View Full Version : Map Preview Question


Cjrciv370
Jun 25, 2009, 02:31 PM
I have Civ3 Complete and I created my first mod which has a custom rule set and a custom map. I notice that when I select the scenario to load it into the game, it shows a preview of the map. Is there a way to disable that map preview?

General 666
Jun 25, 2009, 06:05 PM
WELCOME TO THE FORUM ,Cjrciv370 !

As far as I know : NO !
If the biq has the custom map checked ,it will gives you these preview.

Sorry
General 666

Vuldacon
Jun 25, 2009, 10:29 PM
You could take a Screen Shot of it IF that is what you want. If you mean can that same Map be seen while playing the Game, No.

Pounder
Jun 26, 2009, 04:58 AM
I think he means that he doesn't want anyone to see the map before they play the game.

Cjrciv370
Jun 26, 2009, 02:05 PM
I think he means that he doesn't want anyone to see the map before they play the game.

That's exactly what I want.

tom2050
Jun 26, 2009, 02:25 PM
The only possible way I could see of perhaps doing this, would be to update the SCENARIO POP UP.PCX (in the Civ3PTW/Art/Scenario Mgmt directory and get rid of the magnenta section (in the appropriate section) which shows the map. Of course, I don't think a mod will show the updated pcx (since the mod is not loaded yet, it will still get the regular one out of the Civ3 directory).

Of course I have not tried anything of this sort, so cannot give a definite answer. But this is a possibility. If someone else knows if this would work, or have done it, please let us know.

I believe that the SCENARIO POP UP.PCX allows the map to show over the middle magnenta portion, but again, I am not positive. I would have to test it to check (I can do so later tonight to see if it works or not, if no one else knows for sure).

Tom

timerover51
Jun 29, 2009, 01:21 AM
I have Civ3 Complete and I created my first mod which has a custom rule set and a custom map. I notice that when I select the scenario to load it into the game, it shows a preview of the map. Is there a way to disable that map preview?

Why do you want to do that? It only gives the general layout of the map, and does not show where the starting locations are? If I download a map from online, the first thing I do is toss it into the editor, and see exactly what has been done to it, and where the starting positions are. Normally, then I add all of my own changes to it as well.

Blue Monkey
Jun 29, 2009, 03:11 PM
If you are trying to hide the map from players they have another work around anyway. Just retire, look at the minimap on the history playback, then reload the game.

Cjrciv370
Jul 03, 2009, 03:24 PM
Why do you want to do that? It only gives the general layout of the map, and does not show where the starting locations are? If I download a map from online, the first thing I do is toss it into the editor, and see exactly what has been done to it, and where the starting positions are. Normally, then I add all of my own changes to it as well.

This was my first attempt at any type of customization and I was only planning on giving the map to a couple friends of mine to see how they'd do playing it.

I find exploration one of the more interesting aspects of the game, so knowing the map beforehand wouldn't be very fun for me or my friends. (They like exploring, too.)

And as far as using the minimap and history playback as a workaround to not seeing the map, I guess I'd have to say if someone is that determined to take the mystery out of the game, then so be it.

I haven't tried the scenario pop up.pcx idea but if it doesn't work, these are all moot points, anyway.

WildWeazel
Jul 04, 2009, 12:24 AM
I can think of 2 ways of accomplishing this. One involves modifying the scenario pop up screen with a graphics editor. The other involves a post-it note.

Grandraem
Jul 04, 2009, 08:13 AM
I find exploration one of the more interesting aspects of the game, so knowing the map beforehand wouldn't be very fun for me or my friends. (They like exploring, too.)

I know what you mean. I find the exploration of the map some of the most fun part of the game.

Also, one mod I made for my brother and his friend had a tiny island hidden out in the ocean (on a large map) that had a special resource on it to allow a special great wonder. It would have made the island obvious if they saw it first on the map. It was a multiplayer game though, so I don't think it shows the map anyways, but if they played it on single player mode it would have ruined it.

That's a good idea about trying to alter a scenario popup pcx, though I have a feeling it might just plop the map on top of the pcx anyways, but please let us know if it works... I might use it in the future.:)

tom2050
Jul 04, 2009, 08:58 AM
That's a good idea about trying to alter a scenario popup pcx, though I have a feeling it might just plop the map on top of the pcx anyways, but please let us know if it works... I might use it in the future.:)

Yea, I'm not how the magnenta background functions for that screen. Some screens don't have a magnenta and it places other objects over the screen. So if I had to put money on it, I would guess that the map would be plopped over the top as you said.

Tom