apost8
Jun 14, 2009, 03:09 PM
One of the things I like about Orbis is the difficulty during the early game, with the many, many animals and demons threats during the early game. I miss that when playing original FFH.
However, the AI seems to have trouble effectively dealing with it. I just played the first 160 turns on a Highlands map, on Monarch, and at that point I had four cities, but of the six AIs, only the Hippus had settled a second city. Everyone else was stuck with only the capitol city. The AI needs help.
Is it not escorting its settlers with enough units? Not building enough hunters? Something else? Would some Turinturambar-style AI help changes during the early game address this issue?
However, the AI seems to have trouble effectively dealing with it. I just played the first 160 turns on a Highlands map, on Monarch, and at that point I had four cities, but of the six AIs, only the Hippus had settled a second city. Everyone else was stuck with only the capitol city. The AI needs help.
Is it not escorting its settlers with enough units? Not building enough hunters? Something else? Would some Turinturambar-style AI help changes during the early game address this issue?