View Full Version : Please help with <iBaseHurry> calculation???


yorkgrass
Jan 15, 2009, 10:53 AM
I'm trying to make the workers more useful in the late eras, they can hurry the building as the Engineers but not as efficient. but I don't know how this basehurry rate works, and how the HurryMultiplier calculated? because it's obviouse not 1:1 rate.
please please help???:)

Refar
Jan 15, 2009, 11:09 AM
It's BaseHurry + HurryMultiplier * City Population
Modified by UnitHurryPercent from gamespeed.

yorkgrass
Jan 15, 2009, 12:16 PM
It's BaseHurry + HurryMultiplier * City Population
Modified by UnitHurryPercent from gamespeed.

Thanks! very clear!:lol:

Duuk
May 17, 2009, 08:21 AM
Ok, since I'm a math nerd...

Is it:

<iBaseHurry> + <iHurryModifier> * city population ie X + (Y * P) (which is what you wrote, and which makes the most sense)

or (X + Y) * P?

xienwolf
May 17, 2009, 01:14 PM
The first one:

Base + (PerPop * Pop)