View Full Version : RPC, The Next Generation: Dr. Livingston Discovers Aztec Inbreeding.


madscientist
Oct 25, 2009, 07:39 AM
Welcome to my next RPC, TNG game! These games are different from the classic RPC games (where we played out all 52 leaders) as they focus on other world/historical/mythical leaders in the world! A further way to enjoy CIV as an education and fun game!

This game is titled "Dr. Livingston Discovers Aztec Inbreeding" or if you like, the "Full Monty", or perhaps the "Disfunctional Aztec" if reality TV shows are your thing!

Here we have the famous African explorer, Dr. Livingston. More famous perhaps because of his legondary loss and eventual discovery by H. M. Stanley. But that is a lie and old Mad Scientist is going to tell you what REALLY happened.

Apparently Dr. Livingston met up with an African Witch Doctor that put a curse on him. Dr. Livingston was transported to a mysterious Arboria world that was infested with renegades of the Aztec empire, those that were inferior in the Aztec god's eyes (or perhaps an embaressment) and thus wisked away to live their lives isolated from the world, to carry on their bloodline with the "locals" (whatever that means, DON'T ASK!). Of course the originator of this outcast Aztec group was

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/Livingstonstart0000.jpg

You guessed it! And out good friend Monty has been productive and produced a line of "relatives" through a series of inbreeding, thus the Monty's are not really that bright! However, they are in fact different characters so no 2 Monty's are alike!

One thing the witch doctor did grant Dr. Livingston is a path to escape, victory. Further, Dr. Livingston has been disquised as a fellow Aztec himself complete with feathered hats, skull necklaces, and sacrificial alters. He must outwit the inbred Aztec brood.

So the game's settings, rules, and goals

Settings:

Monarch Diffucluty, Epic speed
HUGE Arboria Map
18 Montezuma leaders all with random personalities

Rules:

None. This is hard enough! Playing this one for funs and laughs

Victory;

Only three ways that Dr. Livingston can win

1) Conquest! Elimination of the entire Aztec clan to please the gods.

2) Space: To defy the Aztec gods with technology and break free back to Civilization.

3) Diplomacy: Dr. Livingston can go native and become KING of this pathetic group.

So onto the map

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/Livingstonstart0001.jpg

Certainly glad PHsycho man starts with hunting! I am thinking a worker first and then archery right away to deal with the Aztec crazies!

A special contest here! Figure out all 17 Montezuma hidden characterisitcs and you win a prize to be the guest of honor in an upcoming RPC! It's an honor system and I reserve the right to all final decisions!

JTMacc99
Oct 25, 2009, 08:27 AM
Oh my god. This will be... interesting.

So, just so I'm clear on this, all 18 will be Monty of the Aztecs, and all 17 AI leaders will have the same attacks non-stop builds a zillion units as normal, but one might be Creative/Expansive and another might be Charismatic/Agressive?

foobarred
Oct 25, 2009, 08:46 AM
I just saw a movie called "Wrong Turn" and it was proof that inbreeding causes superhuman strength and constitution. I think all units should have a +50% HP bonus. ;-)

KeloGBites
Oct 25, 2009, 08:47 AM
I'm thinking by random personalities it means there will be an Aggressive/Spiritual Genghis Khan of the Aztecs, Julius Caesar of the Aztecs, etc...
Arboria+Jaguars is one of my favorite playgrounds. Combat 4/Woodsman 3 and CR3/Woodsman 3 jaguars incoming?

jamescat
Oct 25, 2009, 08:56 AM
I'm thinking by random personalities it means there will be an Aggressive/Spiritual Genghis Khan of the Aztecs, Julius Caesar of the Aztecs, etc...


AFAIK this is true except they will all be named Monty. Their personalities will reflect other leaders in the game but we will only be able to guess at what leader's personalities they took. So the religious zealot Monty may or may not be Isabella, etc...

KeloGBites
Oct 25, 2009, 09:04 AM
Heh thats what I meant (guess I didnt really make that clear xD)

jamescat
Oct 25, 2009, 09:12 AM
I see :D I thought you meant it would be like having Choose leaders on or whatever, with all nations being the aztecs.

madscientist
Oct 25, 2009, 09:18 AM
To clear things up, random personalities are on, NOT unrestricted leaders.

Thus all leaders will be Montezuma of the Aztecs. Everyone has Jaguars as the UU (on an Arboria map!!!) and Sacrificial alters as the UB (let the blood run), plus everyone is spiritual and agressive! What changes is the personalities, so Red Monty may play as Gandhi while blue Gandhi may play as Shaka. You can review my classic Sury RPC.

SO your jobs is to try and figure out which Monty is playing as which character by their play style, favored civics, preference towards religion etc...

To make things more interesting remember I am partially color blind

heyCannibal
Oct 25, 2009, 09:56 AM
This one looks interesting..

I always thought Random Personalities just changed their traits.

madscientist
Oct 25, 2009, 10:53 AM
I just realized that the game speed was accidently set to quick rather than epic. Can someone change the speeds and repost the save or should I just draw up a new map?

bestsss
Oct 25, 2009, 11:02 AM
Will world-builder change do it for you or you need a true hacking thing (load the save use modified .dll and save)?

UWHabs
Oct 25, 2009, 11:29 AM
Looks interesting. Should be lots of fun to see.

KeloGBites
Oct 25, 2009, 12:53 PM
Wouldn't the Info tab in Foreign Advisor show they're favorite civics? (Haven't played with Random Personalities in BtS before)

Silu
Oct 25, 2009, 01:27 PM
Wouldn't the Info tab in Foreign Advisor show they're favorite civics? (Haven't played with Random Personalities in BtS before)

No, the programmers forgot about random personalities so the info tab fetches info from the leaderhead data (not taking into account that the leaderhead<->personality correlation doesn't apply with random personalities). You can find their favcivics out through demands or the diplo modifiers.

dalamb
Oct 25, 2009, 02:44 PM
I think I can get what you want using the usual WB save methods for the various series (NC, LHC, etc) then choosing Monarch level (since I'd be starting with your Monarch save, the AI should retain Archery unless I goof). Watch this space -- it'll take me a half hour or so 'cause I'm still slow and have one or two other things to do first.

dalamb
Oct 25, 2009, 03:58 PM
Here is a zip containing

A Monarch/Epic save to replace mad's original
A WB save file for people who want to shadow at some different speed or difficulty, Monarch or above
A similar WB save with archery removed, suitable for Prince and below.

BUT...

mad, did you realize that all your opponents are going to be called Montezuma? You'll never be able to know which ones you're attacking, and which you're trying to stay peaceful with. I can edit in leader names for you and replace the attachment, if you can tell me what names you're going to want.

TheMeInTeam
Oct 25, 2009, 04:15 PM
Given mad's sury RPC, I'm sure he knew the implications very well.

By the way, I have a machine that can actually handle huge...

madscientist
Oct 25, 2009, 05:38 PM
Thanks dalamb!

As far the Aztec clan, well there is pap Maontezuma, Moma Montezume (who is pap Montezuma's second cousing on his father side), then there is the three Montezuma brothers, Uncle Montezuma, Gammy Montezuma, well you get the general idea. And yes I am well aware of the Aztec clan naming custome! :lol:

dalamb
Oct 25, 2009, 05:54 PM
OK then; let me know if anybody has any problems with the saves -- and I look forward to reading all the craziness!

huerfanista
Oct 26, 2009, 09:14 AM
So, Mad, what changed your mind about playing this kind of game? IIRC, after the 7 Suryas game you swore off ever trying that again. :lol: I'll follow this one with interest, of course.

madscientist
Oct 26, 2009, 10:51 AM
So, Mad, what changed your mind about playing this kind of game? IIRC, after the 7 Suryas game you swore off ever trying that again. :lol: I'll follow this one with interest, of course.

Well, all I can say is that there is three letters infront of my name for a reason :D

Sidney Magal
Oct 26, 2009, 11:24 AM
Mad, the initial save is on quick speed.

Neal
Oct 26, 2009, 11:34 AM
Well, I guess this'll render the whole "Jaguars aren't as good as regular Swordsmen" argument moot :lol:

I'll follow this with interest. I don't see myself shadowing, though. After all, I'm presently working through my own issues with all leaders sharing the same name. "Neal would like Neal to stop trading with Neal." Aargh.

madscientist
Oct 26, 2009, 11:49 AM
Well, I guess this'll render the whole "Jaguars aren't as good as regular Swordsmen" argument moot :lol:

I'll follow this with interest. I don't see myself shadowing, though. After all, I'm presently working through my own issues with all leaders sharing the same name. "Neal would like Neal to stop trading with Neal." Aargh.

at least there is Neal of Egypt, MEal of Chine etc... Myself all the Montezuma's are from the Aztec clan!

Sidney Magal, I know. dalamb has corrected and you should use his save.

dalamb
Oct 26, 2009, 12:02 PM
If anybody wants a shadow save with different names for the individual AIs, I can make one (or two, given the need for Monarch+ and Prince-). But apparently that would ruin some of the charm. :confused:

madscientist
Oct 26, 2009, 12:24 PM
If anybody wants a shadow save with different names for the individual AIs, I can make one (or two, given the need for Monarch+ and Prince-). But apparently that would ruin some of the charm. :confused:

You will get the idea once the first Montezuma asks me to declare war on Montezuma. Diplomacy can be interesting.

Which reminds me, I better stop at the wineshop before starting this game.

Solon70
Oct 26, 2009, 12:50 PM
So let's assume you accept Montezuma's offer to go to war against Montezuma. How do you know where to send your troops??? :)

madscientist
Oct 26, 2009, 01:08 PM
So let's assume you accept Montezuma's offer to go to war against Montezuma. How do you know where to send your troops??? :)

Exactly!!!!!

Quklis
Oct 26, 2009, 01:50 PM
The city names will burn out quite soon :mischief:

dalamb
Oct 26, 2009, 03:04 PM
Ooooh - city names :eek: Do you get 18 Tenochtitlans, or do all the Aztecs choose the next name in a single list?

Jaaboo
Oct 26, 2009, 03:21 PM
Oh god. Mad, you're going to destroy the world.

Silu
Oct 26, 2009, 03:34 PM
Ooooh - city names :eek: Do you get 18 Tenochtitlans, or do all the Aztecs choose the next name in a single list?

All use the same Aztec list, so it's going to run out of names pretty soon ;) After that a random (AFAIK) Civ list is chosen for the subsequent names.

disturbed1
Oct 26, 2009, 03:34 PM
Ooooh - city names :eek: Do you get 18 Tenochtitlans, or do all the Aztecs choose the next name in a single list?

They choose the next name in the list. I played a game like this on Standard with 7 civs, and we didn't run out of city names, but I think on huge it could begin taking names from other civs.

madscientist
Oct 26, 2009, 03:52 PM
As far as city names, expect Bejing, London, Washington, etc.....

Kid R
Oct 26, 2009, 05:42 PM
Mad you're going to be doubly mad after this. Best get two bottles...... :D

Stewie0416
Oct 26, 2009, 06:38 PM
I'm just your computer smoke and fry from all the units running around from 17 OTHER montys! Personally, I think you should just focus on tech early on, and smash everyone else with some blitz tanks!

TheMeInTeam
Oct 26, 2009, 06:40 PM
It's not that hard to tell who you're declaring on/at war with. Only the stoptrade and DoW requests can't identify targets, but one can intentionally ignore all of those or just accept requests from monty(s) in the same religion.

Of course anyone you're at war with has city names in red, simple. I've actually played this to around 1300 AD and it's been interesting.

madscientist
Oct 26, 2009, 07:06 PM
Dr. Livingston: Meet the Montezumas!

Dr. Livingston wakes up with a splitting headache. "What the hell happened?" he asks. Then it all came back to him, "The damned Witch Doctor", I can see his face now

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/WitchDoctor.jpg

"Damn, he cursed me! For doubting his abilities. Exile to the land od Idiots" Dr. Livingston remains sitting holding his head in his hands, and remembers the ltas words of the Witch Doctor 'You can return by one of three way: kill all the idiots, flle from the idiots into the sky, or become King Idiot.' And Dr. Livingston started to faint as he heard the with doctors laughing in his ears.

Now he waks up to THIS. And just who are the Idiots. "I am sure I will find out" he mutters. A scout approaches "orders sir?" and then a tribe of families appear "Sir, where are we to go". Oh boy!

Livingston looks around and sees alot of deer, "Well, we can hunt, this is as good a spot as we can get and the hill offers some defense from the "idiot'"

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0000.jpg

So we start by building a worker, sending the scout exploring, and start researching Animal Husbandry.

Things start looking up very early as we have a nice 3 food/1 hammer tile to work

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0001.jpg

While our scout gets 55 gold, Xp (woodsman II and still exploring at the save), AND

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0002.jpg

At this point Livingston meets one of the Natives

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0003.jpg

"so that's what an idot is" he mutters under his breathe. Pleased to meet you Monty, 50,000 slaves, my that's some productivity you got there!

Livingston quickly became dismayed as he met more and more of these Montys. Apparently the entire land is infected with some member of this bizare Aztec clan, all the way down to the hidous skull around their neck.

A little more exploring whows one of these Aztecs are real close

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0004.jpg

And to the north we find another Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0005.jpg

After Animal Husbandry we take a look at the land

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0006.jpg

Damned no horses! Alot of deer and silver, but that's pretty much it. We decide to send out scout a little further south.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0007.jpg

EUREKA! Easy to get with the first settler.

By the way, our build order was quite different than usual, as was the tech path

Tech went: Animal Husbandry/Archery and saved!
Build went: Worker/Barracks/archer!

WOW, is Livingston acting like an idiot already? well, when in Rome......

But this is NOT Rome and the good Doc has a plan.

But for now I saved here looking for a discussion on what to research next and what to do. Available techs

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0008.jpg

Also note the second horse resource incase we lose the first

So let's look at the Aztec clan

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0010.jpg

We met 8 already!

However, as a family they are rather indifferent to each other

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0011.jpg

Although 1 has discovered Buddhism at least

And as far as figuring out the favorite civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivA0012.jpg

Must be a BUG addition here. Last time all the Surys had OR as the favorite civic even though the leaders played differently.

So what to research next????

My thinking

1) We got early AH and the wheel, so chariots a plenty. I say we crush one of the Monty's under our wheels of death.

2) Next tech??? Hell, I am seriously thinking of HBR after Mining (for the silver mine). On Monarch let's just see how much damage a severe HA rush around the world can accomplish

3) We have ample Deer all over. I say we leverage that and hit writing for a strong SE game. I am also thinking of leaving ALOT of forrests alone for either superior defenses or later chopping.

Some unorthodox thinking for a very unorthodox game!

Bisque
Oct 26, 2009, 08:53 PM
that foreign advisor screen is priceless.

Loki Strikes
Oct 26, 2009, 08:59 PM
HA romp sounds like a plan to me, plenty of forests to chop for production, monarch so no economy worries, only downside is plenty of forests to impede your movement.

TheMeInTeam
Oct 26, 2009, 10:20 PM
Maybe one of the patches pulled the OR as favorite civic? I'm playing this no-mods and I don't see favorite civics at all now. I could kind of identify people anyway if I bothered to stop and care...but...

TheMeInTeam
Oct 27, 2009, 12:00 AM
Shadow!

Monarch/Epic save provided in first page.

Up to 640 AD



It's a huge map so I go with a standard anti-barb move. Probably didn't need it but the great generals aren't a bad bonus.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0000.jpg

Beat er...one of the monty tribe to stone and thus have the ability to put up pyramids

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0001.jpg

I was already thinking merc/rep conquest spree at this point, which will lead me down an unorthodox tech path for single player.

I choose HBR as my trade-for-alphabet chip. I then use it to grab iron working and a bunch of other minor early techs. From there, I go mass balls-out rep/build research towards currency. Doing so unlocks abuses like this:

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0002.jpg

I made a LOT of trades of minor tech for gold in this game. A lot. It is typical play for any pangaea type map and a lot of players neglect it. Currency is strong people.

I get code of laws now too:

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0003.jpg

Ok. What does this screen shot show? I traded for pottery and am done building wealth/research. I have granary, courthouse, barracks, stable, horse archer* (looped) queued up in each city. Each city is set to emphasize hammers and food. Each city has production automation since I don't feel like using micro for whips.

Tech at that time:

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0004.jpg

Looking good. Selling tech for gold lets me get a lot of important things early.

Uh oh.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0005.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0006.jpg

First of...possibly many vassals.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0007.jpg

And, cap

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0008.jpg



1708 AD Conquest



I didn't want to go here but the red monty got longbows. This guy was very close but I had enough time to get some damage in first.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0009.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0010.jpg

Kick the slider down, build libraries, then use build wealth + sell tech to beeline banking. Of course, that means merc/rep, but it also means knights.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0011.jpg

This is the result of abusive tech brokering for gold:

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0012.jpg

Not a hard war.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0013.jpg

More vassals

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0014.jpg

And finally, I go after dark green monty.

Problem here: He has a vassal. Another problem: he bribes light blue monty and HIS THREE VASSALS into the war. This leaves me at war with six(!) AIs, and some of them have cuirassers to my knights.

But, I have caste/guilds workshops, vassalage/theocracy, heroic epic, and a lot of settled generals. I shred some stacks in my territory, take peace with dark green, then go to work on light blue and his vassals one by one. They split off and cap to me, and eventually the master himself follows suit.

Oh god, why did the AI let me get this? I TRADED for education, and beat it there by a turn! I wasn't even trying for it!

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0016.jpg

But it's convenient, because I can hit up state property via deficit research, and that will make me very hard to contend with.

A shot of the dogpile...I stayed put hoping to draw JUST DG's stack in...but I had to fight a bit!

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0017.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0018.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0019.jpg

After winning that one, it was curtains. I had like 8 vassals before anyone got rifles, and I fought rifles with 3 or 4 promotion cavalry. I also traded with vassals for physics and involved some airships to make it easier. Surrounded by my vassals, with 1/4 of my power or less, and completely out produced, the remaining AIs were total walkovers, rifling or not (only 2 of the 4 had it).

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0020.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0021.jpg

Huge definitely adds some unit spam:

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0022.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0023.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0024.jpg

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0025.jpg

One final thing: the tech picture.

http://i649.photobucket.com/albums/uu218/TMITCiv4/RPC%2018%20monty/Civ4ScreenShot0026.jpg

That's right. Thanks to vassal tech brokering I finished the game as the #1 guy in tech, too. Despite all the war, we're teching fission by the late 1600's. After fission I only needed 2 more techs for nukes, too :lol:.

cripp7
Oct 27, 2009, 08:46 AM
@TMIT
Wow, pretty good by just built all horse units. Why not jags at the beginning?

Navarre
Oct 27, 2009, 08:49 AM
Good luck managing Montys' worst enemy. :D

"So, you're your own worst enemy ? Can I trade with you or not ?"

-4 You traded with me ! :mad:

hunterai
Oct 27, 2009, 01:24 PM
18 Monty!?! This is absolute madness!!!

I. LOVE. IT. :lol:

hunterai
Oct 27, 2009, 01:30 PM
@TMIT the most amazing thing is that you are done with that game in 4:18!!! With all those amount of units and war!!!

dalamb
Oct 27, 2009, 03:04 PM
TMIT is famously speedy (http://forums.civfanatics.com/showthread.php?t=301900).

madscientist
Oct 27, 2009, 08:24 PM
Dr. Livingston: Who was that Aztec?

Welcome ladies and gentlemen to the newest gameshow this side of the borders of Insanity "Name that Dead Aztec!" Yes my friends, can you name who that Montezuma truely was? A case of turlewax awaits the winner!

We started by building a settler and researching

Mining/Bronze Working/writing/ most of Horsebackriding.

I thought of pottery, but the hell with it, we have enough silver to mine!

The next city we settled claimed the horses with potentially a silver mine upon border popping

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0007.jpg

After seeing that we have absolutely no copper nearby, we decided to research writing and start spamming out a massive chariot army.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0008.jpg

My reason for writing is I figure I should have something to get beakers from as I expect the economy to crash sometime soon.

And here you can see the capital

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0009.jpg

Right now very flexible between worker/settler/expansion by working 5 food/1 hammer deer and grassland forrests for military/buildings. Worked well.

And while it took a while to get the horses hooked up we built another settler, establishing

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0010.jpg

A NATIVE AMERICAN CITY! Yes folks, Aztec names have been used up!

I decided against keeping our forrests, I chopped alot and used the whip to get our invasion force.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0011.jpg

As we plan to sweep down on yellow/green Monty

However, we quickly find out that old Yellow/Green Monty has access to at least copper

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0012.jpg

Axes are not a concern to us with chariot but spears can be our downfall. Fortunately Monty is an idiot and built only 1 spear.

We quickly overwhelm the first Aztec city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0013.jpg

Getting us a nice boost in the treasury. At this point we have writing and proceed to open borders with every Monty in the game. Except of course Monty who we are at war with, speaking of which we approach his second city, the direction that the axe came from

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0014.jpg

Sure enough, there is feather brain's copper city!

Bejing and copepr are now ours. 2 cities down using only the very mobile chariots.

I asked around the Aztec family reunion to see if any Monty's are willing to declare war on Monty and there were no takers, except this one

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0016.jpg

So we got ourselves one war-monger! Of course we have nothing to offer Monty to attack Monty with so we leave Monty alone and continue the war against Monty.

Now we notice this interesting screenshot

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0017.jpg

Is that Monty who built the Great wall? well I know Monty built the Great wall, but I certainly did not expect Monty to be building it, no wait I do, OH dammit, this is what I mean.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0018.jpg

Liek Is aid we have the Great wall! Excellent to keep annoying barbarians out of our forrests and the acumulate alot of great generals.

Soon we locate the last Aztec city.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0020.jpg

well, not the last Aztec city but the last city for yellow/green Monty. Monty is dead, long live Monty, and Monty, and Monty, etc.......

OK contestants, name who that dead Monty was???

And at 6 turns away from HBR we saved, as we got a Great General and want to think over what to do with him

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0021.jpg

A good start as we eliminated one Monty with only chariots. The next Blue Monty to our south is the Buddhist founder and

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0022.jpg

THAT is a lone city occupied by a lone axe. And we just happen to have a well propmmoted stack of chariots laying around. :trouble:

Our cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0023.jpg

Time to whip out libraries fast and get a few scientists out. with any luck I can pop a Great Scientists before the Great Spy from teh great wall pops. I learned from the Sury RPC that trying to spy on Monty's that we do know who is who is "Difficult".

Demographics show the good and the bad

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0024.jpg

we are tops in production and militayr and almost dead last in GNP.

And finally, another view of the Aztec clan.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivB0025.jpg

OK, I think we hit southern Monty fast before the economy crashes and we should research pottery for cottaging. I think we should then target aphabet for trading with Monty Inc and then Currency.

Any questions?

Der Graf
Oct 27, 2009, 09:02 PM
THIS game is just plain crazy :crazyeye:
I love it sooooo much :goodjob:

Killroyan
Oct 28, 2009, 03:06 AM
Lol at all the Monty. This is just Monty Pythons Flying Cricus. Arbora maps are pretty hard and a SE economy is almost a must to be honest. Keep it coming.

TheMeInTeam
Oct 28, 2009, 03:19 AM
Lol at all the Monty. This is just Monty Pythons Flying Cricus. Arbora maps are pretty hard and a SE economy is almost a must to be honest. Keep it coming.

??? Stupid terminology aside, there is a LOT of green flatland. What's wrong with cottages on those? This isn't boreal or something.

Navarre
Oct 28, 2009, 04:30 AM
Seriously, how do you know which Monty is the one you want to be attacked when you ask another Monty to join the war ? The list keeps the same order than the Foreign Relations screen, or something ? How are you sure you won't ask someone to declare war on the wrong Monty ?

And what when a Monty will ask you to stop trading with Monty ? Or join war versus Monty ? :crazyeye:

TheMeInTeam
Oct 28, 2009, 04:38 AM
Seriously, how do you know which Monty is the one you want to be attacked when you ask another Monty to join the war ? The list keeps the same order than the Foreign Relations screen, or something ? How are you sure you won't ask someone to declare war on the wrong Monty ?

And what when a Monty will ask you to stop trading with Monty ? Or join war versus Monty ? :crazyeye:

You don't know. There are ways to compensate such as bribe costs for being at war with target already vs not.

But on a map like this, war allies are for sissies. Or masters of vassals ;).

Jaaboo
Oct 28, 2009, 01:11 PM
Yeah I dunno why you wouldn't cottage over the capital at the very least. With Bureaucracy it would be very strong as a research center.

mjg5591
Oct 28, 2009, 04:53 PM
So we got ourselves one war-monger! Of course we have nothing to offer Monty to attack Monty with so we leave Monty alone and continue the war against Monty.

Complete madness.

Don Carnage
Oct 29, 2009, 08:57 AM
Complete madness.
Madness?

This is MONTEZUMAAAAAA!!!

dualmaster
Oct 29, 2009, 12:41 PM
Your capital appears to have been working two forested hills for quite some time. Why didn't you chop these first (before the riverside grassland) and mine them for extra production? The plains hill would even get a bonus commerce.

madscientist
Oct 29, 2009, 12:49 PM
Your capital appears to have been working two forested hills for quite some time. Why didn't you chop these first (before the riverside grassland) and mine them for extra production? The plains hill would even get a bonus commerce.

Because I could keep working then and get the faster straight chop for riverside tiles. The idea was to get alot of charious real fast.

Insanity_X
Oct 29, 2009, 01:35 PM
So Mad, how does this crazy game compare to Sury's? and speaking of which, why are you doing this to yourself again? how masochistic are you?

madscientist
Oct 29, 2009, 01:46 PM
So Mad, how does this crazy game compare to Sury's? and speaking of which, why are you doing this to yourself again? how masochistic are you?

The good news is that the map is somewhat logical rather than the fantasy map of the Sury game. When I travel north I hit ice eventually rather than traveling in a circle to where I started.

The Bad news is that there are 17 Montys (well only 16 now).

Frankly I like the idea of becoming the King of the Idiots in this game, but we shall see!

heyCannibal
Oct 29, 2009, 02:52 PM
I vote that you go for a conquest victory. I just want to see how long it'll take you with 16 Monty's left.

I would take out that southern Montezuma quickly before he builds spear men or before the economy crashes. Go for pottery after, there is absolutely no reason not to cottage your capital considering its mostly flat grassland.

madscientist
Oct 29, 2009, 07:46 PM
Dr. Livingston: Economic Realities

Dr. Livingston continued to push his scholars to researh horseback riding, looking to take out more of his annoying HillyBilly neighbors.

While planning his next move he finds Buddhism has spread to him

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0000.jpg

There is only one Buddhist Monty on the map but he adopts it anyway. Why? Who the hell knows, this is a nuts game anyway!

Before the events, our techpath went fishing/Pottery/IronWorking (to 1 turn). Not too impressive but you will see what went down.

For now, admire the Aztec army as it plans the invasion of Aztecia

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0001.jpg

Now we have open borders with all Montys (yeah we met a few more) so I am not exactly sure who I am talking to down here. However, given there is only ONE Buddhist Monty and the city due south is Buddhist. Well,

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0002.jpg

Good! We were correct!

With the city defended by 1 plone axemen and a fleet of chariots at hand we captured the city pretty danged fast

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0003.jpg

Just as our economy reach zero while losing gold and discovering

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0004.jpg

HBR with a collapsing economy, are you MAD MAD? Yes I may be MAD but I am not an idiot like my neighbors. It is great trade fodder as at least ONE Monty has alphabet

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0005.jpg

Of course right now we cannot get it, but we manage a decent backfill trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0006.jpg

And as we bear down on teh Buddhist holy city we find it defended by spears/axes/archers!

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0007.jpg

At a moment of truth we take a chance and suicide our units against the city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0008.jpg

Enough early chariots weakened the Spears to allow us the victory here. SO we reorganized here to heal, desperately tried for Pottery hoping to avoid a strike.

We then got this demand

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0009.jpg

Which I rejected. My guess is either this Monty is a Zealot or war-monger and either way I expect an attack from him!

The tech situation offered an interesting situation

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0010.jpg

Which led to a critical trade


http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0011.jpg

AT this point future war is pointless as our troops are striking left and right, so we take peace with Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0012.jpg

After rolling through all the Monty trade options (There are alot and this RPC is going to be a long one) we found one willing to talk war

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0013.jpg

Not knowing which Monty this is, where he is, and that he will be bribed into any war I figured it best to offer him

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0014.jpg

Ah, it's only alphabet and HBR. I have NO idea which Monty he just declared war, but the next turn we find

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0015.jpg

I see, the Monty we just got peace with. Gives us a chance to reassemble an attack and right teh economy (cottages and scientists aplenty).

One more Monty trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0016.jpg

Leaving us 1 turn from Iron working, and

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0017.jpg

Our first GP! OK, I saved here lookign for advice what to do with him. Academy? Bulb Math? Settle? Or even a Golden Age to burst out of the economic hole?

Our cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0018.jpg

Land

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0019.jpg

And demographics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivC0020.jpg

Well, tops in production and food, doing better in GNP and still second in troops. Of course Livingston is not popular nor is our empire exactly long lived but this is just Aztecs we are talking about, who cares!

So there we are! I think we research priesthood and Monarchy next. MAybe even Fuedalism for the upcoming free for all.

KeloGBites
Oct 29, 2009, 07:59 PM
His bulb would be mathematics which I don't think would help you too much now, I'm thinking Academy+All workers on cottages around capitol and then other cities. I'd tend to disagree with Priesthood->Monarchy, instead I would go with.... Currency. And from there CoL, this serves a double function a) You can build wealth which it sounds like you need, b) you can keep your cities on wealth until CoL comes in, doing some pre-chopping before it and get 1 turn courthouses.

Revising my original statement on the GS, it actually..may be a better descision to bulb math, yes this is crazy. But, with so much grassland I don't see you needing bulbs for Philo/Education (especially with Monty, Monty, and Monty, who while having different personalities are still..Monty). It really depends how badly you think you need Currency though, long-term Academy. Short-term, bulb.

Loki Strikes
Oct 29, 2009, 08:22 PM
Definitely academy, build research to currency, i think currency is more important than monarchy given your economic situation.

KeloGBites
Oct 29, 2009, 08:24 PM
D'oh. Forgot that building research even existed hehe

madscientist
Oct 29, 2009, 08:36 PM
D'oh. Forgot that building research even existed hehe

I tend to forget building research also!

KeloGBites
Oct 29, 2009, 08:43 PM
Last time I used it was...a Boreal map, 5 months back. It always seems lackluster compared to building Wealth. But it could be your ticket out of this economic mess you are in.
I'd also make a recommendation for making that GW city into a GP farm( the one from Monty-Louis [IMO, Louis always builds the GW whenever he is in a game with me]), yes you have the dreaded Spy contamination BUT even +2 GPP is useful at this stage, and with 3 deer and some chain irrigation later it could feed quite a decent amount of Specialists.

dalamb
Oct 30, 2009, 06:46 AM
That list of Montys you could bribe Monty to war with -- is it in the same order as the lower-right summary list (with all the colors)? If so, you have some faint hope of figuring out which one to ask him to attack.

madscientist
Oct 30, 2009, 06:52 AM
That list of Montys you could bribe Monty to war with -- is it in the same order as the lower-right summary list (with all the colors)? If so, you have some faint hope of figuring out which one to ask him to attack.

NO. The Monty I bribed Monty into attacking was the first on Monty's city screen yet last on the Monty list in the full world view.

Does that clear it up:)

bestsss
Oct 30, 2009, 07:05 AM
If i get some time, I will try to shadow the game as much as possible in always war style... At least I'll not have headache w/ diplomacy, it's a monarch, so it should not be so much of an issue. Dunno about the time only.

dalamb
Oct 30, 2009, 10:28 AM
I suppose, if there were any decent way to tell one Monty from another, it wouldn't be mad enough. :crazyeye:

hunterai
Oct 30, 2009, 11:46 AM
I suppose, if there were any decent way to tell one Monty from another, it wouldn't be mad enough. :crazyeye:

But that will take away half of the fun!!!! (at least for the watching crowd :lol:)

JTMacc99
Oct 30, 2009, 11:50 AM
Doing this on a huge map is just awesome. I can barely handle an ordinary game on a Large map.

By the way, just the first couple rounds have inspired me to do my own version of this off line. I'm not sure who I'll do yet. I'm thinking maybe all Ramses. The wonders should click off the board pretty quick.

Navarre
Oct 30, 2009, 12:38 PM
I'd like to see an all Shaka with Agressive AI and no random personalities. Problem, the player would probably be the only one without warmonger respect and would be dogpiled something fierce.

Kwibuss
Oct 30, 2009, 01:28 PM
Quote:
Originally Posted by Solon70 View Post
So let's assume you accept Montezuma's offer to go to war against Montezuma. How do you know where to send your troops???

Exactly!!!!!

lol! I've been away a bit from this forum since I couldn't get a game finished lately, but after reading this i'm so gonna follow this thread :)

Loki Strikes
Oct 30, 2009, 06:43 PM
Last time I used it was...a Boreal map, 5 months back. It always seems lackluster compared to building Wealth. But it could be your ticket out of this economic mess you are in.
I'd also make a recommendation for making that GW city into a GP farm( the one from Monty-Louis [IMO, Louis always builds the GW whenever he is in a game with me]), yes you have the dreaded Spy contamination BUT even +2 GPP is useful at this stage, and with 3 deer and some chain irrigation later it could feed quite a decent amount of Specialists.

Building research is typically inferior to building wealth, essentially if you have more research modifiers you want to build wealth for a higher slider, if you have more wealth modifiers, you want to build research modifiers to optimize your commerce use.

However building research is very useful for limping to currency (to build wealth) on a crashed economy, I use it all the time after an early rush to get to currency/monarchy if trading opportunities are not available

madscientist
Nov 01, 2009, 08:23 AM
Dr. Livingston: Economic Recovery!

Excellent suggestions in the previous comments! Dr. Livingston is now an economic power, on the verge of starting Aztec eliminations!

However, nothing agressive yet. This is a rather short segment although took a while to play out due to alot of micromanagement and "hunting" for the Aztec we want to deal with.

First thing, with 1 turn left we finishe doff iron working. And we have ONE iron source

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0000.jpg

Right in the middle of our capital! Not needed for the UU but certainly valuable for future military (crossbows, pikes, knights, cannons).

At this point I took the advice to research Currency, which was going to take us 40 turns running assorted scientists.

OK, time to start building research in all cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0001.jpg

Which immediately cut currency's research time to 12 turns!

This round we had alot of this stuff

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0002.jpg

Yeah, yeah, yeah. Stop trading with Monty, declare war on Monty, Monty is the scourge of the earth. We ignored them all.

We did find one Monty willing to trade with us

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0003.jpg

And I am thinking this Monty is maybe Mansa since he is always willing to trade and seams to tech very well.

Once we got currency, the tech situation

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0004.jpg

First thing was to trade off priesthood and/or polytheism to anyone for gold. With over 300 gold we were able to swing this trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0005.jpg

And changed civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0006.jpg

So happiness is no longer an issue, or at least manageable. It also opens up the path to Fuedalism, however we started to research Code of Laws next.

we got this request from one of the Hindu Monty's

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0007.jpg

And givien our spiritual trait, and the fact that the only other Buddhist Monty is the one that hates us, I adopted Hinduism.

In a mere 8 turns (scientists and upping the slider helps alot) we get

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0008.jpg

And decide to live the Aztec lifestyle to the hilt by starting all cities building Alters

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0009.jpg

We cristened every city by whipping each alter when ready. Our people we so happy to start the blood sacrifices that they did so before the alters were built!

And because we could, we made this trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0010.jpg

With an additional declaration we find the Aztec continent beginning to deteriote into chaos.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0012.jpg

We found a way to get MAth

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0014.jpg

Just as we finished researching

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0015.jpg

We saved here just as we swapped civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0016.jpg

A few ideas here. I plan to get at least 2 CG longbows up in each city, walls (we have stone), and working on Chichen Itza (we are Aztecs after all). With teh Great wall and the unpredictableness of our neighbors I think that could lead to quite a few GGs in the future.

But for now, a view of the empire

Cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0017.jpg

By the way, I am planning as many woodsmen III Jags as I can get since we are in Vassalage right now.

My biggest concern at the moment is

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivD0018.jpg

Not so hot on soldiers. That certainly has to change!

The other question is what to research next? Construction? Civil Service?? Do we want liberalism or is this a game where we research only military techs for a good long while.

To summarize our research pattern this segment

Currency/Code of Laws/Fuedalism

KeloGBites
Nov 01, 2009, 08:47 AM
I'd advise against too many WoodsIII jags, some going WoodsII/CR1 is much better since Woods3 only adds to attack against targets in forests, and some healing. 1 GG WDSIII/MIII healer would be very nice though.

Chichen Itza is an interesting idea, but I think it'd be better to just station a lot of troops around your empire in order to protect your improvements rather then use the Chicken to turtle in your cities.

TheMeInTeam
Nov 01, 2009, 09:12 AM
Woods III also gives 2 first strikes. That isn't chump change.

ICNP
Nov 01, 2009, 09:16 AM
I agree, no Chickens. I hear the Aztecs eat them ALIVE!

Loki Strikes
Nov 01, 2009, 09:24 AM
Nice job recovering, in your screenshots i see you building research after currency, since you have mainly research multipliers, this is suboptimal, you should have built wealth as soon as possible, minor issue as it didn't effect you much, and don't be afraid to keep building wealth in a few cities if you need to, it will help with your research

You have stone, so I would build chicken pizza for failure gold only (stop at one turn from completion) the stone will give you a more favorable hammer-gold ratio than building wealth (getting a 100% boost on your hammers - gold, which is huge considering at this point your commerce-research conversion is probably only boosted by 25% in most cities) Also on maps with tons of AI's, selling old tech for cash is something you should be doing allllll game, there are games where I have run a 100% slider 80-90% of the time after researching currency because of this(immortal/deity).

Der Graf
Nov 01, 2009, 08:56 PM
Not so hot on soldiers. That certainly has to change!

The other question is what to research next? Construction? Civil Service??

My vote for Construction for obvious reasons ;)

JTMacc99
Nov 02, 2009, 09:10 AM
I don't have a problem with Chicken Pizza here. Given the large number of Aztec cities Mad will eventually have to protect from the Aztecs, and the fact that it will be difficult to figure out exactly which Monty has declared war and is coming from what direction, this might be a game where it will come in handy.

I like construction as well. Cats, jags, longbows and alters are a good way to grab and keep a few more cities if you're up for it.

Interesting question on the Liberalism issue. Since the thick woods seems to be holding back global research (as does the lack of research friendly leader traits and UBs), you could probably make a really solid run at using liberalism to give you a highly useful war tech. At the very least, you should probably get Nationalism from it.

BarrageQueen
Nov 02, 2009, 09:34 AM
Where does Mad build research after currency? I don't see it in the screenshots. Anyways, Mad, Chichen Itza has to be Mayan. I mean it's one of Pacal's city names for crying out loud. :D

This game is certainly whacky. Good job so far.

madscientist
Nov 02, 2009, 05:44 PM
Playe dhte next segment and all I can say is "Interesting".

I need a break before I post it, I swear this is the LAST time I play this type game (OK, until the next time).

madscientist
Nov 02, 2009, 08:19 PM
Dr. Livingston: Stupid Aztec Armies

I followed the strategy outlined in the previous post to boost defenses, build CG longbows, and build the Chichen Itza. Boy I am glad as you will see.

Techpath went: Construction/Theocracy/Civil Service/start Machinery.

And soon into the segment we get this

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0000.jpg

Monty, what a jerk. And speaking of the Devil

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0001.jpg

Fine, bring it on feather man! We are ready!

At first it was hard finding when all these Aztecs are coming from as I really wanted to avoid attaching those Monty's we are not at war with. I did manage to find where the first attack came to

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0002.jpg

Looking to get the Great wall huh guys! Our defenses on the hill with a wall was superb. And we actually also got a random event Golden Age!

The Great wall helped us to get a Great general

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0003.jpg

Which we settled in the higest production city.

Our defenses were strong but seeing some stacks I decided to whip out the Chichen Itza

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0005.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0007.jpg

Which was one of the best times I ever built this thing.

Meanwhile we found more and more Monty's screaming for our head

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0006.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0008.jpg

This time some Monty's came towards the capital, I guees looking to capture the Chichen Itza themselves. Once again our defenses held

We popped another Great Person

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0009.jpg

Which we used to continue the Golden Age

We finished Theology and changed civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0010.jpg

And frankly I do not see us changing out of these for a good long while.

Once we swapped civics some of the Monty clan decided to accept peace and we made a tidy profit

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0011.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0012.jpg

We also found one Monty willing to still trade with us

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0013.jpg

Sweet deal.

By the way I have NOT sent off any troops because frankly I just do not know who the hell is attacking us.

Another Aztec peace treaty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0014.jpg

Leaving the world diplomacy situation

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0015.jpg

Rather peaceful for an Aztec family reunion, but that will change shortly.

And given that Fuedalism is becoming fairly common, we made a few additional trades

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0016.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0017.jpg

And the final Monty we are war with decides to accept peace

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0018.jpg

And while I have been amassing a very large defensive force in each city considering there is really no border we can trust, I still managed a sizeable force in the south

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0019.jpg

I saved it here, wanting to think things over before I initiate a war with my blue neighbor Monty.

And some Monty's are not toal buffoons as they are teching pretty well

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0020.jpg

However, Aztecs are Aztecs and another major dogpile has occurred.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0021.jpg

Glad it is NOT us.

Our cities are doing well although we seriously need more of them

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0022.jpg

:trouble:

And finally demographics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivE0023.jpg

Number 6 in GNP yet tops in soldiers. I LIKE THAT!!!!!!!

So I am looking at machinery for crossbows and maces, then perhaps engineering/guilds before we go after liberalism.

Navarre
Nov 02, 2009, 08:27 PM
By the way I have NOT sent off any troops because frankly I just do not know who the hell is attacking us.
:lol:

Don't the flags on the troops have different colors ?

madscientist
Nov 02, 2009, 08:31 PM
:lol:

Don't the flags on the troops have different colors ?

Yes BUT I am somewhat color blind :crazyeye:

Navarre
Nov 02, 2009, 08:40 PM
Well then you are somewhat scr*wed. :mischief:

Just beat everyone in a pulp, that should do it. That's what you're planning to do anyway.

Nares
Nov 02, 2009, 09:12 PM
Just beat everyone in a pulp, that should do it. That's what you're planning to do anyway.Apparently there's a method to Monty's madness. You could have fooled me. :lol:

KeloGBites
Nov 02, 2009, 11:40 PM
I'd go with machinery, then guilds. Use guilds to trade for Engineering, then go Paper->Education, from there I think it'd be worth a shot to go for Steel with Lib.

madscientist
Nov 04, 2009, 06:49 PM
Dr. Livingston: The FIRST Vassal!

A rather short segment as I am busy this week and do not anticipate another segment for s week or so.

We started by declaring war on Monty, no not Monty but Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0000.jpg

See what I mean!

As we send out army of death looking for Aztecs to sacrifice on our alters we make trade with the Aztecs

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0001.jpg

We concentrated on sending our army to the west, and took the strongest city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0002.jpg

Monty was already a beaten dog and offered little defense, so we quickly finished the last 2 western cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0003.jpg

And

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0004.jpg

Which get's us our FIRST coastal city!

The choices now are to hunt down the last 2 Aztec cities before we attack Aztecia, or to vassal Monty before and using him as somewhat of a human shield against future wars against Monty. We opt for

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0005.jpg

Frankly I always like having Monty as a vassal

Arround this time The AP vote comes around and the candidates are

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0006.jpg

I voted for Monty, for the diplo points! And of course there is no surprize as Monty wins the election

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0007.jpg

I moved our new stack of Aztec warrior towards that lone red MOnty city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0008.jpg

Then thought better about it. Just not worth it. We kept teching along with the techpath of

MAchinery/Literature/Engineering/Paper/Education (partly)

WE popped a Great Scientist

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0009.jpg

Whichw e used to bulb part of education and make a run at liberalism

We moved our eager Aztec army who are getting somewhat impatient for new Alter sacrifices (and fearing the military will be the next victums) and stopped here just before attacking.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0010.jpg

We saved here as I feel we could use a few more maces and I think some pikes in this stack because once I start the war I expect to continue it until MOnty is dead or vassaled.

I saved here. Looking at our cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0011.jpg

Yeah I am still a fan of as much defense as I can get. Castles everywhere, and the trade route will help.

Techs

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0012.jpg

Looks like a few of the Aztec hillbillies are somewhat tech savy. I think it's time to hit liberalsim ASAP.

and the map showing Greyish Monty, our next victum.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0013.jpg

Which happens to be this Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivF0014.jpg

I know by finding the Monty with the city of Delhi!

SO we tech towards Liberalism and take out Grey Monty next!

KeloGBites
Nov 05, 2009, 02:47 AM
That look on his face. hahahahaha. Well played Mad, LibNat->Gunpowder, massive drafting. The immense amounts of food often around on Arboria maps.

Neal
Nov 05, 2009, 08:33 PM
I'm wondering if you could afford a quick dip into grabbing Guilds to beef up your fleets of Horse Archers, though going Lib=Nationalism->Gunpowder->Military Tradition wouldn't be a bad move, either. All I'm saying is that your mounted units (A big pat of your army), even if they don't already look old, are gonna get real obsolete real fast.

Kwibuss
Nov 07, 2009, 02:29 AM
Weee all these montys :) Fun to have 4 attacking you and you have no idea which colours are attacking you. Nice hanging in there.
Your on your way to victory tho so keep it up!

Don Carnage
Nov 10, 2009, 05:16 PM
and the map showing Greyish Monty, our next victum.

Which happens to be this Monty

I know by finding the Monty with the city of Delhi!

SO we tech towards Liberalism and take out Grey Monty next!

You already killed (light) grey monty, it's TEAL monty on your western border ;-)

Nice trick about the city names, better trade some maps soon or go spying, to better plan the playing out of this madness!

Very nice round, it's almost in the bag.

madscientist
Nov 13, 2009, 04:48 PM
Dr. Livingston: Another Aztec Vassal

Ah, a week off and I decided to fire up this RPC! We were Immediately reminded what this game is about

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0000.jpg

Of we rejected this, and the numerous other demands we receid later on. In fact, Livingston is fed up with these moronic Aztecs and can't wait to start knocking heads. But first we researched a bit and built a few pikes for support to our stack

We found one Monty willing to make a trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0001.jpg

Which helped us along our way towards Liberalism. Speaking of which, our tech path

Education/Liberalism/gunpowder/start printing press.

We found a good use for our Vassal Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0002.jpg

Letting see what the world has in store for us

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0003.jpg

Looks like there are two Monty's to our west, with our mortal enemy immediately to the west.

We made another trade


http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0004.jpg

And soon we nab

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0006.jpg

With philosophy we immediately started on liberalism although a few Monty's already have education.

Now is the time to move against Teal Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0008.jpg

Our stack storms across the land to capture the nearest city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0009.jpg

Here we healed up, got reinforcements (we now have access to Jumbos), repeled numerous counterattacks, AND

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0010.jpg

Unleashed a new assault on Monty!

However, do not underestimate us, for we are still willing to trade with Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0011.jpg

After this trade we teched to liberalism, missing being first to it by ONE turn! Still it has alot of uses like

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0012.jpg

AND

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0013.jpg

It is very nice to be warring as an agressive leader with thepiritual trait!

We finally captured Monty's capital (man middle age warare is slow!)

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0014.jpg

Which provided a nice haul.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0015.jpg

Some settled Great People/Generals and Stonehenge! Unfortunately the fool Aztec still is not willing to capitulate, so we decide to continue the assault as Monty's defensive will seams to have been broken.

Here we took Delhi using a strong Jumbo army

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0016.jpg

And found another use for liberalism

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0017.jpg

Getting another coastal city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0018.jpg

And Monty final capitulates, bringing another of the Aztec clan into the fold.

And yet another liberalism trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0020.jpg

Hey, it's trade bait later on!

And we saved here, looking at the next Monty between us and the western sea

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0021.jpg

Who happens to be

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0022.jpg

I forsee a fast anf furious war next segment followed by some teching and building up. Right now we have the strongest army on the continent.

A glimpse of the most significant techers

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0023.jpg

We almost have Printing Press, so I think Replaceable Parts and rifling are next. After that perhaps cavalry and see what damage can be done!

The Aztec family protrait

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0024.jpg

No one in the family likes us, but that's OK. They will be part of us soon enough.

And lastly, demographics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivG0025.jpg

I always like being tops in soldiers, time to put that to good work!

Kwibuss
Nov 14, 2009, 05:07 AM
This thread is kinda silent which is odd as it's quite a bit of fun, maybe it's because it's hard to see what's going on. I still like to read this tho, but giving advice is kinda hard with all these montys :D

yena
Nov 14, 2009, 05:49 AM
I'm also reading this and enjoying the chaos :)

madscientist
Nov 14, 2009, 06:43 AM
I am enjoying it also as I have a much better idea of what's going on than the Sury game.

JTMacc99
Nov 14, 2009, 07:07 AM
I like the fact that your new capital city has Scotland Yard, yet nothing generating espionage points. Heh. Stonehenge is a welcome addition. With no particular reason to go for the tech that obsoletes it, you can probably make good use of it for a while as you capture more cities.

Looks like you're going to add the Taoist and Confucian holy cities into the fold pretty soon. Nice!

madscientist
Nov 15, 2009, 04:05 PM
Dr. Livingston: Long Wars!

A rather long segment due to very long wars! Also you will see at the end, even trying to figure out which Monty is which is NOT always easy!

So onto the story of the fools!

Techpath went: Printing Press/Replaceable Parts/Rifling/Military Tradition/Steel/Steam Power/Most of Assembly line.

And before anything we make a trade with Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0000.jpg

Allowing us to change civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0001.jpg

And make another trade

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0002.jpg

At this point I sent our stack Twoards western Blue MOnty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0003.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0004.jpg

Resulting in anotehr Monty family fued

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0005.jpg

Even though we are moving towards rifles/cavalry we still have obsolete stuff so things went slowly, Especially since blue Monty is pretty stronge as you shall see leter. However, we are tops in military and easily took the first city.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0006.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0007.jpg

A decent city with s settled GS and an academy but no Taosit shrine.

In fact things went so slowly that Blue Monty was willing to talk before we took another city.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0008.jpg

A stronge member of the Aztec family, we happily accept him as a vassal, and to boot we gifted the latest acquisition back

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0010.jpg

I know, I know gifting back an academy city, but hell I am Monty myself!!

Pliney came around letting the world know who was the baddest Monty on the block

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0012.jpg

We finished rifling and changed civics again

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0015.jpg

And start drafting rifles right away, as well as whipping whatever we could to keep the unhappiness at 15 turns!. Meanwhile our current army was sent NW to attack the next Monty.

Once we got our forces setup to our west, we called up MOnty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0018.jpg

To put some more Azrec smackdown! Once again the Aztec family went a bit nuts

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0019.jpg

We managed a trade for constitution and swapped to representation, looking for a good SE game while the cottages are off free speech.

At which time, the AP starts to become an issue

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0022.jpg

We defied the peace resolution and were subsequently viewed as a world villian. Damned it's good to be MONTY!

Now we capotured Uruk pretty fast but had some difficulties here. WE sent our stack further west to take some Pusan.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0025.jpg

And also sent all new rifles to the east anticipating another quick war. However, this Monty proved a good fighter and counter attacked efficiently, eventually taking Uruk once we split our troops to do more damage

But before we get to that, here are a few more trades we made

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0026.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0027.jpg

Nice having a good teching vassal!!!!

Now here is after we lost Uruk

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0028.jpg

To Be continued..........

madscientist
Nov 15, 2009, 04:50 PM
Dr. Livingston: Long Wars

So it was pretty obvious I needed to bring reinforcements and our army of rifles to the east were shipped to the west, delaying our fast expansion plans. The rest of the invasion force was used to defens what we had.

Soon the rifle force arrived

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0029.jpg

Allowing us to recapture Uruk. Things progressed well now as we kept getting reinfircements of cavalry!

And between the war, being a villian, and not allowing our people emancipation happiness became an issue, so this random event helped quite a bit

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0031.jpg

We also upped the culture slider to 20%, causing us beakers but keeping the masses happy. Especially since Monty Inc has again tried

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0032.jpg

We defied it again! And once again we are villians


Slowly we sent our new rifle based army toward more of this stubborn Monty's lands

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0034.jpg

And we are first to another important military tech

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0035.jpg

Which we traded around to backfill

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0036.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0037.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0038.jpg

And we once again shifted civics

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0039.jpg

We finally got stronger and moved urther into Monty's lands

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0041.jpg

And capturing the capital

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0042.jpg

Which had an excellent wonder for us

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0043.jpg

Two extra happiness! However, Monty is willing to capitulate since Monty is his vassal even though Monty and Monty have captured several of Monty's cities. THis there is only one thing left to do that should be obvious to everyone.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0044.jpg

Right, continue the attack on Monty! Appently this was obvious to MOnty sonce we moved our forces towards his remaining cities and Monty rejected the vassal agreement. This allowed us to vassal Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0045.jpg

Welcome my fellow Aztecian! Come join the war against Aztecia

We never gave the final MOnty much chance to vassal as we simply took his last city.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0046.jpg

So here we are completely at peace with Monty, Monty, etc.......

And time to consider the next victum. Once again we look towards Blue Monty to the east

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0047.jpg

And his cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0048.jpg

There is also an eastern Monty that somehow is in teh middle of our empire

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0049.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0050.jpg

So we saved here wanting some opinions on how to proceed.

Demographics show

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH0051.jpg

That there is some more efficient Monty's in the group although none is close in military (except our vassals!). So it's pretty obvious what has to be done.

But there is one thing left that has me quite perplexed in, and I hinted at this earlier.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivH20000.jpg

THAT is a complicated Defensive Pact grouping amongst the Aztec Clan. And for the life of me I cannot figure out who is who????

Loki Strikes
Nov 15, 2009, 06:14 PM
How to proceed? Kill Monty! No, not Monty, Monty!!!!

jamescat
Nov 15, 2009, 08:10 PM
How to proceed? Kill Monty! No, not Monty, Monty!!!!

I don't know if that is a good strategy... Monty is looking rather strong so I suggest Mad instead attacks Monty. :crazyeye:

Ormur
Nov 15, 2009, 08:12 PM
You could check their city screen to figure out which is which on the foreign advisor panel.

KeloGBites
Nov 15, 2009, 10:03 PM
You seem to have more then enough vassals and soldiers to not care about Monty's DP, and just attack him. Hell you must be at least around 30% land territory by now. I'd say go to Artillery after Assembly Line. Trade for Physics, and then attack Monty, yes that Monty to the east. Artillery+Infantry is enough to win the game with, if you see some Monty's getting Machine Guns before you conquer them you can pick-up Combustion+Industrialism as well.

LuCiver
Nov 16, 2009, 01:49 PM
What happens if you ask Monty to close borders (or war with) with his friend Monty, whom he has a DP with? Does it give a specific refusal message that may reveal the DP relationships?

naterator
Nov 16, 2009, 07:17 PM
This should be right (I put capitols next to colors because there's alot of similar colors)


234585

madscientist
Nov 16, 2009, 07:41 PM
This should be right (I put capitols next to colors because there's alot of similar colors)


234585

This is great Naterator. Now if you could only come by my house and point out which Monty is the Teal, light Green, etc..... I will be all set!

Midway through the next segment and a classic "Monty" game.

naterator
Nov 16, 2009, 09:10 PM
This is great Naterator. Now if you could only come by my house and point out which Monty is the Teal, light Green, etc..... I will be all set!

Midway through the next segment and a classic "Monty" game.

Haha...oh well... vassalize 10 more and it won't be an issue (or match the capital of the monty in question to the picture). Looking forward to the next update (even though processing it kinda gives me a headache).

gorf37
Nov 17, 2009, 12:02 PM
Loving this game, MadScientist.

Rubbaduck
Nov 18, 2009, 07:11 AM
According to naterator's picture, the Monties that can aren't in the Great Alliance of Monties or yours are:
- Black
- Dark Green & Light Blue(one of them is a vassal of the other, easy to check which way it is)
- Blue

So you can pick those guys up before taking on the big DP mess, or you can just screw the DPs over with some bribes against them or something
like that.

This is great Naterator. Now if you could only come by my house and point out which Monty is the Teal, light Green, etc..... I will be all set!
The color of their names/borders might point you in the right direction.:rolleyes:

madscientist
Nov 18, 2009, 07:46 AM
According to naterator's picture, the Monties that can aren't in the Great Alliance of Monties or yours are:
- Black
- Dark Green & Light Blue(one of them is a vassal of the other, easy to check which way it is)
- Blue

So you can pick those guys up before taking on the big DP mess, or you can just screw the DPs over with some bribes against them or something
like that.


The color of their names/borders might point you in the right direction.:rolleyes:

Once again the colors of the names are hard for me to match to the culture colors on the map!!!! :lol::crazyeye:

I played the next segment and have done both things, pick off politically isolated Motny's and attacking a family alliance. My choice now is whether I post the next segment or play the game out to the end. I was going to post the game last night but the kid's homework overruled that forcing me into a night of playing the drums on Guitar Hero and watching colorized movies about WWII.

cripp7
Nov 18, 2009, 07:59 AM
Once again the colors of the names are hard for me to match to the culture colors on the map!!!! :lol::crazyeye:

I played the next segment and have done both things, pick off politically isolated Motny's and attacking a family alliance. My choice now is whether I post the next segment or play the game out to the end. I was going to post the game last night but the kid's homework overruled that forcing me into a night of playing the drums on Guitar Hero and watching colorized movies about WWII.

If it's close to the end, just finish it out so we can see the demise of Monty. err I mean Monty, or Monty.. I've been watching that WWII in HD also, best documentary I've seen about the war in a long time, and I'm a WWII nut.

madscientist
Nov 18, 2009, 08:15 AM
If it's close to the end, just finish it out so we can see the demise of Monty. err I mean Monty, or Monty.. I've been watching that WWII in HD also, best documentary I've seen about the war in a long time, and I'm a WWII nut.

I have mixed feelings about the documentary. On the good side I appreciate the history and sacrifice made. On the other hand I am a New Yorker and remember too well destroyed buildings. My dad was in WWII (Patton's 3rd army) so also have mixed feelings between being proud of what he did and seeing what he had to go through (and had to do).

Regarding the game, I sort of agree that playing it out may be the thing to do. If something catastrophic happens I can save there and bring up the subject to the Communial Monty Haters Annonymous group here.

dalamb
Nov 18, 2009, 08:22 AM
Re Patton: The History Channel (Canadian version) is showing "Patton 360" about him and the 3rd army; I imagine it previously aired on the US channel.

Rubbaduck
Nov 18, 2009, 11:20 AM
Just FYI, I'm currently in the process of naming each monty by Culture and Text colors... Will be up in a while.

Edit: Done. The titles as they appear in the scoreboard, linked to an enlarged minimap and with the name of their capital next to them along with a dab of their
culture color as it appears in the minimap, though unfortunately my performance with the eyedropper tool was suboptimal. Also forgot to draw the line for the last guy, though he's already a vassal so it doesn't mater really...

cripp7
Nov 18, 2009, 12:32 PM
:goodjob: on the doing the map! now we can see who's who!

madscientist
Nov 18, 2009, 07:06 PM
Dr. Livingston: "Who's You Daddy!"

Dr. Livingston scratches his head pondering all the suggestions on which Monty is related to which and how the lines of colors separates Green Monty from his 5th cousin, twice removed from his mother's mother. The laughter of that African Witch Doctor he met long ago echo's continually in his head. And more and more, drums are beating heavier, and heavier, the words keep coming "Just follow the colors", "Just check the cities", "Just reach out and talk to them".

E N O U G H

The good doctor screams as all traces of sanity is lost, his eyes are fiery red, and embraces the Aztec life. His people cheer him as he kills a vulture with his bare hands for the feathers, as he cleans an enemy alter victums skull to hang on his neck, and dances around with a beaded dress.

Yes, Doctor Livingston has chosen to go native. Tech matter little as he screams for more and more military based weapons.

He orders civics shanged for the last time

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0000.jpg

Emancipation is fine, we shall use the alters anyway.

The power of modern infantry is soon discovered

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0001.jpg

And Livingston orders the building of all infantry. The hell with factories and the hell with health.

The Aztec war machine is lined up in the west, and he blatently declares war on the first Monty he finds

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0002.jpg

Luckily he is one that does not have a defensive pact, so only a one front war.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0003.jpg

Livingston uses little strategy as he relies solely on the vast superior numbers of Aztecia, taking several cities

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0004.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0005.jpg

He screams like a maniac as his blood thirsty vassals beat him to the Hindu holy city.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0006.jpg

Livingston could care less as soon this Blue Aztec accepts.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0007.jpg

Livingston eyes dart around as he fears more Monty's staring at him and plotting from the distance. 'I will get them all" he laughs.

He quickly lashes out southward against another Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0008.jpg

And the world of Aztecia erupts in the flames of war.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0009.jpg

"WHERE ARE THEY" as enemies swarm from the east, north, and south (that one lone red city). He continues to attack his first target as he orders reinforcements to all cities under attack because even in his insane state he understands archers are just not defense against rilfes!

He captures cities from the Greenish and Reddish Monty's

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0010.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0011.jpg

As he once again lost the city of Uruk to Monty. In addition his vassal Monty is taking a serious pounding from Monty, yet the other vassal Monty is taking the battle to Monty.

"Splendid my family, go and kill more Montys". It is brother versus brother, parent versus child, spouse versus spouse. Livingston could care less as blood literally tears up in his eyes.

The counter attack to recapture Uruk that was counter-counter attacks in past wars is successful.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0012.jpg

However, the Aztec counter-counter attack of the already twice counter-attacked Uruk is horrible. Livingston is a proud and maniacal leader now and orders a counter attack to the counter-counter attacked for the twice counter-attacked city of Uruk. Yes Uruk fall again only to be recaptured a final time upon the counter-counter-counter-counter attack. If this is confusing, perhaps I can summarize by saying the city shifted from Monty to Livingston to Monty to Livingston to Monty to Livingston to Monty to Livingston to Monty to Livingston.

Meanwhile the original Green Monty target was beaten down some more

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0013.jpg

And soon Livingston called a truce with Red Monty.

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0016.jpg

Which allowed Green Monty to finally accept the inevitable

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0018.jpg

Which leaves us at war with only 2 MOnty, one being that danged teal colored western Monty and the other we have yet to realize (ends up he is due north, go figure).

Yet, something has popped up

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0019.jpg

Just in time, the UN. Livingston see his chance to go native completely and become Lord Monty, King of the Fools!

A quick votes get's Livignston elected

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0020.jpg

But shy of the needed votes. He scowls and sends his armies towards Monty and Monty.

Upon realizing one of the offending Aztecs are due north, the army is redirected there

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0021.jpg

Getting Livingston another Monty Vassal

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0022.jpg

At this time fascism and communism have been acquired and Livingston adopts both traits from them

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0024.jpg

The first UN votes shows

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0026.jpg

Over 100 votes shy!!!

To Be Continued...............

madscientist
Nov 18, 2009, 07:26 PM
Dr. Livingston: "Who's Your Daddy!"

Teal Monty has a split empire, and when the last southern city is captured

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0027.jpg

we get peace

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0028.jpg

Livingston paces back and forth, absent mindedly carving out some captives's heart as he plans the next assault.

"Minions, build me an army on the Red Monty border to the east"

And surely a large force of infantry/artillery are quickly assembled on the border

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0030.jpg

Livingston Screams a war charge at Red Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0031.jpg

Who counter screams, damaging the stack of death with cannons/airships. But it is not enough as the bulk of Red Monty's army are crushed in the captured city

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0032.jpg

A Great Person pops up

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0033.jpg

sending Aztecia into a golden Age.

The Aztec war-machine is reassembled and set to go north

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0034.jpg

The two closest cities are crushed

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0035.jpg

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0036.jpg

Breaking the spirit of the orange colored Monty

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0037.jpg

Now Livingston is building Tanks and placing them on the NE border ready to attack a new Monty.

The Ap continues to be an issue

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0038.jpg

And we continue to defy these useless resolutions.

The last UN vote comes up

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0040.jpg

Giving Dr. Livingston

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0041.jpg

All the Aztec clan suddenly falls on their faces, hailing the new Lord Monty, King of the Fools!!!!

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0043.jpg

King Monty laughs hysterically now, frothing at the mouth and uttering nonesense. The Monty clan loves him, for they have truely and finally found,

"Their Daddy!"

Thanks to all who followed this RPC, TNG! I have included the final save so you can admire the King Idiot's Empire.

The next RPC, TNG will be up once Neal starts the next King of the World. The RPC, TNG will be an earth map and I prefer to minimize overlap (I have a few ideas in my demented mind).

Oh, and the final Polaroid

http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0044.jpg

Neal
Nov 18, 2009, 09:05 PM
Bravo, bravo! Lovely descent into madness in the final round (As I'm sure any KotW fan can tell, I'm rather partial to them). My next game should be up sometime this weekend, so don't feel beholden to li'l old me :)

medgar20
Nov 18, 2009, 09:38 PM
http://i222.photobucket.com/albums/dd118/MSguy_photo/Livingston/LivI0009.jpg

I love it.

Nice work, very fun read.

Kevie
Nov 18, 2009, 11:12 PM
awww i rather see you conquest them =[

encore please! =]

naterator
Nov 19, 2009, 04:43 AM
With the hindu holy city, i found (this was warlords, not sure if it changed) that, if you ask quickly enough, a vassal will usually give you cities it conquered..

Don Carnage
Nov 19, 2009, 05:35 AM
Brilliant game, and though I'd have liked to see the whole family together in united abomination, I think it was a lapse of sanity that made Livingston write down his story before the world could erupt in massive celebration on the nuclear alters.

JTMacc99
Nov 19, 2009, 09:22 AM
Hee hee hee! Wonderful job, as always.

Jaaboo
Nov 19, 2009, 11:07 AM
Truly you are the Mad Scientist. Bravo, MS!

Der Graf
Nov 19, 2009, 04:32 PM
Ruthless warmongering with the ruthless warmonger - just brilliant :goodjob:

TheMeInTeam
Nov 20, 2009, 12:20 AM
awww i rather see you conquest them =[

encore please! =]

He won based on every condition outlined in the RPC rules, and convincingly. IMO diplomation merely speeds things up, and this game was so well in hand it was worth it.

Besides, if you really want conquest you have my shadow on page III, although trampling the entire world under hooves doesn't really befit monty's style quite the same, it certainly works X_X.

Brian Shanahan
Nov 20, 2009, 07:18 PM
I found this last night, and I must congratulate you MadScientist on such a brilliant write up of such an unusual game. It had me laughing so hard I nearlyf ell through the ceiling:goodjob:

CHEESE!
Nov 20, 2009, 08:21 PM
But no Taosit shrine

Now will all the Chinese people have to stand up? It's NOT FAIR!! :mad: