View Full Version : Using a CIV: Col Leaderhead in CIV


Farsight
Oct 01, 2009, 04:58 PM
Hi, everyone. I'm trying to add Jack Chick (who is your regular whacko Christian Fundie, except that he has money) into Civilization IV, as a module. However, as we only have possibly one picture of Mr Chick, I am using John Adams from Colonization II as a stand in. Unfortunately for me, there is no inducator for which file to use as the NonShader in the XML I have tried to use some of the file names in the file, but needless to say, they all crashed. Which file should I use for the NonShader? I have attached a picture of the module files below.

Vrenir
Oct 01, 2009, 05:06 PM
Col has no non-shader files. Simply reference the XML to the normal version in both slots, and it will work.

Also, be sure that you drag an eyeshadow.dds file into the new leaderhead folder. If you don't, he'll have pinkeye.