View Full Version : Age of Mythology


GenghisK
Oct 30, 2002, 02:28 PM
Just wondered, has that game been released yet? If so, has anybody tried it and then what do you think about that game, compared to the future Rise of Nation?
I just find it has no innovation since Age of Empire 1.... Too bad.

Stat Kat
Nov 01, 2002, 06:43 AM
Yes, came out yesterday. Microsoft put a 3PM local time restriction on it's release, but I got it and played with it last night. Got through the first two mission on the beginning campaign. And so far, it lives up to they hype and then some. The graphics are AMAZING. :cool:

I'm interested in RoN too, but not sure about it yet. I haven't been following nearly as much as AoM.

AoM rocks...everything works fine, no patches needed, multiplayer included...Firaxis and Infogrames need to pay attention. :hammer:

It's going to be hard to decide where my free time is going to go, AoM or PTW...I'm leaning toward AoM for awhile. :splat:

Dell19
Nov 02, 2002, 05:09 AM
I will probably get AOM but it will probably for Christmas...

Stat Kat
Nov 06, 2002, 01:43 PM
Just to update the AOM, I've gotten through about half of the single player campaign and am pretty happy. There doesn't seem to be a lot of change from the previous AOE games, but the new units and choice of deities makes it a little more interesting.

Graphics are just outstanding though. It freaking rocks to call down Meteor on top of someone's base...

Dell19
Nov 06, 2002, 01:53 PM
Are the god powers well implemented? Do they make a reasonable impact on the outcome of a game without turning the game into attack their base and destroy it and then they destroy your base with god powers?

GenghisK
Nov 06, 2002, 02:02 PM
No time to test ;) I was quite busy with Doom3 and Microsoft Impossible creatures :)

Dell19
Nov 06, 2002, 02:07 PM
I thought you didn't play shooting games... :p

GenghisK
Nov 07, 2002, 12:31 PM
i don't, I just stay there, watching the graphics, in the middle of the room :) Wow:

Stat Kat
Nov 11, 2002, 12:16 PM
Dell, from what I remember, the God powers are implemented well. You only get one per age and they don't regenerate. Not all are designed to reign destruction of you enemy. Some are designed to improve production for either a limited time or longer, some are designed to give your troops a limited advantage or others a limited disadvantage and then there are the biggies.

The powers don't give you any huge advantage. For example, I recall attacking an enemy stronghold with the meteor power once and did not destroy every single building, but I did do some major damage most everywhere. Which made things easier, but not over the top.

Rhye
Dec 02, 2002, 07:48 AM
I've got it. Haven't had time to play it yet :)

Reznaak
Dec 03, 2002, 08:39 AM
Age of Mythology had a "been there, done that" feeling to it. I think the real time strategy genre needs innovation, a lot of games seem very similar.

I am waiting for Rise Of Nations, it sounds like a superb game.

Stat Kat
Dec 05, 2002, 01:42 PM
Reznaak, I do agree with that. I did find myself in the same situations of AOEII had, but the graphics and god powers were enough for me to try and I wasn't disappointed. With that said, if they come out with an AOM2, I'd have to have some gameplay improvement/innovation to keep playing.

SoRHunter
Dec 12, 2002, 04:14 PM
I just got AoM. I feel so disapointed! I thought it would be the best real time strategy game ever, but...

GenghisK
Dec 12, 2002, 04:26 PM
Well I think it doesn't play in the same category as WC3. SO we can't compare...