View Full Version : Civ IV Demogame IV - Starting the Game


Bowsling
Mar 19, 2009, 07:48 PM
We really need to get this put together. I want members of the Demogame, veteran and newcomer, to help me get this started.
Any questions are welcome, many players from the old demogames, or the newer demogames (like me) will be able to answer.
I want feedback and assitanse on getting this started. We have a long way to go, and without YOUR help, we will never manage.

Lord Civius
Mar 20, 2009, 09:04 AM
So what is your idea for the Dgame 4? You want to go with a traditional Democratic Gov't? I've always liked the old "Prez, Senate/Representatives, Judiciary" 3 branch system.

Bowsling
Mar 20, 2009, 11:27 AM
sure, or we could try your suggestion, just maybe a bit more detail on how the general public will help decide what happens before the democracy.
of course, we could just go with the good 'ol regular demogame

Lord Civius
Mar 20, 2009, 11:44 AM
I've played Dgames just about everyway they can be played. One of my favorites was what we called the Fgame. It had a feudal style government that taylored around land-ownership and building armies. It was heavy in RP but took a little away from actual gameplay. This actually made the game more interesting because it more simulated a real civilization ripe with civil conflict. Our Dgames were usually over by the middle ages because we were so far ahead of the AI so the Fgame stretched the game out as some decisions were not the best strategy. I'm up for any kind of game but something different woud be fun.

Bowsling
Mar 20, 2009, 12:01 PM
we can wait until there is more people attending. i'll post an advertisement in the CIII demogame forum for here. in other threads floating around in this forum and the subforum for the old demogame, many say they would like to play a civ IV demogame, but nobody ever checks this forum.

Darkwish
Mar 25, 2009, 06:39 PM
Well, since I've been playing a lot more CivIV lately, I think I would relate to a CivIV Demo better than I would CivIII. (I played a ton of III, but years ago... I would be rather interested to be a part of a new demo, but in a more passive capacity for now. I've never demoed before this revival game, and I haven't done a very good job of committing time to it, so I'd rather not compound that issue.
As I get a little more familiar with the Demo atmosphere (and get myself a little more streamlined) I may be able to commit in a more active manner.

IamJohn
Mar 25, 2009, 08:33 PM
TBH, you really need to make sure that you have a bunch of players who'll make a firm commitment, as as far as I can tell there hasn't been a successful civ4 demogame yet, and TF will be less willing to give you the same resources that he gave previous iterations, and will probably be even less willing to help if your attempt fails as well.

Bowsling
Mar 26, 2009, 02:14 PM
IamJohn, that is why I am waiting to ask for forums until we have more people with a firm commitment. if you look in the archives or the subforum for the old demogame, you will see that there are quite a few successful demogames. Anything you can do to get more players is awesome.

Bowsling
Apr 03, 2009, 10:12 AM
Social Structure System:
Internal Office:

President
Minister of Internal Affairs (Domestic Leader)
Deputy of Internal Affairs
Minister of Labor
Deputy of Labor

Military Office:

Minister of Defense
Deputy of Defense
Military Intelligence Gatherer

Foreign Office:

Minister of Foreign Affairs
Deputy of Foreign Affairs
Minister of Intelligence
Deputy of Intelligence
Foreign Domestics Intelligence Gatherer

Trade Office:

Minister of Trade and Technology
Deputy of Trade and Technology
Trade Intelligence Gatherer

Judicial Office:

Chief Justice
Judge Advocate
Public Defender

Provincial Office:

Governor
Mayors

Bowsling
Apr 03, 2009, 10:34 AM
Minister/Deputy of Labor:

Keeps working laborers healthy and happy, makes any decisions about corporations, co-ordinates spaceship construction. Does anything to do with corporations, religions, and trade routes.

Intelligence gatherers:

Opens save to look at rival's assets in selected office.

Minister/Deputy of Intelligence:

Keeps all gathered intelligence organized, decides ratio of espionage points.

GP control

Prophet: Labor
Merchant: Trade
Artist: Internal Affairs
Engineer: Labor
Scientist: Trade
General: Defense
Spy: Intelligence

civplayah
Apr 05, 2009, 08:14 AM
Looks kinda complicated. Can't we just use the traditional system?

Bowsling
Apr 05, 2009, 10:03 AM
okay civplayah, I've cut the additions to the Intelligence Ministry, The Labor Ministry, and the Intelligence Gatherers.

Bowsling
Apr 05, 2009, 10:05 AM
Anyone that would play in the demogame please post below. I will wait until fifteen (15) users have posted their commitment for a forum request and a front-page ad.

civplayah
Apr 07, 2009, 06:22 PM
I will join.

Vandal Warlord
Apr 08, 2009, 06:11 AM
I'll join as well. Although, I would prefer the Fgame Style.

civplayah
Apr 08, 2009, 02:50 PM
I'll join as well. Although, I would prefer the Fgame Style.

I would prefer it, too, but most people seem to dislike it.

Bowsling
Apr 08, 2009, 06:33 PM
awesome, two already!

Bowsling
Apr 13, 2009, 12:16 PM
Oh, I forgot to join. This makes three.
Once we get more players, we can decide the above government type.

Anyway, another option is to combine Athens democracy, Roman republic, and the traditional demogame to fill the patches. We could exile one citizen each term, and he/she must change their residence to outside our own civ, remove their offices, and restrict them to polls and RP. We could also have two presidents instead of one.

ice2k4
Apr 15, 2009, 10:51 AM
I'd like to see another cIV demogame, but I think you should start discussion on even the most basic things before we touch upon a government system (although I would prefer the traditional one.)

Bowsling
Apr 15, 2009, 01:54 PM
yes once we get enough, we can start discussions/polls

jkits
Apr 22, 2009, 02:46 PM
I like the idea of starting another demo game for Civ IV. I might look new, with ~1 post now (depending on when you look at it), but I've been around before and been semi-active in demo games. I am deeply disappointed to return and see that one is not already up and running. However, it does mean I get to get in on the ground level so it kind of works.

I do have a thought, though. I think it is a little naive to wait for 15 people. There is no way, judging on the response rate already, we'll get that many people anytime soon. Perhaps we should start small, ruling as an oligarchic council or with more limited positions and expand as demand and player involvement expands. I think this would be beneficial in, not only allowing us to start the game in the foreseeable future, but also allowing the game to start feasibly.

I just want to work together with other people on a civ!

Bowsling
Apr 22, 2009, 04:16 PM
there already is a demogame for civ III. That's why there aren't many people signing up and why there isn't a cIV demogame already.

jkits
Apr 22, 2009, 06:01 PM
I understand that. I am saying if we hope for a Civ IV democracy game, maybe we shouldn't set a number of 15 people before we begin and instead start small and expand as we go. Much like an actual civilization.

Bowsling
Apr 23, 2009, 02:35 PM
given the small amount of registration and the points made by jkits, I'll see if we can have a front-page ad after we reach seven.
Ads are in the Civ III demogame forum and
The Civ IV GD thread
I think most players from the Civ III demogame are all demogame'd out at the moment, so I won't bump that thread.
Speaking of that, the cIV ad thread needs bumping.

kcd_swede
Apr 29, 2009, 08:03 AM
I've never played democracy game before and would be interested in trying it out. I'm an emperor level player.

Is there some thread that describes what a demo game is about and how it works?

Bowsling
Apr 29, 2009, 03:30 PM
Here (http://forums.civfanatics.com/showthread.php?t=309558) is a thread that might help. Of course, many things would be removed/changed/added because of the different civ game, but that would be very similar. Speaking of civ III demogames, we might wait until the current demogame ends so that all the elite demogamers have time to play.

kcd_swede
Apr 30, 2009, 02:02 AM
OK, thanks... I'll check in periodically to see when things are ready to get moving, then.
Thanks!

mc-red
May 19, 2009, 09:02 AM
No idea what demo game is but am interested.
will do what kcd swede said.

edit: monarch/emporer level

fizikis
Jun 05, 2009, 02:39 AM
I'm new at this forum, but have been playing CIV for many years and also would like to try a DemoGame.

StormD
Jun 11, 2009, 10:29 AM
I'm new around here, and I'm not super-awesome at Civ, but this looks like a fun way to jump in with both feet, and would probably help me learn/improve my game. I don't think I know where my old Civ III disks are anymore, so I can only participate in a Civ IV game.

civver_764
Jun 12, 2009, 02:09 PM
I'm definitely interested in playing. Count me in. I only play at Noble though, is that ok?

SunTzuWarrior
Jun 14, 2009, 07:46 PM
I'm a longtime reader, but 1st time poster. I definately would be interested in joining. I would love to have a position as a Governor or something military related if we adopt the format you linked.

Bowsling
Jun 16, 2009, 06:39 PM
I'm definitely interested in playing. Count me in. I only play at Noble though, is that ok?

Don't worry, people from all skill levels can play. Me too, I play at noble. There are people in the CivIII DG that play chieftain.

mike6426
Jun 20, 2009, 04:22 PM
Played before, would be glad to play again. I'm in for this round.

Icemagic
Jun 28, 2009, 08:12 AM
yer I'm in :D... never played a demogame actually but will join (beating prince)

JECTX
Jul 07, 2009, 10:01 AM
I would like to play if the game hasn't already started
I play on Monarch and Emperor but I have never played a demogame before

Bowsling
Jul 09, 2009, 09:17 AM
I think we should wait until the Civ III demogame finishes so that the more experienced players can join. So maybe in a few months.

Neoseeker
Jul 09, 2009, 11:02 AM
Count me in i play alot on noble, it would be my first dgame. thanks all

Sommerswerd
Jul 09, 2009, 09:20 PM
I am interested in playing, especially the Fgame style. Will there be teams or will the game just be against AI?

I am currently participating in the Civ IV MTDG so I have some experience with demogames. I have some thoughts on what works/does not... Whenever you are ready just feel free to PM me if interested.

Bowsling
Jul 10, 2009, 09:19 AM
Yeah, just against the AI. We'll decide on government forms and RPG material and all that stuff when we get started.
But I'd say we've got enough for a demogame, I'll PM Thunderfall right now.

Bowsling
Jul 27, 2009, 12:15 PM
A link has been placed in my signature. I encourage others to do so as well.

civplayah
Jul 27, 2009, 04:10 PM
Glad to see this idea isn't completely dead.

NKVD
Aug 09, 2009, 04:57 PM
count me in. I love the idea about land ownership. I played a Demogame a year ago. You know I was appointed cartographer. The game was so paralyzed with polls on everything I couldnt even name a Lake on the map without a poll on that. I mean c'mon i'm the cartographer of her majesty! I'm not talking about a city but a Lake which they dont even have a name in game. So i left and also quit playing Civ 4 because I bought an X-box but know i started playing Civ again because I bought some memory...

also i'd start the game anyway. i'm guessing people will join once it started. i dont care if we are 5 to start this anyway the beginning is a bit dull

Lord Civius
Aug 14, 2009, 09:57 AM
Thought I'd check in, glad to see alot of interest the past few months. I'm in whenever you decide to get started.

Bowsling
Aug 15, 2009, 03:07 PM
I am ready to get started. I've PMed Thunderfall for separate forums, I'm just waiting for him to get back to me.

Lord Civius
Aug 16, 2009, 11:29 PM
Good hopefully we can start getting discussions going on the details. So are we going with the orthodox demogame (President, representatives and judicial)? Any structure is fine with me but you know I favor the unorthodox. I have also opened a discussion for the RP.

civplayah
Aug 18, 2009, 11:41 AM
Maybe we could come up with a new structure...

I don't particularly like Orthodox, and we don't have too many people to do factions (and that was a mega disaster), so I am in favor of coming up with one.

Lord Civius
Aug 18, 2009, 02:00 PM
Any suggestions Civplayah? I particularly like the Monarchy structure with King or Queen at the top with regional governors. The Monarch can then appoint volunteers for government positions and we can cut down on massive elections. Governors could be chosen at the settler phase and those that choose to leave the Capital with the settler could be a part of that cities' placement decision and then its local government. The power structure could depend on our government civic granting the King a great deal of power during despotism/Hereditary/police state and very little power during representation/universal suffrage. However he/she would never hold absolute power as this goes against the very idea of a democracy game.

civplayah
Aug 18, 2009, 03:23 PM
I do like that idea. I haven't really come up with an idea yet, but I just want something stable so it doesn't fall apart like the last one did (after the Triad was taken out of power).

Lord Civius
Aug 18, 2009, 08:54 PM
I agree as long as a system works I'm all for it. The faction system creates a little too much conflict and has the potential to sink a game. We don't have to go with the Monarchy style I was just throwing out an idea we can consider. I think anyone who has an idea should bring it up and lets come up with a good, simple and fun Dgame.

So far we have a few ideas in this thread so far.

The standard Dgame with President, a representative body, and a judicial body. Along with multiple cabinet positions and city mayors/governors.
Fgame, a feudal style government that is taylored around land-ownership and building armies.
Mgame, Monarchy structure with King or Queen at the top with regional governors that control their cities.
Social Structure System along the Dgame model but with a more complex Government body.
A combining of Athens Democracy and the Roman Republic with 2 Presidents and a new twist that one citizen is exiled each term.
Ogame, an oligarchic council that starts small, ruling as an or with more limited positions and expand as demand and player involvement expands.


While we begin this discussion I'll PM those that said they want in.

Vandal Warlord
Aug 19, 2009, 06:01 AM
Maybe we could come up with a new structure...

I don't particularly like Orthodox, and we don't have too many people to do factions (and that was a mega disaster), so I am in favor of coming up with one.

I wouldn't say MEGA..... more like GREAT!:D


I am definatly interested in the new Demo game. Although I did quite enjoy last year when we would RP the different government changes.

My vote is fo an MFDSOgame, were we would take some areas from the previous options stated.

Lord Civius
Aug 19, 2009, 08:48 AM
Vandal good to have you in on the discussion. So are you talking about merging the systems by taking the things that work out of each one or change the government system as it changes in-game?

civplayah
Aug 19, 2009, 10:23 AM
If we have an MFDSOgame, the government could work like this:

1. King/Queen
2. Presidents
3. oligarchic council
4. Lords (owners of land)
5. Everyone else.

This allows for a lot of people to be involved in government, while not being overly complicated.

If we don't go with this, let's have it be an OGame.

Lord Civius
Aug 19, 2009, 10:41 AM
If we have an MFDSOgame, the government could work like this:

1. King/Queen
2. Presidents
3. oligarchic council
4. Lords (owners of land)
5. Everyone else.

This allows for a lot of people to be involved in government, while not being overly complicated.

If we don't go with this, let's have it be an OGame.

Could you explain the Ogame? I like the idea and would like to see how it would be structured. As for an MFDSOgame that just sounds compicated. I do like the idea of a representative council and a President or Monarch as our civs leader. I don't see how the Presidents would fit in though. Perhaps replace presidents with Governors that would oversee cities. I am also a little sketchy about land-ownership unless we made it very simple.

civplayah
Aug 19, 2009, 10:49 AM
So, if it's just an OGame, then the King/Queen/President(s) would have a panel of advisors, such as:
Foreign Relations
Governors
Espionage
Technology
Religion/Culture
Armed Forces

Each of these committees would have one person to begin with, then maybe later on, the committee can grow. The President(s)/King/Queen would listen to their advisors and then play a TS (that's Turn Sessions for the noobs). Simple, and everyone who wants to be involved can.

Sommerswerd
Aug 19, 2009, 02:30 PM
I am most interested in the Fstyle game... How does that one work?

StormD
Aug 19, 2009, 03:32 PM
Now, having never done this before, I could be talking out my ass and this could be a terrible idea, but it seems to me an interesting idea would be to structure the player government after the in-game civics that we are using. So early on, we can have a Despotic/Strongman at the helm, delegating nearly absolute authority to city-governors/military-leaders who would control their respective fiefs, (and also allows the game to start with a few players) but as we graduated to more sophistocated civics, set up more participatory roles. Or has this been tried and proven to be disastrous?

Lord Civius
Aug 19, 2009, 03:44 PM
I am most interested in the Fstyle game... How does that one work?

The F-Game is more of a game of competition than running the empire as a team. It is a Feudal style government where players own land (tiles) and try to expand their territory through military or peaceful expansion. Each tile has 3 values; gold, food and hammers. Gold of course increases your coffers, hammers dictate your military production and food is used to feed your growing army. Each round players can bid on unowned tiles for purchase and or attack a neighbors tile in hopes of a glorious victory and retain the tile by force. Alliances are made and military pacts are binding. While all this is going on there is still a government to be run. It is far more complex than a normal Dgame so I don't have the will to explain the whole game now but that is the basics. It takes dedicated players along with a Game Manager. It is my personal favorite but I'm afraid it would not get the participation it needs.

Now, having never done this before, I could be talking out my ass and this could be a terrible idea, but it seems to me an interesting idea would be to structure the player government after the in-game civics that we are using. So early on, we can have a Despotic/Strongman at the helm, delegating nearly absolute authority to city-governors/military-leaders who would control their respective fiefs, (and also allows the game to start with a few players) but as we graduated to more sophistocated civics, set up more participatory roles. Or has this been tried and proven to be disastrous?

I have brought this style up in previous Dgames and it didn't get much traction. The big problem is the absolute authority, this is a team game after all. Now following the civics in game has been used in a few games and works out good, especially the Role-play aspect. Keep up the good ideas StormD

mc-red
Aug 19, 2009, 03:59 PM
I"ll join but in a more passive role as this is my first demo game and I am happy with a small role.

civver_764
Aug 19, 2009, 07:35 PM
Definitely still interested in this. I don't care which kind we go with as they all look fun.

Lord Civius
Aug 19, 2009, 08:30 PM
Glad to have you guys aboard. Seems we have the participation just waiting for Thunderfall to give us the new forums.

NKVD
Aug 20, 2009, 12:58 PM
i'm in!

Vandal Warlord
Aug 21, 2009, 10:32 AM
If we have an MFDSOgame, the government could work like this:

1. King/Queen
2. Presidents
3. oligarchic council
4. Lords (owners of land)
5. Everyone else.

This allows for a lot of people to be involved in government, while not being overly complicated.
.

That was my idea, although, if that doesn't work I would like to have an MGame.

DaveShack
Aug 23, 2009, 10:51 AM
Given how old some of those signups are, I'd suggest checking if all the people are still interested.

mike6426
Aug 23, 2009, 11:54 AM
I'm still interested. Unfortunately, my Windows stopped working, but I'm in the process of getting my Linux to run cIV.

Icemagic
Aug 23, 2009, 02:39 PM
Given how old some of those signups are, I'd suggest checking if all the people are still interested.

how do we do that?

PS. yes I'm

Lord Civius
Aug 23, 2009, 04:08 PM
Given how old some of those signups are, I'd suggest checking if all the people are still interested.

I've PM'd everyone that showed interest in the game. All but a few have either replied to me that they are still interested or have posted here. I'd say we have 10-15 right now. I think once we have the forums the lurkers will sign-up.

JECTX
Aug 23, 2009, 10:02 PM
i would still like to play. when do you think we will get the forums?

Bowsling
Aug 24, 2009, 07:09 AM
To be honest, no idea. Could be tomorrow, could be next month.

kcd_swede
Aug 24, 2009, 08:33 AM
I'm still interested, but have gotten busy with other things. So a very minor role for me please, or I can just lurk.

DaveShack
Aug 24, 2009, 02:38 PM
I've given my positive recommendation on the forum. No estimate on a timeframe.

Lord Civius
Aug 24, 2009, 06:30 PM
I've given my positive recommendation on the forum. No estimate on a timeframe.

Thanks DS :goodjob: !

IamJohn
Aug 24, 2009, 07:25 PM
Consider me mildly interested if you can get a good game started. :)

Vandal Warlord
Aug 26, 2009, 03:24 PM
Consider me mildly interested if you can get a good game started. :)

With me and the old Dgame vets, there is no such thing as a bad game! :D

Lord Civius
Aug 26, 2009, 03:32 PM
While we wait for the forums should we begin working on an advertisement for the front page? There is alot of interest but we do not know how long it's gonna take. This way once we get the forums the ad can let everyone know we are ready to get started.

Bowsling
Aug 27, 2009, 10:02 AM
Yup, I requested that along with the forums.

DaveShack
Aug 27, 2009, 11:07 AM
On forums - what structure do you want? Same as DG3? Maybe fewer subforums, or even all in one forum?

On front page ad - please post the desired content here and I can add it to the news when we're ready.

Lord Civius
Aug 27, 2009, 12:02 PM
On forums - what structure do you want? Same as DG3? Maybe fewer subforums, or even all in one forum?

On front page ad - please post the desired content here and I can add it to the news when we're ready.

I think the DG3 structure was good:
Citizens
Government
Polls
RPG

As far as the front page ad I think we should keep it simple. A short announcement with a link to the sign up page and maybe a link to a post explaining what a Dgame is. So lets get the forums up first. Then we can post the "sign up" page and a "What is the Dgame?" page. Then the ad can include links to both.

Vandal Warlord
Aug 27, 2009, 01:16 PM
I think the DG3 structure was good:
Citizens
Government
Polls
RPG

As far as the front page ad I think we should keep it simple. A short announcement with a link to the sign up page and maybe a link to a post explaining what a Dgame is. So lets get the forums up first. Then we can post the "sign up" page and a "What is the Dgame?" page. Then the ad can include links to both.

Sounds like a plan.

civplayah
Aug 27, 2009, 04:15 PM
:agree:

NKVD
Aug 28, 2009, 10:39 AM
i dont remember much about how other demo games worked but how about one sub-forum titled : Cities

in that one a list of all cities (major ones) with a mayor and citizen talking about what to construct and improvements. the list of all citizen on the first page of each cities...easier to follow no ?

Lord Civius
Aug 28, 2009, 11:20 AM
i dont remember much about how other demo games worked but how about one sub-forum titled : Cities

in that one a list of all cities (major ones) with a mayor and citizen talking about what to construct and improvements. the list of all citizen on the first page of each cities...easier to follow no ?

I love the idea and I have a few more ideas for forums but when I brought it up last Dgame the idea got little attention. I am still fairly new to Civfanatics, I played my prior Dgames (before Civ4 DG3) at 1BC, Civilized (COGC) and Noitazilivic, we had alot more forums and IMO it was less confusing especially to new citizens.

NKVD
Aug 28, 2009, 12:54 PM
this is especially why i never joined an ongoing game! i never knew where to go and which city to go ''live in'' ...

Lord Civius
Aug 28, 2009, 01:47 PM
Organization is one of the key components to a Dgame. It almost killed DG3 after the Triad fiasco. I say we put organization at the forefront as we approach the start of DG4. Perhaps we could add some sub-forums within the 4 main forums to help quell a little bit of the confusion. Like a Cities sub-forum within the parent Citizens forum for example.

IamJohn
Aug 29, 2009, 08:54 PM
I think it's a good idea, just be careful though, if you go too nuts with organization you'll have a hard time getting people to understand how things work. :)

Lord Civius
Aug 29, 2009, 09:41 PM
I think it's a good idea, just be careful though, if you go too nuts with organization you'll have a hard time getting people to understand how things work. :)

I agree too many forums can be even more confusing :confused: . Lets just go with the 4 original forums, possibly 5 (one for Cities) so we can get the Dgame started. If whoever puts them up wants to just add the "Cities" as a Sub-forum in "Citizens" that would work too.
A detailed "Start here" thread (stickied) on the main forum will give new members somewhere to start and help quell any confusion.

civver_764
Sep 01, 2009, 07:31 PM
What kind of start date are we looking at?

ice2k4
Sep 02, 2009, 02:18 PM
I'd say if we started seriously discussing now, we would be electing by the end of the month and the game would start early October.

Bowsling
Sep 02, 2009, 05:19 PM
That is of course assuming that we get the forums early enough.

Vandal Warlord
Sep 06, 2009, 06:47 PM
It almost killed DG3 after the Triad fiasco. I say we put organization at the forefront as we approach the start of DG4. Perhaps we could add some sub-forums within the 4 main forums to help quell a little bit of the confusion. Like a Cities sub-forum within the parent Citizens forum for example.

And I'm proud to be part of that alomst death...... but, I agree completely with Civius on this one.

civplayah
Sep 07, 2009, 04:18 PM
I think TCN and CivGeneral would be interested. Has anyone PMed them yet?

Lord Civius
Sep 07, 2009, 04:34 PM
I PMed everyone that posted interest in this thread a week or two ago. They all showed back up. I told them it was about to start but we are still waiting on the forums. I didn't PM TCN or CG.

Sommerswerd
Sep 09, 2009, 10:40 AM
Does anyone have any idea how long it will be before we are ready to start?

No rush, I just don't want to miss it...

Bowsling
Sep 09, 2009, 02:48 PM
Hopefully soon, but we can't really be sure.

civplayah
Sep 10, 2009, 03:51 PM
We have a lot of settings to finalize! Map style, speed, civ, leader; maybe we should get more polls up.

Bowsling
Sep 12, 2009, 06:46 AM
I encourage people to place links in their signature just as civplayah, Lord Civius and I have done. That way, we can get more people joining.

Lord Civius
Sep 14, 2009, 06:49 PM
So, if it's just an OGame, then the King/Queen/President(s) would have a panel of advisors, such as:
Foreign Relations
Governors
Espionage
Technology
Religion/Culture
Armed Forces

Each of these committees would have one person to begin with, then maybe later on, the committee can grow. The President(s)/King/Queen would listen to their advisors and then play a TS (that's Turn Sessions for the noobs). Simple, and everyone who wants to be involved can.

I like this idea, sorry Civ must have missed this post. So would the King/President choose the advisors or the Citizenry? I would also like to see the KingPresident with less power, the power should be with the council and their instructions should have teeth. If not it is more of a Dictator Game.

civplayah
Sep 15, 2009, 04:47 PM
I think the leader should choose the Governers, and maybe a general or two, but the rest should be the citizenry's idea.

civplayah
Sep 19, 2009, 06:23 PM
Come on, mods! You're ruining the game! Ruining it!

NKVD
Sep 22, 2009, 06:28 PM
why do we needs mods anyway! we can do just like the other demo games and create threads without a specific forum!

Vandal Warlord
Sep 22, 2009, 06:54 PM
Adding forums will keep us more organized, and so we won't clog up a specific thread.

Sommerswerd
Sep 23, 2009, 01:12 PM
This is CiV 4 Demogame 4? What happened to 3? I am currently playing in Civ 4 Demogame 2 I think...

Sommerswerd
Sep 23, 2009, 01:21 PM
Ah I see now... Demogame 3 is over :blush:

NubianMercenary
Sep 28, 2009, 06:46 PM
So...

Is this demo game still under way or what?

Cause if it is, I want in!

Please :).

Lord Civius
Sep 28, 2009, 09:41 PM
So...

Is this demo game still under way or what?

Cause if it is, I want in!

Please :).

We are still waiting on the forums :sad: . Personally I don't think we're gonna get them any time soon.

Vandal Warlord
Sep 29, 2009, 06:49 AM
The mods have abandoned us :(...... So this is how the Aztecs must have felt. ;)

SunTzuWarrior
Sep 30, 2009, 06:51 PM
I almost gave up on this Dgame..I'm definately in!

Lord Civius
Sep 30, 2009, 08:55 PM
I suggest we get it started and hope that will get the Mods to act. If they see good participation maybe it'll help our cause. We could use the Demogame III Polls forum to post the starting polls.

Draknith
Oct 01, 2009, 03:14 PM
Hello all. I am currently playing in the Imperial Dynasty Game with some of you. I wouldn't mind getting in on this game as well. The only suggestion I would make is that why don't you guys play a game that mimicks the actual game going on? For example the early game would comprise of a 'tribal council' which would be a smaller group of individuals voted upon by the populace to make the decisions for the game. A head of the council should be nominated to actually play the turnset.

Later, as the game develops the government could change. If you build the pyramids, and decide to form a republic, you could then leave it up to the citizens to choose how they want their 'republic' to function.

During the mideval period, if you're not a republic and you switch to feudalism, you could create a system whereby the most active or powerful members of the game become lords under a king, and they funnel their power through the citizens (serfs, slaves, what have you).

I just think a game that responds to the actual elements in the game would be a lot more interactive and fun, versus a purely democratic set-up. Not to mention should the 'elite' become too power crazed, the citizens could rise up against the government and demand a change in it (cause a real revolution in the game to change the civics.)

I don't know, let me know what you think.

Bowsling
Oct 01, 2009, 04:08 PM
Hello all. I am currently playing in the Imperial Dynasty Game with some of you. I wouldn't mind getting in on this game as well. The only suggestion I would make is that why don't you guys play a game that mimicks the actual game going on? For example the early game would comprise of a 'tribal council' which would be a smaller group of individuals voted upon by the populace to make the decisions for the game. A head of the council should be nominated to actually play the turnset.

Later, as the game develops the government could change. If you build the pyramids, and decide to form a republic, you could then leave it up to the citizens to choose how they want their 'republic' to function.

During the mideval period, if you're not a republic and you switch to feudalism, you could create a system whereby the most active or powerful members of the game become lords under a king, and they funnel their power through the citizens (serfs, slaves, what have you).

I just think a game that responds to the actual elements in the game would be a lot more interactive and fun, versus a purely democratic set-up. Not to mention should the 'elite' become too power crazed, the citizens could rise up against the government and demand a change in it (cause a real revolution in the game to change the civics.)

I don't know, let me know what you think.

That sounds like a good idea, but a lot of work. Also, it would possibly hurt participation, which is already needed.

Vandal Warlord
Oct 01, 2009, 06:32 PM
We'll see how we progress in this game, but I like the idea Draknith.

NKVD
Oct 01, 2009, 08:46 PM
it's autumn...people tend to stick on the internet...it's the time to start it before christmas frenzy! we dont need a forum! maybe we could just hijack the DGIII forums...and start new threads..

Lord Civius
Oct 01, 2009, 08:53 PM
Hello all. I am currently playing in the Imperial Dynasty Game with some of you. I wouldn't mind getting in on this game as well. The only suggestion I would make is that why don't you guys play a game that mimicks the actual game going on? For example the early game would comprise of a 'tribal council' which would be a smaller group of individuals voted upon by the populace to make the decisions for the game. A head of the council should be nominated to actually play the turnset.

Later, as the game develops the government could change. If you build the pyramids, and decide to form a republic, you could then leave it up to the citizens to choose how they want their 'republic' to function.

During the mideval period, if you're not a republic and you switch to feudalism, you could create a system whereby the most active or powerful members of the game become lords under a king, and they funnel their power through the citizens (serfs, slaves, what have you).

I just think a game that responds to the actual elements in the game would be a lot more interactive and fun, versus a purely democratic set-up. Not to mention should the 'elite' become too power crazed, the citizens could rise up against the government and demand a change in it (cause a real revolution in the game to change the civics.)

I don't know, let me know what you think

The idea has been floated around a few times and was used in Dempgame III (factions). The big problem was the early eras, it left alot of citizens out and hurt participation. This is why I voted for a good old fashioned Dgame. While it lacks the flavor of a new and exciting style it allows for alot of participants in the decision making process from the start.

IamJohn
Oct 06, 2009, 09:48 PM
The idea has been floated around a few times and was used in Dempgame III (factions). The big problem was the early eras, it left alot of citizens out and hurt participation. This is why I voted for a good old fashioned Dgame. While it lacks the flavor of a new and exciting style it allows for alot of participants in the decision making process from the start.
I agree with Civius. I think Draknith's idea could work if we had 20 or 30 active people who were in to RP, but we don't. Even if it isn't as interactive or interesting, we still need to work within our bounds. Right now at least I think a monarchist oligarchy is the best way to roll.

Vandal Warlord
Oct 07, 2009, 06:45 AM
Then I say we start now and wait for the forms before we loose a ton of interest!

civplayah
Oct 08, 2009, 04:08 PM
I agree. Screw the forums!

Vandal Warlord
Oct 08, 2009, 05:09 PM
Viva la Revolution! :backstab::ar15::run::run::run::whipped:

Aleena
Oct 10, 2009, 06:44 AM
My friends and I would love to join. After having read the journal of Realms Beyond (http://www.garath.net/Sullla/civ4MP.html) and chatting it over, we would like permission to start a new side.

grant2004
Oct 10, 2009, 08:07 AM
Hey all, I thought I'd add my name to the list of interested participants.

I think this is actually my first post since Civ IV Demogame II. That's an indication of the DG's capability to draw participants, I'm basically a lurker here unless there's a good Demogame going.

I think the government structure of the DG should always be at least pseudo-democratic. Even if we list government positions with era specific names (Chieftain, Shaman, King, etc) I believe that at least the top position should be directly elected, and those citizens not in government should have mechanisms (Polls, public pressure) to influence the actions of those in office.

civplayah
Oct 10, 2009, 08:18 AM
My friends and I would love to join. After having read the journal of Realms Beyond (http://www.garath.net/Sullla/civ4MP.html) and chatting it over, we would like permission to start a new side.

Sorry, but there's only one "side" here. It's one human team versus a lot of computers. It's not multi-team.

Aleena
Oct 10, 2009, 09:02 AM
Aha. I think I could learn a thing or two from this game. Count me in, I'm definitely looking for new roleplay opportunities!

Though I'll still keep an eye out for a game matching the style my group is looking for.

civplayah
Oct 10, 2009, 10:08 AM
http://forums.civfanatics.com/forumdisplay.php?f=324

You could look here. This should be about right.

Shnipah
Oct 10, 2009, 12:29 PM
Hey guys,

I am completely new to civilization with civ 4 and would really like to play some team games with experienced people like the demogames I have read about.

Not only do they seem like a lot of fun but I think by playing online with experienced players in a situation like this would be a great learning experience, on top of making new friends.

So I am very interested in playing if it's ok for me to ask :)

Lord Civius
Oct 10, 2009, 12:44 PM
Hey guys,

I am completely new to civilization with civ 4 and would really like to play some team games with experienced people like the demogames I have read about.

Not only do they seem like a lot of fun but I think by playing online with experienced players in a situation like this would be a great learning experience, on top of making new friends.

So I am very interested in playing if it's ok for me to ask :)

Yes all members of CFC are welcome to join the DemoGame. Keep checking in we should have the forums up eventually :lol: .

Shnipah
Oct 10, 2009, 02:29 PM
Sorry for being a complete newbie but will the thread be up in this forum?

Also will it be soon that the thread to sort the game out :)

Lord Civius
Oct 10, 2009, 04:26 PM
Sorry for being a complete newbie but will the thread be up in this forum?

Also will it be soon that the thread to sort the game out :)

It will more then likely replace the old Demogame III forum (http://forums.civfanatics.com/forumdisplay.php?f=285).

civplayah
Oct 11, 2009, 08:24 AM
Hopefully the mods look at our petition thread. We've done all we can do without the forums.

Lord Civius
Oct 19, 2009, 08:10 AM
Really didn't get the turn out I'd hoped for in the petition thread :sad: .

I certainly think getting a forum would get some inertia, right now people just see the old demogame forum and don't realize there's a new one underway.

What do you guys think of using the Dgame III forums for the new game? Our new threads will push the old ones and it may be easier to get a mod to unsticky the DG III important threads and sticky some new ones for us.

Vandal Warlord
Oct 19, 2009, 01:41 PM
Might as well, seeing as inactivity has begun to plague us.

Shnipah
Oct 20, 2009, 12:25 PM
good idea

Vandal Warlord
Oct 20, 2009, 03:49 PM
Then I say we start ASAP. Within the week we need an announcement up and on the main page. So I say we get some ideas, anyone wanna try?

kcd_swede
Oct 21, 2009, 08:59 AM
This is the only thread related to this game I am monitoring, so if you do start somewhere else, please post in this thread and let me know. I'm still interested, just not in the mechanics of setting up forums etc. That is truly dull.

Vandal Warlord
Oct 21, 2009, 01:35 PM
http://forums.civfanatics.com/showthread.php?t=339490

This is the new sign-up thread, moddeled after previous ones. IF YOU ARE INTERESTED sign up there.