frekk
Jun 04, 2009, 12:09 PM
It seems like it ought to be an easy thing to do, but I can't figure it out.
How do I take a particular animation for a unit and assign it to some other action that the unit normally doesn't do? For instance ... let's say I have a Great Worker, and in the xml I give him the ability to do a Great Work like the artist. This works fine, except he just stands there and there's no animation for a few seconds, and then he just disappears. What if I want him to use his Surrender animation when he executes the Great Work? How would I do that?
How do I take a particular animation for a unit and assign it to some other action that the unit normally doesn't do? For instance ... let's say I have a Great Worker, and in the xml I give him the ability to do a Great Work like the artist. This works fine, except he just stands there and there's no animation for a few seconds, and then he just disappears. What if I want him to use his Surrender animation when he executes the Great Work? How would I do that?