Item Keepers also keep lists on personal business?s(instead of the person operating the business)

What you start with:

100 Gold
Tuxedo, and 5 sets of cloths
1 horse
Standard house

Personal Business's

All owners of personal business's must pay a tax of 10 GPT (otherwise we will be flooded with personal business's)


Hopes that help some.

This is an un-complete sub form. I will continue working on it throughout the game. (or intill we get a rule designer)


I will like to thank: Dis, eyrei, thunderfall, chieftess, zarn, BCLG, stuck, shaitan, trader/warrior, ehecatl. (If I forgot anyone sorry.)

Strider
Aug 21, 2002, 07:20 PM
Microsoft Word Version:

eyrei
Aug 22, 2002, 05:31 PM
Thread reopened at Strider's request.

Can you actually make money as a business owner? How does that work?

Strider
Aug 22, 2002, 06:03 PM
Originally posted by eyrei
Can you actually make money as a business owner? How does that work?

Yes.... I need to define this point ALOT more(I'm not a professional at rule making.... I don't have the patience for it):

1) Someone can open a business by doing these: PMing the business name, desc, and maybe some items to the manager(me) or sub-manager(BCLG). If one of us aproves it then you create a thread in the DemoGame RPG sub-forum.

2) Personal Business's owners must either make/buy the items they sell. To make an item a business owner must send the item/s to a Item Keeper who then decides how many they can make per turn. The Business owner is incharge of keeping sending who bought what and at what price to the Item Keepers and the Bank.

3) Business owners are incharge of paying all employee's(that they higher).

Strider
Aug 22, 2002, 07:33 PM
I'm thinking about changing it into sections other then points etc. IE:

The Basic's

The text that goes under basic's

Chieftess
Aug 22, 2002, 07:44 PM
Originally posted by Strider


Yes.... I need to define this point ALOT more(I'm not a professional at rule making.... I don't have the patience for it):


Then give Shaitan a call. ;)

Curufinwe
Aug 22, 2002, 07:50 PM
I'd like to add the proposal that all merchandise in an established business should cost half (for simple mathematics and decently close to real life) of what they sell for. Also that to establish a business you should have to pay money to build it and to get a business licence (100-250 gold seems reasonable)

disorganizer
Aug 23, 2002, 01:16 AM
i request rediscussion of.
a) pensions
b) relation of non-governmental/low-governmental/mayorial positions in the gpt-payments

i think none of those were properly vote on nor decided by citizenry.

also, there is no sense in very1 calculating the pension for himself.

also, census officers etc. are not non-governmental but low-governmental positions. as such, the pay-relation between non-governmental and low-governmental is wrong (log-governmental should be 2 instead of 1, non-governmental should be 1 instead of 2, mayors and offices should be treated as low-governmental positions).

since i try to initiate a discussion about this for 3(!) weeks now and am ignored by the resposible persons obviously, i also post here :-(

BCLG100
Aug 23, 2002, 01:39 PM
i think that the shop owners shoud send their proposals not only to me or strider but to the departements such as car dealer ships would be transports cloths and stuff-sales and so on so on you get my point i think that all of the things which people sell they have to pay half of the original price and then if they want they can put up the price to make money then the bank should charge 5% of their profits to feed the homless retired and decrepid

trader/warrior
Aug 24, 2002, 02:46 AM
how should i work as item keeper?should i open a item thread or should i just PM the shop owners?

BCLG100
Aug 24, 2002, 05:41 AM
what is your area of expertise i am the sales owner and opened a departement store if you are food then you can post in there but if you sell cars or houses your best of opening up a new thread

IceEye
Aug 28, 2002, 02:41 PM
what is a tuxedo?

Stuck_as_a_Mac
Aug 28, 2002, 02:46 PM
tux note- can my tux hav tails?
i also need a top hat and a cane. *struggles not to finish producers score*
if you need a visual of what i want, watch the "Puttin on the Ritz" sceen in Mel Brook's "Young Frankenstine"

Shaitan
Aug 29, 2002, 07:16 AM
As these rules are not being used, this thread is being archived. Discussion on the demogame rules should be directed to this thread (http://forums.civfanatics.com/showthread.php?s=&threadid=30868).