View Full Version : Game of Republic - MP Team Mode (RepGame Discussion Thread)
Chieftess Oct 25, 2002, 07:35 AM This is an idea I had that's similar to the Demogame, with one exception. A group of people play 1 civ against another group of people. Since the MP pool will probably be small, the first game may have to stick to a small world with a few civs. Influence will also be based on land-ownership.
The idea is a succession game - demogame hybrid. A few months ago, there were a couple of "shadow games", (which I'm not too familar with, but I think I have the idea of) - sort of like a paralell team game. This time, each team will have 1 civ to play.
Basic Rules: (I'm no Shaitan when it comes to rules, :p but here's the basic layout). Remember, we're starting with a small pool of players.
Each team consists of the advisors: Domestic, Foriegn Affairs, Millitary, Science, Trade, and Culture - and their deputies.
Unlike the demogame where citizens make the decisions, the decision making is up to the advisors.
The advisors are the designated players. Play will go in a round robin fashion (i.e., Domestic plays, then FA, Military and so on).
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Team Play
Most likely, this would be PBEM. Each team that finishes passes it on to the next.
The team play will be in a list, which lists the order in which each team plays. (i.e., team 1 goes first, then team 4 might be able to play, then team 2, then 3).
The non-playing time would be spent deciding further moves/negotiations in that team's thread.
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Team Thread
Each team will have a thread for gameplay issues, and negotiating with other team members.
Since we don't have leveled accesses for thread, we will have to trust that other team members aren't spying in other threads.
---
Citizens
Citizens can ally with one team, then elect people to be advisors at the end of each month.
Citizens can't make decisions, but can petition in the respected team thread (but do not spam!)
Citizens can also own land, which gives them more influence. Each citizen can get 1 tile at the start of the game, and work that tile. (more info later).
Anyone have any other ideas?
Jon Shafer Oct 25, 2002, 09:07 AM *Coughs*We're having something like that over at 'Poly, only with each team having it's own secure forum*Uncough*
Great idea! The only potential problem I see is security. ;) It would be just too easy to go and look at someone else's thread. Maybe TF can work something out with that? :p
warpstorm Oct 25, 2002, 09:22 AM I like the idea of a Republic game better than Democratic because Democracies don't scale well with size. If an advisor isn't doing the will of the people boot him.
I think the pool will be bigger than you think.
Chieftess Oct 25, 2002, 11:25 AM Originally posted by Trip
*Coughs*We're having something like that over at 'Poly, only with each team having it's own secure forum*Uncough*
Great idea! The only potential problem I see is security. ;) It would be just too easy to go and look at someone else's thread. Maybe TF can work something out with that? :p
SPY!!! :p
Well, I don't think TF is going to be adding any new subforums soon... The Civ3 section is already hog-wild with sub and sub-subforums...
Thunderfall Oct 25, 2002, 11:40 AM Clan forums are not impossible. ;) vBbulletin 3.0 will come with a password protected forum feature and I probably can create some password protected forums for clans.
One problem though: Your clan will be in trouble if your clan has a traitor and he leaked the forum password to other people.
Well, I don't think TF is going to be adding any new subforums soon... The Civ3 section is already hog-wild with sub and sub-subforums...
We'll see. :)
Chieftess Oct 25, 2002, 12:48 PM Originally posted by Thunderfall
Clan forums are not impossible. ;) vBbulletin 3.0 will come with a password protected forum feature and I probably can create some password protected forums for clans.
One problem though: Your clan will be in trouble if your clan has a traitor and he leaked the forum password to other people.
True, then there would be just one thing to do if a traitor is caught. Similuate the real world. ;) (permban by IP as a deterant and a change of passwords in this case...)
But, this brings about a new flavor to the game: The Art of Espionage.
Chieftess Oct 25, 2002, 01:03 PM I can envision a possible scenario:
There's 7 clans (provinces) in the game, allied as 3 "civs".
I'll use civ names as provinces for ease of use, and provincal names from the 1st Demogame.
Babylon, Egypt and Rome are allied as "Istar"
Greece and France are allied as "Asphinxia"
India and China are allied as "Nouva Terra"
espionage
1. DL (double logon) - not allow in the first place (and risky). Someone could "infiltrate" another team. Say Nouva Terra was having problems with Istar. Someone (or a group of people) from say, the China province could logon, and eventually work their way into the government of say, Rome, and have Rome break away from Istar and join Nouva Terra. Or, the person could place propoganda, or be a double agent.
2. Password hacking - Probably the most common attempt at spying. Get the forum password, and no one will know (except maybe TF - if that person makes a couple of wrong guesses and a message is sent to TF...). Hopefully, individual accounts aren't hacked, which would be bad. In both cases, password changes would be in order.
3 - Defeat and revival - If your team is in a province that's destroyed (and you don't respawn - is that possible for the human player?), then there's bound to be those that split to the opposiing 'civ', and give key info.
Hmm.. I wonder if threads can be password protected... (though, that might put a load on the server...)
Civanator Oct 25, 2002, 01:17 PM If there is like a "Co-op" option in the game, where 2 or more people control a team, then we can have like a confederation-based game as each province makes its own decisions. I'm sure that will come with future patches, and maube even in a revolution a province can break away and become its own country, like in some civ2 games, IIRC from reading about it. That can make the game really good.
On Topic:
I'll join this republic game as soon as i get PTW and a computer it can be played on.
WildFire Oct 25, 2002, 01:23 PM Originally posted by Civanator
On Topic:
I'll join this republic game as soon as i get PTW and a computer it can be played on.
I would like to join also....but would it be si-move/turnless or classic?
Chieftess Oct 25, 2002, 01:46 PM Probably classic so there's no timezone issues. Also, many players can be in 1 team (but not multiple teams). Each team is its' own civ, or province. When multiple provinces join, it becomes a nation (city-states).
I think once this gets underway, it would be named: "Game of Republic - City States". I have a more Greecian-theme in mind.. (thus the city states). In fact, games can be played on real-world maps (we would choose a country, or region).
WildFire Oct 25, 2002, 01:55 PM okay, but what civ would we be?
Octavian X Oct 25, 2002, 03:03 PM I liked this idea in the first place, and will go ahead and sign up.
*signs up*
Toasty Oct 25, 2002, 03:50 PM Count me in!
Does each team get to design its own system of Gov't?
WildFire Oct 25, 2002, 04:15 PM why? will you be communism ;)
Oh yeah, count me in also!
Toasty Oct 25, 2002, 04:43 PM Originally posted by WildFire444
why? will you be communism ;)
Oh yeah, count me in also!
I wouldn't have much to go on, considering the only applied forms have been bloated bureaucracies :D.
Personally, I consider it an economic form...
No, I meant as to how the constitution et al would be set up...
naervod Oct 25, 2002, 04:45 PM I would be very interested in this.
Chieftess Oct 25, 2002, 05:09 PM Originally posted by WildFire444
okay, but what civ would we be?
You can pick any civ you want. Of course, with a randomized start location, you can't tell who you're going to start next to.
Chieftess Oct 25, 2002, 05:11 PM Originally posted by Toasty
Count me in!
Does each team get to design its own system of Gov't?
That's a good idea. Even though it's the "Game of Republic", some teams (civs) could go in as rouge nations (in a free-for-all style). That would be good for those elite players here. :)
Civanator Oct 25, 2002, 07:31 PM what about my idea?
Chieftess Oct 25, 2002, 08:35 PM Originally posted by Civanator
If there is like a "Co-op" option in the game, where 2 or more people control a team, then we can have like a confederation-based game as each province makes its own decisions. I'm sure that will come with future patches, and maube even in a revolution a province can break away and become its own country, like in some civ2 games, IIRC from reading about it. That can make the game really good.
On Topic:
I'll join this republic game as soon as i get PTW and a computer it can be played on.
That's part of the fun. :) You're your own independant civ, except that you can be a province of a larger "confederation" of civs. (one hug civ). So, if you grow rather large, you might feel like breaking away, and causing a civil war.
CivGeneral Oct 25, 2002, 08:46 PM Count me in too :D
joespaniel Oct 25, 2002, 09:40 PM Chieftess -
Do I understand this correctly, several players each have their own civ but co-operate with each other as a "confederacy"?
Against another confederacy?
Grey Fox Oct 26, 2002, 03:09 AM Remember that you can only play with 8 Civs in MP no matter the world map size.
So does each player controll their own civ?
Sgt.Hellfish Oct 26, 2002, 06:12 AM seems like fun to me. Cud have 2 militaristic and 1 scientific and wala WAR eheh seems like thats my answer to everything in this game I wonder y the AI is allways annoyed, furious etc with me??:confused:
Chieftess Oct 26, 2002, 06:17 AM Originally posted by joespaniel
Chieftess -
Do I understand this correctly, several players each have their own civ but co-operate with each other as a "confederacy"?
Against another confederacy?
Yes, here's an example: (say, after everyone meets each other, and creates confederations)
Confederation 1: CFC Hawks
Teams: (team leader)
joespaniel: England
Civanator: France
Toasty: Aztecs
Confederation 2: Nordic Allience
Teams: (team leader)
Grey Fox: Scandanavians
SilverBlade: Germans
Confederation 3: Gem Traders
Teams: (team leader)
Trip: Mongols
Warpstorm: Spanish
WildFire444: Zulus
And it's even possible to break away from your allience, and join another. BTW, if Firaxis ever increases that limit (say, for turnbased/PBEM), you'd have even more! (though, it would go slowly).
Chieftess Oct 26, 2002, 06:21 AM And, think about it, you could team up with civs using different traits.
One team could pick:
Americans for their expansionist/industrious trait, and an endgame UU.
Babylonians for Scientific/Religous (culture, and main tech researcher).
Rome for Militaristic/Commercial (share their wealth, and a good early UU combo with Babylon).
And, techs will fly at a faster rate. With 3 teamed up, they can trade their current techs, and then research 3 independant techs. One researches mathematics for catapults, another takes the monarchy track, and another heads for literature, then trades the techs to their allies (confederation/provinces)
cgannon64 Oct 26, 2002, 06:41 AM Alright, I'm in. This sounds like a GREAT idea; the demogame isn't really for me, but I like this, it seems much more personal/interesting.
One problem: I might not have PTW by the release date, so if my turn comes and I'm not up, skip me.
CG
Civanator Oct 26, 2002, 08:54 AM OK, so it will be like 3 civs forming an alliance? and the civs will be called "provinces." Sounds more like the game of confederacy than republic. But it is a good idea.
Chieftess Oct 26, 2002, 09:19 AM Well, I never really heard of 'confederacy' used before.. :) I'm not a political science major, so I don't know all the government types. ;) (nor did my schooling ever teach about different government types...)
CivGeneral Oct 26, 2002, 09:27 AM Originally posted by Chieftess
Yes, here's an example: (say, after everyone meets each other, and creates confederations)
Confederation 1: CFC Hawks
Teams: (team leader)
joespaniel: England
Civanator: France
Toasty: Aztecs
Confederation 2: Nordic Allience
Teams: (team leader)
Grey Fox: Scandanavians
SilverBlade: Germans
Confederation 3: Gem Traders
Teams: (team leader)
Trip: Mongols
Warpstorm: Spanish
WildFire444: Zulus
And it's even possible to break away from your allience, and join another. BTW, if Firaxis ever increases that limit (say, for turnbased/PBEM), you'd have even more! (though, it would go slowly).
Umm... you forgot me. I woulld like to be under Confederation #1 :).
joespaniel Oct 26, 2002, 10:18 AM Originally posted by Chieftess
Well, I never really heard of 'confederacy' used before.. :) I'm not a political science major, so I don't know all the government types. ;) (nor did my schooling ever teach about different government types...)
A cofederacy is a loose union of states bound together by one central govt, kind of like what the EU is trying to do, so its not exactly the right term for this.
This is more like axis & allies, or just plain team MP. I like the "Republic Game" title, so please dont change it. ;) :D
Chieftess Oct 26, 2002, 11:47 AM Yeah, that's pretty much it. Sort of like city-states, which can ally with eachother and form a nation.
WildFire Oct 26, 2002, 12:07 PM I know its just an example Chieftess but there is no way that i am ever going to be the Zulu because i hate them and they hate me ;)
Octavian X Oct 26, 2002, 12:30 PM This all sounds fascinating... Perhaps we should get Shaitan in here and tell him to write up a few pages of rules :D
joespaniel Oct 26, 2002, 05:32 PM Pfah! Rules shmules! ;)
I pity the fools that end up on the two-man team though, against two teams of three. That could be a problem. :(
I recommend 4 teams of 2 players, or 2 teams of 4 players, for balance. :)
Just a thought.
Civanator Oct 26, 2002, 06:30 PM A confederation is when the Central government has limited power and the "states" or "provinces" have almost all of the power.
@joespaniel- maybe have 1 team with 2 very strong people and 2 teams of 3 moderate people.
Grey Fox Oct 26, 2002, 06:58 PM Originally posted by Civanator
@joespaniel- maybe have 1 team with 2 very strong people and 2 teams of 3 moderate people. How could we know who are better? By checking who can win on the hardest levels? Even that might be poor check on who is best in MP. As the SP game is much about knowing the AI weaknesses and behavior. Those won't be as easy in MP, each Human player will act slictly differently then the next, and each will use tactics you maybe didn't expect. Without playing some games before starting this, that is somewhat impossible.
Civanator Oct 26, 2002, 07:16 PM dang, i never though of that...... you got me there.
Toasty Oct 27, 2002, 04:34 AM I think teams should be drawn randomly, because the number of players will always differ. Things don't always need to be perfectly fair ;).
Chieftess Oct 27, 2002, 05:22 AM Originally posted by Octavian X
This all sounds fascinating... Perhaps we should get Shaitan in here and tell him to write up a few pages of rules :D
A "few" pages...??? NOOOOOOOO!!!!! :aargh: :p
Civanator Oct 27, 2002, 07:15 AM only a "few" how about a "couple". ;)
Octavian X Oct 27, 2002, 07:18 AM I mean, what would a sprout of the democracy game be without a full fledged constitution, Code of Laws, and Code of Standards? :mwaha:
Back to hammering out the details...
WildFire Oct 29, 2002, 02:53 PM When would we actually start playing this game of the republic? Because i will probably have the game tomorrow or Thursday. Or are we going to wait until mid november so that people in Europe or around there can sign up for the republic game. Of course, the people who will get the game sooner than those can start a mini republic game where we split into teams and play a 'quick' game. Just a possibility
CivGeneral Oct 29, 2002, 03:00 PM I would agree on waiting untill Mid-November. In my opinion It would give people time to purchase and play the game.
Plexus Oct 29, 2002, 05:15 PM Wow! this sounds great! I'm interested...
Phillip_martin Oct 29, 2002, 07:12 PM Originally posted by CivGeneral
I would agree on waiting untill Mid-November. In my opinion It would give people time to purchase and play the game.
Unfortunately for another part of the world we are looking at the second half of November:(
Will these games be totally private or will there be some way (either by a common public thread or visitor rights) that someone not involved can check out what is happening.... he says while waiting for that containership to get here ;) ....
EQandcivfanatic Oct 29, 2002, 07:25 PM count me in
Chieftess Oct 29, 2002, 09:13 PM Originally posted by Phillip_martin
Unfortunately for another part of the world we are looking at the second half of November:(
Will these games be totally private or will there be some way (either by a common public thread or visitor rights) that someone not involved can check out what is happening.... he says while waiting for that containership to get here ;) ....
We would probably wait to see how the first few games go. Also, there will be team threads, and a "UN Thread", where all the diplomacy takes place. I know that there will be access levels for forums/subforums in vBulliten 3.0, but I'm not so sure about threads.
Diplomacy could be handled 2 ways. First, the representative of the confederation (both teams/provinces in nation would elect a representative) would post deals in the UN thread. (it's possible that we could use a chatroom for that).
The 2nd way is within the teams. I think these should be private (a.k.a., secret) - whether it's by email or chat.
Chieftess Oct 31, 2002, 09:58 PM Ok, since MP seems buggy, it looks like this would be a PBEM game for now. What's everyone else's say on this?
joespaniel Oct 31, 2002, 11:20 PM Originally posted by Chieftess
Ok, since MP seems buggy, it looks like this would be a PBEM game for now. What's everyone else's say on this?
That would probably be smart, at least until they can work up another patch.
I am still in. :)
WildFire Nov 01, 2002, 05:59 AM Still in............*cough* PERSIA *cough* ;)
Myartar Nov 02, 2002, 05:47 AM Sounds like fun, count me in too... when I get the blasted thing.
May also need to consider a random draw for teams(as suggested already) and a random draw for Civs. If not a random draw in the sense of picking a civ and assinging it, a draw for who gets to pick their civ first. B/c I'm sure lots of people will want Persia or Rome, and few people will want England or America.
Sgt.Hellfish Nov 02, 2002, 05:54 AM y do so many ppl like persia?
joespaniel Nov 02, 2002, 10:21 AM Originally posted by Sgt.Hellfish
y do so many ppl like persia?
One word: Immortals.
:ninja: :ninja: :ninja:
WildFire Nov 02, 2002, 02:14 PM yeah, basically ;)
And i really like the industrious/science combo
joespaniel Nov 02, 2002, 02:45 PM I think for a large number of people, PBEM is not practical. We are having a hell of a time with 5 people in Pioneer.
A new patch is on the way, and might allow for an MP game.
WildFire Nov 03, 2002, 11:01 AM Say joe, who's winning your PBEM game right now..... Are you kicking a$$ ;)
Spacetrvler Nov 03, 2002, 09:02 PM im in *germany, persia, maybe vikings or spanish or maybe even koreans?*
cgannon64 Nov 03, 2002, 09:09 PM Originally posted by joespaniel
I think for a large number of people, PBEM is not practical. We are having a hell of a time with 5 people in Pioneer.
A new patch is on the way, and might allow for an MP game.
I agree with Joe. Hopefully with the new patch, we can meet every Saturday (just an example) in the evening and play x number of turns. Sounds like a good plan, but we have to wait and see if this new patch is as good as they say it will be.
We won't have to wait too long, the new patch will probably be out within a week.
CG
Spacetrvler Nov 05, 2002, 09:03 PM we need to go full force with 8 individual govts and "teams" will be decided later along with the alliance govt or how ever they choose to do it
even though i dont have the expansion yet i hope that this gets under way in two weeks or less
it doesnt need to be as detailed democracy but rules need to be made and individual forums introduced
Civanator Nov 06, 2002, 01:49 PM *flushes PBEM option down the toilet*
No, with the new patch now (1.04) , it should be ok. and another patch is also under way. Maybe this will have to be a turn-based game becaus of the amount of teams.
WildFire Nov 06, 2002, 08:20 PM I wouldn't mind doing a turn-based game in the future but right now, PBEM seems the best option because every time i try to play a game other then sp and hotseat, my computer crashes. Mabye when the next patch(s) comes out, PBEM won't be necessary.
Spacetrvler Nov 09, 2002, 07:12 PM when we gonna start?
EQandcivfanatic Nov 09, 2002, 08:03 PM After trying 10 turns of non-hotseat multiplayer (only ten because then it crashed), i decided there is no way i would do something like this.
BTW, Wildfire, you have a very true signature there.
Spacetrvler Nov 10, 2002, 09:19 AM a few of us started a pbem game last night
chieftess and i thought that for now atleast PBEM would work best
we need some rules to be set up
should we just adapt demo's rules or should we make a few and each "province" makes thier own rules and the "alliances" make thier own
all those still in should reply so we can get started by the end of november
gunning1 Nov 10, 2002, 07:14 PM If I'm not too late (which I probably am) can I join?
WildFire Nov 11, 2002, 12:35 PM Thanks EQandcivfanatic, i thought so ;)
Oh yes, Chieftess, when are we going to start this game?? More people are getting PTW but i think we have enough people interested to start
Chieftess Nov 19, 2002, 02:57 PM Just an update. I'm writing the rules for the game now. :)
WildFire Nov 19, 2002, 04:21 PM Great, let us all know when you got the rules (and teams) ready
Phillip_martin Nov 19, 2002, 06:22 PM With thend of the month approaching for the rest of the world you may have some more takers......
Yog Sototh Nov 20, 2002, 11:53 PM If you still have room, i would like to join. This a great idea !! Could be lots of fun ! :)
Chieftess Nov 22, 2002, 10:56 AM Sure, you can join. :) Anyone can join.
WildFire Nov 25, 2002, 08:06 AM Can we start this now? i know we were going to wait for the other versions to be releashed but now that they have been delayed until December, we should start this game now if you have the rules and stuff made up.
If anyone even reads this thread anymore :p
Spacetrvler Nov 27, 2002, 02:12 PM im here and ready
i think it should be turn based classic
or pbem
so lets atleast get going since 1.14 has been released
we can organize down the road
Chieftess Nov 28, 2002, 03:56 PM Ok, here it is!
The Republic Game Rules (http://www.civfanatics.net/uploads2/RepGame_Rules_v1.zip)!
The game will get underway!
Chieftess Nov 28, 2002, 04:02 PM This thread will remain here as the discussion thread. Certain actions (like declaring war, etc.) seem to work a little better in PBEM than what I read about in Multiplayer. Also, the first term will be on a "first come first serve" basis. :)
The game will be in the PBEM subforum.
Stuck_as_a_Mac Nov 28, 2002, 04:15 PM If not too late, id like to participate
CivGeneral Nov 28, 2002, 04:16 PM I would like to particapate. :D
Ill be honored to be the Military Leader :D.
Veera Anlai Nov 28, 2002, 08:17 PM I will participate on any team that is willing to have me ;-)
I just warn in advance that I won't have PTW, and hence, can't be DP, until Christmas though... :(
Eklektikos Nov 29, 2002, 09:38 AM Veera, I think this (http://forums.civfanatics.com/showthread.php?s=&threadid=37819) is the thread you're looking for :)
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