MadMage86
Sep 30, 2009, 08:13 AM
Hey all... I've been trying to figure out the fine art of CIV map scripting but I've been having trouble figuring out where to start. I've worked with code before (mainly LISP), so I can pretty much figure out enough of the syntax and functions to be dangerous but I'm drawing a blank when it comes to actually interacting with the CIV engine... I've opened up a few files with the IDLE and pretty much everything in black is a head scratcher to me.
Like, for example... what does CyFractal() do? And how exactly does the game go about generating terrain, features and resources? I'm not talking referencing back to the FractalWorld class - I want to know exactly what THAT thing does that creates a landmass.
Probably seems like stupid questions to someone who's been doing this for a while, I'm just havig a hard tiem gettig off the ground with my idea (and I'd like to do it myself and understand how it works).
Like, for example... what does CyFractal() do? And how exactly does the game go about generating terrain, features and resources? I'm not talking referencing back to the FractalWorld class - I want to know exactly what THAT thing does that creates a landmass.
Probably seems like stupid questions to someone who's been doing this for a while, I'm just havig a hard tiem gettig off the ground with my idea (and I'd like to do it myself and understand how it works).