Jabie
Apr 30, 2009, 11:29 AM
What features, if any, do you think should be incorperated into Orbis from other FfH mods.
Obviously FF is the grandaddy, so here's my take on their Civs. YMMV.
* Archos - Interesting Civ, clearly thought out.
* Jotnar - Another interesting Civ, balance issues still being squared out in FF at the mo.
* Dural - Nice idea, but doesn't feel like it has enough substance at present. Also Dural ~= Freemasons in FF, whereas Order of Arches = Freemasons in Orbis. It may be worth taking some of the ideas and applying to OoA though.
* Khadi - The redemption theme is nice, but it's probably better off as another Amurite leader than as a separate Civ.
* Austrin - Not different enough to set it apart from the other explorer nations. Possibly better off being combined with Lanun or Grigori (for the Swashbuckling / exploring side) or the Chislev (nature side)
* Chislev - Definite potential. Using the units / Buildings in Chiyu's Extra mod (which in turn are all draw from Civ4 / Col anyway) can fill out this "Native American" tribe.
Other mods with things to offer:
* More Events. (More diversity)
* Unofficial Erebus Map (With a little editting for the new Civs)
* There was a mod a while back which made Ancient Forest clearer to see. Probably worth a shot.
So what's your take?
Obviously FF is the grandaddy, so here's my take on their Civs. YMMV.
* Archos - Interesting Civ, clearly thought out.
* Jotnar - Another interesting Civ, balance issues still being squared out in FF at the mo.
* Dural - Nice idea, but doesn't feel like it has enough substance at present. Also Dural ~= Freemasons in FF, whereas Order of Arches = Freemasons in Orbis. It may be worth taking some of the ideas and applying to OoA though.
* Khadi - The redemption theme is nice, but it's probably better off as another Amurite leader than as a separate Civ.
* Austrin - Not different enough to set it apart from the other explorer nations. Possibly better off being combined with Lanun or Grigori (for the Swashbuckling / exploring side) or the Chislev (nature side)
* Chislev - Definite potential. Using the units / Buildings in Chiyu's Extra mod (which in turn are all draw from Civ4 / Col anyway) can fill out this "Native American" tribe.
Other mods with things to offer:
* More Events. (More diversity)
* Unofficial Erebus Map (With a little editting for the new Civs)
* There was a mod a while back which made Ancient Forest clearer to see. Probably worth a shot.
So what's your take?