View Full Version : PitBoss Game Replacement needed!


AutomatedTeller
Feb 28, 2009, 06:14 PM
About a month ago, Viva started having computer problems and he hasn't been in 3 weeks or so. We need a replacement - we don't know for how long - I think we can assume for good.

State of the game:

Viva is Gandhi - he has Pyramids.
AT is Carthage and has Stonehenge.
Ronnie1 is Mongolia (Kublai Khan, I think) and has Lighthouse
Memphus is Louis and has Oracle and Statue of Zeus.
A fifth player died early, so there is empty land near Memphus and Viva.

We are part way through the classical age, at 50 BC.

Various people will tell you that Viva has long-standing treaties with them ;)

Krill
Feb 28, 2009, 06:16 PM
I'd offer but that might not exactly be fair...though because of the spoilers it may be difficult finding a replacement.

Dreylin
Feb 28, 2009, 07:48 PM
Well I don't think I've read any of the spoilers, but I've got quite a few games on at the moment and I'm not sure about picking up another part-way through. If there's no other volunteers though, I'll step in.

azzaman333
Mar 01, 2009, 03:00 AM
I'd volunteer, but I've already been killed once in this game.

Ronnie1
Mar 01, 2009, 05:48 PM
I'm not sure that would necessarily exclude you Azza....I believe your limited knowledge map would not be a factor at this point. The only real problem as I stated before, Viva had Diplomatic dealings with 3 people...I'm sure those dealings look different from each of those 3 vantage points, so a little communication with Viva would be ideal. But it appears that Viva has fully dropped of the map...so that may not be possible.

Memphus
Mar 02, 2009, 05:15 PM
not to mention it might not be fair to me ;)

Ronnie1
Mar 02, 2009, 05:42 PM
Do you he think he would hold a grudge???....why for heavens sake would he do that?

Memphus
Mar 02, 2009, 05:48 PM
I would....it would be my sole goal...but that is jsut me :evil:

azzaman333
Mar 03, 2009, 12:45 AM
Me? Petty?

Never! :mischief:

azzaman333
Mar 25, 2009, 05:25 AM
I need someone to babysit my civ in a different PTBS game for the next 2-3 days since my internet currently refuses to hold a connection.

PM me for the civ details.

AutomatedTeller
Jun 05, 2009, 04:42 PM
With Viva gone and no one having his password anyway...

anyone want to start up another pitboss game? I know memphus does, cause he always does ;)

Krill
Jun 05, 2009, 04:46 PM
I'd be up for one, so long as the host uses Hamachi.

I'd really love a large game with lots of players and a properly balanced map...

Dreylin
Jun 05, 2009, 05:19 PM
I'd play too.

Krill
Jun 05, 2009, 05:24 PM
I think that we would need a map maker...

Memphus
Jun 05, 2009, 05:41 PM
im in......

Ronnie1
Jun 05, 2009, 06:11 PM
I'm in of course...and I can host using Hamachi.

AutomatedTeller
Jun 05, 2009, 07:01 PM
Can we use one of the maps designed for multiplayer? or are those not all that good?

Memphus
Jun 05, 2009, 07:08 PM
ideally i want to re-use krills map as i am sure it was balanced and genius. but i guess we can't do that now :(

Krill can i get that map?

Ronnie1
Jun 05, 2009, 07:19 PM
ideally i want to re-use krills map as i am sure it was balanced and genius. but i guess we can't do that now :(

Krill can i get that map?

NO Krill!!! We may still be able to come back to that game, it was just getting interesting!

azzaman333
Jun 05, 2009, 11:47 PM
I'm good for another pitboss.

Krill
Jun 06, 2009, 04:30 AM
I could send that map to a map maker for the basic outline of the ideas behind the map, and some of the logic for resource placements. The theory isn't hard, the problem is it's time consuming.

Really, though I'd love to play on that sort of map...it might be difficult to balance for more than 9 players (we are already up to 6).

AutomatedTeller
Jun 07, 2009, 12:43 PM
well, now, more than a day later, we are still at 6 players.

Can't imagine the general wants in - he's really busy.

I'm up for any sort of map - I figure I'll make enough mistakes, anyway ;)

regoarrarr
Jun 08, 2009, 11:37 AM
So is Pitboss similar to the apolyton game where you have 24 hrs (or whateveR) to make your moves, rather than a consecutive type game where you keep emailing the save around?

Krill
Jun 08, 2009, 11:43 AM
yeah, it'll be simul turns...

Memphus
Jun 08, 2009, 11:47 AM
and ill pause the game all the time ;)

AutomatedTeller
Jun 08, 2009, 12:06 PM
it'll be like this game ;) Except it will move a bit faster.

We'll probably have some times where everyone is on and we'll do a bunch of turns at once.

AutomatedTeller
Jun 08, 2009, 09:11 PM
We have:

azzaman333
memphus
Krill
AT
Ronnie1
Dreylin

maybe regoarrarr?

For this many, I think we want a standard sized map, no? Balanced - Krill, do you have a mapmaker in mind?
What other

Krill
Jun 09, 2009, 03:25 AM
I was thinking that we could, first of all, hammer out an agreement of what we wanted here.

Ie pangaea/continents/archipelago type map

then a subtype of what we want, ie donut type map, inland sea, blob

If we want it be be exactly balanced (ie all starts are identical).

Personally...I'd prefer something along the lines of a donut map used as a basis, and then have it heavily modified and balanced by the map maker so all starts are equal, and there are island chains and/or new continents reachable by galley. Yes, that is pretty much what I designed for the last game, but I think it warrants another, larger, game to test it out (frankly because it offers everything anyone has ever asked for in a map IMO).

What should be noted, is that there is a hell of alot that can be changed on such a map to make the game very different (ie start locations, are the coastal or not, size of island chains, resource balancing, overall shape of the donut...). It should be quite a versatile map that can be very balanced, but at the same time unpredictable, especially if Vassal states are off and toroidal wrapping is on.

azzaman333
Jun 09, 2009, 05:04 AM
Multiple continents, preferably we don't all start on the same one.

Krill
Jun 09, 2009, 07:14 AM
Galley contact or not between continents, azzaman?

regoarrarr
Jun 09, 2009, 07:16 AM
Wait someone said simultaneous turns and someone said it would be like this game (which is consecutive, right)?

Memphus
Jun 09, 2009, 07:17 AM
No this game was simultaenous, which is best IMO!

azzaman333
Jun 09, 2009, 07:31 AM
Galley contact or not between continents, azzaman?

I don't mind either way.

sooooo
Jun 09, 2009, 07:32 AM
If you've still got space then I'd like to play. Up for any map and simultaneous turns.

Krill
Jun 09, 2009, 07:33 AM
Cool, the more the merrier :b: It's simul turns, so the only real organizational effect of increasing the number of players is that it becomes less likely to get a session p[layed in a few hours in the earlly game to speed it along.

AutomatedTeller
Jun 09, 2009, 07:53 AM
Oh yes - the last one was simul turns, not consecutive.

As far as balanced:

Everyone should similar access to strategic materials. I dunno that we need to start on ivory like we did, though it made for a nice bonus ;)

I think coastal makes sense, with clams or crabs, plus rice on a river or corn not on a river, which would tend to balance choices of civs with agri or fishing. civs who have mining can research agri ok.

IamJohn
Jun 09, 2009, 08:55 AM
If you don't mind, sign me up too. I'm nothing amazing at civ, but it'll be an interesting adventure none the less... :p

Dreylin
Jun 09, 2009, 10:53 AM
Wait someone said simultaneous turns and someone said it would be like this game (which is consecutive, right)?

I see the confusion here. The previous SANCTA pitboss game is/was simultaneous turns (a la the Poly demogame), however the larger demogame itself is sequential turns.

regoarrarr
Jun 09, 2009, 07:22 PM
Yes that was indeed my confusion. So this game will be like the previous intra-SANCTA game, and like the Apolyton demogame, and not like the current game that we are in (with Mad Scientists, and Kaz and Cav, etc)

I'd like to play, but I worry about not being able to keep up with it. Anyone want to persuade me? :lol:

Memphus
Jun 09, 2009, 07:25 PM
I'd like to play, but I worry about not being able to keep up with it. Anyone want to persuade me? :lol:


You can set build queue and queue worker actions.

only time it gets in trouble is war. but then get a sitter. someoen to jump in for you and look around!

regoarrarr
Jun 09, 2009, 07:31 PM
Ah what the heck I'm in.

sooooo
Jun 10, 2009, 12:47 AM
Actually, I think I'll pull out of this one, sorry.

Dreylin
Jun 10, 2009, 08:14 AM
I'd like to play, but I worry about not being able to keep up with it. Anyone want to persuade me? :lol:

I think I've still got that peanut I offered to darrelljs in the 'Poly game.... ;)

Krill
Jun 11, 2009, 01:26 PM
Yo guys, are we going to discuss the settings or not?

Memphus
Jun 11, 2009, 01:48 PM
I am fine with any settings.

AutomatedTeller
Jun 11, 2009, 02:05 PM
I kind of like pangea but with some small islands around.

I'm ok with balanced or with random, as long as there aren't any super starts. In the PBEM, my initial start point was great, but the land around it was amazing. Which shows just how good at this game I am, given my current position ;)

I think either toroidal or something sort of like what we have in the MTDG is fine - I'm 99% sure that it's basically a circle with mountain ranges separating different regions and a space in the middle which is Angle. I kind of like the idea of land in the middle to fight over, but I can deal with a lake.


Something that keeps memphus from killing a civ in the first 10 turns would be good ;)

Memphus
Jun 11, 2009, 02:10 PM
Something that keeps memphus from killing a civ in the first 10 turns would be good ;)


Don't build a worker....

Oh and I'll play as ethiopia. Zara and I havn't been one in a while.

Dreylin
Jun 11, 2009, 02:19 PM
I easy with settings ... much as with everything else. :)

AutomatedTeller
Jun 11, 2009, 04:42 PM
If we are picking civs, I'd like Mansa. Haven't played Mansa in a long time...

Krill
Jun 11, 2009, 05:23 PM
Just wondering...but do we want to keep this game between just SANCTA members, or should we open it to, say, Saturn as well?

Dreylin
Jun 11, 2009, 05:32 PM
I'd be fine either way.

azzaman333
Jun 11, 2009, 05:53 PM
I don't mind whether it's Sancta only or not, so long as I'm playing.

I'll play as Qin.

IamJohn
Jun 11, 2009, 06:57 PM
Hey, I think I'm going to have to bail, I don't think I'll have the consistent time to play later on in the year. :(

If you need to someone to fill in let me know. :)

regoarrarr
Jun 12, 2009, 09:39 PM
I"ll play Gandhi

Memphus
Jun 12, 2009, 09:55 PM
So Krill and ronnie needs to name thier teams...and oh yeah we need a map for ronnie to host...

AutomatedTeller
Jun 12, 2009, 10:54 PM
dreylin needs to pick a civ, too.

Krill
Jun 12, 2009, 11:08 PM
Pericles...

Dreylin
Jun 13, 2009, 03:22 AM
Thanks AT!

I think I'll give Charlie a go; not played as HRE before.

Ronnie1
Jun 13, 2009, 02:59 PM
I'll play as Louis XIV...

Now we just need the leaders compiled...

Ronnie1 = Louis XIV
Dreylin = Charlemagne
Krill = Pericles
regoarrarr = Gandhi
azzaman = Shaka
Automated Teller = Mansa Musa
Memphus = Zara Yaqob

Did I forget anyone???

I'd like to use the "No Score" mod....we are using it in 2 different games right now and it is pretty cool. Basically, the only thing that moves the score is Wonders, and they all count as 1! Everything else in the game stays the same, unless difficulty is set to Deity, then research times are lengthened also.

azzaman333
Jun 13, 2009, 03:06 PM
It does save a lot of time trying to track score. It also removes the global demographics page to stop people looking into that as well.

Personally, I would rather use it than not.

And I've changed my mind on leader, now wanting Shaka.

Dreylin
Jun 13, 2009, 03:32 PM
I'm happy with No Score too.

AutomatedTeller
Jun 13, 2009, 03:41 PM
other settings?

huts
Barbs
Level
Events
anything else?

azzaman333
Jun 13, 2009, 03:43 PM
Huts yes, barbs no, level Emp, events yes.

Krill
Jun 13, 2009, 03:48 PM
No events. Bad events can just be ignored as in this game if someone wants to.
Huts, I'd prefer none.
Barbs, I can go either way on,
Level, emp or monarch.

Ronnie1
Jun 13, 2009, 04:17 PM
I vote ....

NO EVENTS,
HUTS ON,
Barbs, don't care
Emperor or Monarch....or anything really, Settler anyone????

azzaman333
Jun 13, 2009, 06:16 PM
Oh, forgot about being able to ignore bad events.

Events off then.

Memphus
Jun 13, 2009, 06:30 PM
Huts off Events off barbs off. (Fight Humans for your XP)
Difficulty? i don't care

Ronnie1
Jun 13, 2009, 06:33 PM
Come on Memphus...barbs on will at least keep a guy honest!

Dreylin
Jun 13, 2009, 08:25 PM
Well I'm a Yes man:
Huts Yes
Events Yes
Barbs Yes

AutomatedTeller
Jun 14, 2009, 09:37 AM
I don't much care - never done an MP game with no barbs/huts/events, so what the heck - I'll vote 'em down, too.

Krill
Jun 14, 2009, 09:42 AM
Come on Memphus...barbs on will at least keep a guy honest!

Depends on the map. This map just makes the team with teh GW have a large advantage, and a team with a large military and tactical sense a highly promoted military. Other maps would be different. If we play with the no score mod, and no barbs...no one will have a clue how much military someone has at all.

Dreylin
Jun 14, 2009, 04:40 PM
Trading?

no Brokering is my preference.

azzaman333
Jun 14, 2009, 06:19 PM
Depends on the map. This map just makes the team with teh GW have a large advantage, and a team with a large military and tactical sense a highly promoted military. Other maps would be different. If we play with the no score mod, and no barbs...no one will have a clue how much military someone has at all.

Power graphs are still shown with the no score mod when you have the necessary EPs with someone.

Krill
Jun 14, 2009, 06:21 PM
So...which demoscreens work?

I think that's a cop out to include some data and not other tbh.

azzaman333
Jun 14, 2009, 06:33 PM
So...which demoscreens work?

I think that's a cop out to include some data and not other tbh.

Global demographics screen is removed (the screen which tracks yours, best, worst and average demos in the game) and score will only track wonders.

All the graphs work with the necessary EPs invested (although the score graph only tracks the same score that the game prints out, being the number of wonders each player has).

regoarrarr
Jun 15, 2009, 09:10 AM
I also prefer no brokering and I think I'd just as soon go without this score mod

Krill
Jun 15, 2009, 09:12 AM
Yeah, I'm a little unsure on the no score mod...

Tech brokering is mostly interesting if everyone has contact so alliances form early. If it's a continents map, then whoever gets stuck on the 3 civ continent just gets screwed.

Ronnie1
Jun 15, 2009, 12:51 PM
All the no score mod really does is remove the "Score Component". It still allows the Espionage process to work, which is why it is cool...it makes EP an integral part of the game, not something to be ignored!

AutomatedTeller
Jun 15, 2009, 05:14 PM
so far:

No Score mod: ronnie, azzaman333, dreylin, yes. regoarr no. Krill, memphus, AT - no opinion yet

huts: azzaman333 krill, memphus, AT no, ronnie1, dreylin yes - I'd say that huts were off.
barbs: azzaman333 memphus AT no, krill, ronnie either dreylin yes. barbs sound off
level: azzaman333 ronnie, krill emp ronnie, krill monarch memphus don't care - 3 for emp, 2 for monarch, 1 not care
events: azzaman333 krill, ronnie1, memphus, AT no dreylin yes clearly not
trading: no brokering, regoarr dreylin - two for no brokering, no one else with an opinion. I have no opinion.

Kjara
Jun 15, 2009, 06:54 PM
Any chance that I could get in on this? I'll be honest, I have almost no multi experience, hopefully that isn't a problem.

Memphus
Jun 15, 2009, 06:57 PM
Nope you're in pick your preferences and leader. the more the merrier. oh and build a warrior first ;)

Kjara
Jun 15, 2009, 07:06 PM
This is going to be a 3.19 game?

prefs would be:
+ no score mod
- huts
- events
+barbs
level : don't care
trading : no opinion

Arg, now to figure out what leader I want :). I'm guessing no duplicates?

Ok, put me down as william.

azzaman333
Jun 15, 2009, 07:47 PM
No Tech Brokering Off.

It makes diplo more interesting and important.

AutomatedTeller
Jun 15, 2009, 08:14 PM
I had no multiplayer experience before the PBEM and see how well I'm doing there!! oh... well, at least i'm still alive...

Dreylin
Jun 16, 2009, 12:56 PM
No Tech Brokering Off.
Does that mean full trading, or no trading? I are confused. :confused:

Krill
Jun 16, 2009, 01:06 PM
Means that you can sell techs you trade for from others. AKA making it possible for alliances to screw over single teams. Having No tech brokering on normally makes for more interesting diplomacy IMO, because alliances have to stick together and can't trade outside the circle.

Memphus
Jun 16, 2009, 01:08 PM
who is building the map.....

Krill
Jun 16, 2009, 01:14 PM
I was thinking of asking T-hawk and giving him very specific guidelines. We could also ask LP if we wanted to though.

With 8 people though, what sort and size of map?

AutomatedTeller
Jun 16, 2009, 01:52 PM
gotta be standard sized, no? small is just too small, even with low land.

AutomatedTeller
Jun 16, 2009, 01:54 PM
basically, no tech brokering means you can't trade a tech you haven't researched yourself. You can trade FOR a tech you didn't research, you just can't trade it away.

For instance, if we had it in the MTDG, we would have been able to trade MC away earlier had we wanted, cause we wouldn't worry about getting screwed.

I'm for it.

Krill
Jun 16, 2009, 01:54 PM
Could be large, with high seas.

Ronnie1
Jun 16, 2009, 02:04 PM
Standard Donut!!!

Krill
Jun 16, 2009, 02:05 PM
With the hole or without?

Ronnie1
Jun 16, 2009, 02:17 PM
The hole can be filled with all kinds of goodies! I prefer Chocolate Cream.....but anything works!

AutomatedTeller
Jun 16, 2009, 02:26 PM
large with high seas works, too.

Dreylin
Jun 16, 2009, 02:35 PM
Does that mean full trading, or no trading? I are confused. :confused:

OK thatnks guys. I do know what "No Tech Brokering" means, I just wasn't sure if azzaman's intent was for No Tech trading, or full tech trading.

Kjara
Jun 16, 2009, 02:45 PM
Banana cream filling with powdered sugar?

AutomatedTeller
Jun 16, 2009, 02:47 PM
kjara brings up a good point - 3.19 or 3.17?

Krill
Jun 16, 2009, 02:51 PM
I'd favour 3.19...it is the official patch, after all.

AutomatedTeller
Jun 16, 2009, 02:55 PM
is it easy to have multiple patches? I think the demo game is staying 3.17, isn't it? from what I understand, overflow->gold has changed significantly.

Memphus
Jun 16, 2009, 02:56 PM
i can dual install... won't be my first time :)

besides AT PBEM is still 3.17 unless you are giving up :evil:?

AutomatedTeller
Jun 16, 2009, 03:01 PM
well, that's the thing - I have the PBEM to win still. If it's easy to dual-install, I'm fine with 3.19.

Ronnie1
Jun 16, 2009, 03:59 PM
More and more bugs showing up in 3.19....I would favor 3.17 I think, but I haven't had a chance to read ALL the features and bugs yet.

azzaman333
Jun 16, 2009, 11:24 PM
I'm happy with either 3.17 or 3.19 since I'm already dual installed.

@AT, Dual install is as easy as copying the unpatched civ to a new folder.

Ronnie1
Jun 25, 2009, 06:23 PM
BUMP!

Are we still going to try and get this off the ground?

Krill
Jun 25, 2009, 06:44 PM
2) Timer length?
3) Unrestricted leaders?
4) Duplicate leaders?
4a) how to decide if not?
6) Game Speed?
7) Difficulty?
8) Tech Trading?
9) Huts?
10) Barbs?
11) Events? (off due to the bug?)
12) Vassals?
13) Map script preference?

AutomatedTeller
Jun 25, 2009, 08:20 PM
2) 24 hours
3) no, probably not
4) sure (i think we picked leaders already)
6) normal?
7) Emperor
8) I think no tech hoarding - the setting that keeps you from trading something you didn't research
9) no
10) I think we said no
11) We said no
12) Interesting, but I think turning them off makes sense
13) Don't really care

regoarrarr
Jun 26, 2009, 07:12 AM
I'm going to bow out - thanks

Kjara
Jun 26, 2009, 06:27 PM
2)agree on 24 hours
4) I think everyone had already decided on non-overlapping leaders, so this shouldn't be an issue.
6)normal works for me
8)I think AT means no tech brokering
12) I'm pro vassals, as it makes colony costs be on.
13) Don't really care either, but feel like there should at least be some water--continents or big_and_small or techtonics? I'm ok with anything but the rainforest/oasis scripts though.

AutomatedTeller
Jul 11, 2009, 12:32 PM
trying again:

3.19
24 hour timer
leaders (see below)
large, high seas, doughnut shape, balanced start (hopefully with a custom map)
no score mod (is this available for 3.19?)
Leader choices:
no huts
no barbs
no events
no brokering
emperor
speed normal
vassals off

Ronnie1 = Louis XIV
Dreylin = Charlemagne
Krill = Pericles
azzaman = Shaka
Automated Teller = Mansa Musa
Memphus = Zara Yaqob
kjara = willem van oranje

Any objections?

Memphus
Jul 11, 2009, 03:22 PM
lets roll!

Kjara
Jul 11, 2009, 04:14 PM
Works for me, do we have a host?

Krill
Jul 12, 2009, 02:25 AM
IIRC Ronnie can host.

azzaman333
Jul 12, 2009, 09:27 AM
No longer interested btw.

AutomatedTeller
Jul 12, 2009, 09:32 AM
Ronnie1 = Louis XIV
Dreylin = Charlemagne
Krill = Pericles
Automated Teller = Mansa Musa
Memphus = Zara Yaqob
kjara = willem van oranje

is large too big?

Krill
Jul 12, 2009, 09:34 AM
Drop it to standard for 6, if everyone still wants to plat.

Ronnie1
Jul 14, 2009, 02:26 PM
I can still host....

I am having trouble with Direct IP connecting right now, but Hamachi is working fine.

Just need a map maker.