View Full Version : Unit List


civ editor11
Aug 05, 2009, 10:12 AM
Added:

Tie Fighter
Tie bomber
Tie avenger
Tie defender (Imperial remnant replaces tie avenger)
Tie interceptor (Empire replaces tie avenger)
Death Star
A-Wing
E-Wing
X-Wing (Rebel Alliance, New Republic replaces Z-95)
Y-Wing
B-Wing
Z-95
Sith Assasin
Jedi Master
Jedi Knight
Landspeeder
Rebelspeeder(New Republic replaces landspeeder)
ATAT
Wookie
ATST

Yet to be Added:

Airspeeder
Sith Lord
Sith Master
Sith Marauder (Sith Empire Replaces wookie)
Cloud Car
Heroes:
Darth Vader (Galactic Empire)



Requests:

Clone Armies
Clone Commando's
ARC troopers
Star Destroyer
Super Star Destroyer
Interdictor cruiser
Mon Cal cruiser
K-Wing http://starwars.wikia.com/wiki/K-Wing
Yuuzhan Vong Warrior ( Yuuzhan Vong replaces Wookie)
World Ship
Coralskippers (Yuuzhan Vong replaces Z-95) http://starwars.wikia.com/wiki/Yorik-et
Kor Chokk http://starwars.wikia.com/wiki/Kor_Chokk
Miid to'ik (Yuuzhan Vong replaces Star Destroyer)
Yorik-Vec
Emporors Royal Guard (Empire replaces ??) http://starwars.wikia.com/wiki/Emperor%27s_Royal_Guard
Heroes:
Rogue squadron (New Republic)
Thrawns Star Destroyer (Imperial Remnant)
Twin suns squadron (Galactic Alliance)
General Greivous(Separatists)
Jango Fett (Mandalorians)
501st Legion (Galactic Republic)
The Nuun (Yuuzhan Vong)
King Adas(Sith Empire)
Guri (Black Sun)

If someone has an idea just post it here and i'll add it in somewhere

T_KCommanderbly
Aug 05, 2009, 04:18 PM
could reskin some of the infantry units to make security guards or somthing maybe,

Jawa'sRevenge
Aug 05, 2009, 09:05 PM
Super Star Destroyer (Empire, Imperial Remnant replaces Star Destroyer)

The empire used both star destroyers, and super star destroyers in conjunction with each other


Bespin Cloud Car
Naboo Fighter

Far to planet specific


Emporors Royal Guard

Only used as the emperors personal guard not that widely used


Speederbike

The main point of the bikes is to be fast, on 9 tile planets that would be pointless

Mon Cal cruiser (rebel alliance, New Republic replaces star destroyer)

They are not as good as star destroyers; I assume they switch to new republic star destroyer: right?

Sorry to say but most units in Star Wars are not that diverse (especially the empire)

T_KCommanderbly
Aug 06, 2009, 12:36 AM
^ya i would take the emperors royal guard and speederbike out but i think everything else looks find, probably could make it the "cloud car" so that more civilizations could use it, but idk about the naboo fighter

civ editor11
Aug 06, 2009, 06:44 AM
There were supposed to be over 4,000 emporors guard. I could make them a national unit so that they'd be limited, but I think that is enough to make them a unit in the game.

T_KCommanderbly
Aug 06, 2009, 12:28 PM
if we could get some experianced 3d model maker to make us 1 clone trooper then we could reskin the clone trooper to be tons of different units, same with battledroids and stormtroopers

civ editor11
Aug 06, 2009, 01:12 PM
We could just I don't know of any experienced 3d modelers currently on the sw team

T_KCommanderbly
Aug 06, 2009, 01:17 PM
i know that woodelf and snafus made some star wars models, but idont know if they are intrested in making star wars models anymore

civ editor11
Aug 06, 2009, 01:22 PM
Woodelf hasn't answered when i pmed him and I just pmed snafusmith

T_KCommanderbly
Aug 06, 2009, 01:28 PM
actually i recalled snafusmith telling me if we got a good alpha mod out he would invest in making models, so if we cant find enough models we can always have representations and show the mod to modellers, and show them how much potential we have

civ editor11
Aug 06, 2009, 01:35 PM
I'l add every unit I can into the game and if you can reskin a few units so we can have more that would be great then snafusmith and the other modelers will see the potential and hopefully help out

achilleszero
Aug 11, 2009, 05:30 PM
If you really think you can get that many different units out of a single clone trooper, Ill make it. Cant make it from scratch, but I can pretty much turn one unit into whatever I want it to look like. I just need it to have a good amount of vertex/polys to work with. For instance Ill probably use the cyborg from next war as a base.

Also Id be interested in reskining several of you vehicles. Nothing major, but they could use some better detail and gloss.

T_KCommanderbly
Aug 11, 2009, 05:40 PM
^ya that would be great,

im pretty sure we could use alot from one clone trooper like painting there armor different colors for there specifications

civ editor11
Aug 11, 2009, 08:08 PM
Theres a helmet by wwodelf in the download database if you want to use a helmet

civ editor11
Aug 20, 2009, 08:31 PM
If we could could we discuss hero units here to stay on topic

T_KCommanderbly
Aug 21, 2009, 04:06 PM
Jango Fett for Mandalorians
General Grevious for Sepretists
Adas for Sith Empire (he had a ton of armor and a battle axe but he was sith, might be able to find a model on the forums like that)
The Nuun (elite soldiers) for Yuuzhan Vong

some that come off top of mind

501st Legion, would you put this for the republic instead since when you are the republic an yoda is a jedi and the repulic is not force to adopt the jedi religion, but on the other side, the 501st legio was still present for the empire so it may not make since to have them as a hero unit for the republic

civ editor11
Aug 21, 2009, 04:56 PM
The 501st were an elite legion of clone troopers that originally served the republic so I think I'll put them with the republic.

Kissamies
Aug 21, 2009, 05:02 PM
Guri for Black Sun
181st Imperial Fighter Wing for Empire or Remnant. Associated heroes:
Soontir Fel - Empire, not much Remnant. Could be for the Chiss as well.
Turr Phennir - More Remnant than Empire, I think. If Confederation is ever in, he'd be the hero unit for that.

Kissamies
Aug 24, 2009, 12:05 PM
Hapans: Song of War, Prince Isolder's flagship, and oversized battle dragon.

Musketeer935
Aug 24, 2009, 02:02 PM
The 501st were an elite legion of clone troopers that originally served the republic so I think I'll put them with the republic.

possibly make it for both... but can only get one... so its like a world unit, but only avilible for those two civs

Jawa'sRevenge
Aug 24, 2009, 08:35 PM
The 501st were an elite legion of clone troopers that originally served the republic so I think I'll put them with the republic.

Yes, they should be included not only because of there historical significance the jedi temple assault, the whole ep 4 opening, also as a shout out the REAL 501

lord drake
Aug 31, 2009, 08:01 PM
Could do a Corellian Corvette. :)
info (http://galactic-voyage.com/Light%20Side-Capital%20Ships-Corellian%20Corvette.htm)

Kissamies
Sep 01, 2009, 07:55 PM
I think that could be useful.
good pics (http://deckplans.00sf.com/Marincic/Marincic.html#4)

civ editor11
Sep 01, 2009, 08:50 PM
Those will be very helpful to the people who make the models thank you

lord drake
Sep 02, 2009, 01:01 AM
no prob. :)
or where you talking to kiss?

civ editor11
Sep 02, 2009, 06:36 AM
I was talking to both of you

Jawa'sRevenge
Sep 02, 2009, 07:46 AM
Those will be very helpful to the people who make the models thank you


I think I have a model of the corvette somewhere on my computer, I could probably convert it to a nif... but it is not textured and someone would have to animate it.

lord drake
Sep 02, 2009, 10:36 AM
I think I have a model of the corvette somewhere on my computer, I could probably convert it to a nif... but it is not textured and someone would have to animate it.

what was it made in?

T_KCommanderbly
Sep 02, 2009, 02:32 PM
if we could find away to get the empire at war models including there mods, we wouldn't have to model at all

lord drake
Sep 02, 2009, 03:09 PM
if we could find away to get the empire at war models including there mods, we wouldn't have to model at all

sure, get the game, copy the files and volia! :)
sadly i can't run empire at war on my system. :(

Jawa'sRevenge
Sep 02, 2009, 04:46 PM
what was it made in?

It is a 3DS format

lord drake
Sep 02, 2009, 09:27 PM
hmmm.. not sure if bryce could handle that. :/
would you mind uploading a copy somewhere so i could grab it?
i'll have to look over a tutorial for animation, but it would be a nice challenge. :)

T_KCommanderbly
Sep 02, 2009, 11:17 PM
i think 3ds is the maxes defualt model and some models use 3ds max, which can make a nif file, but you still wouldnt beable to have animations

Jawa'sRevenge
Sep 06, 2009, 06:53 PM
hmmm.. not sure if bryce could handle that. :/
would you mind uploading a copy somewhere so i could grab it?
i'll have to look over a tutorial for animation, but it would be a nice challenge.

Uploaded

lord drake
Sep 07, 2009, 02:00 AM
thanks. :)

i'll let you know how it turns out. ^^

missing a file, textr3.jpeg. :/

Jawa'sRevenge
Sep 07, 2009, 08:34 AM
Ok here are some textures for it

Also I have more models (not made by me) from a while ago (I will credit the modeler/modlers as soon as I can look them up)

The Models are:

Death Star I
Death Star II
A wing
b wing
falcon
nebulon b frigate
shuttle tyderium
star destroyer
tie fighter
x-wing
droid fighters

anybody interested?

civ editor11
Sep 07, 2009, 06:32 PM
Would you please post the models with their textures on here ready to be added ingame.

lord drake
Sep 07, 2009, 08:17 PM
Ok here are some textures for it

Also I have more models (not made by me) from a while ago (I will credit the modeler/modlers as soon as I can look them up)

The Models are:

Death Star I
Death Star II
A wing
b wing
falcon
nebulon b frigate
shuttle tyderium
star destroyer
tie fighter
x-wing
droid fighters

anybody interested?
is the most basic meaning of life to procreate? oh yeah, i'd love 'em! :D
just please put each model in it's own folder with the textures and put all the files in one main file to upload. :)

EDIT: seems even with the textures bryce won't open it. :(
it seems that wings 3D will how ever, sadly i don't know it very well. :(

EDIT2: ok, i lied. bryce will import it. :)

Jawa'sRevenge
Sep 07, 2009, 08:40 PM
is the most basic meaning of life to procreate? oh yeah, i'd love 'em!
just please put each model in it's own folder with the textures and put all the files in one main file to upload.

EDIT: seems even with the textures bryce won't open it.
it seems that wings 3D will how ever, sadly i don't know it very well.

I have opened it in nif skope

lord drake
Sep 08, 2009, 04:23 AM
I have opened it in nif skope

it's ok, bryce'll import it. :)

civ editor11
Sep 08, 2009, 05:26 AM
I've uploaded the models from EAW to here with their textures. They are .ALO files if that helps at all.
http://atomicgamer.com/file.php?id=80766

Jawa'sRevenge
Sep 08, 2009, 10:17 AM
The start of my models posting

If you want a specific one just request it

This is most of them except the TIE fighter and X-wing hope it helps

lord drake
Sep 08, 2009, 11:28 AM
The start of my models posting

If you want a specific one just request it

This is most of them except the TIE fighter and X-wing hope it helps

ok. :)
still having trouble with the animation dewhicky in bryce though. :/

Jawa'sRevenge
Sep 08, 2009, 12:56 PM
is there any file missing that would help or is it something more complicated

lord drake
Sep 08, 2009, 03:17 PM
the SD is missing a file, ROSTsomething i think.
as for the bryce issue, that's just cause i've never toyed with animation in it. :)
i'm pretty ok with using bryce though. :)
click meh (http://s400.photobucket.com/albums/pp83/Orilion_art/?action=tags&current=Bryce)

civ editor11
Sep 08, 2009, 04:57 PM
Could someone make these into usable models or is someone already doing that?

Jawa'sRevenge
Sep 13, 2009, 09:00 PM
I can think of 2 more units this mod needs and those units are:


The Immobilizer 418 or Interdictor Cruiser (http://starwars.wikia.com/wiki/Immobilizer_418_cruiser)

Why:they can prevent ships from escaping to hyperspace

The Dreadnought (http://starwars.wikia.com/wiki/Dreadnaught-class_heavy_cruiser)

Why:They are common and cool looking

There are lots of different kinds of dreadnaughts but I think one would be fine for a mod, they aren't that different and it reduces complexity

civ editor11
Sep 13, 2009, 09:05 PM
Could some people help us think of a new unique beggining unit for each civ and one for each era. T_KCommander could you give us the era list here please?

Jawa'sRevenge
Sep 13, 2009, 10:26 PM
Could some people help us think of a new unique beggining unit for each civ and one for each era. T_KCommander could you give us the era list here please?

What do you mean? Please explain:confused:

Like a starting unit eg: a settler
A planet specific unit eg:Wookie
A unique unit eg:The Chimaera (Thrawns Flagship)
:confused:

Also is it possible to name units automatically (like great people) this would be useful with ships, there are so many ship names out there, it would be fun, and would make the units more memorable

civ editor11
Sep 14, 2009, 05:43 AM
What we want is like the wookie but a special one for each civ. Possibly even a special one for each era also.
If you could get all those ship names I'll gladly add them in

Kissamies
Sep 14, 2009, 01:30 PM
Hmm, easy for Mandalorians, i think.
Early: Basilisk war droid, or Bes'uliik, "iron beast." A sort of hybrid fighter/ground unit. More space unit than ground if you have to choose, I think.
Mid: Mandalorian Supercommandos, or Mando Ori'ramikade. Elite ground troops.
Late: Bes'uliik-class assault starfighter, "Bessie." A fighter-bomber.

The hard part would be making models especially for the basilisk, I guess.

Jawa'sRevenge
Sep 14, 2009, 03:51 PM
Mandalorians

We shouldn't get to set on the mandalorians things; the clone wars season 2 :love: is going to be pretty heavy on the mandalorians from the look of it, and with the whole Karen Travis thing (no offense intended to you fandalorians) they are not exactly set in stone



Unit Lists: (in estimated order of construction)
Executor Class Star Dreadnought:
Executor, Lusankya, Terror, Vengeance, Guardian, Annihilator, Reaper, Brawl, (K)Night Hammer, Intimidator

T_KCommanderbly
Sep 14, 2009, 11:54 PM
Eras:
Infinite Era
Sith Era
Prequel Era
Classical Era
New Republic Era
New Jedi Order Era
Legacy Era

and i kinda feel up to making a unit which one specificlly would benifit us right now?

civ editor11
Sep 15, 2009, 05:45 AM
One of those Yuuzhan Vong ships would be great but really anything we're requesting and don't have.

Jawa'sRevenge
Sep 15, 2009, 07:04 AM
Era's:

Old Republic
Rise of the Empire
Rebellion
New Republic
Legacy

Kissamies
Sep 15, 2009, 08:18 AM
I'm far for Traviss fan, of her work I've only read her contribution to LotF. I think she dragged that series down somewhat. I doubt that Clone Wars can bring anything cool in the field. Maybe something memorable, though.

Executor, Lusankya, Terror, Vengeance, Guardian, Annihilator, Reaper, Brawl, (K)Night Hammer, Intimidator
Intimidator was built pretty early, it's just that she spent most of her life as Pride of Yevetha. Some names that could also arguably included are Iron Fist and Razor's Kiss.

Also, I think Megador probably looks very similar to classic SSD, but that's more of a writers' desire to use familiar imagery on NJO and Legacy eras. X-Wings instead of E-Wings, Imperial Star Destroyers instead of Nebula-class and so on.

Jawa'sRevenge
Sep 15, 2009, 04:06 PM
The updated Executor Class Star Destroyer list:

Executor, Lusankya (Executor II), Terror, Vengeance, Intimidator(Pride of Yevetha), Guardian, Annihilator,Iron Fist, Reaper,Razor's Kiss, Brawl, (K)Night Hammer

HolmstN
Oct 04, 2009, 08:50 PM
Is the first page unit list up-to-date? If so, I definitely think things need to get added. With the small amount of units there wouldn't be enough content to keep many people attracted for very long.

Jawa'sRevenge
Oct 04, 2009, 10:33 PM
Is the first page unit list up-to-date? If so, I definitely think things need to get added. With the small amount of units there wouldn't be enough content to keep many people attracted for very long.

A smaller number of units also simplifies the game, not everyone who plays this will know Star Wars like we do. Its best if we have a few interesting and high quality units, that players can have in millions of different interaction. Too many units would bog down the more casual players. That being said me still need more units. I still like interdictor star destroyers, gravity wells would be sweet.

Also lets put a lot of thing from the movies and well known, books, video games, that "normal" people would have played or at least heard of, Oh thats a millennium falcon, thats what kessel looks like, hey Darth Sion. If we use a lot of obscure references (like Marvel Star Wars #81 Jawa's of Doom, which I have read, Boba Lives:eek::confused::mad::cool:) the players will just roll there eyes and go play another mod.

HolmstN
Oct 05, 2009, 07:21 AM
A smaller number of units also simplifies the game, not everyone who plays this will know Star Wars like we do. Its best if we have a few interesting and high quality units, that players can have in millions of different interaction. Too many units would bog down the more casual players. That being said me still need more units. I still like interdictor star destroyers, gravity wells would be sweet.

Also lets put a lot of thing from the movies and well known, books, video games, that "normal" people would have played or at least heard of, Oh thats a millennium falcon, thats what kessel looks like, hey Darth Sion. If we use a lot of obscure references (like Marvel Star Wars #81 Jawa's of Doom, which I have read, Boba Lives:eek::confused::mad::cool:) the players will just roll there eyes and go play another mod.

I don't think it's quite as extreme as that. Most things are fairly straight-forward in Civilization; even if you don't know the unit, you can figure out how it works. Fall from Heaven was completely original and had no reference and added many new features, yet people still enjoy it. Clearly this wasn't because they had "too many unknown units." Instead they made interesting, popular units.

Additionally, many 'cool' units could intrigue players further into the Star Wars universe. Certainly someone who never saw or read Episode II would be enticed by the idea of Republic Clones.

civ editor11
Oct 05, 2009, 04:35 PM
I've updated the list. Please, keep giving ideas they are greatly apreciated.

Dumanios
Jun 16, 2010, 04:11 PM
Ideas for the Spaceships:

Settler Ship(Available from start)
Worker Ship(Available from start)
Fighter(Good against bombers, bad against interceptors and corvettes)
Interceptor(Good against bombers and fighters, bad against corvettes)
Bomber(Good against large ships, bad against fighters, interceptors and corvettes)
Planetary Defense Ship(Can be built at Turbolasers, can be upgraded later on)
Invasion Ship(Can be built at Hyperdrives, can also be upgraded later)
Transport Ship(Available at Hyperdrives, can't be upgraded)
Cruiser(Medium ship, can carry units, good against corvettes, bad against bombers,frigates and capital ships)
Frigate(Slightly stronger ship, can't carry units, good against cruisers and corvettes, bad against bombers and capital ships)
Corvette(Weaker ship, good against fighters, bombers and interceptors, bad against larger ships)
Capital Ship(Really strong ship, good against everything but bombers)
Superweapons(Usually will take out anything)

Imperial Space:

TIE Fighter
TIE Interceptor
Skipray Blastboat -> TIE Bomber
Acclamator-class Assault Ship(Cruiser)
Victory-class Frigate
Tartan Patrol Cruiser(Corvette)
Imperial Start Destroyer(Capital Ship)
Executor-class Super Star Destroyer(Capital Ship or superweapon?)
Eclipse-class Super Star Destroyer(Superweapon)
Death Star(Superweapon)
Note: There should probably only be one superweapon built.

Rebel/New Republican Space:

Z-95 Headhunter -> X-Wing(Fighter)
A-Wing(Interceptor)
Y-Wing(Bomber)
MC30c Frigate(Cruiser)
Nebulon-B Frigate
Corellian Corvette
MC80 Cruiser(Capital Ship)
MC90 Star Cruiser(Executor-like Capital Ship)

Clone Wars Republican Space:

ARC-170 Starfighter
Jedi Interceptor
V-wing Starfighter(Bomber)
Acclamator-class Assault Ship(Cruiser)
Victory-class Frigate
Jedi Starcruiser(Corvette)
Venator-class Cruiser(Capital Ship)

Space Heroes/Superweapons:

Darth Vader(Can also be on land, in space can be either his TIE Squadron or the Executor)
The Admoniter(Empire)
The Accuser(Empire)
The Death Star(Empire)
Eclipse-class Super Star Destroyer(Empire or Consortium if they get their own faction)
Home One(Rebellion)
Millenium Falcon(Han Solo and Chewie, Rebellion)
Red Squadron(Luke Skywalker, Rebellion)
Slave I(Boba Fett or Jango Fett, Empire or Confederacy)
The Malevolence(General Grievous, Confederacy)
The Invisible Hand(Count Dooku, Confederacy)
The Ebon Hawk(Revan, Old Republic)
The Star Forge(Darth Malak, Sith Empire)

civ editor11
Jun 16, 2010, 05:20 PM
Could you find me models for these?