View Full Version : Download


civ editor11
Aug 05, 2009, 08:11 AM
Here I will post the current download of the mod

Star Wars

This mod is to bring the world of star wars to bts for all the fans and people who just want to play the game differently

The download for the current version is http://atomicgamer.com/file.php?id=86740 I'll update it every few days if I can

Last updated 6/19/10

features added in the download

XML:

Civilizations:

Chiss Ascendancy
Sith Empire
Galactic Republic
Galactic Empire
Imperial Remnant
New Republic
Yuuzhan Vong



Leaders:
Marka Ragnos
Naga Shadow
Lord Kaan
Finis Valorum
Palpatine
Ysanne Isard
Mon Mothma
Bail Organa
Leia Organa Solo
Borsk Feyla
Shimarra
Tsavong Lah
Grand Admiral Thrawn
Gilad Pellaeon
Jagged Fel
Formbi


Units:

Tie Fighter
Tie bomber
Tie avenger
Tie defender (Imperial remnant replaces tie avenger)
Tie interceptor (Empire replaces tie avenger)
Death Star
A-Wing
E-Wing
X-Wing (Rebel Alliance, New Republic replaces Z-95)
Y-Wing
B-Wing
Z-95
Sith Assasin
Jedi Master
Jedi Knight
Wookie


Python:

Mapscript:

Planet Types:

Grassland and plains
Snow
Burning Sands
Desert
Coast
Swamp
Forest and plains
Jugle and swamp
Bare Rock
Gas planet
Unique Planets:

Balmorra
Foerost
Fondor
Hypori
Mechis III
Metalorn
Mustafar
Nelvaan
Ord Cestus
Queyta
Saleucami
Skako
Tar Morden
Telti
Vulpter
Xagobah
Geonosis
Promotions:

Ion Blast
Force Push
Force Scream
Battle Meditation
Force Concealment
Force Heal
Force Regenerate
Mind Trick
Force Sever
Force Choke
Force Lightning
Mind Control
Thought Bomb

DLL:

Merges:
Lead from Behind (http://forums.civfanatics.com/showthread.php?t=335041) from Uncut Dragon
CAR Civ AcceleratoR (http://forums.civfanatics.com/showthread.php?t=332196) from stmartin
Better BTS AI 0.81 (http://forums.civfanatics.com/forumdisplay.php?f=245) from jdog5000

Jawa'sRevenge
Aug 05, 2009, 08:10 PM
File not found:sad:

civ editor11
Aug 08, 2009, 11:16 AM
I got the link fixed it should work now

TC01
Aug 08, 2009, 11:31 AM
I'd suggest uploading it here instead of AtomicGamer (which has annoying wait times).

TC01
Aug 08, 2009, 12:50 PM
Tested it out, got an error while loading the game:

PLAYERCOLOR_EMPIRE in Info Class is Incorrect (CIV4CivilizationInfos.xml)

civ editor11
Aug 09, 2009, 06:18 AM
I fixed that problem and I'll upload the file here soon .
I was planning to add it onto the database after we get a good alpha version out.

TC01
Aug 09, 2009, 06:31 AM
Okay.

What sort of things to we still need for v0.1?

civ editor11
Aug 09, 2009, 06:48 AM
We need Religions, Corporations, Diplomacy Infos, Technologies, Civilizations/Leaderheads, and civics for XML
maybe A few more special promotions in python
Thats all I think

T_KCommanderbly
Aug 09, 2009, 02:26 PM
we would need to put in the XML stats for units, then for the models just put vannila civ representations, same thing for buildings

civ editor11
Aug 09, 2009, 03:00 PM
I've been setting some stats in the unit infos is there another one I should be doing?
How much longer till the tech tree is finished I could use it ingame soon

Musketeer935
Aug 12, 2009, 12:21 PM
:confused: I didnt see a thread here about buildings at all . theres alot of stuff u could probably take from the Next war like force feilds, colning facility. A few other ideas would be droid factory, ship repair bay, idk maybe defensie turrets?:)

civ editor11
Aug 12, 2009, 12:24 PM
We haven't gone into buildings yet we are working on diplomacy, units, civilizations/leaderheads, technologies currently
If you want to do buildings you can but we don't have time right now

TC01
Aug 16, 2009, 04:53 PM
Help: The sith Assassins graphics aren't working. When i go to check it in the civiopedia it doesn't show the 3d file just the button. Could anyone fix this problem?

I suggest you check your art defines to make sure all files exist and their paths are correct.

civ editor11
Aug 16, 2009, 05:16 PM
I've fixed it and am about to reload the file

civ editor11
Aug 17, 2009, 08:23 PM
The file is going to take a long time to upload so I'll have it up tomorrow

Dumanios
Aug 17, 2009, 09:02 PM
I'll download it soon.

TC01
Aug 18, 2009, 01:10 PM
I don't know if you've done this already, but I suggest downloading PakBuild from CFC (there's a link in the Graphics forum, I think) and using it to pack your art folder. That should reduce space and loading time to access the art.

T_KCommanderbly
Aug 18, 2009, 01:19 PM
^ya ive heard of that its like an extractor/packer, i know lots of the bigger mods have it

civ editor11
Aug 18, 2009, 03:39 PM
I have it like that because I'm continously editing the art files.
In the first realease I'll make it a pakbuild file

TC01
Aug 21, 2009, 04:12 PM
Okay, a few things from the latest version:

-The main menu background and loading screen look really blurry. Is it just me?
-The terrain problem persists.
-The latest pedia concepts aren't in the download (I'll be updating them soon anyway)

T_KCommanderbly
Aug 21, 2009, 04:30 PM
ya the main menu is really blurry, i have a pretty big resolution so i was wondering if it was just me, the leaders look blurry too, the leaders you could probably make a border so you can shrink it too make it less blurry

civ editor11
Aug 21, 2009, 08:44 PM
On the main menu I've done the best i could but It is still blurry could someone find a better image for me to use?
The leader I'll work on I don't know how that'll turn out.

Jawa'sRevenge
Aug 21, 2009, 08:49 PM
Why not make an old school main menu

Link (http://www.impawards.com/1977/posters/star_wars_ver2_xlg.jpg)

civ editor11
Aug 21, 2009, 09:02 PM
That website doesn't show me anything it says "The website declined to show this webpage". Do you have something i could see?

Jawa'sRevenge
Aug 21, 2009, 09:24 PM
http://images.wikia.com/starwars/images/2/21/Star_wars_old.jpg

I think this one will work

civ editor11
Aug 22, 2009, 06:41 AM
I've been wanting something that covers all of galactic history or at least a good portion of it. If we focus on just the movies it won't be able to show the extent of our mod.

T_KCommanderbly
Aug 22, 2009, 05:44 PM
http://simonz.co.hu/poster/ep123456/sagaposter.jpg

how about this? make sure we cite all the pictures we've used like this one if we use it

Jawa'sRevenge
Aug 22, 2009, 05:59 PM
I've been wanting something that covers all of galactic history or at least a good portion of it. If we focus on just the movies it won't be able to show the extent of our mod.

Still that were it all started back in 77 and that remains the heart of Star Wars

civ editor11
Aug 23, 2009, 06:23 AM
We could definately use that one

Musketeer935
Aug 25, 2009, 05:28 PM
I've been wanting something that covers all of galactic history or at least a good portion of it. If we focus on just the movies it won't be able to show the extent of our mod.

http://simonz.co.hu/poster/ep123456/sagaposter.jpg

how about this? make sure we cite all the pictures we've used like this one if we use it


Thats not bad... it is a large portion of star wars but yet, its just the movies....

Jawa'sRevenge
Aug 25, 2009, 06:39 PM
Thats not bad... it is a large portion of star wars but yet, its just the movies....

How much of star wars can you cover in one poster, its a big galaxy;)

civ editor11
Aug 25, 2009, 07:26 PM
I want one that covers at least the six episodes maybe more.

civ editor11
Sep 19, 2009, 09:01 PM
The new download will be up tomorrow when I update the first post. This version has the custom DLL added into it so it should be twice as good as the previous version.

xXDonovanXx
Sep 27, 2009, 04:35 PM
i hope it cums out good and make sor dat it has no bugs cuz i hate bugs and an idea wold be to have deflection for the Jedi and sith [master or lord] now dat be cool! :)

Jawa'sRevenge
Oct 06, 2009, 06:40 PM
I (finally) finished patching my BTS to 3.19 (manually, not a fun or a quick task), but it works now, so I will actually play the mod now.

My civ works again :king:


After a quick run:

Bail Organa is a leader of the New Republic... he died a while before what (death star)

Marka Ragnos is a leader of the Sith: well he looks cool but we don't know what he did when he was alive

The Death Star doesn't work: it launches and moves to the planet, game rumbles and nothing happens

Fel is a leader of the remnent: he was a leader of the Fel Empire a very different empire then the rement (

The cursors annoy me

Some text is missing

Everyone starts with a wookie...why?

The clouds as still there when you zoom out

The asteroids are glitchy (graphics) and can be seen before exploring that area

The Chiss capital Star is Gray, but borders and blue

On my map some civs started in space

When I look off the edge of the map I see ff space radiation and asteroids

Space backgrounds looks bad, why not use blue marbles ff space

Deer is space :lol:

When a planet is mostly water it looks, odd

Why is jedi hidden nationality?

Vong can build sith assassins?

Death Star is "sunk" into space

Death Star has force regenerate

TIE fighters shoot missiles

that all for now... good job so far :clap:

phungus420
Oct 07, 2009, 03:00 AM
@civ editor11

Since you've taken over the project, and the main "current version" OP creator has long since vanished, you need to PM a moderator to unsticky that thread. You probably also want to sticky this one.

Kissamies
Oct 07, 2009, 05:29 AM
Fel is a leader of the remnent: he was a leader of the Fel Empire a very different empire then the rement (

Depends on which Fel we are talking about. Still classifiable as "Remnant" for most in Jagged's era.

http://starwarsatlas.uw.hu/0710_50.jpg

Ahriman
Oct 07, 2009, 08:57 AM
Can you post some screenshots, so that we can get an idea of how the mod works?

Jawa'sRevenge
Oct 07, 2009, 02:59 PM
Can you post some screenshots, so that we can get an idea of how the mod works?

Unless you want to be a tester, I would not recommend playing the mod at this point, its not really finished yet.


Depends on which Fel we are talking about. Still classifiable as "Remnant" for most in Jagged's era.

Yep its, Jagged, well I guess. I usually draw the fine and start calling it the Fel Empire as soon as he come to power.

civ editor11
Oct 07, 2009, 04:27 PM
Okay so here it goes:


Bail Organa is a leader of the New Republic... he died a while before what (death star)


The New Republic is merged with the rebellion since we decided not to do both of them as different civs


Marka Ragnos is a leader of the Sith: well he looks cool but we don't know what he did when he was alive


I know there is almost nothing mentioning what he did when he was alive. I took everything I could for him from many different sources.


The Death Star doesn't work: it launches and moves to the planet, game rumbles and nothing happens


this is a question you should ask in the python forum


Fel is a leader of the remnent: he was a leader of the Fel Empire a very different empire then the rement (


He ruled the Imperial remnant at the end. Read Legacy of the Force or look it up on wookiepedia. It is also in the Legacy of the Jedi series


The cursors annoy me


I'll change them if you find better star wars ones


Some text is missing


I've been working on this if someone could help that would be apreciated


Everyone starts with a wookie...why?


There's a discussion in the Unit List thread for this please post your ideas there.


The clouds as still there when you zoom out


I'm not sure how to take this out if someone figures out please tell me


The asteroids are glitchy (graphics) and can be seen before exploring that area


could you please elaborate on this


The Chiss capital Star is Gray, but borders and blue


I'm not sure what's causing this I'll look into this


On my map some civs started in space

When I look off the edge of the map I see ff space radiation and asteroids


You should ask these in the StarWars.py mapscript thread


Space backgrounds looks bad, why not use blue marbles ff space


Could you post that in the graphics thread so I can use it?


Deer is space :lol:


Again mapscript thread


When a planet is mostly water it looks, odd


I'm having problems with the ocean graphics I'll fix them soon


Why is jedi hidden nationality?



Vong can build sith assassins?


I'm fixing up the Vong empire I'll post the fixes soon


Death Star is "sunk" into space


The graphics aren't working right I've been asking if sdomeone can fix them but none has yet


Death Star has force regenerate


Ask this in the python thread


TIE fighters shoot missiles


If you have a better animation I'll use it or if you can redo it I'll use it but I have to use the generics for all of them otherwise.

Thanks for all these bug reports. Next time please post everything in the right thread next time.
Involving my XML or graphics errors post here
Python in the python thread
mapscript in the mapscript thread
SDK in the SDK thread by Holmstn

Jawa'sRevenge
Oct 07, 2009, 07:46 PM
I know there is almost nothing mentioning what he did when he was alive. I took everything I could for him from many different sources.


Ragnos was just created as a character for jedi acadamy (jedi knight III) right?

He ruled the Imperial remnant at the end. Read Legacy of the Force or look it up on wookiepedia. It is also in the Legacy of the Jedi series

Ya he did rule, but I stopped thinking of them as an extension if palatine like I did with the remnant

I'm not sure how to take this out if someone figures out please tell me


There is a cloud texture file somewhere, all you would need to do is erase everything in it

could you please elaborate on this


One of the asteroids is 2 d (like a spinning photo) and if you zoom out you can see all the asteroids without exploring that area, why not use the ff asteroids, they look fine

Could you post that in the graphics thread so I can use it?


I will soon

civ editor11
Oct 07, 2009, 08:09 PM
How do I erase it all I might be able to do is replace it. If I erase it it loads the generic. If I replace it it uploads whatever I replace it with
What do you guys think I should replace it with?

Those are the FF asteroids.

Chusquero
Oct 07, 2009, 08:16 PM
Finally, I have it! I'll install tomorrow so bugs will be hunted soon :science: haha

@ civ_editor11
Can you add a quick installation guide in the first post? I took a look in the download and is quite confusing... It works on BTS 3.19? Just copy & crash into civIV folder?

Thanks for the hard work mates :hammers::hammers::hammers:

Jawa'sRevenge
Oct 07, 2009, 10:30 PM
Can you add a quick installation guide in the first post? I took a look in the download and is quite confusing... It works on BTS 3.19? Just copy & crash into civIV folder?

Unzip the file. Place the folder in star wars (its in a folder called star wars) into your program files/ firaxis games/ civ 4/ BTS/ Mods folder. Open Civ click advanced and click star wars. Play away

How do I erase it all I might be able to do is replace it. If I erase it it loads the generic. If I replace it it uploads whatever I replace it with
What do you guys think I should replace it with?


You must be missing a file, I will check it out

KainKarr
Oct 07, 2009, 11:01 PM
Are the mandalorians still being done as a civ? That alone piqued my interest in this mod.

Kissamies
Oct 08, 2009, 03:43 AM
Yep its, Jagged, well I guess. I usually draw the fine and start calling it the Fel Empire as soon as he come to power.
It's still very much the Remnant if you read as much of the FotJ as has come out so far. The imperials never call themselves that, but everyone else does.

The Fel Empire of the comics is indeed different, but that's almost 100 years later. Also, you could compare the difference to ancient Old Republic vs the prequel Old Republic. Those are considered the same civ here.

Chusquero
Oct 08, 2009, 05:12 AM
Ok. I have some strange things.

- "Single player" , "Play now!" shows all civs (that is BTS and SW).

- The game load image looks pathethic haha.

- When starting to play I went into "World builder" and planets are ok, but everything else was black, with wolves, terrain modifications and savage villages. -- I don't know if this should be like that or my version is working like it wants.

This evening I'll do a hard test.

civ editor11
Oct 08, 2009, 06:03 AM
We can't delete the other leaders or civilizatiions until TC01 finishes the diplo infos. The game would crash if we didn't get the diplo info's done right.

The menu we've been working on something that would cover most of star wars to add in and as you can tell the only image we have doesn't work all that well.

I don't really understand your third point, but heres my best guess. We're still working on the graphics and I'm going to replace the space terrain with the Blue Marble Space Terrain.

TC01 how are you doing with the diploinfos. Like I said earlier we can't kick the generic BTS civs out until we have the diplo infos done.

HolmstN
Oct 08, 2009, 06:13 AM
It's still very much the Remnant if you read as much of the FotJ as has come out so far. The imperials never call themselves that, but everyone else does.

Actually, in Fate of the Jedi the Imperial Remnant has reclaimed its title as the Empire. In the very first (or maybe second) book it makes a point about this (although rather small).

Fel was indeed NOT part of the Remnant- he was the beginning of the new Empire.

Chusquero
Oct 08, 2009, 09:05 AM
I don't really understand your third point, but heres my best guess. We're still working on the graphics and I'm going to replace the space terrain with the Blue Marble Space Terrain.

I'll break my english limits...

I wasn't talking about the background. I saw a wolf running in the space, BTS terrain bonifications (marble, gold, bananas, etc) and some barbarians mini-towns standing in the space.

Chusquero
Oct 08, 2009, 09:34 AM
I've played it a few minutes ad I think that the mod doesn't work propertly in my computer:

- I have the BTS investingations.
- I can build BTS units and buildings.
- The next link shows the things I told before. http://i241.photobucket.com/albums/ff168/tigerzack114/image_report_01.png

I'm sorry if I'm repeating anyone's errors.

TC01
Oct 08, 2009, 03:54 PM
Sadly, those are probably not errors. SW buildings and units have not yet been added.

The mod is really in pre-alpha stage- it's not intended to be played at all, really. We need bug-testers, though- but bear in mind that many things have not yet been added.

Chusquero
Oct 08, 2009, 04:19 PM
Ok, I didn't know it. I'll pay attention to what is suposed to work.

Jawa'sRevenge
Oct 08, 2009, 09:59 PM
Yup, only give feedback on the parts of the mod that have been added

BTW here are the blue marble ff space terrain textures.

Inform me when you have them because they are kinda large

civ editor11
Oct 09, 2009, 05:45 AM
I've downloaded them thanks.

NamesAreUseless
Oct 21, 2009, 02:23 PM
Well I'm glad this mod is getting some new life. I do have to ask though: Why not start out with the Final Frontier mod as a base? It would make the maps look a LOT better. Planets would then replace Star Systems, and Moons would replace Planets.

The only reason I see against doing this is that Star Systems (which like I said, would be replaced by planets) are only a single tile, which brings less use for ground units. Just make sure that ground troops are required to invade enemy planets (also will need space transport units for ground units, or just allow Capital Ships to transport ground units) and that ALL ground units can be able to attack planets from the transports they're in.

Units:
Tie Fighter
Tie bomber
Tie avenger
Tie defender (Imperial remnant replaces tie avenger)
Tie interceptor (Empire replaces tie avenger)
Death Star
A-Wing
E-Wing
X-Wing (Rebel Alliance, New Republic replaces Z-95)
Y-Wing
B-Wing
Z-95
Sith Assasin
Jedi Master
Jedi Knight
Wookie
I did a search on Star Wars unit graphics. You're missing quite a few:

AT-ST (http://forums.civfanatics.com/showthread.php?t=168416)
AT-AT (http://forums.civfanatics.com/showthread.php?t=169359)
Bespin Cloud Car (http://forums.civfanatics.com/showthread.php?t=177986&highlight=Star+Wars)
Clone Trooper (http://forums.civfanatics.com/showthread.php?t=164126&highlight=Star+Wars) (supposedly Civmansam has the model, PM him and ask him for it)
Darth Vader (http://forums.civfanatics.com/showthread.php?t=174676&highlight=Star+Wars)
Landspeeder (http://forums.civfanatics.com/showthread.php?t=176908)
Laser Cannon (http://forums.civfanatics.com/showthread.php?t=162488)
Sandcrawler (http://forums.civfanatics.com/showthread.php?t=162488)
Sith (http://forums.civfanatics.com/showthread.php?t=244677&highlight=Star+Wars) (I'm fairly sure you all are using the Jedi model from this link, but not the Sith; use the Sith model for a Sith Warrior, the Sith equivalent to the Jedi Knight ;))
Speeder Bike (http://forums.civfanatics.com/showthread.php?t=177531&highlight=Star+Wars) (will require a unit modeled on)
Tie Raptor (http://forums.civfanatics.com/showthread.php?t=165327&highlight=Star+Wars)

TC01
Oct 21, 2009, 06:49 PM
I personally wanted star systems, but no one listened to me.... the argument was that there should be more ground battles. Then I said, make some scenarios focusing on the ground battles, and people agreed, but still wanted ground battles.

If you dump solar systems, though, then the entire thing would be dumped as well. Moons would not exist, as the solar system code is way too complicated to use in a case where there's not good justification to do so. And there isn't, really: you are proposing a system where production, food, and commerce, as well as population, is distributed to the moons to do work, leaving the home planet abandoned.

Jawa'sRevenge
Oct 22, 2009, 03:38 PM
I personally wanted star systems, but no one listened to me.... the argument was that there should be more ground battles. Then I said, make some scenarios focusing on the ground battles, and people agreed, but still wanted ground battles.

If you dump solar systems, though, then the entire thing would be dumped as well. Moons would not exist, as the solar system code is way too complicated to use in a case where there's not good justification to do so. And there isn't, really: you are proposing a system where production, food, and commerce, as well as population, is distributed to the moons to do work, leaving the home planet abandoned.

I like solar systems, just dump the dotted lines. They would also need a bit of graphics work to look star wars. They could also be made smaller 2x2 or 1x1.

The other option is to take a giant picture of the planet and superimpose it over a 3x3 box making it look somewhat like a not to scale star map.

TC01
Oct 29, 2009, 04:53 PM
TC01 how are you doing with the diploinfos. Like I said earlier we can't kick the generic BTS civs out until we have the diplo infos done.

I totally missed this. In fact, I forgot I was supposed to do the DiploInfos in the first place.

If you're using a program like Notepad++, this is ridiculously easy. All you have to do is change all instances of LEADER_X or CIVILIZATION_X to point to LEADER_Y or LEADER_Y, by using the Replace command (replace "LEADER_X" with "LEADER_Y").

Alternatively, for now you can just replace all the first contact statements with something like this (for an example), so every leader has the same diplo text:

<DiplomacyInfo>
<Type>AI_DIPLOCOMMENT_FIRST_CONTACT</Type>
<Responses>
<Response>
<Civilizations/>
<Leaders/>
<Attitudes/>
<DiplomacyPowers/>
<DiplomacyText>
<Text>AI_DIPLO_FIRST_CONTACT</Text>
</DiplomacyText>
</Response>
</Responses>
</DiplomacyInfo>

I'll still do it if you want me to, either this or something more complicated, though.

civ editor11
Oct 29, 2009, 08:17 PM
could you please do it I have almost no time now adays for modding maybe when my homework lightens up a little.

civ editor11
Jun 17, 2010, 08:30 PM
I'm going to release another version Saturday who wants to test it. this should be tested only for whats listed in the spoiler tag any bugs I need to know so I can fix otherwise happy gaming

civ editor11
Jun 19, 2010, 09:07 PM
I have posted the newest version of the mod could someone please test it and tell me the bugs I will start A new thread for bugs soon.

dommain
Jun 20, 2010, 12:29 AM
http://atomicgamer.com/files/86740/starwars-mod

is this the correct link? The one you posted seems to not have the file uploaded.

civ editor11
Jun 20, 2010, 06:55 AM
I fixed the link sorry for that mix up. and yes you did find the correct download. good job.
Please post bugs you have found in the correct section with what you think I might need to fix it.

Londonrocks
Jun 22, 2010, 12:00 PM
is this only for bts? cause i only got iv and no expansion packs.

civ editor11
Jun 22, 2010, 04:14 PM
This is only for BTS 3.19