View Full Version : Term 2 - Province of Bohemia


neutral leader
Oct 01, 2002, 05:19 PM
this is the new thread that i promised all of you. lets try to make it productive, to wit, please do not challenge my abstain decision. i do not want to be forced to post off-topic.

this is the current build queue,
bavaria - archer, archer, archer, warrior, warrior.

valhalla - worker, granary, settler.

morgana - barracks, spearman, swordsman

term 1 thread can be found at: http://forums.civfanatics.com/showthread.php?s=&threadid=31196&pagenumber=1 (sorry shaitan)

city of bavaria thread can be found at: http://forums.civfanatics.com/showthread.php?s=&threadid=31559&perpage=20&display=&pagenumber=2 (sorry dis)

Eklektikos
Oct 01, 2002, 05:34 PM
:eek: A granary placed in the Bavaria build queue would delay the construction of the strike force to the point that it would become redundant. I request that you reconsider this change in particular, and also that you start a discussion thread about these queues in the citizen forum. That's if you haven't already done so while I've been sitting here criticising ;)

CivGeneral
Oct 01, 2002, 05:50 PM
Originally posted by Eklektikos
:eek: A granary placed in the Bavaria build queue would delay the construction of the strike force to the point that it would become redundant. I request that you reconsider this change in particular, and also that you start a discussion thread about these queues in the citizen forum. That's if you haven't already done so while I've been sitting here criticising ;)

I would have to agree with Eklektikos. Speeking from a Millitary Leader's point of view, this would totaly slow down our millitary growth.The barracks and Swordsmen can be built on "The city on iron city". Since I am going by the original plan that I have suggested in the Term 1 - Bohemia provance. Here are the reasons to build a barrack in "iron hill city"

1. We can upgrade our warriors produced from Barvaria or Valhalla (I strongly recomend Barvaria since it is much closer ;) ) at a cheaper cost that building a swordsmen from scratch.

2. Its much faster and efficiant.

Neutral Leader I strongly suggest building warriors in Barvaria so that they can be cheaply upgraded to swordsmen in "Iron Hill City"

Octavian X
Oct 01, 2002, 10:14 PM
Also, please not that unless President Eklektikos wishes to name the iron hill city 'Morgana,' that the name for the third city is incorrect.

In addition, I support the Valhalla build queue, though U believe the Bavaria should focus more on military production instead of growth.

Chieftess
Oct 01, 2002, 10:52 PM
Why a granary in Bavaria if you're not going to build settlers/workers? The higher its' pop, the hard it is to keep the people happy (higher luxs, or more entertainers). Either way, it would hamper any development by cutting back on gpt and production (side effect of specialists).

Cyc
Oct 01, 2002, 11:06 PM
This is true, NL. At this point in its growth, Bavaraia has all the food it needs. Building a granary will over-complicate the basic strategies we have planned out. I believe (and I could be wrong) that the build queues were set at optimum selections according to the will of the people, through discussion threads.

Plexus
Oct 01, 2002, 11:08 PM
i do agree with some parts of these queues. Here are my suggestions:

Bavaria - settler, warrior, warrior (warriors to be sent to City X* to be upgraded to swordsmen [credit to civ general])

Valhalla - worker, granary, settler

City X* - barracks, spearman, swordsman

(ok, I admit I am a tad bit settler crazy but there is a method to my madness, I promise) ;)

It is all very simple: More settlers= More cities= More Land= More resources= Better military= Victory over Aztecs :D

*City X is to be built on the iron hill if I'm not mistaken

Shaitan
Oct 02, 2002, 02:58 AM
Please place a link to the term 1 thread in the first post of this thread.

neutral leader
Oct 02, 2002, 12:27 PM
i hear all your concerns, but hear me out:

eklektikos, the fact of the matter is, military power simply is not a priority of my administration. due to its necessity i will insert some military items, but they will always be a back seat part of the queues. also, why cant the citizens discuss the issue here?

civgeneral, i did include a barracks at "iron hill city" its the first thing in that queue

ct, my theory is simple, more population=more tiles worked=more money=more science not to mention =more production=more wonders, improvements, troops, etc.

cyc, i answered you above i think

plexus, i think changing those archers to warriors would be just fine

p.s. i am also aware that i need to appoint some mayors:

1. what do they do, since i post queues, worker management, and tile improvements?

2. would anyone like to volunteer? i will start a thread for your applications in the citizens forum

Zarn
Oct 02, 2002, 01:04 PM
Do we have an official build queue, yet?

Eklektikos
Oct 02, 2002, 03:02 PM
Neutral Leader, the fact of the matter is that both you and I are bound to follow the will of the people in our ingame actions, and the build queues that were developed under Cyc's brief leadership of the Domestic Dept. seem to be a more convincing representation of that will, due to the extensive citizen discussion that went into their formulation. Your queues, on the other hand, have been subject to very little discussion and so far there is not a single voice supporting the insertion of the granary into the Bavarian queue. If there had been extensive prior discussion of this, and if through that discussion and perhaps even subsequent polling (although I acknowledge that there has not been time for the latter) you were able to demonstrate that your queues had public approval then I wouldn't question their validity, but as you have not been able to do so I do not think that they should be implemented as they currently stand.

neutral leader
Oct 03, 2002, 08:56 AM
well eklektikos, you do have a point. the will of the people is in the end the most important mandate of a statesman. we will proceed with the old queues. as they near completion, i will begin the construction and discussion of their successors.

disorganizer
Oct 03, 2002, 02:37 PM
neutra leader:

please include a link to the thread of the city bavaria into your first posts:
http://forums.civfanatics.com/showthread.php?postid=472877#post472877


please also change your first posts to reflect you dont change the build queue of bavaria.

i also started discussion on the bavarian build queues (http://forums.civfanatics.com/showthread.php?s=&threadid=33417).

disorganizer
lord mayor of bavaria.

neutral leader
Oct 03, 2002, 03:29 PM
.

eyrei
Oct 03, 2002, 03:42 PM
Originally posted by neutral leader

eklektikos, the fact of the matter is, military power simply is not a priority of my administration. due to its necessity i will insert some military items, but they will always be a back seat part of the queues. also, why cant the citizens discuss the issue here?

civgeneral, i did include a barracks at "iron hill city" its the first thing in that queue



:eek: Just a warning (and not a moderator one:) ): Both eklektikos and civgeneral outrank you in a way. The less cooperative you are now, the more likely they are going to simply seize control of your build queues when war breaks out. Also, we are going to get slaughtered if we do not start building a military immediately.

Octavian X
Oct 03, 2002, 04:27 PM
Also, please remember that the council may override any queues you make through vote. If you wish to carry out these actions, the very least you should do is start to convince us why we should.

Plexus
Oct 03, 2002, 04:35 PM
I think we need a lot of convincing before we will let you go through with this queue... please change it or tell us why it should stay...

neutral leader
Oct 04, 2002, 11:44 AM
apparently, some people missed that the old queues will now be staying in place until they expire.

eyrei, eklektikos and civgeneral will override me in the event of a conflict anyway, all the more reason to put through my civil agenda while the constitution does not allow unilateral interference.

Eklektikos
Oct 04, 2002, 12:15 PM
To be honest I would prefer never to have to override you in any instance, NL, and as long as Bohemia's queues reflect the will of the majority I will not attempt to do so. The catch being that in times of conflict you'll likely have a very hard time convincing people that they don't want to prioritise military production, so will find that you have no choice but to build units, etc.

Just for the record, the President cannot take unilateral action to change a build queue, but has to call a council vote to do so.

eyrei
Oct 04, 2002, 03:26 PM
Originally posted by neutral leader
apparently, some people missed that the old queues will now be staying in place until they expire.

eyrei, eklektikos and civgeneral will override me in the event of a conflict anyway, all the more reason to put through my civil agenda while the constitution does not allow unilateral interference.

As our president kind of said, it would be preferable for you to post build queues that will not require overrides to secure the safety of the nation.

disorganizer
Oct 05, 2002, 06:41 AM
i would propose setting the queue of bavaria to:
* complete the archer strikeforce
* then warriors until further notice.

if the population of bavaria reaches 4, the citizen moods must be changed to max production and to stall growth.
(i believe we go up to 9 shields then).
the DP will have to closely monitor citzen faces though or maybe even up the lux-rate. if that happens, maybe a short poprush or a worker-build will help.

i could not get enough participation in the discussion thread till now, so a poll was not set up.
http://forums.civfanatics.com/showthread.php?postid=522974#post522974

Zarn
Oct 05, 2002, 07:00 AM
The build queues seemed fine for me, although I'm not really a civ war monger. We will have to have a temple in the capital, sooner or later, though. I'm not just saying that, because I'm a Jedi. Lux already on 20%.

disorganizer
Oct 05, 2002, 07:04 AM
I second you, but at the moment we need to show our neigbors who we are (remember the difficulty level we play at).
I believe we will need up to 10 warriors before we can take care of culture. Or maybe even more.

neutral leader
Oct 05, 2002, 10:42 AM
there isnt any point in building a military if we dont have anything worth fighting for.

Cyc
Oct 05, 2002, 11:17 AM
That's the point, NL. You are worth fighting for, as are all the citizens of Fanatika. Without a strong, aggressive military, the government might just as well through you to the wolves.

donsig
Oct 05, 2002, 01:50 PM
Originally posted by neutral leader
this is the current build queue,
bavaria - archer, archer, archer, warrior, warrior.

valhalla - worker, granary, settler.

morgana - barracks, spearman, swordsman


Have we officially included Valhalla and Morgana in Bohemia?

Zarn
Oct 05, 2002, 01:56 PM
I'll just take the queues on the other two cities as advice that I use. We should just keep them as one province until the border dispute is over.

disorganizer
Oct 05, 2002, 02:55 PM
The province will hold all citizens until we approved borders. We have defined we use a startup province in the pregame. So all cities will be in it until we decide anothe way :-P@donsig

disorganizer
Oct 06, 2002, 07:35 AM
Bavaria:
I request further production of warrior and another unit to be garrisoned there.

I started citizen discussion on that topic:
http://forums.civfanatics.com/showthread.php?s=&threadid=33591

If that discussion has no other outcome, you can use my proposals above for the next chat. If there is an outcome, please use the conclusion out of the discussion.

Falcon02
Oct 06, 2002, 09:49 AM
I suggest bavaria be switched to settler in 5 turns. Then recomence with warrior production.

CivGeneral
Oct 06, 2002, 11:21 AM
If we do build a Settler in Barvaria, Then Valhalla should Temporarly Build Warriors until Barvaria has compleated a Settler. Once the Settler in Barvaria is compleated, Continue work on the Warriors and resume original Build queue in Valhalla.

disorganizer
Oct 06, 2002, 04:19 PM
Why should we build a settler? People are lucky as it is now. And the growth is stalled. If we garrison a warrior there (or any other unit) we will get 2 happy, 1 content and 1 unhappy. So we will be secure against rioting.
With the spice connected later, we will propably have no unhappy citizens any more or could even extend to 5 citizens.
And building a settler will greatly reduce our production in bavaria because of the 2 lost citizens. We would have to reassign citizens to food instead of production.
But please redirect Bavarian queue discussion to the appropriate thread in the citizen subforum.

Cyc
Oct 07, 2002, 10:02 AM
I think we should hook the road that will connect the spice to Bavaria up with Morgana. Or at least start to consider it. With the road put in, not only will Bavaria be able to produce Swords in 6, but the Swords comming out of Morgana will be able to leave via a road. The advantage we have now of upgrading warriors is only going to last until we run out of gold. Then we are going to wish we had that road. Can we figure out how long it will be before our funds are depleted compared to how long it will take to get the road put in and match the two dates up. Fanatika seems hell-bent on spending all of the gold on upgrades, fine. But let's be ready when we don't have anymore funds for upgrades. We wastes some important moves with that worker recently, let's not do it again. It will take 6 moves to build the road, Donsig wants 4 morre warriors before anything else in Bavaria, that's 9 turns. Eklektikos wants warriors until the funds dry up. That's 12 turns. We need to plan ahead. This is a re-post.

Plexus
Oct 07, 2002, 11:54 PM
I would like to propose these four flags in hopes that you accept one of them to represent our great first province:

neutral leader
Oct 08, 2002, 05:39 PM
what do all the flags mean? anyway, i wanted to inform the mayors that i am in negotiations with the transportation partnership to purchase three large busses (one for each city). they would be drawn by horses or camels and seat preferably twenty people. i would like to get the down-stuffed seats and a charcoal grey exterior as extras as well. if i can afford it, i will pay for them from my pocket, if not (they havent given me a price yet) i will seek subscriptions from the wealthy citizens of fanatika and let them get their name on the side of the bus or something. the maintenance will definetely come from my personal finances at any rate. service would be free to all citizens, just to let you know. any comments?

CivGeneral
Oct 08, 2002, 05:57 PM
Srangly, the first flag has an upsidedown Corporal's Chevrons. ;)

Great Iguanaman
Oct 08, 2002, 06:38 PM
hey, it does....

The Great Iguanaman

CivGeneral
Oct 09, 2002, 03:20 PM
Neutral Leader, Can you please post the queue instructions in the next Turn chats, Thanks ;). Ill remind you when the turn chats is one day away :).

neutral leader
Oct 10, 2002, 09:08 AM
.

Chieftess
Oct 10, 2002, 11:15 AM
Originally posted by neutral leader
anyway, i wanted to inform the mayors that i am in negotiations with the transportation partnership to purchase three large busses (one for each city). they would be drawn by horses or camels and seat preferably twenty people. i would like to get the down-stuffed seats and a charcoal grey exterior as extras as well. if i can afford it, i will pay for them from my pocket, if not (they havent given me a price yet) i will seek subscriptions from the wealthy citizens of fanatika and let them get their name on the side of the bus or something. the maintenance will definetely come from my personal finances at any rate. service would be free to all citizens, just to let you know. any comments?

Umm... shouldn't that be in the RPG subforum? :) Use your thread for build queues, otherwise, it's off-topic.


Included in neutral leader's sig
neutral leader is a good, responsible provincial governor

Then, can we have some build queues? ;)

neutral leader
Oct 10, 2002, 11:21 AM
sorry ct, i am new at this. last i saw the queue was 5 warriors, settler, temple. subject to change according to the needs of the war, of course. btw, ct has a new provincial border proposal in the domestic ministry which will benefit the province greatly. i urge everyone to go lend it their support. thanks!

Chieftess
Oct 10, 2002, 12:42 PM
Even if you don't have a build queue, check to see when the current one ends, and if it's not within 10 turns, just say "keep current build queue".

Zarn
Oct 10, 2002, 01:08 PM
Originally posted by Chieftess
Even if you don't have a build queue, check to see when the current one ends, and if it's not within 10 turns, just say "keep current build queue".

Hey, don't give away my secrets. :lol:

disorganizer
Oct 10, 2002, 03:00 PM
i will propose changing/expanding bavaria queue to 2 warriors, then temple then library in the discussion we have in the citizen forum. if no massive counter-voice is spottet till the next chat, please post that queue in the instructions.

neutral leader
Oct 10, 2002, 04:37 PM
2 warriors, temple, library? you have know idea how much that means to me!

neutral leader
Oct 10, 2002, 04:38 PM
.

eyrei
Oct 10, 2002, 05:13 PM
Originally posted by disorganizer
i will propose changing/expanding bavaria queue to 2 warriors, then temple then library in the discussion we have in the citizen forum. if no massive counter-voice is spottet till the next chat, please post that queue in the instructions.

Aren't we going to war next turn chat? Shouldn't our most productive city participate in training soldiers? Culture is all well and good, but on emperor level, the beginning of the game must be a concerted effort to seize land through force.

Great Iguanaman
Oct 10, 2002, 09:11 PM
Oh countrar. I believe we are definately going to win as is, and my favorite, and least hostile, way of taking over a city is culturaly. We must have our culture be all it can be.

The Great Iguanaman

disorganizer
Oct 11, 2002, 12:36 AM
Please take build queue discussion to the appropriate thread. Bavaria build queue discussion. Link is in the bavaria thread.

I now ask the mayor of morgana to participate...
http://forums.civfanatics.com/showthread.php?postid=534457#post534457

disorganizer
Oct 11, 2002, 12:49 AM
i setup a informational poll
Informational: Bavaria Queue 1450BC, general direction (http://forums.civfanatics.com/showthread.php?s=&threadid=33933)

Now we will see what the populace thinks.

CivGeneral
Oct 12, 2002, 02:56 PM
Neutral Leader, Since we are going to compleate a settler soon. Shall we build a spearmen to escourt the settler. I dont want to see the settler or the undefended new city gets captured by the Aztecs.

Riminder: Also, Please post the build queues Here in the Turn Instructions thread (http://forums.civfanatics.com/showthread.php?s=&threadid=33957). Thanks :)

General of the Army CivGeneral

disorganizer
Oct 12, 2002, 04:58 PM
Populace seems to tend to military production. Please act acordingly.

disorganizer
Oct 14, 2002, 03:04 AM
i would like you to give the controll of the bavarian build queues over to the military.
the poll resulted in 9-5 in favor of the military queue.
i believe direct controll of the queue via the military would suit our need in the upcoming war best.

thank you.

neutral leader
Oct 14, 2002, 11:15 AM
i disagree, dis. i will seek to cooperate with the military and be sensitive to their needs, but i still control the queues. to turn over their control would be an abdication of my responsibilty and a failure to protect the people.

Bill_in_PDX
Oct 14, 2002, 11:45 AM
I also agree that turning over control of your queues is not necessary, however, please do follow the expressed will of the people for military preparations.

disorganizer
Oct 14, 2002, 02:04 PM
Well, i didnt mean giving it over totally to them forever. I wanted to give in chat controll to military as long as we dont post any nonmilitary queues. This would enable them to optimize military production without having to override vote during the war.
Of course, at any time we would be able to reestablish our demands. This would not give away any of your responsiblities nl (why are you so afraid of delegating things anyways?). It would just delegate military production controll temporarily to the military, which is in the will of citizenry.
BTW: during war, the military has queue controll via override anyways. So there would be no difference at all.

Bill_in_PDX
Oct 14, 2002, 02:35 PM
Originally posted by disorganizer
BTW: during war, the military has queue controll via override anyways. So there would be no difference at all.

Actually, the laws are:

Code of Laws, Section C, Point 2.g:

(7) Can supercede a provincial build queue with military units or improvements during time of invasion.
(a) Invasion is the presence of offensive troops belonging to a country we are at war with inside the borders of the province to be superceded.

So as long as Aztec offensive scum (as opposed to a spearman) do not enter our lands, then the build queue is not overriden.

disorganizer
Oct 14, 2002, 02:44 PM
they are already there :-P
wasnt there a jag somewhere?

anyways: NL, will you be present at the TC?
so if we get war, you should.
otherwise we would have many overrides.

neutral leader
Oct 15, 2002, 09:15 AM
barring a major planetary catastrophe, i do intend to be present. the military will override me, but i will not let interference in civilian administration proceed without oversight.

disorganizer
Oct 15, 2002, 09:34 AM
ok. i just wanted to make sure the next chat will not lead to chat interruption due to lack of administrative power :-)

if you are present, you will be able to change without disturbing the war too much.

Octavian X
Oct 16, 2002, 09:16 PM
I wish to ask the governor to post build queues. We are going through this current chat without them. Though you are only governor over Valhalla due to recent provincial changes, you must remeber to do this every chat.

Shaitan
Oct 17, 2002, 04:55 AM
Neutral Leader was elected as the governor of Bohemia, the Capital Province. A border proposal was passed with names preapplied to the provinces. It was specifically noted that names in all of the proposals were strictly to make it easier to refer to the different areas. That does not kick neutral leader out of the capital province.

Neutral Leader is the elected governor of the capital province and will remain as such no matter what things are or are not named. The other provinces that have been created are under the control of the Domestic Leader for now.

The capital province is still called Bohemia and will remain Bohemia until a legal renaming occurs.

disorganizer
Oct 17, 2002, 05:03 AM
I request immediate pre-election of the governors. would that be possible?
Like elect them now and let them stand for 1.5 terms?
The situation has completely changed now.
My position as lord mayor of bavaria for example is completely obsolete with a governor of bavaria in place.


EDIT:
i just realized:
the border poll didnt even reach the quorum! so no borders are decided at the moment.


EDIT2:
i would like to announce that in the above case, i would like to apply for the position of mayor of morgana. and i would like to point out to the governor that he should hold a mayorial election if 2 persons apply for the job or if the existing mayor wants to keep his job.

disorganizer
Oct 17, 2002, 05:04 AM
btw:
i read the chatlog and a settler seems to be in the queue of bavaria? where did that come from?

we should investigate, as the populace clearly stated only military production should be applied to bavaria!

neutral leader
Oct 17, 2002, 04:52 PM
disorganizer, the populace instructed (through your poll) that they wanted predominately military production. after all, you asked them for a general trend. i believe those were your words. therefore, i took the liberty of putting a non-military item in an otherwise entirely military queue. i would thank you to get a notebook to keep your statements for future reference in when you buy ct that dictionary.

disorganizer
Oct 18, 2002, 12:48 AM
well, we will stall military production heavily thru this, as bavaria will go down to pop2 without any sense. but seeking sense in our late policies does not seem to be given any winning touch, as we have a military campaign ongoing which the populace decided on, but nothing happens.
you too, my governor, are with other adding your small part to that one. we will see in the cells of the aztec military prisons soon when they crushed fanatika out of the universe.

Shaitan
Oct 18, 2002, 03:51 AM
Please, please, please, get the settler out of the build queue in Bavaria. You just don't build settlers in the slowest growth city in the nation.

Eklektikos
Oct 18, 2002, 05:11 AM
I too request that the settler be dropped from the Bavarian build queue. I'm not anti expansion, but building a settler in that particular city will do far more harm than good. Getting Bavaria back up to speed after producing it would either entail a long period of low productivity there or in Morgana, should Bavaria reclaim the game tile.

Although I phrase this as a request, note that I will consider taking more aggressive action to try and change the queue should it not be honoured. I hope, however, than this will not prove necessary.

disorganizer
Oct 18, 2002, 05:29 AM
I opened a quick poll now:
http://forums.civfanatics.com/showthread.php?s=&threadid=34474

Note that this poll will be binding according to our rules!

Bill_in_PDX
Oct 18, 2002, 10:32 AM
Originally posted by disorganizer
I opened a quick poll now:
http://forums.civfanatics.com/showthread.php?s=&threadid=34474

Note that this poll will be binding according to our rules!

Well, and not trying to sound rude or anything... but, the Judiciary is tasked with the responsibility of determining if the poll is binding.

However, given the lack of response from our Governor, and the time critical nature of the turn chat tomorrow, along with the note that changing build queues is specifically allowed for quick polling, I will agree with dis that this poll will be valid if it meets quick poll quorum.

I also agree with out President, that hopefully NL will return and simply correct the queue.

Bill
Chief Justice

disorganizer
Oct 18, 2002, 01:34 PM
Well, as far as i understood some people, it may have been intended to put the settler in there. I dont know who put it in or why it was decided so, but it was indeed never requested by nl.
Au contraire, he requested explicitly to build a temple or library (i think it was lib) directly after the mil-production was over.
Im pretty confused as i could find no evidence when a poll for that settler was held (i tried in the chatlog, but that was too messy to follow).

Chieftess
Oct 18, 2002, 10:40 PM
Governor, I propose these build queues:

Since I see no build queues, and the TC is tomorrow, I propose these queues:

Ok, my updated plan:

Valhalla: settler (1), settler (6), (start a settler if the war is going well, otherwise barracks for swordsmen - maybe a temple if there's enough support...)
Bavaria: warrior (2), warrior (2), spear (4), swords
Morgana: continue swords until further notice.
New City #1 - (place worked tile on the spice) spear (7-10), (place worked on mined tile after its' finished), start on granary
New City #2 - (place worked tile on forest-game) Granary (16-20 - 16 if we mine the cattle).

Continue roading the forest SW of Bavaria, then road the forest west of Morgana with both settlers. Then, depending on where our 2nd city it, mine the grasslands west of the eastern city, or, road the game on the western city (hill) - mine/road cattle afterwards.

Octavian X
Oct 18, 2002, 11:29 PM
CT's proposal looks ok. I have no disagreement...

eyrei
Oct 18, 2002, 11:51 PM
If Neutral Leader has not posted updated build queues in the turn chat thread by the beginning of the next turn chat, he is removed from office. I hate to take unilateral action, but it is my job to make sure this game runs smoothly. Cyc will take his place as interim governor until elections are resolved. Since I will not be available when the turn chat starts, I would appreciate it if someone not running for the position would start a nomination thread if this comes to pass.

donsig
Oct 19, 2002, 08:54 AM
Originally posted by eyrei
If Neutral Leader has not posted updated build queues in the turn chat thread by the beginning of the next turn chat, he is removed from office. I hate to take unilateral action, but it is my job to make sure this game runs smoothly. Cyc will take his place as interim governor until elections are resolved. Since I will not be available when the turn chat starts, I would appreciate it if someone not running for the position would start a nomination thread if this comes to pass.

This is not legal according to our constitution, CoL and CoS. We have a specific mechanism to deal with this. If memory serves, it is Section J of the CoS. It is up to the President to pm the absentee governor. If there is no response then the President (not a moderator) has the power to remove the governor from office. Your intentions are good eyrei but moderators should not be enforcing demo games rules! the game is running smoothly. Our President has requested build queues and it seems he realizes what can be done if they are not posted. Please let the system work.

As to CT's proposal: We have enough gold to upgrade 3 warriors so Bavaria should make that many before switching to spear or sword production. I also think the next city we build should be 3 tiles west of Bavaria. :king:

neutral leader
Oct 19, 2002, 10:05 AM
frankly, i dont know how the settler got in there either. i didnt put it there. saam has already beaten me to posting tc instructions (he seems to have little faith in me, then again that may be understandable). i would request though that in compliance with my post in the domestic ministry the second settler at valhalla be changed to a worker. thank you all for bearing with me through my partial absenteeism lately, real life has been rough. i will be here more from now on.

important: please note that as great igunaman has not been heard from in his capacity as mayor since the tenth, i am hereby discharging him of his duties and appointing plexus, as he had also been a mayoral applicant. unless there are any objections, this decision will take effect immediately.

eyrei
Oct 19, 2002, 10:49 AM
Originally posted by donsig


This is not legal according to our constitution, CoL and CoS. We have a specific mechanism to deal with this. If memory serves, it is Section J of the CoS. It is up to the President to pm the absentee governor. If there is no response then the President (not a moderator) has the power to remove the governor from office. Your intentions are good eyrei but moderators should not be enforcing demo games rules! the game is running smoothly. Our President has requested build queues and it seems he realizes what can be done if they are not posted. Please let the system work.



I am quite aware that it is not legal according to the constitution. However, this has been an issue for quite some time and the government has not done a thing about it except pass control to domestic. Like I said, I am not going to let this game flounder because our first governor is irresponsible. Not enough people understand the constitution, apparently, because that process should have been started a long time ago.

Regardless, Neutral Leader, please post your build queues in the turn chat thread. They superced those of domestic only because noone acted sooner to remove you from office.

Stuck_as_a_Mac
Oct 19, 2002, 10:58 AM
NL- I put the settler there. MEEEEEE.
It has been removed in favor of a warrior, to be trained in the ways of the sword.
Also- the second settler stays.

Cyc
Oct 19, 2002, 11:40 AM
* Cyc is practicing his best "AL Haig" impersonation... * :)

Cyc
Oct 22, 2002, 04:18 AM
I have started a discussion on Bohemian Build Queues (http://forums.civfanatics.com/showthread.php?threadid=34711) here. Please respond.

disorganizer
Oct 22, 2002, 04:38 AM
Cyc:
Welcome aboard our new interim governor...
:-)

BtW:
I would like to give up the mayorial position in bavaria in favor of a mayor position in morgana.
Now how can we resolv this?
Reasons:
Well, i just want to be nearer to my homelands.

Cyc
Oct 22, 2002, 04:46 AM
A duel with Octavian X at dawn? Nah!

disorganizer
Oct 22, 2002, 04:50 AM
Why not? ;-)
no, i thought about our first mayorial elections :-)
let populace decide. i just dont know wether only morgana citizens except oct and me would be eligable to vote or everyone :-)

Cyc
Oct 22, 2002, 04:53 AM
Well, we should definately bring Octavian X into this discussion.

disorganizer
Oct 22, 2002, 07:53 AM
I hope he responds :-(
I would be willing to swap mayorship with him even to settle this as peaceful as possible, but i urgently want to be near my castle.

disorganizer
Oct 22, 2002, 01:45 PM
After having a walk through my city bavaria, i noticed some unhappyness.
Thanks to our fine military troops, we can still maintain our citizens in a peaceful state.

But for how long?

In fact, we will need a minimum of 2 garrisoned troops in the city to keep them happy and prevent them from rioting.


Citizen Moods:
1 Happy
2 Content
1 Unhappy

So if we only had 1 garrisoned unit, we would loose 1 moderate citizen to the unhappy and the city would riot.


I read somewhere where that there are tendencies to moove one of our troops out of the city. This would be bad. I hope nobody tries this moove.

Your
Disorganizer
Lord Mayor of Bavaria

Cyc
Oct 22, 2002, 05:00 PM
Hey Dis. Have you noticed that the Lux Slider is on 0%. By moving it to 10% will not affect a change in our income that would negate the protection of the new Settler (as I outlined in the discussion).

Plexus
Oct 22, 2002, 05:02 PM
Originally posted by neutral leader
frankly, i dont know how the settler got in there either. i didnt put it there. saam has already beaten me to posting tc instructions (he seems to have little faith in me, then again that may be understandable). i would request though that in compliance with my post in the domestic ministry the second settler at valhalla be changed to a worker. thank you all for bearing with me through my partial absenteeism lately, real life has been rough. i will be here more from now on.

important: please note that as great igunaman has not been heard from in his capacity as mayor since the tenth, i am hereby discharging him of his duties and appointing plexus, as he had also been a mayoral applicant. unless there are any objections, this decision will take effect immediately.

how long have i been a mayor? lol:lol:

BTW: Congrats on your new position, Cyc.

disorganizer
Oct 23, 2002, 02:34 PM
well, i still would like to conquer octavian in a election poll for morgana mayorship :-)

Cyc
Oct 23, 2002, 11:36 PM
As of now these are the proposed build queues of the cities of Fanatika:

Bavaria: Sword (c), Sword, Sword, Sword
Valhalla: Settler (c), Spearman, Worker, Settler
Morgana: Sword (c), Sword/Worker, Sword, Sword
Kuhkaff: Settler(c), Settler, Settler
Tlaxcala: Spearman (c), Worker, Barracks, Archer

In Morgana, as explained in the last discussion, a Sword will be started after the completion of the current Sword. This will be done to carry the production beyond the next growth cycle. Once Morgana has grown to the next pop level, then the Sword should be switched to a Worker immediately. Then after the Worker is created, we return to Swords.

I've switched Kuhkaff to 3 Settler in a row, instead of 2 Settlers and a Barracks. I feel the extra Settler will be needed.

Plexus
Oct 23, 2002, 11:45 PM
I disagree with this 3 settler stack, I propose, Settler, Settler, Temple, Settler

Shaitan
Oct 24, 2002, 03:45 AM
There are many more settlers queued than spearmen. How will our new cities be defended?

disorganizer
Oct 24, 2002, 03:50 AM
I am for alternating settler-spearmens in KuhKaff and Valhalla.

Cyc
Oct 24, 2002, 10:58 AM
First thing I want to say is thank you very much for responding so quickly to the proposed build queues.

eyrei
Oct 24, 2002, 04:37 PM
It doesn't appear that Kuhkaff is growing fast enough to build that settler on time. Maybe we should build a spearman or swordsman first?

Cyc
Oct 25, 2002, 03:24 AM
Still in the wake of the monumental passage of this law (http://forums.civfanatics.com/showthread.php?threadid=33210&pagenumber=8) , the Governor's Office wishes to make a Public Announcement.

October 24th is proclaimed a Holiday in the Province of Bohemia.

We hope you enjoyed your Holiday! :)

Shaitan
Oct 25, 2002, 03:24 AM
I would like to volunteer to be the Deputy Governor of Bohemia. The recent rule change allows mods to hold any office so I am now legally permitted to do so.

I feel my skills at analysis and experience as both a builder player and warmongerer at Emperor and Diety level will be of great benefit to the province.

Cyc
Oct 25, 2002, 03:32 AM
The Governors Office would like to make the following Public Announcement -

We have been honored here today at the Governor's Mansion by the offer of services from Lord Shaitan as Deputy Governor. We whole-heartedly accept and hereby proclaim Lord Shaitan as the new Deputy Governor of Bohemia. Welcome to Capital Hill.

Cyc
Oct 25, 2002, 03:55 AM
Because of the swift response to the posting of the proposed build queues, I have updated them to try and accomodate some of the requests. Here now is the update:

Bavaria - Sword (c), Spear, Sword, Sword
Valhalla - Settler (c), Spear, Worker, Settler
Morgana - Sword (c), Sword/Worker, Sword, Sword
Kuhkaff - Settler (c), Spear, Settler, Spear
Tlaxcala - Spear (c), Worker, Barracks, Archer

In reviewing the save, in light of the above comments, I found the following points worth mentioning:

eyrei - Because of the growth of food and production in Kuhkaff, the projected completion date of the Settler will be 7 turns. This should fit well with the Spear being trained in Valhalla.

Because I supplied the Military with an additional Warrior (per Dis' request) and because of the current requests for Spearman protection of our Settlers, I have inserted a Spearman into Bavaria's queue. This Spearman will protect the Settler coming from Valhalla in four turns.

@Dis and Shaitan - As you can see in the paragraph above, I have increased the Spear production to supply proper protection of our Settlers.

@Plexus - You'll be happy to see that Kuhkaff is no longer a stack of three Settlers, but a temple will not bring the growth results we desire. When the borders expand, nothing of great value will be secured. On the other hand if we place our next city between the game and the cattle South of Bavaria, border expansion will reap an extra game tile. If we place the following city in the site I have proposed, border expansion will gain the gold and the spice. Therefore, I feel Temples would be better placed in one or both of these two cities.

I don't think I have to run through the Sword/Worker deal in Morgana for the third time.

disorganizer
Oct 25, 2002, 04:35 AM
i second your proposals my governor.
i again want to point out i would like to become mayor of morgana instead of lord mayor of bavaria.
how do we resolv the resulting conflict?

Eklektikos
Oct 25, 2002, 04:42 AM
Originally posted by Cyc
The Governors Office would like to make the following Public Announcement -

We have been honored here today at the Governor's Mansion by the offer of services from Lord Shaitan as Deputy Governor. We whole-heartedly accept and hereby proclaim Lord Shaitan as the new Deputy Governor of Bohemia. Welcome to Capital Hill.
Cyc, please note that you need to run a confirmation citizen poll to make the appointment official.

Cyc
Oct 25, 2002, 05:26 AM
Yes, Mr. President. I'm trying to do everything at once, butit's difficult with my slow computer.

The Confirmation Poll is here. (http://forums.civfanatics.com/showthread.php?threadid=34917) PLEASE VOTE!:goodjob:

Eklektikos
Oct 25, 2002, 06:06 AM
Excuses... excuses... :p :D

Cyc
Oct 25, 2002, 02:19 PM
In regards to more cities, that is exactly what I'm trying to do with the build queues I've proposed. With the queues as the are proposed now, we would have:

In 7 turns - 2 Settlers, 3 Spears, 1 Worker, and 1 Sword in addition to what we have now.

In 15 turns - 2 more garrisoned cities, an additional 2 more Swords, and a Barracks in Tlaxcala.

While we are concentrating on Military production, I'm still looking at growth.

FortyJ
Oct 25, 2002, 02:23 PM
Originally posted by Cyc
While we are concentrating on Military production, I'm still looking at growth.
Amen!

Stuck_as_a_Mac
Oct 25, 2002, 02:24 PM
build and war!
way to go, Cyc.

Shaitan
Oct 25, 2002, 06:06 PM
The confirmation poll has passed quorum. Put me to work boss. You've already got the queues squared away. Have you checked for tile optimization? I can get you an analysis on that tomorrow morning.

FortyJ
Oct 25, 2002, 07:31 PM
Congratulations Shaitan! It's a real pleasure to see some enthusiasm for this position. I hope your enthusiasm is contagious to others in other positions.

Cyc
Oct 25, 2002, 07:49 PM
Tile optimization analysis would be great Shaitan. Thank you.

Shaitan
Oct 26, 2002, 05:42 AM
Summary:
Most are being worked very well. A change is needed in Valhalla and Bavaria to get the Bavarian sword out 1 turn faster.

Detail:
Tlaxcala - Growth in 7 turns. Make sure new worker is on horse tile to north.

Kuhkaff - Growth in 2 turns. Make sure new worker is on bonus grassland to north east. There will be a few turns of non-production waiting for a second growth before settler can be built.

Valhalla - Remove pop from mine/road to southwest. Place on bonus grass to west. Growth in 4 turns, settler in 4 turns. Cow tile and mine/road to south west should then be worked. (Swap back from Bavaria).

Bavaria - Remove pop from both water tiles. Work mine/road next to Valhalla and a hill instead. Sword will be ready in 2 turns instead of 3.

Morgana - Growth in 4 turns. Roaded forest to west should then be worked.

Cyc
Oct 26, 2002, 10:22 AM
Thank you, Shaitan.

Cyc
Oct 26, 2002, 01:05 PM
Shaitan, excellent work on the analysis. Doing your proposed changes will, in deed, get us that Sword one turn earlier. The problem with this change is that it will knock our current 11gpt down to 7gpt. At this point, we only have 12g in the bank and I would rather have the extra 4g coming in each turn than the one extra shield.

You're correct about Kuhkaff. Because we are still "STUCK" in this lousy form of Government we will have to wait two turns for the Settler. Were we in Monarchy, we wouldn't.

Stuck, I couldn't find your posting anywhere (the one about pre-building the Great Library in Valhalla). I think this idea needs to be put on the back burner for now. As much as we would all like to see a Great Wonder built, especially the Great Library, now is not the time.

disorganizer
Oct 26, 2002, 03:49 PM
Im resigning as mayor of bavaria
details:
http://forums.civfanatics.com/showthread.php?postid=562176#post562176

Stuck_as_a_Mac
Oct 26, 2002, 03:53 PM
Cyc- what i sent you is my exact post. and dis- please, get over it. so you lost a single city placement. were using your map as a modle for upcoming cities

disorganizer
Oct 26, 2002, 03:55 PM
Nope. It is not this alone. I now also feel that the citizenry is not really represented by our officials.
I will stay at the game, but i show my inconfidence in our government by resigning.

disorganizer
Oct 26, 2002, 03:58 PM
BtW: as people should and hopefully do know, im not the guy doing this because of not being heard in a poll (if that i would have quit term1 dg1).

a good example for my reason is the fact that officials (as in your exampe also) discuss in their governmental threads and thus even ignore (maybe not on purpose) the citizen discussion threads.

a government which does not hear on its citizens is useles imho.

Cyc
Oct 26, 2002, 05:24 PM
Sorry to hear you're resigning Dis. Actually, I thought it was because 1. if the capital province deal went thru, you would feel you had too little power and 2. you wanted to become Mayor of Morgana.

disorganizer
Oct 26, 2002, 05:32 PM
nope. never would have done that :-)
i would have taken morgana by force :-P

anyways, it really was because of me not trusting our national government any more (not i dont mean special persons here, but the whole system).

i think we are over burocratized, and with this we lost the feeling for fairness and democracy.

also i think fun in the demogame goes away as you always have to deal with those issues. last game i took some fun out of them, but this time i am tired of discussing them over and over.

Cyc
Oct 27, 2002, 01:08 AM
OK, bye, Dis.

Looking for new MAYORS...

People of Bohemia, we now have 7 cities (soon to be 8) and we only have 2 Mayors. If you would like to be a Mayor, please let me know (anyway you feel comfortable with). Only Valhalla (Plexus) and Morgana (Octavian X) have Mayors. Don't be shy, sign up now...:cool:

Cyc
Oct 27, 2002, 01:16 AM
As of now, these are the cities of Bohemia Province. We are bringing in a fairly good gold per turn amount and producing pretty well in the goods Department. We've got four workers busy and about to plant another city. Just to get you familiar with their names, I'm posting the Domestic Screen.

http://www.civfanatics.net/uploads2/875bc_dom.jpg

Cyc
Oct 27, 2002, 01:40 AM
Here, I've posted a map showing proposed Provincial city sites and possible roads. City site #1, when expanded will take in the gold and the spice. It will also extend our Nation to the SE. City site #2 will take in two furs without expanding. It will take some time to get a road out to the city and the city will have slow growth. City site #3 is basically a fill in city for our borders to the SW. This is not a crucial placement, but will secure the area, and keep the Japenese out. There will be a discussion thread posted in the Citizen sub-forum if you would like to make a comment on these sites.
http://www.civfanatics.net/uploads2/875bc_city_pl.jpg

This is the Link to the DISCUSSION THREAD. (http://forums.civfanatics.com/showthread.php?postid=562742#post562742)

Cyc
Oct 27, 2002, 01:56 AM
Before I list the proposde build queues, I would like to apologize to eyrei. He was correct in his assessment of the growth factor of Kuhkaff and I never got back to him.

These are the proposed build queues for Bohemia. They are as always subject to change. There will be a discussion thread posted out in the Citizens sub-forum. If you have questions or comments, please post them there.

Bavaria - Sword (c), Spear, Spear, Sword
Valhalla - Settler (c), Spear, Settler, Spear
Morgana - Sword (c), Spear, Spear, Sword
Kuhkaff - Spear (c), Settler, Spear, Settler
Tlaxcala - Worker (c), Barracks, Archer
Bremershaven - Barracks (c), Temple
Tenochtitlan - Temple

Workers can be handled by the DP.

This is the link to the DISCUSSION THREAD. (http://forums.civfanatics.com/showthread.php?threadid=35059)

Shaitan
Oct 27, 2002, 05:36 AM
Bavaria - Switch from plain wood tile in south to roaded wood tile in south east (1 more gold). After 2 turns switch from one wood tile to the lake. After another turn switch from last wood tile to roaded grassland. After one more turn (swordsman is built) switch back to the two roaded wood tiles.

Valhalla - Growth in 2 turns. New tile worked should be bonus grassland to west (worker unit is there right now).

Morgana - No changes.

Kuhkaff - Growth in 6 turns. New tile worked should be roaded bonus grass to northeast.

Tlaxcala - When intruding archer to south is displaced, use the cow tile.

Bremershaven - Growth in 9. New tile worked should be forrested game.

Tenochtitlan - Remove worker from plains and put on floodplain to southwest. The 1 production from plains is lost to corruption so this gives 1 more food per turn. Growth will then be in 6. New pop will likely have to be an entertainer. If not, work another floodplain.

Eklektikos
Oct 27, 2002, 06:37 AM
A poll on Fanatika's future direction (http://forums.civfanatics.com/showthread.php?s=&threadid=35065) has been posted.

Cyc
Oct 28, 2002, 10:13 AM
Thank you for the Tile Analysis, Shaitan.

Donovan Zoi
Oct 29, 2002, 01:12 PM
Cyc, I am new to the talks here, so pardon me while I jump right in. I truly believe that City Site #1 should be pursued without delay. The Americans have already settled on the far side of mountains we can't yet presume to be ours. We cannot allow them to encroach upon us any more. We also have a similar situation with our neighbors to the southwest, the Japanese. Although we have the Gem Mountains to protect our property interests just north of there, we should at least send a sentry(warrior?) to patrol the area just to make sure they don't get crafty.
In summary, we must begin to define what borders we can attain without incident as well as those we claim from war.

Cyc
Oct 29, 2002, 04:22 PM
Thank you, Donovan Zoi. Always feel free to express your opinion here, or in any of my threads. I totally agree with you on stie #1. Not only will we claim the gold in the mountains and further extend our small nation further SE (as the citizens wanted), but we will also stop the yanks from claiming more of our territory. BTW, Site #1 is option "H" in the city placement poll.

I would also like to see us snag the Diamonds in the Western Mountains, but they are a lower priority for me. The Site #3 location (option J in the poll) was an attempt at keeping the Japanese away. I would hate to see them move right in, close to us. Hopefully, they will be our next victim, I mean target. That way we will have no problem claiming what we want.

Cyc
Oct 30, 2002, 05:32 PM
The Governor would like to make an announcement:

Fellow Bohemians, I have been trying to get into the Chat Room now for more than an hour. First I couldn't get in to CFC, then I couldn't check my PM's, then I couldn't post a reply. I still can't use the Java to get into the Chat Room, and I will not be downloading a chat program. Looks like CFC's reconfiguration didn't do a damned thing.

eyrei
Oct 30, 2002, 06:00 PM
Originally posted by Cyc
The Governor would like to make an announcement:

Fellow Bohemians, I have been trying to get into the Chat Room now for more than an hour. First I couldn't get in to CFC, then I couldn't check my PM's, then I couldn't post a reply. I still can't use the Java to get into the Chat Room, and I will not be downloading a chat program. Looks like CFC's reconfiguration didn't do a damned thing.

The turn chat was cancelled anyway because both city placement polls failed to affirm the next spot.:cry:

Bill_in_PDX
Oct 30, 2002, 07:23 PM
Does anyone else feel that we may want to modify the Tlaxcala queue to move the temple in front of the barracks?

Plexus
Oct 30, 2002, 07:39 PM
I agree, temple is much more important.

Cyc
Oct 30, 2002, 10:24 PM
Bill :) , yer a day late expressing your opinion. :goodjob: I've already discussed this with Donsig. The spice is about to be hooked up to Tlaxcala. This will solve our hapiness problems. We need a barracks to produce Swords if bad goes to worse. a Temple can be put off until a military unit or two are built. If you go for the long haul of building the Temple, you can't (shouldn't) interupt it for a unit. But hey, I'm outta here anyway (as Governor), if you people want a Temple it's no sweat.

Octavian X
Oct 30, 2002, 10:25 PM
Yes, a temple needs to be built. It is still possible for any of the captured cities to flip.

Cyc
Oct 30, 2002, 10:43 PM
Octavian X, I remember when you were the Governor of a certain province, and where worried, along with a lot of other citizens that this one border city needed a University or it would flip culturally. You people were pretty worried then, too. But did it flip? And what was I telling you at the time? Haven't we just taken the Capital? Yes. Even if spend all that time building a Temple, it may still go into unhapiness. We're in the lowest form of Government. Send in the troops.

Anyway, like I said, you can have your Temple.

Cyc
Oct 31, 2002, 06:05 PM
As my last act as Governor of Bohemia, I will post the proposed build queues for the next t/c. They are basically the same ones as for the last t/c, but popular demand has brought the Temple in Tlaxcala forward, to be constructed before the Barracks. So, here ya go:

Instructions from the Governor's Office
As of now, the build queues are as follows:

Bavaria - Sword (c), Spear, Spear, Sword
Valhalla - Settler (c), Spear, Settler, Spear
Morgana - Sword (c), Spear, Spear, Sword
Kuhkaff - Spear (c), Settler, Spear, Settler
Tlaxcala - Worker (c), Temple, Barracks,
Bremershaven - Barracks (c), Temple
Tenochtitlan - Temple

Workers can be handled by the DP.

Tile analysis
Bavaria - Switch from plain wood tile in south to roaded wood tile in south east (1 more gold). After 2 turns switch from one wood tile to the lake. After another turn switch from last wood tile to roaded grassland. After one more turn (swordsman is built) switch back to the two roaded wood tiles.

Valhalla - Growth in 2 turns. New tile worked should be bonus grassland to west (worker unit is there right now).

Morgana - No changes.

Kuhkaff - Growth in 6 turns. New tile worked should be roaded bonus grass to northeast.

Tlaxcala - When intruding archer to south is displaced, use the cow tile.

Bremershaven - Growth in 9. New tile worked should be forrested game.

Tenochtitlan - Remove worker from plains and put on floodplain to southwest. The 1 production from plains is lost to corruption so this gives 1 more food per turn. Growth will then be in 6. New pop will likely have to be an entertainer. If not, work another floodplain.


__________________


__________________

Shaitan
Nov 01, 2002, 05:40 AM
Term 3 thread (http://forums.civfanatics.com/showthread.php?s=&threadid=35415)