View Full Version : Turn Orders
Jan 02, 2009, 04:24 PM
Turn Orders Thread
This thread is for the Daimyo to post official orders for the Shogun to follow.
If you haven't been elected as the Daimyo of Domestics, Daimyo of War, Daimyo of State, or as our Shogun - please, DO NOT POST in this thread.
Any and all discussion should be contained in the proper threads.
This thread is exclusively for posting orders to make it easier for our Shogun to implement the will of the team.
(and for the Shogun to ask clarification questions of the Diamyo, if necessary)
Jan 04, 2009, 05:50 AM
Turn 34: Set research to 0%, EOT pottery is 79/119, 13g in bank
Turn 35: Set research to 100%, EOT pottery is 100/119, 11g in bank
Turn 36: EOT Pottery is researched 121/119, 9g in bank
Jan 07, 2009, 04:41 PM
Research: 0%, set to AH
W3: move to plains/hill/forest, unless there is mass outcry before you play the save...
Research: 100%, set to AH
IS: Change city labourer to newly mined plains hill.
Jan 08, 2009, 10:15 AM
I thought so. did you want a worker right off the bat (instead of granary?) will the 3 :hammers: missed mess that up now?
Jan 08, 2009, 10:18 AM
Nah, grow to size 2 while building a granary, then start on the worker when CK is size 2.
Jan 09, 2009, 03:57 PM
Worker 3, chopping the forest, needs to be renamed Viva_Chingon.
Worker 4, built at end of next turn, needs to be named AutomatedTeller.
Worker 5, built from CK in a few turns needs to be renamed Kylearean.
No massive rush, I'll do it if I have to play the save tomorrow evening.
Jan 11, 2009, 04:03 PM
Worker 3 (Viva_Chingon): Mine plains hill
Worker 4 (AutomatedTeller): Move onto plains forest (requires road on jungle hill first). (OK, while it doesn't matter which eastern forest we chop first, it's better to keep a variety of tiles around for as long as possible, better to keep the 2/1/0 tile instead of the 1/2/0 tile incase we are forced to change our economic plans).
Jan 12, 2009, 03:35 PM
CK: If the copper mine is finished this turn; start working that instad of the grass forest.
General_W: Move SE, road
Jan 13, 2009, 07:32 AM
EOT: set research to Myst, keep at 100% research
Jan 16, 2009, 02:28 PM
Remake20: E, road
Jan 27, 2009, 06:22 PM
Rename city 3 to Jade Dew please, Memphus.
Feb 04, 2009, 05:14 PM
General_W - move 39
Remake20 - move 96 irrigate
Viva_Chingon - move 33 irrigate and cancel
Automated Teller - irrigate
Kylearean - road
New Worker (rename to the next active person on the roster below; use yourr own judgement) - road
8. Joe Harker
20. Robi D
Feb 04, 2009, 05:20 PM
Viva doesn'r road on the Hill to the N? isn't that a wasted turn ;)
Feb 04, 2009, 05:21 PM
go to the wargaming thread :p
Feb 10, 2009, 07:55 PM
Rename NewWorker 1889?