View Full Version : ct4 - Game of Republic: Prelude to PTW - Succession Game Variant
Aug 28, 2002, 08:04 PM
This will be my first variant game I've tried. :) If you've seen the Civ2/Civ3 Demogames (Game of Democracy), that what this will be like (but extremely simplified. ;)).
The ground rules:
Each player will have their own "province" to start with. These provinces (including the Palace Province) will have 5 Forbidden Palaces. (that's 6 total players).
Each player will control 1 'province' as though it were their own civ. Each player will post a build queue. (demogame concept) and the current player will add those queues to the provinces (including their own). Play will resume like a normal succession game. The cycle continues for the next player.
Remember, The 6 areas are one civ (semi-independant), so if one declares war, it's still war for everyone. In PTW, each province can be independant of each other.
We should also decide which level we should play on, as we will be at a distinct advantage. I'm thinking emperor or deity (monarchy at the lowest).
Aug 28, 2002, 08:37 PM
I remember this idea from the demogame, and I'd be glad to play!
Aug 28, 2002, 09:05 PM
Slot 1: Chieftess
Slot 2: Octivian X
Slot 3: Eklektikos
Slot 4: gunning1
Slot 5: Grey Fox
Slot 6: BCLG100
(game info will follow later in this post. :))
Aug 29, 2002, 01:43 AM
Hmm... looks interesting. Sign me up, CT! :)
Aug 29, 2002, 01:11 PM
so sad that its 1.29. id be in, but of course, im 1.21
Aug 29, 2002, 01:35 PM
i would love to play cept could i maybe have a provionce later on as i do not have much time at the moment
Aug 29, 2002, 01:46 PM
I guess I'll try it.
Aug 29, 2002, 04:30 PM
Ok, BCLG, I'll put you in as a backup. :)
Aug 29, 2002, 04:36 PM
EDIT: Deity would be fun!
EDIT2: We need to discuss what Difficulty to play. Everyone post their vote ONCE, and we'll see which gets the most. I have already voted as you can see above...
Aug 30, 2002, 08:39 AM
Chieftess, put me in as a possible backup like BCLG. :)
I don't expect any of your regulars to drop, but I will be following the game with interest.
Aug 30, 2002, 08:41 AM
I may have to drop at some time, but I don't expect to.
Aug 30, 2002, 12:21 PM
Ok, let's vote on which difficulty. <demogame humor> "This is a council vote. Should we play on deity, since 6 'centers' will give us an edge? Vote yes/no/abstain</end demogame humor>
Ok, I think we should play on deity, or even super-deity.
Aug 30, 2002, 01:05 PM
yes, maybe give the AI some extra Starting settlers and Starting workers. ;)
Aug 30, 2002, 03:03 PM
ah, so this IS a modded game. i wuz wondering where u would get 5 xtra fps from.
also- keep screenshots up 4 the ppl not playing
Aug 30, 2002, 04:26 PM
Yes I'd love to watch this game.
Aug 30, 2002, 10:34 PM
Deity... No way... I'm in favor of monarch...
Aug 31, 2002, 08:35 AM
how about emeporer so were all prepared for the demogame
and who are we playing as
Aug 31, 2002, 06:11 PM
Hmm. Sounds interesting. Sign me up. Please :D
Sep 03, 2002, 11:43 AM
This should be interesting to watch. Make sure to post lots of screenshots.
Sep 03, 2002, 01:20 PM
So, is this on the hold or what?
Sep 03, 2002, 02:29 PM
Who knows... how'd the mod testing go? Does the AI use the extra FPs at all effectively?
Sep 05, 2002, 01:26 PM
so ditto to what GF said
Sep 08, 2002, 09:41 PM
As some probably know from the demogame.. my Civ3 monitor is shot. So, that means I can't play civ3, or even test the mod. :( BTW, I was going to make the palaces as wonders, so only we can use them.
Sep 09, 2002, 09:03 PM
Can you do that?
I think the best way this could work out is if we created a few more forbidden palaces for each province as small wonders, pre-place the province capital cities at an acceptable distance with pre-build FP's , and do the same for each of the AI's.
Oct 06, 2002, 03:29 PM
Chieftess, Planning on doing this?
Oct 08, 2002, 07:02 PM
Are we going to wait for PTW straight out?
Nov 08, 2002, 06:45 PM
So whatever happened to this?