View Full Version : (Scenario Request) Earth 115 AD - 18 Civs...


Lachlan
Oct 16, 2009, 02:01 PM
Hi, it could be nice if we had an "Earth 115 AD", with 18 civs (all in Ancient World)...

Why only in Ancient World ? I suggested to Jeelen to do this thing since precolombian americas at this time is sadly very few known at our epoch...

Why 115 AD ? It could be nice to controling Roman Empire to its apogee tempting to maintain its territory towards 2050... Or early in 1050...

It could result into a world far more advanced that in reality, but it could be not...

It would be nice to controling China or India or Persians for resisting against Rome...

Playing an obscure african civilization for uniting Africa...

Playing Germanic or proto-viking tribes, or celtic tribes for invading 115 AD's Roman Empire

Playing Xiong Nu, Turkish tribes or Yamato ones... Or Ancient Korea or Van Lang (proto Vietnam)

On a standard Earth like Munch's one should be very nice, and even cities are placed very near themselves, it could be feasible to place more ressources for feeding 18 civs in ancient world, and in americas we could have strategically placed barbarians cities...

This map could be turned into a mac mod based on a story beginning in 115 AD with 1 year by turns with 1035 turns for an alternative history ending in 1050 AD at marathon speed... unrazable cities, and few others options...

That is the question : anybody is interested to apply this idea ? I could provide a few more ideas...

Happy applying :goodjob:

AlanH
Oct 16, 2009, 03:45 PM
Once again, I really recommend you to ask these questions in the general Creation and Customization forums. There are maybe one or two modders here ... maximum. I *really* doubt if they are waiting for you to suggest mods for them to do. It is far more likely that you will get your wishes if you ask in the main C&C forums.

If someone there takes up your suggestions and produces a Windows mod, then it will be far less work for someone here to adapt the resulting mod to work on the Mac than to try to build it from nothing.