Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - General Discussions > Civ4 - Bug Reports > Forest Chop in both Quick and Normal Speed games is 3 turns PDA View Full Version : Forest Chop in both Quick and Normal Speed games is 3 turns Sun Tzu WuAug 31, 2009, 11:21 PMBtS 3.19 Ancient Era turns to Chop a Forest at different game Speeds: 3 Quick 3 Normal 5 Epic 9 Marathon Notice that a Forest Chop at both Quick and Normal speed takes the same number of Worker turns (3). Worker action lengths (in # turns) at Quick speed are defined by the Game to be 0.67 times the no. of turns taken at Normal speed. From others more familiar with the relevant XML code, I understand that the calculation of the number of Ancient Era Worker turns to complete a Forest Chop in a Quick game is: No. of Quick turns to Chop a Forest = 0.67 * No. of Normal turns to Chop a Forest = 0.67 * 300 /100 = 201 / 100 = 2.01 = 3 (rounded up). The above calculation is incorrect due to the incorrect 0.67 coefficient. The correct coefficient is 0.66, since 0.66 = 330/500 = # Quick turns per Game/# Normal turns per Game. Using the correct coefficient of 0.66 rather than 0.67, the bug in the above Forest Chop turn calcution is fixed as follows: No. of Quick turns to Chop a Forest = 0.66 * No. of Normal turns to Chop a Forest = 0.66 * 300 /100 = 198 / 100 = 1.98 = 2 (rounded up). BtS 3.19 Ancient Era turns to Chop a Forest at different game Speeds (with a 0.66 Quick/Normal turn ratio): 2 Quick 3 Normal 5 Epic 9 Marathon I do not know whether this bug exists in previous BtS versions like 3.13 or 3.17, since I no longer have these versions. This bug may also exist in Civ4 and Warlords. Sun Tzu Wu Sun Tzu WuSep 01, 2009, 08:33 PMThe following post confirms this bug exists in Civ4 1.74 and BtS 3.17: http://forums.civfanatics.com/showpost.php?p=8418227&postcount=13 Here's an additional confirmation that this bug exists in BtS 3.17: http://forums.civfanatics.com/showpost.php?p=8417300&postcount=186 Sun Tzu Wu