Chiyochan
Aug 25, 2009, 07:29 AM
personaly, civilization is a rather weak title in my opinion, its very board gamey, there lacks a huge ammount of flavor, most people play it for the war mongering, but i have some ideas that might be interesting, I've been aware of this for some while, but the usual non responses i get tend to remind me to not waste effort, but i have enough free time at the moment
onto the important bits
http://www.nationstates.net/
this is nation states, and its quite ineresting, you may already be familiar with web games, and this ones pretty old, you are given in charge of a country, and are allowed to make political decisions revolving around them. this directly affects your country, not just its prosperity, but its culture and social norms, this sort of obvious chaos theory has lots of appeal as the site has demonstrated, but the problem with it is I'm a civilization fan, and that means 1 decision every day isn't going to be enough to keep my interest, if it where modded into civ, however, with it periodically impacting the game every few turns like events, i think it could provide a great element of game play and feedback that is otherwise missing from the game. these could not only affect your description of your civilization, but also game effects too, perhaps instead of civics, your decisions play a direct role in policy, or maybe they could both combine to interesting effects, other nations might not like you so much depending on your actions. maybe they see you as barbarians or perhaps your thriving industries might make you good trading partners,
theres a huge array of facets where this mechanic could be applied, while events gave a small taste, they where isolated, they effect almost nothing and certainly don't give you any feedback like a change in culture. above all, I'd love to see a mod like this if it becomes multi player.
onto the important bits
http://www.nationstates.net/
this is nation states, and its quite ineresting, you may already be familiar with web games, and this ones pretty old, you are given in charge of a country, and are allowed to make political decisions revolving around them. this directly affects your country, not just its prosperity, but its culture and social norms, this sort of obvious chaos theory has lots of appeal as the site has demonstrated, but the problem with it is I'm a civilization fan, and that means 1 decision every day isn't going to be enough to keep my interest, if it where modded into civ, however, with it periodically impacting the game every few turns like events, i think it could provide a great element of game play and feedback that is otherwise missing from the game. these could not only affect your description of your civilization, but also game effects too, perhaps instead of civics, your decisions play a direct role in policy, or maybe they could both combine to interesting effects, other nations might not like you so much depending on your actions. maybe they see you as barbarians or perhaps your thriving industries might make you good trading partners,
theres a huge array of facets where this mechanic could be applied, while events gave a small taste, they where isolated, they effect almost nothing and certainly don't give you any feedback like a change in culture. above all, I'd love to see a mod like this if it becomes multi player.