View Full Version : Rise of Nations (RoN)


damunzy
Jan 08, 2009, 11:28 PM
Anyone playing it here? I just dusted off my CD and started again. I asked a question over in the RoN forum but it is pretty dead over there.

Gelion
Sep 08, 2009, 12:36 PM
You have a point there ;)
I wanted to play one game for fun today, but the damned AI keeps using my resources for technologies and buildings it wants to build! I put the automatic citizens slider onto "none" and even patched the game, but still the damned computer does what I do not want him to do!

Harbringer
Sep 08, 2009, 08:07 PM
I still play it regularly, I just recently reordered it online though. Its still by far my favorite RTS of all time.

truckingpete
Sep 08, 2009, 09:01 PM
hmmm..i think i will install it now! :D

damunzy
Sep 12, 2009, 10:49 AM
a little less than 9 months for a reply! :D But, I guess 'better late than never'.

Well, I redusted the CD and off to different games- hope you guys have fun playing with each other. ;)

Gelion
Sep 12, 2009, 11:08 AM
Ok, see you in 9 months ;)

Rub'Rum
Sep 13, 2009, 12:34 AM
Played this game for the first time 2 weeks ago (!). I thought it actually sort of went too fast. I mean, 45 mins to 1 hour to go from ancient to modern age, um... Makes the first 3-4 ages kind of useless except for a rush in one of them. I dunno, still a noob.

It's okay I guess, been playing a bit with my girlfriend, LAN (yay for good old games that don't require me to buy 2 copies for one household...).

Gelion
Sep 13, 2009, 03:41 AM
Don't know about you, but I had to switch one disk around in order to launch a LAN for 2 PCs. Frustrating, but it worked.

Rub'Rum
Sep 13, 2009, 01:06 PM
Don't know about you, but I had to switch one disk around in order to launch a LAN for 2 PCs. Frustrating, but it worked.

Yeah, you have to do that, it's not very hard. I dunno if, back in the days when you could still do that, they would have classified that as "pirating". If so, then they would have been wrong.

Gelion
Sep 13, 2009, 01:13 PM
Yeah, you have to do that, it's not very hard. I dunno if, back in the days when you could still do that, they would have classified that as "pirating". If so, then they would have been wrong.

If they expect a household to buy multiple copies of a game then they have made some serious marketing errors :lol:

MrPopov
Sep 13, 2009, 01:22 PM
games today still do that. Starcraft 2 for example will not allow you to make "spawn" copies like the Blizzard RTSs of the past did.

Rub'Rum
Sep 13, 2009, 03:51 PM
games today still do that. Starcraft 2 for example will not allow you to make "spawn" copies like the Blizzard RTSs of the past did.

Exactly, but I already made a thread/rant somewhere about this. Playing computer games doesn't need to be made even lonelier than it already is, hehe. On consoles, I don't need two copies to play multiplayer... Altough they are starting to kill that too with games like Grand Theft Auto 4 that only allow multiplayer through the internet, and not sitting on the same couch... MUST... SELL... MORE... COPIES...

Gelion
Sep 13, 2009, 04:19 PM
Yeah.
It is the same logic as behind Sims, Spore, Oblivion and Fallout 3 expansions. They are trying to get you hooked in the best traditions of street drug dealers. No thank you. I respect and will support companies that still stick to a fair practice for their games. Blizzard, Bethesda and a bunch of others are fast moving off that list.

Harbringer
Sep 13, 2009, 07:08 PM
Played this game for the first time 2 weeks ago (!). I thought it actually sort of went too fast. I mean, 45 mins to 1 hour to go from ancient to modern age, um... Makes the first 3-4 ages kind of useless except for a rush in one of them. I dunno, still a noob.

It's okay I guess, been playing a bit with my girlfriend, LAN (yay for good old games that don't require me to buy 2 copies for one household...).

Those early ages are when everyone is vulnerable to attack, thats when you get rid of the boomers is the early game, to ensure that everyone is pretty evenly matched by the time the late game rolls around. This is a game where you absolutely cannot let boomers boom, when you get the super techs like A.I, the boomers have the huge advantage of near limitless resources, and can litterally pump out another army almost instantly as soon as the first goes down, or actually, while its going down.

Rub'Rum
Sep 13, 2009, 07:31 PM
Those early ages are when everyone is vulnerable to attack, thats when you get rid of the boomers is the early game, to ensure that everyone is pretty evenly matched by the time the late game rolls around. This is a game where you absolutely cannot let boomers boom, when you get the super techs like A.I, the boomers have the huge advantage of near limitless resources, and can litterally pump out another army almost instantly as soon as the first goes down, or actually, while its going down.

That was kind of my problem with this game. I mean. I am not the rush kind of person at all, and when you don't rush in this game, you end up in late-game stalemates of infinite resources and armies.

Harbringer
Sep 13, 2009, 07:44 PM
Yes but in this game its not necessarily traditional rushing, its not really an option in this game, you have to cripple boomers and turtlers early or you will lose in the endgame, pretty much guaranteed. Its just part of the strategy, and I figure they made it that way or else the first few ages would be completely useless.