View Full Version : IDG II Citizens Thread
Lord Civius Sep 04, 2009, 09:03 PM Welcome, the Citizens Thread is a public forum and is open to all discussions and all citizens. This is also where the Family Houses post their Platforms for Emperor. If you want to join a house you can post here or you can PM the Houses leader.
Family Houses
House of Artok
Civplayah-
House of Huber
Draknith
House of Octavia- Imperial House
Lord Civius- Emperor
Bowsling
House of Reichkaiser
Vandal Warlord- Regent
Lord Civius Sep 05, 2009, 10:54 AM House of Octavia
Platform for 1st Emperor
http://i675.photobucket.com/albums/vv117/JimmyT29/warlords_screen004_original-1.jpg
Augustus Caesar
Industrious +50% Wonder Production, double production speed of Forge.
Imperialistic +100% Great General Emergence, 50% faster production of Settler
I, Civius of Octavia, come before the citizenry with a great vision for our Empire. As your Emperor I will found a great city for our nomadic people to settle and expand our influence across the globe. Great Wonders and Glorious Conquests shall make us the envy of the world.
Lord Civius Sep 05, 2009, 09:54 PM The Civilization poll is now closed and we can focus on choosing our first Emperor. I've posted the platform for the House of Octavia. The other Houses have 48 hours to post their platforms. If your House does not wish to create a platform to become 1st Emperor please post here and let everyone know. This could help to speed up the process.
civplayah Sep 06, 2009, 08:38 AM House of Artok
227075
Joao II
Expansive: +2 Health per City, Double Production Speed of Granary, Harbor, 25% Faster Production of Workers.
Imperialistic: 100% faster Great General Emergence, 50% faster production of Settler
As Emperor, I will focus on expansion, and healthiness and prosperity. Also, wars will be easier with double training, and settlers abound!
Vandal Warlord Sep 06, 2009, 06:39 PM House of Reichkaiser
227161
Imperialistic- Great General emergence increased 100 percent.
50% faster production of Settlers.
Protective- Free Drill I and City Garrison I promotions for archery and gunpowder units.
Double production speed of Walls and Castle
Were the Reichkaiser Family to gain control the glorious empire. We would bring about an era of Imperial strength, with our Imperialistic and Protective ideals, we would be able to conquer quickly, and fortify our new holds indefinatly.
Draknith Sep 06, 2009, 10:27 PM 227175
Grand House of Huber
The Grand House of Huber is the culmination of the three ancient tribes of Huber, Draknith, and Dankis. Each representative of this Grand House offers new insight and a shared collective of idea development. It is the mission of this House to play a vital role in the development of this new experiment in civilized society.
Philosophical:
Great People birth rate increased 100 percent.
Double production speed of University.
Creative:
+2 culture per city.
Double production speed of Library, Theater, and Colosseum.
By electing a leader of this house, this society will gain the benefits of truly aspired minds, vast potential for the advancement of the common people, and a view towards more "humane methods" of expansion.
Lord Civius Sep 07, 2009, 03:17 PM The House of Octavia accepts Civplayah as Emperor, all registered citizens have voted. Vandal of ReichKaiser has seconded this, where does the House of Huber stand on this matter? Shall we await more citizens or crown Civplayah our 1st Emperor now?
Vandal Warlord Sep 07, 2009, 03:19 PM I personally believe that we should begin ASAP. Although I, did think we could get the IDG on the front page or something.
civplayah Sep 07, 2009, 04:06 PM Never mind.
Lord Civius Sep 07, 2009, 04:06 PM I personally believe that we should begin ASAP. Although I, did think we could get the IDG on the front page or something.
That would be good but I don't think we're gonna get a front page ad. I'm sure participation will increase once we get things rolling. I say we wait on Draknith before crowning Civplayah we do have 2 days left on the poll so lets make it unanymous before proceeding.
Lord Civius Sep 07, 2009, 04:08 PM We need more settings discussion. I don't feel comfortable deciding myself.
Gamesettings
Leaderhead- Joao II
Civilization- Random
Map- Fractal
Size- standard
Climate- Temperate
Sea Level- low
Era- Ancient
Speed- Epic
World Wrap- Cylindrical
Resources- standard
Difficulty- Monarch
Options- Unrestricted Leaders and New Random Seed on Reload.
Victory Conditions- All
Edit: I see you found them. I'll just leave these here since they are buried under the rules anyway.
civplayah Sep 07, 2009, 04:09 PM Sorry, right after I posted that I saw the settings. I think I'll start tomorrow. I'll play 20 turns.
Draknith Sep 07, 2009, 04:16 PM Lord Darknith, Leader of the Grand House of Huber accepts Civplayah, Lord of the House of Artok, to take control of our destiny as the first Emperor of our Grand Society!
May his reign be both long and prosperous, and may all those who stand against us meet their doom on the field of Battle!
(I personaly would set the 'no bardering techs' also in the rules)
Vandal Warlord Sep 07, 2009, 04:22 PM Tomorrow it is! Who will be your Regent Civplayah?
Lord Civius Sep 07, 2009, 04:24 PM Lord Darknith, Leader of the Grand House of Huber accepts Civplayah, Lord of the House of Artok, to take control of our destiny as the first Emperor of our Grand Society!
May his reign be both long and prosperous, and may all those who stand against us meet their doom on the field of Battle!
(I personaly would set the 'no bardering techs' also in the rules)
It is official Civplayah is our first Emperor so the turn session rules are on. Also don't forget to name a Regent to the Empire. I guess we can leave any additional settings up to the Emperor but if you want to make your recommendation official post it in the game thread. Then you can say told you so later and overthrow Civplayah :joke:. I've set aside 2 posts in the Game Thread (where Civplayah will post the trun session and game save). One will be for the Imperial Library and the other is to be determined.
Vandal Warlord Sep 07, 2009, 04:26 PM Great!
civplayah Sep 07, 2009, 05:17 PM I would like my Regent to be Lord Civius. And my General shall be Vandal Warlord.
Lord Civius Sep 07, 2009, 05:29 PM Thank you Emperor for this great honor.
Bowsling Sep 07, 2009, 05:33 PM I wish to join the Octavia house.
Lord Civius Sep 07, 2009, 05:36 PM Great to have you in the game Bowsling welcome to the House of Octavia.
IamJohn Sep 07, 2009, 06:08 PM Do you have to pick a house?
Draknith Sep 07, 2009, 06:44 PM Excellent. Starting to look good. Can't wait to see the progression.
Do you have to pick a house?
Yes, within the houses is how you role play, and also how you can be named leader of a House, and eventually Emperor. If you aren't looking to be that involved, simply pick a house, and play whenever you can. There will be plenty of updates to keep you enticed.
Also real quick guys:
I would like my Regent to be Lord Civius. And my General shall be Vandal Warlord.
Regent has to be named, but since there is no war, a general is not selected. Once the game is going, and a war starts generals will be named to lead the armies in battle. Allowing the war to be role played and told through his eyes, not the emperor. Unless the emperor chooses to lead the armies himself.
Generals are Military advisors to the Emperor and can be chosen (by the Emperor) to lead our armies in individual conflicts and campaigns. They would act as Designated Players during times of war and hold complete authority of all decisions during their turn-session. Any citizen can be named a General by the Emperor. Emperors may also grant Generals "titles" or "merits" for their service to the Empire.
Just wanted to make sure everything is right so I don't screw up the role playing. Also, shouldn't characters die? That way the story can change along with the generations that pass. So if an emperor gains favor and is allowed to play another turn set you could be 'Emperor Civplayah II' or 'Emperor Matson I of the House of Artok'. I planed on building a family tree in my house as the game went on.
Lord Civius Sep 07, 2009, 06:57 PM Do you have to pick a house?
It is not required (It doesn't state anywhere you have to belong to a house), houses are there to either support the Emperor or overthrow him. The members of each house decide after each turn session to either pay tribute to the Emperor or not. The Emperor must get tribute from 50% of the houses or we enter a state of rebellion and a new Emperor is elected from one of the houses. So a citizen that does not belong to a house could not be elected Emperor but still could become Regent and acting Emperor.
The houses also can be granted cities from the emperor so as part of a house you could participate in the governing of a city.
Houses also put forth official recommendations to the Emperor and he can either choose to implement them or not.
Any citizen could be named a General by the Emperor.
So there is alot of power a member of a house has that a non-aligned citizen would not. So I guess it depends on what capacity of the game you want to participate in. Sorry for the long reply just thought I'd throw it all out there :crazyeye: .
Also Draknith I don't see why he couldn't name a General while we aren't at war. There is always military planning to do and RP.
IamJohn Sep 07, 2009, 07:00 PM Nope that's exactly what I want to know. :)
Vandal Warlord Sep 07, 2009, 07:01 PM General Vandal..... Sounds like a gang to me, but It will do. ;)
Vandal Warlord Sep 07, 2009, 07:03 PM Just wanted to make sure everything is right so I don't screw up the role playing. Also, shouldn't characters die? That way the story can change along with the generations that pass. So if an emperor gains favor and is allowed to play another turn set you could be 'Emperor Civplayah II' or 'Emperor Matson I of the House of Artok'. I planed on building a family tree in my house as the game went on.
I was thinking about that. Great minds think alike, I guess!
Lord Civius Sep 07, 2009, 08:04 PM Do you have to pick a house?
Yes, within the houses is how you role play, and also how you can be named leader of a House, and eventually Emperor. If you aren't looking to be that involved, simply pick a house, and play whenever you can. There will be plenty of updates to keep you enticed.
It is not required (It doesn't state anywhere you have to belong to a house), houses are there to either support the Emperor or overthrow him. The members of each house decide after each turn session to either pay tribute to the Emperor or not. The Emperor must get tribute from 50% of the houses or we enter a state of rebellion and a new Emperor is elected from one of the houses. So a citizen that does not belong to a house could not be elected Emperor but still could become Regent and acting Emperor.
The houses also can be granted cities from the emperor so as part of a house you could participate in the governing of a city.
Houses also put forth official recommendations to the Emperor and he can either choose to implement them or not.
Any citizen could be named a General by the Emperor.
So there is alot of power a member of a house has that a non-aligned citizen would not. So I guess it depends on what capacity of the game you want to participate in. Sorry for the long reply just thought I'd throw it all out there .
Nope that's exactly what I want to know.
We all worked on the rules together so I don't want my interpretation of a rule to supersede anyone elses just because I formatted them. I don't think we should require a citizen to join a House though I would recommend it so they could participate fully in the game. That being said Draknith posted his reply to IamJohn while I was writing mine and we came to a different conclusion. I think both of us have good points but I want us all to be on the same page so new citizens, as well as the founders, aren't confused. I suggest we appoint a justice to interpret the rules when conflicts arise or come up with another solution.
Draknith Sep 07, 2009, 10:02 PM Well, I don't think we need to go that far unless someone really wants the job. I'm cool with people not participating in a house. Just seems like a secondary citizen, without the ability to rise through the aristocracy. Would the minister also be able to toss people to the lions? That's the job I want. j/k
IamJohn Sep 07, 2009, 10:15 PM Just seems like a secondary citizen, without the ability to rise through the aristocracy.I agree, we don't want to force people into anything, but we do want to encourage them to get involved. :)
Also once you're in a house do you stay with it, or is there a possibility of changing? I'm curious because you'd think you'd want loyalty, but it might be interesting if you can get the houses interested in tempting people to their house with promises of power. ;)
Lord Civius Sep 07, 2009, 10:36 PM Well, I don't think we need to go that far unless someone really wants the job. I'm cool with people not participating in a house. Just seems like a secondary citizen, without the ability to rise through the aristocracy. Would the minister also be able to toss people to the lions? That's the job I want. j/k
Well the Houses were your idea so I didn't want you to feel like I was stepping on your toes. We just replied at the same time and as the main developers of the game we were on seperate sides of the fence. I just want everyone on the same page no matter which way we go. We can just take each issue as it comes and reach a consensus instead of appointing one citizen decide. Like in the next post.....
I agree, we don't want to force people into anything, but we do want to encourage them to get involved. :)
Also once you're in a house do you stay with it, or is there a possibility of changing? I'm curious because you'd think you'd want loyalty, but it might be interesting if you can get the houses interested in tempting people to their house with promises of power. ;)
IMHO I think members of a house can change but the House leaders cannot unless the House is desolved. Now keep in mind House leaders can change so a leader could step down as long as their is another member willing to take his place.
IamJohn Sep 07, 2009, 11:38 PM Another random question- is there a difference between the imperial dynasty game and the demogame? Or are they just the same exact thing?
Draknith Sep 08, 2009, 10:17 AM Well the Houses were your idea so I didn't want you to feel like I was stepping on your toes. We just replied at the same time and as the main developers of the game we were on seperate sides of the fence. I just want everyone on the same page no matter which way we go. We can just take each issue as it comes and reach a consensus instead of appointing one citizen decide. Like in the next post.....
nah, you're not steppin on any toes. I just think to take full advantage of the imperial dynasty game one would want to join a house. Otherwise I have a great position of house cleaner (and not the one where you kill off the other house leaders)... haha
We'll just take it day by day, post by post, question by question.
IMHO I think members of a house can change but the House leaders cannot unless the House is desolved. Now keep in mind House leaders can change so a leader could step down as long as their is another member willing to take his place.
This is another player's choice I think. If you are unhappy with the house your in, you can leave anytime you want. I would just say that you should make it interesting in the Role Playing section as to why you are leaving. I don't think anyone will get upset at anyone for changing houses, but make it fun.
House leadership can be taken over in a variety of ways. If the house leader is more democratic, the position will be chosen by votes (like the Huber House will do), but if your leader is iron fisted it may not be so easy to advance. It's all about the role playing. Do as you like, just keep it interesting and open to the other players.
Another random question- is there a difference between the imperial dynasty game and the demogame? Or are they just the same exact thing?
The difference I believe is in how many people actually make the game happen. In the Demo game si believe a group of individuals are in charge of the decision making process. In the Imperial game it's all down to the emperor. My feeling is that the Imperial Game will move faster, and be more role playing, and the demo games is slower with more individual decision making. I could be wrong on this though, so someone please let me know. I do know this though, the two games are completly seperate. It's not the same map, nor the same leaders.
Lord Civius Sep 08, 2009, 10:32 AM This is another player's choice I think. If you are unhappy with the house your in, you can leave anytime you want. I would just say that you should make it interesting in the Role Playing section as to why you are leaving. I don't think anyone will get upset at anyone for changing houses, but make it fun.
House leadership can be taken over in a variety of ways. If the house leader is more democratic, the position will be chosen by votes (like the Huber House will do), but if your leader is iron fisted it may not be so easy to advance. It's all about the role playing. Do as you like, just keep it interesting and open to the other players.
Couldn't agree more :goodjob:
The difference I believe is in how many people actually make the game happen. In the Demo game si believe a group of individuals are in charge of the decision making process. In the Imperial game it's all down to the emperor. My feeling is that the Imperial Game will move faster, and be more role playing, and the demo games is slower with more individual decision making. I could be wrong on this though, so someone please let me know. I do know this though, the two games are completly seperate. It's not the same map, nor the same leaders.
That pretty much sums it up. In a Dynasty Game (I believe you guys call it a succession game at CFC) one player controls the game and passes it on to the next player. This is just a variance where we added some flavor and RP to make it a team game.
civplayah Sep 10, 2009, 03:01 PM I must not have done a good job laying out the purpose for a game thread and a citizens (discussion) thread, so I apologize. My thought was we would use this thread (game thread) for posting the turn sessions and official family business like Emperial tributes and in-game recommendations. Keep in mind we will not be having a seperate thread for each turn-session. Discussions can go in the citizens (discussion) thread and post-turnsession comments can be added with your tribute post. I think it will keep the game thread organized and leave less chance for the Emperor to miss an important recommendation from a Family or the Regent from starting an unnecessary rebellion because he missed a tribute, though unlikely. All in all I just think it will look cleaner and more organized for new citizens trying to navigate the IDG II.
That being said I'll leave it up to you guys if you think it is necessary to limit the posts in this thread. Glad to see we got the first turn-session in, we nailed a great starting location.
With all due respect Emperor I do recommend hauling a$$ over there to get that goody hut before a foreign scout does. Animals cannot penetrate our cultural borders so send the first warband. The house of Octavia also recommends you build a workboat and get us some clams to eat at the upcaoming festival at the Palace...sir :king: .
The House of Octavia will grant the Emperor tribute this turn-session.
EDIT: BTW When you open the save it still shows we are building a barracks.
Okay.
I must have saved before I switched to a warrior.
I will dispatch a unit to handle the goody hut.
(Why can animals not enter out borders, btw)?
I will get the clams, Civius.
Thank you for the input.
Vandal Warlord Sep 10, 2009, 03:10 PM The House of the Reichkaisers pay tribute once more to the Emperor.
Lord Civius Sep 10, 2009, 05:19 PM Okay.
I must have saved before I switched to a warrior.
I will dispatch a unit to handle the goody hut.
(Why can animals not enter out borders, btw)?
I will get the clams, Civius.
Thank you for the input.
Animals can't enter cultural borders only human barbarians can. So there is little need to keep a warrior at the capital while the 2nd warrior is being built. I usually send my free warrior/scout to explore immediately and build one more first for exploration and have never had my capital attacked this early in the game. Unless I was playing raging barbarians.
Vandal Warlord Sep 10, 2009, 06:27 PM Just waiting on the Grand House of Huber to pay tribute or not.
Lord Civius Sep 10, 2009, 08:34 PM Technically the Emperor is at a 75% approval rating (including his own house or 50% without) so either way he is good for this round. It would be nice however for all of the Houses to post if they're gonna pay tribute. Also if a house fails to post within 48 hours of the turn report it is considered a tribute to the Emperor. This way if a house becomes absent for a while it will not negatively effect the game.
Vandal Warlord Sep 11, 2009, 04:54 AM Ah, and does our gracious Emperor plan on doing the next TS soon.
Lord Civius Sep 11, 2009, 06:16 AM Just to let everyone know I updated the first post of the game thread and will be doing so after each turn session. Just a new screenshot of the Empire and a link to the turn report. I'll also be creating the Imperial Library in the second post, here we can put links to all of the turn reports, city info and document the rp storys.
Draknith Sep 11, 2009, 08:39 AM Lord Draknith, Lord of the Grand House of Huber pledges it's tribute to the Emperor.
----
OCC: How many turns do you think an average lifespan should be. I'm thinking that during this next turn set, most of our first major characters should be dying off. Leaving the new heirs to the houses as the next leaders.
Vandal Warlord Sep 12, 2009, 06:49 PM Been two days since our beloved Emperor has posted here. And with no turnsession planned, I'm hoping we can get this rolling, as it was a slowing of TS' that killed the last IDG.
Lord Civius Sep 12, 2009, 08:29 PM Well he has fulfilled his minimum turn-session obligations for this week since he played 20 turns. He was elected Emperor and the turn session rules were officially started on the 7th at 4:30 PM (GMT) so he has til Monday at 4:30 officially. We still have 20 more turns that could be played this week so I for one wouldn't want to see them wasted this early in the game.
Turn Session Rules
The Emperor must play atleast 10 turns and a maximum of 20 turns per session.
The Emperor must play a minimum of 20 turns and a maximum of 40 turns per week.
If the Emperor cannot play a turnsession for any reason the Regent will play it in his absense and also fulfill his post-turnsession obligations..
A save file must be posted within 24 hours of the turnsession.
An Emperor report must be published in the Game Thread within 48 hours of each turn session. This report must include all relevant data and informative screenshots.
Vandal Warlord Sep 13, 2009, 02:37 PM Good to know. Now it has been 3 days, and still no civplayah.
Lord Civius Sep 13, 2009, 03:02 PM Do the Houses wish to give me (the Regent) emergency powers to play the save before the week ends? I will have time tonight but tomorrow I will not until the deadline is over.
Vandal Warlord Sep 13, 2009, 03:25 PM I vote yes.
civplayah Sep 13, 2009, 04:17 PM I apoligize for not telling you (I forgot), but I went on vacation this past weekend. Although, I don't mind if Civius plays a TC.
Vandal Warlord Sep 13, 2009, 05:55 PM Great! *shoves revolutionary flag away*
Lord Civius Sep 13, 2009, 09:06 PM I apoligize for not telling you (I forgot), but I went on vacation this past weekend. Although, I don't mind if Civius plays a TC.
No worries, I think this early in the game a turn-session is needed before the weeks deadline. I'll do a turn-session and RP the report.
Draknith Sep 14, 2009, 09:18 AM No big deal. I think as long as the main four of us keep things rolling along we should be fine. Just make sure to stay in communication with everyone, and I don't see this thing ending until we are masters of the world, or are utterly destroyed...
Lord Civius Sep 14, 2009, 11:10 AM OK the turn report is up, don't forget the Houses must also decide to if they want give tribute to the Regent. If atleast 50% pay tribute the Emperor will return to power, if not we will enter a rebellion.
We should also begin discussing strategy. We are on Monarch level and the AI have a great advantage.
Draknith Sep 14, 2009, 11:42 AM Sorry guys. I totally put my tribute post on the wrong page. Not to mention I got two of the houses mixed up, so sorry for my ignorance. Everyting should be up on the right page now though.
Lord Civius Sep 14, 2009, 01:38 PM Sorry guys. I totally put my tribute post on the wrong page. Not to mention I got two of the houses mixed up, so sorry for my ignorance. Everyting should be up on the right page now though.
I didn't want to say anything last time but the tribute posts go in the Game Thread, I'm glad it fixed itself :) .
civplayah Sep 15, 2009, 05:07 PM Civplayah Artok I's memoir:
"When I build the Artonian house, I had the intent of uniting the tribes through the use of a good platform. Expansion, and Imperialism, I believe, is the key to success. There are many people who thought they would make a better leader, but a fellow named John agreed with me and my platform. With that, I united the tribes and built more houses and expanded my house (to make a palace) to form a small village which I named after myself, Artok. During my rule, I had a vision of taking rock and gems out of mountain for value. In fact, I have a gem that I mined myself in my younger days. We ate and bred and expanded and prospered. The people were happy and healthy. But, I went exploring in the forest to the north, leaving Civius, my right-hand man, to rule the nation. Because of my absence, the people overthrew me. The voting is happening right now, but I'm too torn to vote. But, honestly, if John were running, I would vote for him."
-Civplayah Artok, 3499 BCE
Lord Civius Sep 15, 2009, 08:31 PM Thank you for the memior Civplayah, I feel somewhat guilty about playing the TC now. If I'd known it would lead to a rebellion I would not have done it. There will be many Dynasties through out the game and I will back the House of Artok once again when the day arises.
1st Dynasty of Artok 4000-3000bc. I shall add your memiors to the Imperial Library.
Draknith Sep 15, 2009, 09:32 PM Civplayah Artok I's memoir:
"When I build the Artonian house, I had the intent of uniting the tribes through the use of a good platform. Expansion, and Imperialism, I believe, is the key to success. There are many people who thought they would make a better leader, but a fellow named John agreed with me and my platform. With that, I united the tribes and built more houses and expanded my house (to make a palace) to form a small village which I named after myself, Artok. During my rule, I had a vision of taking rock and gems out of mountain for value. In fact, I have a gem that I mined myself in my younger days. We ate and bred and expanded and prospered. The people were happy and healthy. But, I went exploring in the forest to the north, leaving Civius, my right-hand man, to rule the nation. Because of my absence, the people overthrew me. The voting is happening right now, but I'm too torn to vote. But, honestly, if John were running, I would vote for him."
-Civplayah Artok, 3499 BCE
I have not laughed that hard in awhile man. Your rule in all honesty though was great. I haven't this much fun playing civ in a long time. Artok is definatly going to be back. The early game is fun, and I'm sure everyone wants a try at it before the classical period.
May Jao I be remembered as Jao I Deliverer of the Artonians
Vandal Warlord Sep 16, 2009, 05:08 AM Civplayah Artok I's memoir:
"When I build the Artonian house, I had the intent of uniting the tribes through the use of a good platform. Expansion, and Imperialism, I believe, is the key to success. There are many people who thought they would make a better leader, but a fellow named John agreed with me and my platform. With that, I united the tribes and built more houses and expanded my house (to make a palace) to form a small village which I named after myself, Artok. During my rule, I had a vision of taking rock and gems out of mountain for value. In fact, I have a gem that I mined myself in my younger days. We ate and bred and expanded and prospered. The people were happy and healthy. But, I went exploring in the forest to the north, leaving Civius, my right-hand man, to rule the nation. Because of my absence, the people overthrew me. The voting is happening right now, but I'm too torn to vote. But, honestly, if John were running, I would vote for him."
-Civplayah Artok, 3499 BCE
You make it sound like we hated your rule from the start! You were a great leader and got us rolling, I would think that the House of Artok could be reborn.
Lord Civius Sep 16, 2009, 03:12 PM My first act as Emperor is to appoint Vandal of Reichkaiser the Regent to the Empire. He has shown his loyalty to team games and is to my best knowledge an advanced Civ4 player.
Now fellow Artons let us discuss the future of our Empire. Decisions made now will effect future Emperors so I would welcome all opinions. There is a discussion on city placements in the game thread. I plan to finish the worker and begin working our resources. I am beelining BW then we can begin pumping out settlers and workers. The game has a way of throwing you curveballs so none of this is in stone but is my basic strategy for the next turn session. I will be playing 20 turns tonight and can't do a turn chat until I figure out why my screenies are failing when I'm not on full screen mode.
Vandal Warlord Sep 16, 2009, 04:41 PM I am flattered, and as my first suggestion, to begin a build up of Military Forces whenever it is available. I have a felling we're not alone.
Lord Civius Sep 16, 2009, 08:32 PM I am flattered, and as my first suggestion, to begin a build up of Military Forces whenever it is available. I have a felling we're not alone.
That is why we are going to get the Horses before our production city. We need Chariots to counter barbarian axes as well as a possible aggressive Civ. Though it is rare for the AI to declare war this early in a game. Once our production city is up and running we can begin pumping out a strong military. I personally like to build a large military even if I am alone. Once Hereditary Rule comes I like most of my cities at 20+ pop.
Draknith Sep 18, 2009, 09:20 AM I also believe that we need to get military up and running. However, we need to pump settlers out, and get this nation a rollin. I recommend hugging the coast for the first few cities, to take control of the food resources. That way our cities have great growth potential.
Lord Civius Sep 18, 2009, 10:26 AM I also believe that we need to get military up and running. However, we need to pump settlers out, and get this nation a rollin. I recommend hugging the coast for the first few cities, to take control of the food resources. That way our cities have great growth potential.
The Capital should remain our settler/worker farm. The Barracks will start eating hammer overflow and I advise we take it off the build queue for now as the bulk of our units will be coming out of city 3 (unit production city). It is very important to get these cities up ASAP. Using the Capital for anything else except settler/worker right now will hurt us in the long run.
Capital- Settler/Worker Farm (chop then whip).
City 2- Hybrid City- Archers/Chariots plus commerce (specialize once our Production City is in full gear)
City 3- Production City - Archers/Chariots (cross our fingers we get an iron resource on one of those hills so we can start training swords, spears and axes.)
City 4- Commerce City- cottage farm or settle for strategic resource if no iron in our Empire. I really hope we get an iron because I'd hate to delay our commerce city.
StormD Sep 19, 2009, 04:49 PM Ooh, I didn't realize this was already started, but I'm ready!
Vandal Warlord Sep 19, 2009, 05:07 PM Cool! Just go to the Citizen registry Thread and follow the example.
StormD Sep 19, 2009, 06:40 PM Done, but where is the IRC server/channel that I had to put my username in for?
Vandal Warlord Sep 19, 2009, 07:59 PM Thats only when we do live Turn Seesions.
Lord Civius Sep 20, 2009, 04:24 AM Welcome to the IDG II, StormD. Sometimes we do live turn sessions, called "Turn Chats" it is all described in the Game Rules in the 1st post of the Game Thread (http://forums.civfanatics.com/showthread.php?t=334198). If you have any more questions don't be afraid to ask. If you plan on being active and or want to be Emperor you should join a House. They are all listed in the first post of this thread.
Houses,
OK thats 48 hours since I posted the Turn Report and no one posted a tribute or intention not to pay tribute. Since a non-post is considered tribute then I am ready for the reign of Civius III.
Vandal Warlord Sep 20, 2009, 05:07 AM I doubt anyone had anyqualms about your rule. Personally I forgot. :D
Lord Civius Sep 20, 2009, 08:52 AM I'm ready to start the Imperial Library and need something from the Houses to put in their sections. I'm thinking a platform from each house basicly the way each house would rule. Like the Octavian House is Imperial and Industrious so expansion and production would be in our platform. Also house history, maybe a geneology and whatever else you want to put in it. I will also update them whenever it is needed.
I'm going to put all turn reports and Emperors' memoirs in the library. If anyone thinks of anything else to put in let me know.
Lord Civius Sep 20, 2009, 11:11 AM OK the Imperial Library is up (post 2 of the game thread).
Vandal Warlord Sep 20, 2009, 02:23 PM Alright, finished the entry for the Reichkaisers-
In the Arkan culture, a man was bound to a single woman for life. Disregarding the rule would result in death. Same with a woman. When a child was born, male or female, it would be kissed by family head, if worthy, if the child was not deemed worthy, the child was not kissed and killed. All male children were born to fight as a warrior, they were hard-wired killers from birth. The female children were raised by their mother, as either a farmer, or builder. When he or she was 10, they were paired with a future partner. When a women turned 14, she left her family to live with her husbands family, and begin her job as either farmer of builder. From then on, there would be no other ceremony a woman would participate in, unless they requested to join their husband or son on the Great Hunt.
Male children, at age 17, would go on the Great Hunt with their Father, Uncles, another designated by the head of the family, and Mother if she requested. The Hunt began when their members would go into the forest, and search for Lakoas, or "Great Beast", with the child (or children) at the lead. After one night, they would return with their best kill, if it was accepted by the rest of the family they would eat the beast and the child or children could be accepted as full Arkan warriors. From then on, the partners would build a home and raise a family. At any moment, the men of the house could be called into combat.
The Arkan Kings-
Arkas I -
The unifier of the Arkan Culture. Sometimes referred to as Arkas the Builder. He was Unopposed in rule.
Arkas II-
Son of Arkas the Builder, and victor against the Alasian barbarian hordes. Named Arkas the Victor. Unopposed in rule.
Arkas III-
Son of Arkas the Victor. Founder of the lost Arkan religion. Unopposed, and named Arkas the Pious.
Lakansar-
Brother of Arkas the Pious. Nothing notable during rule. Apposed, and named Lakansar the Weak.
Dielos-
Son of Lakansar. Began rule at age 10, assassinated at age 13. Apposed in rule. He was named Dielos the Young.
Severos-
Brother of Lakansar and Arkas III. Began rule at age 51, died three days later. Apposed in rule. Named Severos the Old.
Ano-
Son of Severos. Killed in a duel with Arkus I, ruled for four years. Apposed in rule. Named Ano the Lost.
Arkus I-
Great-Grandson of Arkas the Victor. Brought ancient Arkan Culture to its greatest extent. Unopposed in rule. Named Arkus the Great.
Hielos-
Brother of Arkus I, beginning of the collapse of Arkan culture. Apposed in rule and named Hielos the Lazy.
Arkas IV-
Son of Hielos, collapse of Arkan culture. Apposed in rule and killed in fire. Named Arkas the Burnt.
Arkus II-
Son of Arkus I, founder of Reichkaiser family. Named Arkus the New.
Arkus III-
Son of Arkus II. Nomadic King. Named Arkus the Nomad.
Chaerus I-
Son of Arkus III. Nomadic King. Named Chaerus the Steadfast.
Sereus I-
Son of Chaerus I. Helped found city of Artok. Named Sereus the Steadfast.
Vandal I-
Son of Sereus I. General of the Artokan Army. Victor at the Battle of the Great Field. Last Arkan king. Named Vandal the Last.
Lord Civius Sep 21, 2009, 12:03 PM Thanks Vandal I'll get that up ASAP. I'm going out of town on wednseday and won't be back til monday. So if you don't mind I want to play one more TS and then you can ride while I'm gone. That is if the House of Octavia remains in power. If not I give my vote to Reichkaiser if there is a rebellion. I just want to get the Production city online then the first Civius Dynasty will be complete. Then I can work on my memoir and really get into the RP.
Vandal Warlord Sep 21, 2009, 01:19 PM Your welcome!
Lord Civius Sep 21, 2009, 10:19 PM Change of plans Vandal I have to leave tonight so the Empire is now yours :king: . I'll be back next monday and I'll check in when and if I can. If there is a Rebellion in my absence I vote for the House of Reichkaiser. BTW I planned on naming city 3 Arkan since it will be our unit production city. Thought it was fitting :) .
Vandal Warlord Sep 22, 2009, 05:04 AM Thanks and Bon Voyage!
Draknith Sep 22, 2009, 07:50 AM Have a good one. See ya when you return.
Vandal Warlord Sep 22, 2009, 08:11 AM Alright, as regent I plan on doing a TS TONIGHT!!! It will be live for anyone who wants to join.
Draknith Sep 22, 2009, 09:46 AM what time you thinking? I probably won't be around till 9 or so Central Time as I have to teach tonight. If you're done by then and have a turnset up I will go ahead and work on the next RP installment. Also, I think we need to start working on inter-house RP. It seems like the stories are rich with how the families are advancing and developing, but not too much in the ways of how the houses are working together in the 'game world' to advance the society. If the conflict's growing between the houses is a story arch you would like to continue, let me know and I will push my stories in that way.
Keep up the good work guys. I'm enjoying this game imensly. Wouldn't mind getting a city location though. I'll report on where a good one could be after the next session.
Vandal Warlord Sep 22, 2009, 01:41 PM Unfortunatly, I can only do a TS now, but I will be on the Chat now if you would like to be there.
Draknith Sep 22, 2009, 01:52 PM I don't think I can access the chat function while at work. Go kick some butt though. Let's see if we can get some solid turns in. I'll wait to read your report later.
Vandal Warlord Sep 22, 2009, 02:19 PM :( That stinks. But, I managed to go through 20 awesome turns, in which I managed to jumpstart our Military.
Lord Civius Sep 27, 2009, 05:29 PM Alright guys I'm back. Have to wait til tomorrow to catch up on the Turn Sessions and open the Gane Save though.
Draknith Oct 06, 2009, 10:45 AM Here's some of the back story for the House of Huber that you requested
The Grand House of Huber:
The Grand House of Huber is the cohesive foundation for the remaining three families after the Great Battle of pre-historic times. These famililes are the Draknith's, the Dankis', and the Huber's. Although the House stands as a collection of separate families the ancient Huberians were once a single nation. The Huberians were from an area known as the Neider Valley. It was a lush land full of resources, and these resources were harvested and collected for the betterment of the entire people. A highly advanced people, the Huberians were capable of harnessing the power of the stars. Their downfall was linked to this advanced technology, as the ancient book of Armegedon describes the final days of Huberia:
… And the night broke as if in an instant the sun were touching the ground. Light as bright as day filled the sky, and the sound of the Earth quaking beneath our feet shook all to their core. Although the cold of winter, the doomsday brought forth heat hotter than the worst of summer days. In an instant, the great city of Huber was laid to waste, and the rest of the great cities crumbled thereafter…
After the downfall of the Huberians, the remaining groups of people formed their own tribal groups. These groups learned to work with eachother to keep trade alive, but as the years went on suspicions lead to outright feuds. The tribal groups broke down, and warlords rose to fill the power gaps left by the tribal councils. Soon enough all the tribes were forming alliances against eachother, but these alliances were short lived, and friends geenrally turned into enemies. No one was safe. The last of the great warlords fought the Great Battle which lasted five days and pitted the last seven tribes against eachother. In the end three tribes remained, and if it was not for Davidus of Huber, the battle would probably have claimed all the lives of every tribe. Instead Davidus of Huber helped the remaining tribes leave the Neider Valley, and the remaining tribal leaders pledge their oath to the young man. The three tribes formed individual family units under the leadership of Davidus of Huber's lineage. The group eventually formed a representative council to organize and protect the growing family, and this council is still in session to this day.
Everything changed however on that fateful day. The group had recently set up camp in a section of woods overlooking a small valley near a river. It was this day that Draknith leader of the Huber's encountered the other leaders of what would become the House of Octavia, the House of Artok, and the House of Reichkaiser. The four leaders on that day sat down and created the civilized society that we see today.
Lord Civius Oct 14, 2009, 09:52 PM I am f&%$@d guys :mad: . My civ crashed, the Initialize Renderer failed and I have been trying to diagnose the problem all day but no luck. I have a post in the tech forum so I am crossing my fingers that someone can help me. Damn games been working fine since I got this computer now all of a sudden it crashes!
NubianMercenary Oct 26, 2009, 07:44 PM I would like to join the House of Huber! It is my honour!
Draknith Oct 27, 2009, 08:21 AM Nubian Mercenary-
The Grand House of Huber welcomes you to our illustrious house. I will make an entry into our house family tree. You will be under the care of the Dankis Family for the time being. If you're skills develop (making an effort to play along with the rest of us) there will be many opportunities for your advancement in the house. Please feel free to Role Play on the RP Thread, and let me know of any complications you may have. Thank you.
-Cassius Huber, Lord of the Grand House of Huber, Holder of the Reight of Huber, and Pro-Consul to the Empire.
P.S. Please develop a character name if you would like to be called something other than Nubian Mercenary in the RP section of the game.
NubianMercenary Oct 27, 2009, 11:53 PM To his Lordship; Cassius Huber -
I wish to be known as: "Chieftain Pei Fuataga" - leader and elder of the Fuataga family. I have already posted somewhat of a "praise salute" on the RP thread, I'm just wondering if I'm on the right track.
Cheers.
Draknith Oct 27, 2009, 11:59 PM Perfect. I love the embellishment. I will be updating with a story tomorrow detailing your official entry into the House and the granting of your own Reight (title in the House of Huber for the leader of a Family).
Please feel free to make your own stories. Mine are usually the insanely long ones. Make your style however you wish. We are all about the enjoyment of playing a game here. Feel free to read through everything you can. There's a lot to catch up on.
NubianMercenary Oct 28, 2009, 12:07 AM Ok mint,
Thanks. I'll get started on a history of the Fuataga family right away.
civplayah Oct 31, 2009, 06:13 PM Where's the Imperial Library? I thought I new where it was, but now I can't find it...
Lord Civius Nov 01, 2009, 11:33 AM Where's the Imperial Library? I thought I new where it was, but now I can't find it...
It is under construction presently, I do not like the original layout. It is in the 2nd post of the Game Thread. I'll give a post here when it is finished.
Draknith Nov 13, 2009, 11:23 AM Sorry I posted in the wrong section....
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