Gamemaster77
Mar 08, 2009, 06:18 PM
Can I make a civ start out with more than for advances:confused:.
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View Full Version : Scientific advance help Gamemaster77 Mar 08, 2009, 06:18 PM Can I make a civ start out with more than for advances:confused:. Turner Mar 08, 2009, 08:49 PM Not sure, but looks like four is the maximum. Deth McBones Mar 08, 2009, 10:20 PM Depends. If you are making a scenario, you can assign techs to a civ on the players tab in the scenario properties window of the editor. This requires that you assign each player to a civilization, and that each civ must have the "human player" tab checked if you want the civ to be a possible playable civ. Gamemaster77 Mar 08, 2009, 10:27 PM I found the players tab but can't edit techs WildWeazel Mar 08, 2009, 10:39 PM You also have to uncheck "Civilization defaults" which allows you to override settings that are otherwise determined from the Civilizations tab of the rules editor. Fanatism Mar 09, 2009, 12:21 AM Do it in Civ3qEdit Scenario - > Custom Player Data Scenario Properties -> Player -> Check civilization Default Note: Delete all leader name there, Initial era (Ancient) CiaranB123 Mar 09, 2009, 03:31 AM And if you want to have, for example, construction, monarchy, writing, alphabet and philosophy, all you need is monarchy and construction because when you select a tech with prerequisites, then they all are done for that civ as well. |
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