LoneTraveller
Apr 20, 2009, 10:01 PM
I'd really like to know cause I wanna do the same in my MOD (I tried straight copy/paste of the unit with no result).
Thank your for your time
Thank your for your time
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View Full Version : What makes Tom's War Inquisitor work ? (on removal of religions) LoneTraveller Apr 20, 2009, 10:01 PM I'd really like to know cause I wanna do the same in my MOD (I tried straight copy/paste of the unit with no result). Thank your for your time Admiral Armada Apr 20, 2009, 10:14 PM Probably some python, cause that functionality is not in the original game IIRC. JEELEN Apr 20, 2009, 11:13 PM You could check out the modcomp here: http://forums.civfanatics.com/showthread.php?t=300619 or just ask either OrionVeteran or tsentom1. strategyonly Apr 21, 2009, 12:07 PM You also have to have certain techs for the inquisitor to work correctly. mechaerik Apr 21, 2009, 04:36 PM Gods of Old has that if i'm not mistaken. Which i might be; i never played Gods of Old. There is an Inquisitor unit though. LoneTraveller Apr 25, 2009, 06:52 PM I found out what made it not work. I have just realised that Python in an indentation sensitive programming language. Everything is fine now. thanks for the comments |
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