Scurcus
Oct 24, 2002, 05:30 AM
Iīve had this scenario as it is for quite a while now but I thought would wait until PTW releases (in end of november in Sweden). PTW will hopefully include some new stuff, like diplomacy editor. But I post it now anyway and hope for som constructive critics until I can finish it with PTW.
Some problems exist in the scenario, of wich some have good explanations.
one obvious problem is lack of diplomacy, in the finished version the nations will be involved in MPP:s. Now the game needs some player action to prevent worldpeace from spreding like a disease.
Russia and Ottoman empire becomes the most powerful countries, I have tried to cripple them by giving them crappier units, bad infrastructure and scarce population, both were decadent nations on thir road to destruction.
Because of limitations in the number of civs, are Belgium and Netherlands one country, at the moment called Benelux, this isnīīt historically correct, since Netherlands didnīīt take part in the fighting. The same thing is with Portugal, Portugal was in the war and Spain wasnīt, but I have mashed them together anyways.
I have made pretty many nations, both to prevent emty space in the middle of Europe and because these nations played a role in the war, even though they didnīt take action in the battles. through trade for example.
As it is now Germany is the only playable nation, this is because of custom player data, if somebody has a solution or a better alternative to this then let me know.
The map I used is huge and there are 16 civs.
I hope you will have patience with the games loading time, and some of the lacks and that you will post some good coment how to make it better, what was good and what sucks. but please remember that the scenario isnīt complete.
I would post a screenshot, but I really donīt understand how to add pictures to posts, I promise to do so when I know how to.
And finally but not least, thanks to Aanar, whose map I used: Aanar's Europe v0.1 BETA
Some problems exist in the scenario, of wich some have good explanations.
one obvious problem is lack of diplomacy, in the finished version the nations will be involved in MPP:s. Now the game needs some player action to prevent worldpeace from spreding like a disease.
Russia and Ottoman empire becomes the most powerful countries, I have tried to cripple them by giving them crappier units, bad infrastructure and scarce population, both were decadent nations on thir road to destruction.
Because of limitations in the number of civs, are Belgium and Netherlands one country, at the moment called Benelux, this isnīīt historically correct, since Netherlands didnīīt take part in the fighting. The same thing is with Portugal, Portugal was in the war and Spain wasnīt, but I have mashed them together anyways.
I have made pretty many nations, both to prevent emty space in the middle of Europe and because these nations played a role in the war, even though they didnīt take action in the battles. through trade for example.
As it is now Germany is the only playable nation, this is because of custom player data, if somebody has a solution or a better alternative to this then let me know.
The map I used is huge and there are 16 civs.
I hope you will have patience with the games loading time, and some of the lacks and that you will post some good coment how to make it better, what was good and what sucks. but please remember that the scenario isnīt complete.
I would post a screenshot, but I really donīt understand how to add pictures to posts, I promise to do so when I know how to.
And finally but not least, thanks to Aanar, whose map I used: Aanar's Europe v0.1 BETA