View Full Version : Has this ever happened to you?


Bigv32
Jan 13, 2009, 11:40 AM
I do not know if this should be in the story page but it does not matter.

I played a marathon pangea standard map against two AI. Monarch difficulty.
I wanted a war challenge, so I put MOnty and Shaka on the map. I started off alone and did not find anyone. I had half the map explored and found no one, so I pulled my scouts back and worked on my cities because I knew who I was playing and did not want to have all my warriors out exploring and plus I had half a map explored.

Anyway I was doing what I always do, but something was weird. I was building wonders I needed for my special cities, but I was getting most of them. I think by the time I finally found Monty and Shaka, I had gotten all but two wonders I wanted and I had reached the industrial era. Sorry forgot to mention I started in the Renassaunse.

Then I found out why I had not seen them or why they were so far behind me in building wonders. The two had spawned very close to each other and had been at war for years. I had a solid economy, but sense I had not found them I was lacking in hte military. They had huge militaries, so I used diplomacy to keep them away. I became friends with Shaka and every time there was peace I would pay him to declare war on MOnty. It was so easy because I built so many panzers I just steam rolled Shaka and Monty was to weak to put up a fight.

Has the AI every done this with you? Just wondering.

Gumbolt
Jan 14, 2009, 12:05 PM
Not entirely sure what you mean. I normally play with 8 AI min. It is possible to get a continent with 2 Ai constantly at war. if you have a tech advantage its easy to bribe the right AI. Both Shaka and Monty are never to be trusted.

I really must play monty some time. :)

Bigv32
Jan 14, 2009, 08:25 PM
I mean that the AI only fought each other and left you alone. I wanted it to be a big civ many city game, but they fought each other and I was never attacked until I declared war.

Deckhand
Jan 14, 2009, 08:33 PM
I mean that the AI only fought each other and left you alone.

It's the AI bias. Given a choice between attacking a human and an AI, the AI always attacks the other AI.

:joke:

oyzar
Jan 15, 2009, 05:55 AM
I mean that the AI only fought each other and left you alone. I wanted it to be a big civ many city game, but they fought each other and I was never attacked until I declared war.

This happens pretty much every game even with more AI's since humans know how to manage diplomacy usually...

dubrown
Jan 15, 2009, 06:10 AM
If you look for a wargame as it seems you wanted that, playing a standard size map with only two AIs isn't really optimal, it's more suited for peaceful rexing and empirebuilding. Not really sure but I believe the standard amount of AIs on a standard size map is 6-7 or something.

A warchallenge could be a standard size Pangea, standard amount of AI, choose the troublemakers and I'm quite sure you'll see quite some action. Against only two AIs, a tiny sized map is better balanced.

Skallagrimson
Jan 15, 2009, 08:15 AM
You want war? Put Shaka on the map. REX with just warriors.

carl corey
Jan 15, 2009, 08:55 AM
I've seen it in quite a few games: two AIs will start a war and continue fighting it despite you or other AIs crowding them. The bonuses when there's just the three of you on the continent are that
- you'll be able to trade techs with both, they'll just trade with you. Hence you don't have to worry about trading away monopoly techs.
- once you tech to a big military advantage they won't be able to cope with your forces, and you will hopefully get cities with lots of Military Instructors.

I had a game in which Darius and Genghis started their war around axes/swords and finished it only when I killed them. I got two cities with three MIs each (the respective capitals) and another two with one MI each. That's 8 Great Generals I didn't have to generate!

r_rolo1
Jan 15, 2009, 09:00 AM
This kind of thing is the reason there is the "warmonger respect" hidden AI-AI diplo modifier ( it shouldn't be hidden IMHO, but that is not the point here ). Without it, more agressive AI would engulf themselfes in this kind of never-ending and self-perpetuating wars far more often in current games....