View Full Version : How Barbarians decide? - To fight or move on?


Alexchamp
May 12, 2009, 05:29 PM
Who was reading in the SDK as the Barbarians take decisions?

What minimum probability of victory does a barbarian enter at into a fight?

And as a barbarian decides - to fight or go to the next tile to pillage improvement?

TheMeInTeam
May 12, 2009, 10:44 PM
All RNG based. Barbs have attack courage but it varies wildly, so you don't know if they'll hit or not.

DanF5771
May 13, 2009, 03:11 AM
When do barbarian units enter cultural borders (http://forums.civfanatics.com/showthread.php?t=299483)

Shurdus
May 13, 2009, 03:44 AM
When do barbarian units enter cultural borders (http://forums.civfanatics.com/showthread.php?t=299483)And TMIT can provide a few nice examples on how to spawnbust effectively with just warriors so you can abuse the knowledge provided by DanF. :goodjob:

Alexchamp
May 13, 2009, 04:55 AM
DanF5771 Thanks very much

And TMIT can provide a few nice examples on how to spawnbust effectively with just warriors so you can abuse the knowledge provided by DanF. :goodjob:

And if the agressive barbs-axemans came? How - very interesting.

Ghpstage
May 13, 2009, 10:24 AM
And if the agressive barbs-axemans came? How - very interesting.

The idea is the warriors sit in spots to prevent the barb axemen from ever spawning ;)

Ai Shizuka
May 13, 2009, 02:05 PM
Standard barbs, yes.
Uprising event can spawn even in plain sight. But you should disable events altogether in the first place.

TheMeInTeam
May 13, 2009, 03:03 PM
Standard barbs, yes.
Uprising event can spawn even in plain sight. But you should disable events altogether in the first place.

Yes, events are garbage :lol:.

Actually a LOT of my improvements in game mechanic manipulation/strategic planning have been derived from DanF5771 knowledge, which has convinced me to decree him "code god".

Ai Shizuka
May 13, 2009, 03:50 PM
Oh, I used to LIKE events. It was in the Charlie MS game and 3 slave revolts in the BCs plus some other trash when I've finally seen the light.

Now I can't even imagine playing with the risk of some random idiocy like faux pas or civil unrest. MS Cathy game: library and granary destroyed, mine, farm and cottage pillaged. Why not razing the whole fecking city while you are at it.