kipkuhmi
Feb 15, 2010, 04:46 AM
Hi everyone,
in my mod the multiplayer games produce a ooS error (out of synch) on certain occasions. However, when I check the Random Seed and Option Seed, they are perfectly identical with the values on the other machine, respectively.
So it seems to me an non existing oos error is announced. Has anyone ever experienced this?
Thanks for any help!
in my mod the multiplayer games produce a ooS error (out of synch) on certain occasions. However, when I check the Random Seed and Option Seed, they are perfectly identical with the values on the other machine, respectively.
So it seems to me an non existing oos error is announced. Has anyone ever experienced this?
Thanks for any help!