View Full Version : D-Day landings
Phoenix Oct 22, 2002, 02:03 PM This is a scenario in which the Axis Powers have taken over much of Europe including parts of Russia. The Russians are now pushing them back and D-Day is approaching.
This is based on my previous scenario called "The biggest and best WWII sen' ever"
This is set after operation torch witch liberated much of Italy including Rome.
Thanks to:
Overlag for suggesting this modification to my scenario
Whoever made this map
Stalin for helping with the original version
This is Version 2.0 and has everything changed that was mentioned up untill 1/12/02
Previous versions had 260 downloads. :)
Phoenix Oct 22, 2002, 02:11 PM Here is a screen shot.
Overlag Oct 22, 2002, 05:10 PM looks great in the editor... cant wait to play it :)
Plexus Oct 22, 2002, 05:14 PM looks great, phoenix! Downloading now!
BTW: Why aren't you in the demogame anymore?? We miss you...
Ed O'War Oct 22, 2002, 07:13 PM In the screenshot, do those stacks of transports along the English coast actually have land units loaded on them already? If so, how did you do this in the editor (I'd really like to know, if it's possible). Or are they just stacks of 5 transports?
stalin006 Oct 22, 2002, 07:26 PM they are stacks of 5 transports only.
Phoenix Oct 23, 2002, 11:19 AM Overlag and Stalin - I have just added you 2 to the acknowledgements (just remembered).
Ed O'War - I tried to put units in but it won't let me (hope that is changed in Play the World)
Plexus - I have been busy with these scenarios and other things (snowboarding and college work) but will try to come back.
Overlag Oct 23, 2002, 04:14 PM why me? what have i done? :)
:goodjob:
one_man_assault Oct 23, 2002, 05:42 PM Hey Pheonix great job U make better scenarios than me :)
Phoenix Oct 24, 2002, 03:29 PM Overlag - :lol:
one_man_assault - I don't know about that; what about that Future scenario that you made that must have taken you forever with including all of them new units (I don't like to think how long it took if you made the units yourself) :)
Phoenix Oct 25, 2002, 02:23 PM Whats this new link that has just appeared in my post; "Download from downloads collection".
Overlag Oct 25, 2002, 03:19 PM its made the main downloads page :D
Phoenix Oct 26, 2002, 01:49 PM Oh. I'm taking it that that is very good. :)
Civanator Oct 26, 2002, 07:40 PM yes i guess it is. it is the main download page for every bit of crated things on the civ3 forum.
Lynx Oct 26, 2002, 11:23 PM that looks nice, operation OVERLORD was pretty crazy...
Overlag Nov 02, 2002, 06:48 PM wow, i spent 3 hours setting UP this D-Day landings and takeing the first 3 Citys, (caen, LeMan, Brest)..... Great fun, Paraing the troops inland, watching them take the forces while my troops from the boats take there cities. Problem was some citys where i left to few troops in Flipped back... grrrr and because im into War mode, i cant build Culture :(
Oh, Then Spain joined the Germans.... THAT wasnt planned, grrrrr.
The Russians are Against the Germans, but so far i think the Germans are attacking them more than me, because they've razed 2 Russian cities, where as i can walk around in there lands without much problems and are taking about 1 city per every 4 turn Average...... But Leaving troops behind its a problem to stop flipping.....and i wasnt sure weather to send the Para's home, so they could Para BACK, but i captured Paris along with its Airport and used that to Para the troops further inland :)
Oh, and i wasted all my money on getting Troop location information from the Germans, only to not have enough movement points to Sink there subs, and ended up LOSING my whole fleet... LOL... I wish troop location data lasted like 10 turns, or something.....hhhhmmmmmmmm.
Oh, i noticed the Bombers have "bomb mission" which is the normal short range mode, and Bombard which can do anywhere on the map, but it doesnt seem to damage Cities? Also i thought the Artilliery could bombard further in your German side of this map? hmm
Great fun though....
Edit: Some pics as it unfolds.....
http://www.webb291.freeserve.co.uk/Pictures/Civ3/D-Day/
Notice ive "razed" the channel Islands :cry:
Tash Nov 03, 2002, 04:05 PM Great Scenario, just that it takes like 4 hours just to put your guys on the transports, maybe you should make a scenario thats the day after or something, instead of this huge setup. Besides that though, its great fun.
EasilyConfused Nov 04, 2002, 03:29 PM I like the scenario, but it is highly innacurate. Greece and Yugoslavia should be part of Germany. As should Finland. Russia and Germany should have waaaaaaaaaay more troops on the Eastern Front, most of the war was fought there. The Germans should have more troops in Italy in defensive lines. The Bismark had been sunk already, the correct name for the ship should be the Tirpitz (sister ship). For some reason I think you put Malta as German, which it never was. Paratroopers in Norway shouldn't be there, they were gone by D-Day, they should actually be in Normandy, but they were used as infantry so you could just make them infantry. I like the map, as well as the city locations and such though, despite everything I said it is a really cool scenario.
Phoenix Nov 05, 2002, 02:34 PM Tash - one step ahead of you there already made and ready for publishing. :)
EasilyConfused - I know that Germany owned Yugoslavia (I was waiting for somebody to conferm that) but not Greece (which cities should I include/not include as German owned). I forgot about the Bismark. The paras shall be moved and Findland shall become German.
Thanks for everybodies comments. :)
EasilyConfused Nov 05, 2002, 05:13 PM All Greek cities are controlled by Germany. I also reccomend you put a lot of barbarian in Yugoslavia, as the country was in open rebellion. Far more active than France.
Grognerd_Fogman Nov 17, 2002, 10:41 AM Heya there. I'm having a problem loading the scenario and it errors out on not locating a Resistance Fighter.INI file. I've searched the art\units directory and there isn't an entry for it. Is this a unit mod that someone made? If so where can I find it? Thanx much for your help.
Overlag Nov 17, 2002, 01:24 PM there are no modded units in this.... at least with my copy i downloaded.......
Phoenix Nov 23, 2002, 02:13 PM Ok. I added a unit called the resistance fighter and didn't realise that I had posted it I will now remove it so just download the next version (2.0).
Phoenix Nov 23, 2002, 02:16 PM Actualy if somebody can tell me how to atach a unit file I can just post it.
Phoenix Nov 24, 2002, 09:18 AM I have just had another idea: Overlag if you could post your version of the scenario on this page I could download it (thus overriding the version with the mod in) and could then repost it on the first page.
Lynx Nov 29, 2002, 11:59 AM this scenario is laggy, but well-detailed and well-made. OVERLORD looked almost real, but they really need to make it so units are automatically loaded...
Phoenix Nov 30, 2002, 07:54 AM Ok, I've fixed that bug now and made a few very minor alterations. :)
To celebrate I have a new avatar - what do you think?
Tiger_Nation Dec 03, 2002, 02:16 PM phoenix i think we can all say this what with the other ww2 game that you rule ww2
Phoenix Dec 05, 2002, 12:42 PM Thanks immortal_empire! :)
Overlag Dec 07, 2002, 08:13 PM you know what.... i may have Recomemded this idea but ive only just started playing it alot....
i did 3 hours worth (just Dday :eek: ) about a month ago, but the last 2 days ive done alot more... and its interesting...
The Russians have done nothing apart from lose 2 or 3 cities(razed)... I see no attacking going on (they are at war with everyone excluding me)
The Spainish is at war with me, and im STILL holding on......
Greece had a 20 turn war with Germany, 1 - 1 on that (both razed cities)
Germany... Well not much happening there... Only one Attack on me atm
Me, well, ive stopped reasearching, and putting all my money into 30% lux, to stop my Democracy flipping :( Im doing well against Germany. ive blown most of there roads up, i control the Seas, and most of the air, rather easy to take cities. As i said, easy to take cities, one massive "Counter attack" is happing down italy atm, and to the south of my D-day force... Im planing on linking up italy with my D-day force to allow faster resupplys you see....
anyhow
Map:
http://www.webb291.freeserve.co.uk/Pictures/Civ3/D-Day/WWIIb.gif
Phoenix Dec 08, 2002, 06:53 AM Looks like you're doing quite good. :) In the more recent version greece belong to germany, I don't know why the Soviets arn't attacking more; they have plenty of tanks.
I am thinking of making a scenario of a Soviet Invasion of Europe (after WW2) soon: I will have to look if anybody else has recently released one.
Overlag Dec 09, 2002, 04:17 PM http://www.webb291.freeserve.co.uk/Pictures/Civ3/D-Day/WWII3.gif
btw in the first pic i had "coloured" in the Culture to make it easyer to see the diff, but now, there isnt much need to.
Notice Russia has started using its tanks...... and razing everything in its path :o
Wish you could turn of Razing of cities :cry:
Phoenix Dec 10, 2002, 12:15 PM Go Red Army! :)
They must be getting close to Belin now, I wonder why they have suddenly decided to attack. What do you think of my Soviet Invasion of Europe plan? I am going to make 2 of them with one difference: on one of them Europe will be unified as one country facing the Soviet threat.
Overlag Dec 10, 2002, 06:45 PM hehe didnt Stalin just do that????
Now, Berlin is on the line, Due to the fact im keeping cities im advancing slower, but saying that, im now up to greece in the south, and Bremehaven (well its something like that).
going to play this untill i take Moscow though ;)
hahaha
CIVKID Dec 11, 2002, 10:06 PM The Soviet Invasion of Europe sunds good you shauld do it.:goodjob:
Phoenix Dec 12, 2002, 12:19 PM I have nearly finished my soviet scenario now; it just needs play testing and a bit of tweaking (not that I did that for my other 2 scenarios)
Rydbeck Jan 01, 2003, 03:20 PM Anyone else playing this scenario?
I think its great fun, but I have some complaints.
The biggest problem is that the germans are so lame, they should have more units and make more coordinated attacks.
Maybe this is just a problem with the general AI. The enemy movements doesnt make any sense, and they dont even try to retake a lost city. It would also be cool if they had more unike units like Liebstandarte AH, Viking Div and so on.
Overlag Jan 01, 2003, 11:03 PM i think its mainy a AI problem... afterall Civ3 isnt a World War Sim.....well kinda :)
Phoenix Jan 02, 2003, 01:32 PM Rybeck- I was actualy worried about them having to many units.
About the unique units: I don't know how to upload them to civfanatics so I cannot make them.
Phoenix Mar 08, 2003, 09:30 AM Just to let everybody know: I will soon be updating this scenario to include PTW units. I will be putting Allied units into occupied Europe to represent the freedom fighters there and am currently play testing it.
Kennelly Apr 22, 2003, 02:42 PM After finishing the Second World War by conquering Iceland in November 1944 with our Panzers in "The biggest and best WWII sen' ever",I decided to try this one.
Took me ages to prepare the units in England,but in turn 1 already liberated Paris,Calais,Le Mans,Brest,Lille,Caen.In Italy Perugia,Pisa,Ancona,Ferrara,Venice.
I think there are too much rebels (aka riflemen).With them alone I freed 5 Greek cities,3 Yugoslavian and 2 Norwegian!
Is there any chance this ever gets the same improvements the WWII scenario got?
Voted for the first option again. :cool:
Phoenix Apr 22, 2003, 04:15 PM Yes I am going to work on this as soon as I have the units working for the original.
Sims2789 Apr 23, 2003, 12:55 AM tight. how do you make countries begin at war? when i create scenarios, i can't figure out how to change diplomacy settings in the editor.
________
FORD C4 TRANSMISSION (http://www.ford-wiki.com/wiki/Ford_C4_transmission)
Phoenix Apr 23, 2003, 12:26 PM You cannot change the diplomacy, though it would be great if you could.
brklynz italian Apr 26, 2003, 12:56 PM is it possible(which i noe it probally is) to put cities nd troops when creating in civ3 edit if so how nd if not wat programs are u using to do this nd how do u do it in them if u have to download it online then tell me where nd wat its kalled thanx
highphin Apr 26, 2003, 04:19 PM *points to above post* Is that English???
Phoenix Apr 29, 2003, 01:33 PM brklynz italian - If you are asking if it is possible to put units and cities on a scenario map then it is. You do it using the editor; Press space-bar to set the active player then click on the icon for either "select city" or "select unit" (both are just to the right of "select overlay"), then you can select what you want to put down (city, metropolus, rifleman, infantry, etc). Now just click where you want it to appear.
Highpin - LOL :)
Kennelly Apr 30, 2003, 02:20 PM What do you think,what does each turn represent here?A day,week,month?
Phoenix Apr 30, 2003, 04:05 PM I would approximate it being about a week per turn.
Pawel Apr 30, 2003, 05:51 PM I liked your scenario. For once advertising proved to be right. ;) From a player's point of view, however, there are some problems in choosing 1939 as the staring point. Due to lack of initial diplomatic conditions only Germany is a reasonable choice, I agree on this. But in your scenario Germany is, imho, somewhat overpowered. It is true that the early successes were spectacular, and the military strength should reflect not only quantity but also the tactical skill of unit commanders. Despite the numerical superiority of for instance the French, it could be argued that the German army should be stronger. Nevertheless, one has to remember that von Manstein's plan, that made victory look easy, was a rather late development. Had it not been adopted things could have gone very differently. In game terms the player decides the strategy. I therefore think that a weaker Germany not only would make the scenario more challenging, but also more historically correct.
P.S. I actually meant to post this on the "The Biggest and Best Europe WWII map Ever" thread, but it is rather late here right now... :sleep:
Phoenix May 01, 2003, 12:41 PM Pawel - What do you mean by "advertising proved to be right"?
Kennelly May 01, 2003, 03:18 PM Phoenix,I assume he refers to your sig. :cool:
brklynz italian May 01, 2003, 07:21 PM stalin...read the pm i sent u plsss
Phoenix May 02, 2003, 12:15 PM brklynz italian - why do you assume that stalin is going to read your post? :)
Boba Fett May 27, 2003, 07:38 PM Are you the Axis or the allies in this sen
Phoenix May 28, 2003, 12:18 PM Boba Fett - you can be any side (change with the editor) though the default is the Axis powers.
Punkymonkey May 28, 2003, 03:03 PM Do you guys know if any senarios were made usin the WW 2 pack from PTW? :confused: If not, is someone trying tocreate a senario with them? i suck at computers so i dare not try;)
Phoenix May 28, 2003, 04:25 PM Punkymonkey - I am currently developing my "The biggest and best europe WW2 map ever" scenario to include the units in the WW2 pack but its taking a while as I have never tried to modify the pedioicons before.
Punkymonkey May 29, 2003, 12:50 PM That would be really cool. Anyway i was reading the press release on Gamespot and they said that Conquests is shipping with a WW 2 senario and feudal japan senario with several other campaigns. However this sounds similar to promises they made about PTW too. I'm a little skeptical about these features so i look foward to you completing your new senario. Good luck!!!
horsematrix Jun 22, 2003, 11:40 PM looks great :goodjob:
Lynx Jul 20, 2003, 05:25 PM they will ship out from guesses i have made and by looking at screenshots closely:
Mesopotamia
Mesoamerica
Sengoku Jidai
WW2 Pacific
W1
thats 4 of 9, i wonder what the others will be... I expect something involving the colonial expansion, possibly WW1 or Greece/rome or mabye even the Civil war.
Phoenix Jul 21, 2003, 07:10 AM Lynx - Which civil war do you mean?
I will update this scenario soon with the new units. :)
Overlag Nov 11, 2003, 01:48 PM you think you will remake this after you remake your "main/base" map for C3C?
Phoenix Nov 11, 2003, 03:40 PM Is C3C Conquests? If so then yes I probaly will do (assuming that I get enough time).
Overlag Nov 11, 2003, 04:35 PM i might start making stuff...maybe we can share the work/play testing.
Phoenix Nov 12, 2003, 09:48 AM Overlag - What exactly do you mean by "stuff". Sure we can work together.
Overlag Nov 12, 2003, 11:41 AM i will probably start playing with the editor...never done so before.
Jughead Nov 14, 2003, 04:21 PM Phoenix: I just downloaded D-Day after Torch.zip.file.....Can this be play with Conquests and do I need to download any Special Units otr any thing like that......new to this stuff and this one looks great...thanks
Overlag Nov 14, 2003, 07:08 PM i think its a standard settings game, before he even added PTW units...
i think this is based on something like version 3 of his main scenario, and thats on 6 now :)
the C3C version of http://forums.civfanatics.com/showthread.php?s=&threadid=33412&pagenumber=1 is more important...i cant wait to play it with locked MPP etc
Phoenix Nov 15, 2003, 03:53 PM Yes its from before the PTW units were added. One day when I have enough time it will get an update! Correction to Overlags post - the link is for the PTW scenario not C3C (assuming that it does mean Civ3 Conquests). As soon as I have conquests the main scenario will be updated and hopefully this one to.
Overlag Nov 15, 2003, 05:47 PM Originally posted by Phoenix
Yes its from before the PTW units were added. One day when I have enough time it will get an update! Correction to Overlags post - the link is for the PTW scenario not C3C (assuming that it does mean Civ3 Conquests). As soon as I have conquests the main scenario will be updated and hopefully this one to.
the link i posted was to your current main project WWII.. and i said that its more important that that "base" Scenario is more important and will be built to C3C first, since its the base of this Scenario :)
Jughead Nov 17, 2003, 07:08 AM Pheonix: I d/L your version6 of the D-Day landings. I have windows XP/with Civ III Conquests. While the scenerio was loading ( After 5 Min.) I received this message:
......Load Error....
......Error Reading File.....
......"Missing Entry in Text\Pedialcons.txt"
.......Animname_Prto_Russian Infantry........
The Game will now exit.....
Is this because I'm using XP or is this Mod not for CivIII Conquests Yet?
Just thought I'd let you know.....thanks
Overlag Nov 17, 2003, 09:35 AM no, its only for PTW...cant you read? :p
Phoenix Nov 17, 2003, 10:17 AM Jughead - I assume that you mean that you downloaded version 6 of my main scenario (not this one) as the D-Day landings is only on version 2 at the moment. If this is the case then you need to download the vanilla version of the scenario (3rd post in the main forum).
Overlag - lol :)
Jughead Nov 17, 2003, 10:46 AM My mistake (and yes..I can read)......it was WW2-by phoenix(version6-PTW-units)zip that I d/L ....and seeing that CivIII conquest included PTW I thought it would work.....I go and get the Vanilla Version WW2-by phoenix(Version2.5)zip.....Hope this works.....looks like a great Mod...thanks
Warspite2 Nov 20, 2003, 03:32 AM I would like to play this scenario, but considering I only have CIV3 and C3C, I imagine it won't work?
Phoenix Nov 20, 2003, 11:56 AM Warspite2 - I have heard that C3C includes PTW in it. If this is the case it should work. i would just download it and try it - you can always just delete it.
Sarevok Nov 22, 2003, 02:04 AM it ought to work out just fine.
Esca Feb 18, 2004, 03:23 PM Just played it for the first time.
It works fine with C3C.
After the first couple of moves I thought , this is too easy.
Then the Germans counter attacked.
With about forty Panzers per town.
I lost most of the towns I had taken and most of the Partisans were wiped out.
Just getting the hang of it now.
Still think the Germans have way too many Panzers.
Boba Fett Feb 19, 2004, 07:40 PM Originally posted by Lynx
that looks nice, operation OVERLORD was pretty crazy...
Crazy but it worked. And, except for Omaha the rest of the beach landings went smoothly.
Carl_0914 Feb 19, 2004, 07:47 PM i think the map and city placements is great, but some questions for the nations and its boundaries.... also, would be better i think to separate civs especially the important ones......
Bluemofia Feb 20, 2004, 03:21 PM it is annoying since paris is the capital of germany, and the civilians resist. they should be french civilians. i don't know how to do it, but it gets really annoying to capture a french city, and the civilians are all german. also, can you turn off war wearyness because the civilians get tired of the war fast!
Phoenix Feb 21, 2004, 07:35 AM Bluemofia - I'll sort that ASAP.
Sarevok Feb 22, 2004, 04:13 AM it would be cool if you could change the nationalities, but no doubt that would take an INSANE amount of work to do all that micromanaging.
Carl_0914 Feb 22, 2004, 09:26 PM i agree with sarevok, just making the civs as axis or allies lessens the impact of the game... though i really admire the map used... :)
Overlag Feb 22, 2004, 09:57 PM i dont understand what you two mean. do you mean split up germany, italy and hungery etc?
or do you mean the people in the cities?
if you mean the 2nd one, i dont think its possible to change what nationalities the civilians are.
Sarevok Feb 23, 2004, 04:20 AM i know, i said it would be a cool feature to have, but insane to do in the editor.
Phoenix Feb 23, 2004, 10:12 AM Overlag - It would just about be possible - you would have to create the countries as not already taken over (like in the original scenario) then put no units in the cities but German units outside. Then have the germans as locked at war with those nations. This will only work for C3C though.
Overlag Feb 23, 2004, 10:52 AM Originally posted by Phoenix
Overlag - It would just about be possible - you would have to create the countries as not already taken over (like in the original scenario) then put no units in the cities but German units outside. Then have the germans as locked at war with those nations. This will only work for C3C though.
lol good thinking, but that will be madness! lol
josephstalin Jun 29, 2005, 05:55 PM Man, how dare are you under estimate Great USSR. I understand that this is D-day. But you know we beat Germany up and took Berlin. USSR never were broken barbarians in east and UK or any allies had as much equepment as you are showing. However, for some people this is fun.
Overlag Jun 30, 2005, 05:07 PM Man, how dare are you under estimate Great USSR. I understand that this is D-day. But you know we beat Germany up and took Berlin. USSR never were broken barbarians in east and UK or any allies had as much equepment as you are showing. However, for some people this is fun.
who did underestimate the USSR? i didnt see anyone say so?
infact my believe is the war was lost as soon as germany stepped foot on USSR soil. The americans helpped speed up the end, however USSR had already "won" it. Granted US Air power totaly destroyed Germanys output but, germany never really had enough man power to do anything vs the USSR, it needed to be quick, which is something you cant do vs something the size of 1/2 the globe.
nzcroc Jan 22, 2006, 12:56 AM looks great but i will have to give it a try
The Omega Jan 22, 2006, 07:44 AM You just bumped a scenario made three years ago.:twitch: :gripe:
Drivebymaster Jan 22, 2006, 12:15 PM oh...my...god...
WHY ALL THESE NOOBS!!!....man you guys need to read the rules they might just save you the embarrasment...
anyhow this was one of the first scenarios I ever played...It gave me much entertainment but doesn't compare to TCW, SOE, And WWII Global
Luthor_Saxburg Jan 25, 2006, 07:31 AM It gave me much entertainment but doesn't compare to TCW, SOE, And WWII GlobalTCW? SOE? WWII I know... of name at least because the size makes it... not playble for my PC.
I think it's OKay to bump old threads if it is to provide usefull information to other possible players. Which was NOT the case here.
However, writing messages saying "You just bumped a old scenario" also isn't much use, is it?! This type of messages just contributes to keeping the old scenario in the first page (which seems to be what irritates some players)!
I must say this scenario is fun for those people who like big and "confusing" scenarios... Allied troops are spread all around, having decisive strength in some areas and having a hard time in other areas.
It seems easy for the Allies in the first few turns... but if the Allied Commander doesn't give a "Patton push" to his forces, the German are able to counter-attack and stall the initiative or even push the Allies back in some areas.
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