View Full Version : Suggestions And Ideas


BCLG100
Sep 07, 2002, 05:10 PM
this is a thread where you can post ideas for the rpg

Civanator
Sep 07, 2002, 08:03 PM
OK, this idea was posted by Almightyjosh but i am gonna shed some light on it and make it better. Since there is some kind of travel between cities, how about having a set amount of time it takes to go from one square to another.

Like for now the time would be:
Really, Really fast horse: 7½ minutes per square
Really Fast Horse: 15 minutes per square
Fast Horse: 30 minutes per square
Semi Fast Horse: 45 minutes per square
Normal Horse: 1 hour per square
pack animal (Donkey, pack horse): 1½ hours per square
Walking: 2 hours per square

Now if ther is a road to the city, divide the times by 2, and if railroad, it takes 2 minutes per square.

Attacked:
Also because of the barbarians there could be a 50% chance to get attacked.
the more people with you the lower the percentage.

Say i am walking from bavaria to guganan, and it takes me 10 hours, i have a 50% chance of being attacked.
the attacking needs to be worked out, but the top part is definite.

donsig
Sep 07, 2002, 11:19 PM
Idea: tell us how to buy land!

BCLG100
Sep 08, 2002, 06:24 AM
idea read through the threads na d eventually you will find out i think strider is making up real estate at the moment

Civanator
Sep 08, 2002, 01:19 PM
anyone like my idea?

Strider
Sep 08, 2002, 01:27 PM
Civanator: That idea wasn't first made by almightyjosh. Check the big 17 page thread and your see someone made that idea in their.

Donsig: To complicated an also. Who's going to buy land that gives you no profit?

BCLG100
Sep 08, 2002, 03:35 PM
i think the main reason is soo they can go to the fancy dinner parties and show off ;)

donsig
Sep 08, 2002, 03:54 PM
Originally posted by Strider
Donsig: To complicated an also. Who's going to buy land that gives you no profit?

I would. :D

We've got a country with defined borders and tiles. The bank should put up the tiles for sale. Who says the land wouldn't turn a profit. Maybe it could be sold later at a higher price. Landowners could rent out tiles or portions thereof. We could also do a mineral rights thing. Say you own a tile and a resourse shows up on that tile. We could say once the resource is connected by road in the Civ 3 game that tile generates an income for the property owner. There are many possibilities.

I want to buy a tile. Then I want someone to build me a house. I will pay someone to 'build' my house if they can make a little graphic of my house and put it on a Fanatika map. That would be cool! Then when I can see my house I might go into some of these shops and buy stuff for my house if I can see what I'm getting.

I think we should have contractors making up houses rather than just have the bank sell houses. We have to give people a way to make money or we will never have an economy.

Zarn
Sep 08, 2002, 04:20 PM
100 gold per food, shield, commerce witjh an additional 100 on top of that. a shielded grassland would be 400. No?

donsig
Sep 08, 2002, 04:33 PM
Originally posted by Zarn
100 gold per food, shield, commerce witjh an additional 100 on top of that. a shielded grassland would be 400. No?

Depends on what we could do with the tile. 400 gold may be too cheap if we're allowed to rent out pieces of it. We'd also have to figure out if tiles would generate an income for the owner (mineral rights, income from roads, mines or irrigation, etc.).

Cities would have to be treated differently. I don't think city tiles should be owned. We could parcel out the city real estate via the city view screen shot somehow. Lots of potential. i can see Stuck figuring real estate tax rates already. Should we have a discussion thread for this idea of owning tiles?

disorganizer
Sep 09, 2002, 01:32 AM
Shouldnt we get all other things sorted out first? Like travel cost etc.?
We tend to do too many things in parallel here, and thats why it gets too complex.

donsig
Sep 09, 2002, 06:52 AM
I think we need to do what is fun and we certainly need to get our economy going. My journal and Shaitan's law firm are the only businesses with any transactions. We need business's that are tangible. Land is tangible because we can see the tiles on the maps. Land sales can spur many other tangible businesses. We'll need custom maps made, houses built, business's built, etc.

Travel costs? We're all walking now! When we get horses then someone can make a stage coach company and charge fairs for those who want to travel between cities. If we do the land sales now then who ever ends up owning a tile with horses can either start the transportation company or sell horses.

Since this thread is for ideas perhaps we should spawn new threads for ideas that merit more discussion.

disorganizer
Sep 09, 2002, 07:18 AM
Even traveling via walking costs you something to eat and drink. And how will you transport the goods?

We need to have this for the resale market to grow.

donsig
Sep 09, 2002, 08:12 AM
It's all wilderness out there dis - travellers can live off the land. If you want hotels and saloons along the way you'll have to let someone buy some land out there so they can build a way house. Stop putting the cart before the horse and let's start selling some land! Should a discussion thread on this be opened in this sub-forum or the citizen's subforum?

disorganizer
Sep 09, 2002, 08:20 AM
propably. maybe we should collect all ideas and run a poll on which one to implement first.

anyways, we should implement a chance of being robbed. and also travel times.
like chance of being robbed is double as high for walking than for riding with your horse. and traveling outside of roads will also double your chances of being robbed.
(i read that proposal somewhere in more detail, but i cant remember where).

also, the cities and provinces MUST earn something when their tiles are sold to someone.
and the office selling the tiles must be a rpg-office, so no profit is made (because like with the bank that profit would come out of nowhere). and also, the prices must be so high people will really have to save their money to buy a tile. with tile-ownership, we could also sell worker-usage to those people. like if you own a tile, you can pay for a worker being sent there to build a fortress for example or to irigate it ;-)

you can come to the Rebel Pub and Brewery (http://forums.civfanatics.com/showthread.php?s=&threadid=31753) if you like to discuss those things further ;-)

BCLG100
Sep 09, 2002, 11:14 AM
i wanna own a ranch where there are horses and or cows then i could give hors riding lessons

disorganizer
Sep 09, 2002, 01:09 PM
i posted a proposal which will equal out richness a bit in the real-estate thread:

maintenance for all buildings bigger than houses!

see this post (http://forums.civfanatics.com/showthread.php?postid=478192#post478192).

BCLG100
Sep 09, 2002, 02:48 PM
yes that would work but we need rich people so other people can ebcome as rich as them and want to become as rich as them

disorganizer
Sep 09, 2002, 03:22 PM
yes, but they should pay for maintenance. or maybe we open up a office doing the maintenance and putting jobs on the market with the money they get from the maintenance?

BCLG100
Sep 11, 2002, 12:00 PM
could we have that diobolix thread deleted cos its a bit annoying

BCLG100
Sep 11, 2002, 03:28 PM
thanks for tha last two things i requested in different threads whichever one of you two did it

BCLG100
Sep 12, 2002, 01:11 PM
also how about until a buissiness is registered they cant make any profit this stops shaitan running round checking registered and unregistered

Shaitan
Sep 12, 2002, 01:26 PM
Definitely. I've already PM'd SAAM to clarify that. Only registered businesses will have their transactions accepted.

Shaitan
Sep 12, 2002, 01:31 PM
Our economy is very week and very sluggish. People aren't buying much. A large reason is there isn't too much to buy. We need to kick our economy into gear. This is my two step proposal:

1. Get more businesses registered. Have the government hire AP&N to get every stalled business registered. (Yes, this is a bit partisan of me but it's needed and I'm not doing it for free any more. :p)

2. Issue blow money. Give a one time gift of 500g that must be spent or be lost. Sort of like that $600 tax refund we had in the US last year. It's normal for people to want to keep some cash back but that doesn't help the economy get started up. Making the money disappear if it's not used to purchase something (no other use allowed - no business start up cost, no paying off a loan, no nothing except paying a business for goods or services) will get some disposable income into the system. This shouldn't be done until after the businesses have started up correctly.

Stuck_as_a_Mac
Sep 12, 2002, 01:49 PM
Originally posted by Shaitan
Our economy is very week and very sluggish. People aren't buying much. A large reason is there isn't too much to buy. We need to kick our economy into gear. This is my two step proposal:

1. Get more businesses registered. Have the government hire AP&N to get every stalled business registered. (Yes, this is a bit partisan of me but it's needed and I'm not doing it for free any more. :p)

2. Issue blow money. Give a one time gift of 500g that must be spent or be lost. Sort of like that $600 tax refund we had in the US last year. It's normal for people to want to keep some cash back but that doesn't help the economy get started up. Making the money disappear if it's not used to purchase something (no other use allowed - no business start up cost, no paying off a loan, no nothing except paying a business for goods or services) will get some disposable income into the system. This shouldn't be done until after the businesses have started up correctly.

Okay, the bank is hiring APN as the stalled business helper. PM me for contract detals. Also, i like that rebate idea. only reason the us rebate failed was because it wasnt spent on real estate, like the government hoped it would be. ill think about that.
Subliminal Message- Spend your rebate at the EgoCentric Eatery

Shaitan
Sep 12, 2002, 01:52 PM
Originally posted by Stuck_As_a_Mac
Okay, the bank is hiring APN as the stalled business helper. PM me for contract detals.
Thanks for the quick reply but this needs to come from the Price Manager or the Game Manager. Actually, you're a submanager aren't you? You could do it as submanager. Disregard this post, I'll PM you.

BCLG100
Sep 12, 2002, 01:57 PM
yes thats a good idea shaitan im behind you if yu need any help you knnow where the PM button is

Shaitan
Sep 12, 2002, 01:59 PM
SAAM, please empty your PM box.

BCLG100
Sep 12, 2002, 02:01 PM
haha lol sorry Pm me if you cant get through

Shaitan
Sep 12, 2002, 02:02 PM
Originally posted by BCLG100
haha lol sorry Pm me if you cant get through
PM sent. :)

donsig
Sep 12, 2002, 02:35 PM
Well, what about having the bank sell the game tiles in our country. All wealth derives from the land. If we could buy land and build houses or apartment buildings, etc. we'd get the economy going assuming we have carpenters and such to build the houses. Having the bank set prices for different sized houses is all well and good but letting people build houses and get paid for that would help the economy.

Why would I go into a shop and buy anything when I don't even have a house to put it in? Why would I go to the bank and buy a house when I have no land to put it on? I may not be able to see my gold but I so want to see something when I spend it!

BCLG100
Sep 12, 2002, 02:38 PM
tiles are involved in real estate im sure if you ask strider hell organixe it but if your a governer how about you get the captial city of yuor province tile free (1)
and a mayor 1 tile of that city free
that would increase the popularity of mayors

disorganizer
Sep 13, 2002, 04:46 AM
Remember no city tiles should be sold without approval of the city-head (mayor)! :-)
The building license will of course cost money :-P

Shaitan
Sep 14, 2002, 08:46 PM
How about titles for sale? Want to be a knight? A Baron? A Duke or Earl? Allow players to purchase these titles. The money here represents a commitment and "purchasing" a history. Or it could actually represent outright buying of a title as happened quite frequently. The player could decide the story there - it is an RPG after all ;)

If there's interest I'll work up a list with prices for discussion.

Shaitan
Sep 26, 2002, 04:25 AM
Nobody interested in becoming nobility or royalty?

jdd2007
Sep 26, 2002, 04:47 AM
ooh ooh! i want to be a count!

Shaitan
Sep 26, 2002, 05:13 AM
Proposal for titles

How does this look? Title is obvious. Cost is what a person must invest to get that title. Requirements are what you must have in order to get that title. Income is what the title will earn per turn chat (from holdings, etc in the nobility). It will take 40 chats for the income to recoup the initial cost so this will not be an unbalancer.
Title Cost Requirements Income

Squire (sira) 200g none 5
Knight (sir) 400g Lg. House or better 10
Count/Baron 600g 1 Land tile, Mansion or better 15
Earl/Duke 800g 2 Land tile, Mansion or better 20
Prince 1000g 4 Land tile, Castle or better 25
King 1400g 4 Land tile, Palace (any) 35

In addition, offices bring automatic titles. The "Title Active" is the title that the official has while in office. "Title Retired" is the title that the official keeps after leaving the office. A player who already has a comparable or superior title keeps that title regardless of office. While in a titled office the player may collect either the nobility income or the office salary, not both.
Office Title Active Title Retired

President King Prince
Leader Earl/Duke Count/Baron
Deputy Count/Baron Knight
Mayor Knight Squire
When we discover Monarchy, all Kings will become Princes

disorganizer
Sep 26, 2002, 06:05 AM
We already have knights though. Knight should not be a title there ;-) (and it wasnt in rl).

Shaitan
Sep 26, 2002, 07:27 AM
I know, knight was more of a position and classification originally. It did become a noble title though, eventually. As did squire, of course. In any case it is a title so it fits in the overall scheme.

disorganizer
Sep 26, 2002, 07:29 AM
We will have a naming conflict with the fanatikan knights though.

Shaitan
Sep 26, 2002, 07:31 AM
Not really. That's a regular citizen group, not part of the RPG. If a Fanatikan Knight wants to, they can also be a Knight of the Realm by getting the title in the RPG.

disorganizer
Sep 26, 2002, 07:36 AM
Well, i am a rpg member and a knight. And i insist on having that title here without a pay as a birthright and my natural right as member of the order.

But i see we could also distinguish between "baught titles" and "inherited titles".

The Order-Knights would be the "real" knights also in the rpg, and the baught titles would be a kind of snobby elite which wants to produce themselves but have no real heritage going with the title.

Also, the baught titles should not be granted arms.
And also, the president can decide with a majority of the senate and the executive to give any citizen a title.

Shaitan
Sep 26, 2002, 09:00 AM
I'm all for the pres and senate combining to bestow titles for players with the required holdings.

I'm right against denigrating titles acquired in the RPG. The "money" paid for titles is an investment and can represent family actions in the past, family history, what have you. It's a role playing decision how the player wants to write that history.

I would accept allowing current knights in whatever orders in the Citizen groups to get a free RPG knighthood. Future knights would have to pay for a knighthood in the RPG to prevent people joining those groups just to get a freebie knighthood.

disorganizer
Sep 26, 2002, 09:11 AM
So we came to a conclusion almost...
I want 50% of the income from giving away the knight-title to be given to the order. If the titles are given away by a rpg-business, i want all of that income to go to the account of the order.

Shaitan
Sep 26, 2002, 09:16 AM
Businesses can't give away a title.

If a player wants to be knighted in an order then I see no problem with those funds going to the order they are joining. If a player simply wants to be a knight of the realm then no order is entitled to those funds.

disorganizer
Sep 26, 2002, 09:21 AM
Why not? Otherwise they puff away in the nowhere of the rpg-shops ;-)
My way, the group will be able to earn money and will surely spend it in palaces and fortifications. The group will of course not be able to give it to the members.

Remember that the more money we leave in rpg-shops (and not in businesses or with other persons), the less money we have circulating which is bad for the economy.

Shaitan
Sep 26, 2002, 09:27 AM
Monies spent for titles will be redistributed to all of the RPG players and represent alms and favors, gifts, bribes, what-have-you.

(Already thought of keeping the cash in the economy ;) )

BCLG100
Sep 26, 2002, 11:57 AM
yeh sure seems like a good idea

Shaitan
Sep 26, 2002, 12:08 PM
@BCLG100 - Shall I then start up a "Lines of Nobility" thread?

disorganizer
Sep 26, 2002, 01:13 PM
Can a knight also sell his title to someone else?

Another idea:
Why dont we let the bank run with its own account?
* A fixed amount of money is put into the economy
* All RPG-Shop income and the "taxes" and other fees go to the bank account
* All loans are taken from the bank account
* The bank pays interest for the money people have on their account
* The bank can use this money and its own account to give loans
* Interest rates for loans are also put to the bank

If the RPG Management decides to put more money to the economy, it is equally distributed to all citizens on their account. Also every group and the bank account as well as business accounts receive their part of it.

The sum of all accounts including businesses and bank will be fixed to a specific amount. Doing this, the bank can check wrong bookings if this sum does not match.

Shaitan
Sep 26, 2002, 01:23 PM
It's a lot more bookkeeping for little to no return. We can already measure the economy by summing the account summaries.

The idea of monitoring it and keeping a certain level of funds in play is an attractive idea though...

disorganizer
Sep 26, 2002, 01:30 PM
Maybe we could sum the "active money" and the rpg management sets a limit to it (low-mark and high-mark).
If the low-mark is crossed, the management throws out money equally to all citizens in a special event (like goldrush, giving shares for public shop away etc.).
If the high-mark is reached, the management decides on an event devaluating the money, like "back friday". People will equally loose gold then until the amount goes under the high-mark again.

Of course, it would be up to the RPG-Mgmt to decide when exactly to react. It need not be directly at the mark-crossing (maybe they wait a bit for the economy to settle).

Another thing for the mgmt could be to buy out shops before they become bancrupt if they are important. The mgmt could then decide to sell shares to get the money-sum down.