Octavian X
Oct 28, 2002, 03:13 PM
Previous Turn Chat Thread (http://forums.civfanatics.com/showthread.php?s=&threadid=35002)
Current Save Game (http://www.civfanatics.net/uploads2/Fanatika_825BC.zip)
Wednesday 30th October - 10pm GMT (5pm EDT)
President Eklektikos is currently absent, but will return on Wednesday. I do not know what time he will return, so the turn chat will be at the previously announced time. I will not be able to attend.
EDIT: changed date :crazyeye:
FortyJ
Oct 28, 2002, 11:02 PM
Errrr, I believe it's 825 BC. (Not that it matters much :))
Cyc
Oct 29, 2002, 08:13 PM
As of now, the build queues are as follows:
Bavaria - Sword (c), Spear, Spear, Sword
Valhalla - Settler (c), Spear, Settler, Spear
Morgana - Sword (c), Spear, Spear, Sword
Kuhkaff - Spear (c), Settler, Spear, Settler
Tlaxcala - Worker (c), Barracks, Temple
Bremershaven - Barracks (c), Temple
Tenochtitlan - Temple
Workers can be handled by the DP.
Tile analysis
Bavaria - Switch from plain wood tile in south to roaded wood tile in south east (1 more gold). After 2 turns switch from one wood tile to the lake. After another turn switch from last wood tile to roaded grassland. After one more turn (swordsman is built) switch back to the two roaded wood tiles.
Valhalla - Growth in 2 turns. New tile worked should be bonus grassland to west (worker unit is there right now).
Morgana - No changes.
Kuhkaff - Growth in 6 turns. New tile worked should be roaded bonus grass to northeast.
Tlaxcala - When intruding archer to south is displaced, use the cow tile.
Bremershaven - Growth in 9. New tile worked should be forrested game.
Tenochtitlan - Remove worker from plains and put on floodplain to southwest. The 1 production from plains is lost to corruption so this gives 1 more food per turn. Growth will then be in 6. New pop will likely have to be an entertainer. If not, work another floodplain.
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Stuck_as_a_Mac
Oct 30, 2002, 06:13 AM
DOMESTIC
well, looks like this is my last post here for this.
anyway- keep building those roads! we need infastructure.
and regarding cities. Here are the polls,
http://forums.civfanatics.com/showthread.php?s=&threadid=35214
http://forums.civfanatics.com/showthread.php?s=&threadid=35213
but neither of them are going to pass.
Though it has not been polled, IMHO, build on spot H. This may end the TC, but just hold a vote of some sorts to decide it.
CivGeneral
Oct 30, 2002, 02:19 PM
Move the swordsmens (all of the units on that tile) that is on the mountan by the double gold resources to the Aztec city by the incence. Move the Swordsmen that is on the hill next to the captured capital to the Aztec city by the incence. Once all the swordsmen have reached the Aztec City with the incence, Attack the City.
Defend the captured cities with the current units, Please notify me if you need any more swordsmen to head to the Incence Aztec City.
Eklektikos
Oct 30, 2002, 05:13 PM
This turn chat was cancelled due to the lack of a forum based decision on city placement.