View Full Version : Unofficial Leaderhead Pack 2


generalstaff
Aug 31, 2009, 03:54 PM
Leaderhead Pack for Rise of Mankind 2.8 by generalstaff, version 1.15
Just consider this Unofficial Leaderhead Pack 2 since Zappara released an official leaderhead pack already.

Leaders:
Hitler (Charismatic and Scientific, fav. civic: Fascist); Germany
Hindenburg (Organized and Charismatic, fav. civic: President, fav. religion: Christianity); Germany
Pol Pot (Agricultural and Protective, fav. civic: Communist); Khmer
Cixi (Protective and Organized, fav. civic; Mercantile, fav. religion: Taoism); China
Chiang Kai-Shek (Deceiver and Financial, fav. civic: Corporatist, fav. religion: Confucianism); China
Akbar (Charismatic and Humanitarian, fav. civic: Secular, fav. religion: Islam); India
Meiji (Scientific and Industrious, fav. civic: Nationalist); Japan
Ataturk (Industrious and Protective, fav. civic: Atheist); Ottoman
Geronimo (Charismatic and Nomad, fav. civic: Despotism); Native American
Harald Hardrada (Aggressive and Imperialistic, fav. civic: Monarchy); Viking
Robert the Bruce (Organized and Charismatic, fav. civic: Monarchy, fav. religion: Christianity); Celts
Vercingetorix (Nomad and Expansive, fav. civic: Despotism); Celts
Atotoztli (Creative and Charismatic, fav. civic: Divine Cult, fav. religion: Mesoamerican); Aztec
Pachacuti (Imperialistic and Financial, fav. civic: Vassalage); Inca
Smoke Jaguar (Expansive and Agricultural, fav. civic: Slavery, fav. religion: Mesoamerican); Maya
Jackson (Imperialistic and Charismatic, fav. civic: Democracy, fav. religion: Christianity); America
Henry the Navigator (Financial and Seafaring, fav. civic: Mercantile, fav. religion Christianity); Portugal
Caligula (Spiritual and Deceiver, fav. civic: Divine Cult); Rome
Maria Theresia (Humanitarian and Financial fav. civic: Monarchy, fav. religion: Christianity); HRE
Francis II (Protective and Philosophical, fav. civic: Vassalage, fav. religion: Christianity); HRE
Franz Joseph (Agricultural and Spiritual, fav. civic: Vassalage, fav. religion: Christianity); HRE
Hiawatha (Philosophical and Charismatic, fav. civic: Federal); Iroquios
Mursilis (Aggressive and Protective, fav. civic: Nobility); Hittite
Sennacherib (Industrious and Protective, fav. civic: Monarchy); Assyria
Eyadema (Charismatic and Deceiver, fav. civic: Despotism); Mali
Barbarossa (Imperialistic and Charismatic, fav. civic: State Church, fav. religion: Christianity); Germany
Nero (Imperialistic and Creative, fav. civic: Bourgeois, fav. religion: Hellenism); Rome
Indira Gandhi (Agricultural and Charismatic, fav. civic: Parliament, fav. religion: Hinduism); India
Faisal (Expansive and Charismatic, fav. civic: Monarchy, fav. religion: Islam); Arabia
Nasser (Industrious and Expansive, fav. civic: Nationalist); Egypt
Urukagina (Organized, Humanitarian, fav. civic: Proletariat); Sumeria
Nehru (Industrious and Organized, fav. civic: Nationalist, fav. religion: Hinduism); India
Murad Bey (Charismatic and Nomad, fav. civic: Nobility, fav. religion: Islam); Egypt
Baibars (Aggressive and Spiritual, fav. civic: Intolerant, fav. religion: Islam); Egypt
Nicholas II (Agricultural and Spiritual, fav. civic: Monarchy, fav religion: Christianity); Russia

Leaderhead Graphics Replacer; upgrades the graphics for existent leaderheads. Currently a stand alone.
Alexander
Dido
Franco
Jayavarman
Mongkut

Realistic Diplomacy included for all leaders.
Optional tweaks to Zappara's Leaderhead pack also included

Note 1: Not all leaders are compatible with the Extra Civ Pack Zappara made.
Note 2: The MLFControl file only includes these leaders and Zappara's Leaderhead Pack.

Version History
1.0: Initial Release
1.1: Rise of Mankind 2.8 adjustments, Chiang Kai-Sheck, Robert the Bruce, and Sennacherib unique and Cixi expanded diplomacy music, independent XML files, Barbarossa, Indira Gandhi, and Nero added.
1.15: Faisal, Nasser, Urukagina, Murad Bey, Nicholas II, Baibars, and Nehru added. Leaderhead replacer added. My edits removed. Minor Bugfixes.

Between the two leaderhead packs, the only civs which will only have one leader are Ethiopia (should be merged with Abyssinia IMO).

Leaderhead Pack 2:
Download Link: http://www.atomicgamer.com/file.php?id=83090
Mirror: http://www.filefront.com/14857993/Leaderhead-Pack-2.rar/ (v.1.1)

The up-to-date MLF Control file for the "Custom Leaderheads" folder (file included in this post).

Afforess
Aug 31, 2009, 04:14 PM
Please move to the Modmods subfolder, I accidentally posted it here due to too many Tabs being open.

PM Thunderfall or one of the other admins, they will move it. The Admins don't check these forums regularly.

Otherwise, nice work. I always wanted to play with Hitler. I just was too lazy to convert him.

zappara
Sep 01, 2009, 09:41 AM
Note 1: This mod overwrites the "Audio2DScripts.XML" and "AudioDefines.XML" files since a few leaders (Ataturk, Cixi, Francis II (files are with Franz Josef), Franz Josef, Hitler, Hindenburg, Maria Theresia, Meiji, and Pol Pot) have custom diplomacy music.
Note 2: Not all leaders are compatible with the Extra Civ Pack Zappara made.
Note 3: The MLFControl file only includes these leaders and Zappara's Leaderhead Pack.You could have made modular sound defines as RoM comes with WoC_installer.jar that is used to merge modular sounds to main mod files (automated process). If you need example how to do it, look how custom leaders are made in the Mega Civ pack collection, some of them have new audio as well in modular format.

Good job anyway and you've saved a lot of time from me as I had plans to add 1 new leader for all those civs that had just 1... :D

Munger
Sep 01, 2009, 03:23 PM
Nice pack.

Surely Hitler should be Aggressive, or at least Expansionist?

Afforess
Sep 01, 2009, 03:59 PM
Nice pack.

Surely Hitler should be Aggressive, or at least Expansionist?

Hitler wasn't agressive so much as he was misunderstood. Did you know he wanted to be an artist, but was rejected because he painted more like an architect and not like a traditional artist?

He was very charasmatic, and under his riegn he resurrected Germany from arguably its worst economic depression ever, building the autobahn and he made many advances in technology, like creating the first cruise missiles.

Anyways, near the end he went insane, but I think Scientific and Charismatic fit well.

os79
Sep 01, 2009, 06:02 PM
Hitler wasn't agressive so much as he was misunderstood. Did you know he wanted to be an artist, but was rejected because he painted more like an architect and not like a traditional artist?

He was very charasmatic, and under his riegn he resurrected Germany from arguably its worst economic depression ever, building the autobahn and he made many advances in technology, like creating the first cruise missiles.

Anyways, near the end he went insane, but I think Scientific and Charismatic fit well.

:lol: Nice sarcasm :D. :lol:

Afforess
Sep 01, 2009, 07:11 PM
Some of it wasn't sarcasm. The first part about wanting to be an artist (http://en.wikipedia.org/wiki/Adolf_Hitler#Early_adulthood_in_Vienna_and_Munich) is true.

And he did built the autobahn. (And the first cruise missile.)

But he did also begin to go crazy. His doctors tried to tell him, and he fired them...

generalstaff
Sep 02, 2009, 02:06 PM
You could have made modular sound defines as RoM comes with WoC_installer.jar that is used to merge modular sounds to main mod files (automated process). If you need example how to do it, look how custom leaders are made in the Mega Civ pack collection, some of them have new audio as well in modular format.

Good job anyway and you've saved a lot of time from me as I had plans to add 1 new leader for all those civs that had just 1... :D

Thank you.

I did crash the mod when I did run WoC_installer.jar, so I should look at the Mega Civ Pack. Since I included the Audio XML files for the leaders in the same folder as the applicable diplomacy music, it should be easy for me to convert them into the correct format to be used with the WoC_installer.jar, I'll be sure to make this compatible with the next version update. However, I have add users of my mods have trouble with the file paths and the MLFControl file (general modder issue), so including new Audio files would be easier for less sophisticated users which have to first get a Java runtime environment. It is difficult to both try to make the mod accessible to both sophisticated and unsophisticated users.

Nice pack.

Surely Hitler should be Aggressive, or at least Expansionist?

Hitler wasn't agressive so much as he was misunderstood. Did you know he wanted to be an artist, but was rejected because he painted more like an architect and not like a traditional artist?

He was very charasmatic, and under his riegn he resurrected Germany from arguably its worst economic depression ever, building the autobahn and he made many advances in technology, like creating the first cruise missiles.

Anyways, near the end he went insane, but I think Scientific and Charismatic fit well.

I knew I was going to catch flak for the Hitler issue (pun intended). I chose Charismatic since it is a military flavor trait and Hitler was a charismatic leader. Throwing on Aggressive onto Charismatic would have made Hitler too one-dimensional. I chose Scientific to represent the advanced technological nature of the Nazi warmachine; see ME 262, V-2, etc. Expansionist is a fitting trait since the Nazi were "green" for their era, which would explain to Health bonus, however, I did not feel that the building bonuses fit as well as the Scientific ones did.

While I am posting, let me upload a few tweaks I a made to the Leaderhead Pack 1 Leaders, to make them more a little more diverse and interesting. Meant to be used with this leaderhead pack.
1. Dido: Divine Cult as favored civic. (represents her as a legendary figure)
2. Hirohito: Protective and Seafaring (Less duplicate leaders), Uses Meiji's diplomacy music.
3. Kangxi: Mercantile as favored civic. (The Chinese were seeking Gold and Silver from the Europeans during this time)
4. Leonidas: Agricultural and Charismatic (would have made Pol Pot the third Ag & Pro leader), Favored religion as Hellenism rather than None.

Edit: New File uploaded, Hirohito's realistic diplomacy had to be added for new diplomacy music.
Installation overwrite the correct files in the correct subfolders in the Custom Leaderheads and Realistic Diplomacy folders.
No numbers have been changed for these leaders, they will act the relatively the same other than the stated changes.

Jarro
Sep 16, 2009, 01:25 PM
Nice pack of leaders :)
I get an error message everytime I open ROM after I added this pack.
Well, its 52 errors, and I have to click 52 times to close the errors every time I
want to play ROM. So, its 2 errors for each leader.
Its says like this:
Failed Loading XML file modules\afforess\realistic diplomacy\realdiplo_akbar_civ4leaderheadinfos.XML
and
Load call failed for modules\afforess\realistic diplomacy\realdiplo_akbar_civ4leaderheadinfos.XML

I think I installed it right, but it seems maybe not?

Jarro

generalstaff
Sep 17, 2009, 02:09 PM
Nice pack of leaders :)
I get an error message everytime I open ROM after I added this pack.
Well, its 52 errors, and I have to click 52 times to close the errors every time I
want to play ROM. So, its 2 errors for each leader.
Its says like this:
Failed Loading XML file modules\afforess\realistic diplomacy\realdiplo_akbar_civ4leaderheadinfos.XML
and
Load call failed for modules\afforess\realistic diplomacy\realdiplo_akbar_civ4leaderheadinfos.XML

I think I installed it right, but it seems maybe not?

Jarro

If you are not running the Universal MLF file Afforess created, simply add.


<Module>
<Directory>Afforess</Directory>
<bLoad>1</bLoad>
</Module>


to MLF_CIV4ModularLoadingControls.XML in the "Modules" folder is probably the easiest (other than running his Universal MLF, which can be found in the Modmods subforum).

...or if you are running the Realistic Diplomacy files included with Rise of Mankind, simply move all the Realistic Diplomacy files I included to the Realistic Diplomacy folder which was originally included with Rise of Mankind.

...or if you are not a fan of the Realistic Diplomacy module, you can delete the Realistic Diplomacy files. I am a fan of that module, which is why I included them, but I know that it may not be for everybody.

I think I forgot the mention that part in the Readme, so thanks for causing me to remember that. Hope you can get it running.

Jarro
Sep 20, 2009, 03:44 AM
Thank you for your answer. :)
I tryed to add the first you said, but that didnt work at all.
Then I downloaded "Afforess's Addon"
http://forums.civfanatics.com/showthread.php?t=328243
After I installed Afforess's Addon my problem was solved. :)

Jarro

owenbevt
Sep 20, 2009, 06:24 AM
sorry but where do all the differnt bits go?:confused:

generalstaff
Sep 22, 2009, 02:28 PM
Thank you for your answer. :)
I tryed to add the first you said, but that didnt work at all.
Then I downloaded "Afforess's Addon"
http://forums.civfanatics.com/showthread.php?t=328243
After I installed Afforess's Addon my problem was solved. :)

Jarro

OK, after a few days thought, I figured out the issue. The issue is that I did not include a Schema file for Realistic Diplomacy since that module came with 2.7x, however, it is packaged differently from Afforess' latest version, which brings me to the other post.

sorry but where do all the differnt bits go?:confused:

Where the basic Leaderheads go is not the issue (I did something right...I think), it is likely to do with the Realistic Diplomacy files. If you are playing without Afforess' latest ones, they go into Realistic Diplomacy in the main Modules folder. If you are playing with his latest, then they go into Afforess/Realistic Diplomacy (as packaged in this mod). If you are confused (I know I am after reading this answer), and are getting errors related to leaderheads, simply play without them. Overall, the better fix overall is doing what Jarro did.

I will likely have to repackage them after 2.8, and I will do two things: 1. Include a Schema file and 2. have the folder path consistent with whatever is default with 2.8, assuming Realistic Diplomacy is still included.

Afforess
Sep 22, 2009, 04:01 PM
I will likely have to repackage them after 2.8, and I will do two things: 1. Include a Schema file and 2. have the folder path consistent with whatever is default with 2.8, assuming Realistic Diplomacy is still included.

The correct latest version of RD is in the unloaded modules of the Assets folder, in RoM 2.8beta. Just get users to move that to the Modules/Afforess folder.

deak101
Sep 28, 2009, 01:02 PM
i extracted it into the mods file and loaded it up but nothing happened, i normally wouldnt bother after that but this mod looks amazing so i'd appreciate if someone could help me. :)

generalstaff
Sep 29, 2009, 02:58 PM
i extracted it into the mods file and loaded it up but nothing happened, i normally wouldnt bother after that but this mod looks amazing so i'd appreciate if someone could help me. :)

It sounds like an issue with the file path, since nothing is showing up and I have up to date MLFControl files included with this mod.

I checked how I have it set up, and if you go the "Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods" and use the "Extract Here" function with a correctly installed Rise of Mankind mod, it should work. However, since you said you extracted it in the mods folder, it has to be the mods folder which has a working Rise of Mankind mod (i.e.a folder labeled "Rise of Mankind"). How I have in compressed, it will load itself if it is the folder which has the mods folder (i.e. it will work if the "Rise of Mankind" folder is the in the "Mods" folder, but it will not work if you extract it inside the "Rise of Mankind" folder). If you happened extract it inside of the "Rise of Mankind" folder you should see a second folder (Beyond the Sword/Mods/Rise of Mankind/Rise of Mankind); that second folder should have this module inside of it.
I hope this all relates to the issue and is not too confusing, I helped people through similar issues with help installing Morrowind Mods (I did not make any beyond personal use, but provided technical help) and other modules of mine here.

Before you run this module, make sure you understand the above posts about Realistic Diplomacy before you run it. Just trying to prevent errors.

generalstaff
Oct 29, 2009, 03:20 PM
Rise of Mankind 2.8 version released. Download link is in the OP.

Afforess
Oct 29, 2009, 03:26 PM
Excellent! Is your Nero from Emeck's leaderheads?

generalstaff
Oct 30, 2009, 01:01 PM
Excellent! Is your Nero from Emeck's leaderheads?

Yes, it is Ekmek's excellent Nero leaderhead, with changes to the XML he provided of course.

Afforess
Oct 30, 2009, 01:06 PM
Yes, it is Ekmek's excellent Nero leaderhead, with changes to the XML he provided of course.

Awesome. I'm gathering a bunch of modmod's together so I can play a game for a change this weekend. All your modmod's are going in. ;)

generalstaff
Oct 30, 2009, 01:13 PM
Awesome. I'm gathering a bunch of modmod's together so I can play a game for a change this weekend. All your modmod's are going in. ;)

Getting to play rather than test is a good change. I am uploading a version of Early Buildings today which removes the Honey Resource among other needed fixes and works fine.

Warlord of Sid
Nov 01, 2009, 02:28 PM
Is the New Alexander in this pack? In my opinion its the best Leaderhead EVER created!


On the issue of Hitler, I think its only fair to include one of most hated tyrants of all time...even though Stalin and Chiarman Mao both killed more people than Hitler ever dreamed of.

But most importantly, THANK YOU, for making this expansion pack! Its truly a Dream Come True!

generalstaff
Nov 01, 2009, 05:47 PM
Is the New Alexander in this pack? In my opinion its the best Leaderhead EVER created!


On the issue of Hitler, I think its only fair to include one of most hated tyrants of all time...even though Stalin and Chiarman Mao both killed more people than Hitler ever dreamed of.

But most importantly, THANK YOU, for making this expansion pack! Its truly a Dream Come True!

Thank you.

I think the new Alexander is something to bring up with zappara since Alexander is basic leaderhead. Also, I like the new Mongkut and Franco, both of which zap included.

On the issue of hated tyrants, I also included Pol Pot, but for some reason people do not find him as controversial as Hitler, granted his body count is lower, but his population killed percentage is higher.

Warlord of Sid
Nov 02, 2009, 05:38 PM
Oh, I didnt mean to like replace the old Alexander, but to simply add the new likeness as an option. You can name him Alexander III or Alexander of Macedonia, both were titles he was known by.

Just something to think about when/if you update it.

Thank you

Warlord of Sid
Nov 02, 2009, 05:43 PM
Quick Question: Where do I unzip the file to???

NBAfan
Nov 02, 2009, 10:14 PM
Unzip it to here: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind\Assets\Modules

generalstaff
Nov 03, 2009, 01:53 PM
Oh, I didnt mean to like replace the old Alexander, but to simply add the new likeness as an option. You can name him Alexander III or Alexander of Macedonia, both were titles he was known by.

Just something to think about when/if you update it.

Thank you

That would cause a situation with two Alexanders duking it out, I do not think a majority of people here would want that.

Also, the folder path for this module starts with a "Rise of Mankind" folder. I did that so people can easily understand were to put the files so that they can easily select which LHs they want.

EDIT: OK, I may make a module which uses the new Franco, Mongkut, Alexander LHs as new graphics (not new LHs, just new graphics). But first, I would like to deal with Faisal and Nasser, I found LHs which can pass as them, I just need to make new backgrounds and do a few other things.

generalstaff
Nov 04, 2009, 01:32 PM
Someone PMed me to create a Filefront download option for this module. This file can now also be downloaded at Filefront as well as Atomic Gamer.

i_diavolorosso
Nov 04, 2009, 07:08 PM
Someone PMed me to create a Filefront download option for this module. This file can now also be downloaded at Filefront as well as Atomic Gamer.
Whoa
thanks:goodjob:

Civ Fuehrer
Nov 06, 2009, 05:25 AM
Well I decided to finally take some time off and start a snail game with every modmod updated to 2.8 and is least reported for bugs. Well I'm on this island and finally when the other superpower of the island (besides me) gets writing (playing with minor civs on) at around 710AD I decide to declare peace and end the nightmare of spearmen waves which happens to be one of your leaders. I click his name to make peace and CTD. Harald Hardrada gave me the ultimate anti-climactic non-victory game ending condition. It's completely repeatable since I tried it twice and I'll upload some logs tomorrow when I'm not so lazy to fire up Civ for a third time.

generalstaff
Nov 08, 2009, 05:51 PM
Well I decided to finally take some time off and start a snail game with every modmod updated to 2.8 and is least reported for bugs. Well I'm on this island and finally when the other superpower of the island (besides me) gets writing (playing with minor civs on) at around 710AD I decide to declare peace and end the nightmare of spearmen waves which happens to be one of your leaders. I click his name to make peace and CTD. Harald Hardrada gave me the ultimate anti-climactic non-victory game ending condition. It's completely repeatable since I tried it twice and I'll upload some logs tomorrow when I'm not so lazy to fire up Civ for a third time.

That is weird. In my game (not with every modmod), I was able to conduct diplomacy with Hiawatha (only AI LH2). My guess is that a module which does something with diplomacy is causing a divide by zero error. I'll have to do a test game to check out HH to see if it happens to me (as soon as I am done with mine; I am almost to either a conquest or religious victory).

The game I am currently playing (snail, start as minors) had nightmare waves of spearmen (and archers) as well, but it was Brennus who was causing my problems (I ended up as a Vassalling since minors on my other borders were weaker). HH is an aggressive personality and the AI loves spamming Spearmen, especially on Snail

Blackflag421
Nov 08, 2009, 06:41 PM
AI loves to spam them just as much on marathon. I also keep noticing in my games how Hitler just can't seem to make any friends :lol:

TechXLtd
Nov 13, 2009, 08:05 PM
This may be a silly question but is there a separate download for the music? I seem to not have any music for some of the new leaders (ie Meiji, Hitler, etc). Was there something I was supposed to do when I extracted them to my ROM/custom leaderheads folder? :confused:

Edit: Oops, scratch that, I somehow accidentally had the readme file in one of the folders.

hoodal
Nov 14, 2009, 02:49 PM
(This is my first post, so please excuse my ignorance). I have extracted the "unofficial leaderheads" to the correct path as explained in post#16. However, when I load the ROM2.8 mod and select my leader, none of the new leaders appear. I checked the file structure and all the leaders do appear in "Beyond the Sword/Mods/Rise of Mankind/ Assets/Modules/Custom Leaderhead" file. How do I get those leaders to appear in the actual game? Any suggestions would be greatly appreciated.

Dancing Hoskuld
Nov 14, 2009, 02:59 PM
(This is my first post, so please excuse my ignorance). I have extracted the "unofficial leaderheads" to the correct path as explained in post#16. However, when I load the ROM2.8 mod and select my leader, none of the new leaders appear. I checked the file structure and all the leaders do appear in "Beyond the Sword/Mods/Rise of Mankind/ Assets/Modules/Custom Leaderhead" file. How do I get those leaders to appear in the actual game? Any suggestions would be greatly appreciated.

It does sounds like the MLFControl file (MLF_CIV4ModularLoadingControls.xml) is not correct. Is that the one you checked in the Assets/Modules/Custom Leaderhead folder? Each leader folder should appear in it with a value of 1 not 0.

hoodal
Nov 14, 2009, 03:57 PM
(This is my first post, so please excuse my ignorance). I have extracted the "unofficial leaderheads" to the correct path as explained in post#16. However, when I load the ROM2.8 mod and select my leader, none of the new leaders appear. I checked the file structure and all the leaders do appear in "Beyond the Sword/Mods/Rise of Mankind/ Assets/Modules/Custom Leaderhead" file. How do I get those leaders to appear in the actual game? Any suggestions would be greatly appreciated.

It does sounds like the MLFControl file (MLF_CIV4ModularLoadingControls.xml) is not correct. Is that the one you checked in the Assets/Modules/Custom Leaderhead folder? Each leader folder should appear in it with a value of 1 not 0.

Thanks, but all folders did have a value of 1. However, I did not see some of the new leaders in the MLFControl File. I am not sure what to do. I've been working on this for hours.

Dancing Hoskuld
Nov 14, 2009, 11:25 PM
Thanks, but all folders did have a value of 1. However, I did not see some of the new leaders in the MLFControl File. I am not sure what to do. I've been working on this for hours.

There is a thread on Tutorial - Adding Entries to MLF file (http://forums.civfanatics.com/showthread.php?t=329056) which may help. It is for the main modules MLF but it may be worth a read. basically to get the content loaded every folder needs to be in the MLF with a value of 1. The MLF which came with this mod should have had that already but maybe there have been some additions from RoM 2.8 that got missed. Just add in a new entry for each folder. You can use any text editor.

generalstaff
Nov 19, 2009, 01:54 PM
Update.

*Faisal and Nasser leaderheads. Screenshots included.

*Leaderhead Graphics Replacer for Alexander, Franco, and Mongkut.

*Currently supporting the MLF Control file for the "Custom Leaderheads" folder. If you plan on adding anything new to that folder, please let me know so I can keep it up to date.

The Faisal and Nasser leaderheads are in a stand alone pack, same goes for the graphics replacer. The MLF Control file is available in the opening post.

NBAfan
Nov 19, 2009, 05:25 PM
Generalstaff, I installed the Graphics Replacer leaderheads and when I click on Franco in the Civopedia, I get a Ctd.:(

fireclaw722
Nov 19, 2009, 09:00 PM
Some leaders that I'm suprised didn't make it into the regular mod(such as; Meiji of Japan, Maria Theresa of HRE, and Andrew Jackson)

zappara
Nov 20, 2009, 09:07 AM
Some leaders that I'm suprised didn't make it into the regular mod(such as; Meiji of Japan, Maria Theresa of HRE, and Andrew Jackson)All of those and more are now included in the new Mega Civ pack. ;)

i_diavolorosso
Nov 20, 2009, 07:26 PM
Sorry, just want to make it sure
I have your's 1.11 leaderhead pack
So if i want to include gamal and nasser, i only need to download them and the graphic replacer
Is it right?

generalstaff
Nov 22, 2009, 06:20 PM
Generalstaff, I installed the Graphics Replacer leaderheads and when I click on Franco in the Civopedia, I get a Ctd.:(

Is the "Other" folder placed in the "Custom Leaderheads" folder? The folder path for Fanco should be "Custom Leaderheads/Other/Franco." Placing the Franco files I provided into the existing "Franco" folder is likely to cause an error. Also, needless to say, the Franco replacer require playing the Franco Leaderhead Zap provided.

Sorry, just want to make it sure
I have your's 1.11 leaderhead pack
So if i want to include gamal and nasser, i only need to download them and the graphic replacer
Is it right?

All of those are stand alones; they can be played with or without the Leaderhead Pack. The only thing they require is the up to date MLF file in the OP (unless you add the proper code to that file yourself). If you want to play with them, they have to be downloaded separately; my internet connection is not good enough to upload a new leaderhead pack with them in it. Also, the Faisal and Nasser leaderheads are not included with the graphics replacer, they are separate modules; if you want to play them both, both need to be downloaded.

NBAfan
Nov 22, 2009, 06:29 PM
Is the "Other" folder placed in the "Custom Leaderheads" folder? The folder path for Fanco should be "Custom Leaderheads/Other/Franco." Placing the Franco files I provided into the existing "Franco" folder is likely to cause an error. Also, needless to say, the Franco replacer require playing the Franco Leaderhead Zap provided.I have everything in the right place, the others work except Franco.

generalstaff
Nov 22, 2009, 06:40 PM
I have everything in the right place, the others work except Franco.

That is strange, in that case would not play with the Franco replacer. I checked the file I uploaded for Franco, and everything is fine on first inspection, I can also say that Franco is running fine for me.

TechXLtd
Nov 26, 2009, 03:13 PM
Found an error in some of your files. I no longer get the as2d error with those leaders in my audio.log. I'll upload it so you can replace the one in your files or just have it as a standalone for those that have it already. I'm also working on having your sound files become compatible with Afforress's beta modmod.

Beornhard
Nov 30, 2009, 10:59 AM
I'm trying to add a few more LHs (http://forums.civfanatics.com/showpost.php?p=8684700&postcount=129) to this mod and I'm having some trouble, could you help?

generalstaff
Dec 01, 2009, 01:26 PM
I'm trying to add a few more LHs (http://forums.civfanatics.com/showpost.php?p=8684700&postcount=129) to this mod and I'm having some trouble, could you help?

I will update the MLF Control file to include the name of the Leaderhead you are trying to add; be sure to tell me what future leaderheads you are planning to add so that I can keep the MLF Control file I maintain for Custom Leaderheads up to date. For RoM, you have to update the MLF Control file for adding new Leaderheads. And speaking of that, I am adding IgorS's Urukagina.

Urukagina for Sumeria now available. Credit to IgorS for the Leaderhead graphics. Urukagina is a great leaderhead for learning RoM with his Organized/Humanitarian traits combined with the Sumerian Ziggurat. Screenshot below.
Also, be sure to get the new MLF Control file.

EDIT: Screenshot added.

Beornhard
Dec 01, 2009, 02:47 PM
Ah, that was it then. Now it tries to load the folder at least. I'm getting all sorts of error messages though.

I attached to this post the folder with the files I was working on. I hope you can check for the mistakes. This (http://forums.civfanatics.com/downloads.php?do=file&id=13248) is the original download, in case I screwed up the files too much.

Thanks for all the help.

generalstaff
Dec 01, 2009, 03:03 PM
Ah, that was it then. Now it tries to load the folder at least. I'm getting all sorts of error messages though.

First, there is not background being loaded in Akhenaten_CIV4ArtDefines_Leaderhead.XML. Secondly, you his LH spelled in that file as "AKHENATEN," where as in the rest of the XML files, it is spelled "AKHENATON." Thirdly, that same spelling error is in many of the schema files and regular XML files. I would advise that the spelling be the same for all files.

I know it sounds bad, but I have made similar errors myself.

zeggy
Dec 01, 2009, 03:07 PM
iv added your pack and my arabian leaders have all gone except saladin??

generalstaff
Dec 01, 2009, 03:21 PM
iv added your pack and my arabian leaders have all gone except saladin??

That is strange. I know that the MLF Control file in the OP includes Abu Bakr and Faisal, the only other Arabian leaderheads that I know of for Rise of Mankind (if there are other Arabian leaderheads for Rise of Mankind that I do not know of, please provide me the names of their folders). Try using it and see if that brings them back (That MLF Control file goes into the "Custom Leaderheads" folder, not to be mistaken with Afforess' Universal MLF file).

Beornhard
Dec 01, 2009, 04:07 PM
First, there is not background being loaded in Akhenaten_CIV4ArtDefines_Leaderhead.XML. Secondly, you his LH spelled in that file as "AKHENATEN," where as in the rest of the XML files, it is spelled "AKHENATON." Thirdly, that same spelling error is in many of the schema files and regular XML files. I would advise that the spelling be the same for all files.

I know it sounds bad, but I have made similar errors myself.

Well, I really should have verified better those files before asking for an opinion... I've corrected them now and it is finally working. Once I've done the button and written something for Civilopedia I'll upload it here, in case someone is interested.

Thanks for your invaluable help once again.

zeggy
Dec 01, 2009, 06:33 PM
That is strange. I know that the MLF Control file in the OP includes Abu Bakr and Faisal, the only other Arabian leaderheads that I know of for Rise of Mankind (if there are other Arabian leaderheads for Rise of Mankind that I do not know of, please provide me the names of their folders). Try using it and see if that brings them back (That MLF Control file goes into the "Custom Leaderheads" folder, not to be mistaken with Afforess' Universal MLF file).

Ok so i gave at a try, and fiasal and abu bakr have returned along with saladin being there, but still missing Nasser ^^

mhmm any idea? maybe

generalstaff
Dec 03, 2009, 01:01 PM
Well, I really should have verified better those files before asking for an opinion... I've corrected them now and it is finally working. Once I've done the button and written something for Civilopedia I'll upload it here, in case someone is interested.

Thanks for your invaluable help once again.

You are welcome, and thank you for getting involved in adding mods for Rise of Mankind. Be sure to start your own Leaderhead thread and post in the Modmod index when you release it.

Ok so i gave at a try, and fiasal and abu bakr have returned along with saladin being there, but still missing Nasser ^^

mhmm any idea? maybe

I added Nasser to Egypt, not Arabia, see if he appeared for Egypt.

generalstaff
Dec 03, 2009, 01:22 PM
New and improved Urukagina released. This one includes Realistic Diplomacy and I fixed a few minor things.

fox456
Dec 16, 2009, 04:54 PM
@generalstaff:

Yesterday, I installed the Mega Civ Pack (which includes the "official" leaderhead pack) and your Unofficial Leaderhead Pack 2 and I'm getting this error, usually when I start going through the different leaderheads: This application has requested the Runtime to terminate it in an unusual way....

I just realized what could possibly be the problem. When I was installing the Unofficial Leaderhead Pack 2, I got this error:

"hitler_uniform_nonshader.dds is a bad block" which prevented me from installing the rest of the leaderheads in the pack.

I am in the process of downloading the Unofficial Leaderhead Pack 2 again, but I'm thinking there is another problem? Can you (or anyone else) help me to know how I can fix this?

generalstaff
Dec 22, 2009, 02:56 PM
@generalstaff:

Yesterday, I installed the Mega Civ Pack (which includes the "official" leaderhead pack) and your Unofficial Leaderhead Pack 2 and I'm getting this error, usually when I start going through the different leaderheads: This application has requested the Runtime to terminate it in an unusual way....

I just realized what could possibly be the problem. When I was installing the Unofficial Leaderhead Pack 2, I got this error:

"hitler_uniform_nonshader.dds is a bad block" which prevented me from installing the rest of the leaderheads in the pack.

I am in the process of downloading the Unofficial Leaderhead Pack 2 again, but I'm thinking there is another problem? Can you (or anyone else) help me to know how I can fix this?

Unofficial LH Pack 2 is included in the mega civ pack. I think the only leaders not included in it are Nasser, Faisal, and Urukagina since they were released later.

fox456
Dec 26, 2009, 08:27 PM
@generalstaff:

According to Zappara, Hitler is not included in the RoM mod anywhere and there are no plans to include him. I don't see him in the Mega Civ Pack myself. Could you post a link to the best Hitler that would be suitable for use in RoM?

UPDATE:

I have been able to get everything in your Hitler to extract from Leaderhead Pack 2.rar EXCEPT the Soundpack folder. I keep getting the error:

"hitler_uniform_nonshader.dds is a bad block" (even though this file has been unpacked).

Any ideas on how I can get the Soundpack folder installed -- or perhaps someone could send me the five files in that Soundpack folder?

generalstaff
Dec 27, 2009, 05:44 PM
It sounds like what you are dealing with is a corrupt file. Try downloading it again, and if that does not work, I will upload a new version (not a big deal since it will allow me to consolidate a few things).

Hitler LH I am using: http://forums.civfanatics.com/downloads.php?do=file&id=12379
The Diplomacy Music I took is from either the "XX Century Mod" or "History of the Three Kingdoms" mod. A simple search for the downloads section should help.

Also, I have a Nehru (India; The Capo did a great job) and Murad Bey (Egypt; Mamluk era LH was missing) LHs in the works.

os79
Dec 27, 2009, 05:56 PM
Latest Dido LH is real hot, imo :D. Any plan on replacing her picture anytime soon?

If not, no worries. I know how to add in new picture whenever I want to :).

fox456
Dec 28, 2009, 06:31 PM
It sounds like what you are dealing with is a corrupt file. Try downloading it again, and if that does not work, I will upload a new version (not a big deal since it will allow me to consolidate a few things).

Hitler LH I am using: http://forums.civfanatics.com/downloads.php?do=file&id=12379
The Diplomacy Music I took is from either the "XX Century Mod" or "History of the Three Kingdoms" mod. A simple search for the downloads section should help.

Also, I have a Nehru (India; The Capo did a great job) and Murad Bey (Egypt; Mamluk era LH was missing) LHs in the works.

Thanks for your reply. I have downloaded the file twice with the same error. The Hitler LH you linked is the one I compared your mod to. The essential files are the same yours just has the SoundPack which seems to be the problem for me. I've managed to install Hitler without the SoundPack and I'll let you know if it doesn't work. In the meantime, I'll be watching for an update. Thanks again for your leaderhead pack.

generalstaff
Jan 01, 2010, 07:04 PM
Latest Dido LH is real hot, imo :D. Any plan on replacing her picture anytime soon?

If not, no worries. I know how to add in new picture whenever I want to :).

Yes, I already have the replacer done (I agree with you on that one); currently doing gametext for the two leaderheads I am planning to add (a matter of formatting). I also plan to add the new Chiang (finished adding), Nasser, and Vercingetorix. I will also check on the error with Hitler, from what I can tell, a new upload should fix it, but I will double check.

This should be done by early next week. It would have been done today, but I did not receive a good night's sleep thanks to retards shooting off firecrackers in my neighborhood and The Capo uploading better graphics for Nasser and Vercingetorix.

EDIT: Sorry for the delay. I was not expecting to get sick (could not mod for a couple of days; I am better now). I will add Baibars and Nicholas II as an apology. Everything should be done soon.

generalstaff
Jan 12, 2010, 04:09 PM
Version 1.15 Released. The Filefront Mirror is the old version. A new version (hopefully) will be up soon; it is uploading as I type.

fox456
Jan 12, 2010, 06:56 PM
I was just trying to download it now -- but the link didn't work. Atomic Gamer is about to undergo some server maintenance. That may be why. Thanks for the update. I've been looking forward to it!

EZPZ
Nov 03, 2011, 10:24 PM
Hey I downloaded this with ROM 2.92 and now whenever I start a game I get an error with init graphics that shuts down the game.