View Full Version : Diplomacy II Module Packs
The Capo Mar 14, 2010, 03:23 PM http://img641.imageshack.us/img641/4566/diplotitle.png
MODULAR CIVS
Diplomacy II is a mod that will offer modular civ packs from time to time. In general these packs will contain around seven civilizations, all with completely flavored unit sets, awesome LHs, and a very polished look. They will fit in seamlessly with the rest of the civs offered in Diplomacy.
This thread is to discuss upcoming Module packs, old Module packs, as well as discussions about what civs and leaders should make the cut.
The Capo Mar 14, 2010, 03:24 PM Reserved 1
The Capo Mar 14, 2010, 03:25 PM Reserved 2
The Capo Mar 14, 2010, 03:28 PM I guess I'll kick this off. Module Pack II, originally, had Australia, Congo, Iran, Songhai, Minoans, and Vietnam. Obviously Vietnam is in the mod now, so they will be replaced with the Hitties. I was also going to merge Songhai and Mali for the base mod, but there is a debate over that right now.
So the question is this; should Songhai maintain their status as a singular civ or should they be merged with the Mali?
The pros of merging is that many of the cities are the same, and the Mali would have four leaders (rather than two) in the base mod.
The cons of merging are that the Songhai and Mali were two distinct Empires, although they shared similar cultures, this was mostly by virtue of their shared geographic location. The Songhai won their Empire by conquering Mali.
AbsintheRed Mar 14, 2010, 03:57 PM My reasons to add Songhai:
The case of Songhai and Mali are very similar to Germany and Poland in my eyes.
So I would definitely have them both, they are still a totally different civ.
And of couse they would represent a totally different style. While Mali has commerce and financial based leaders and UB, Songhai should have agressive ones
We can easily come up with something to the problem of the citylists, and if they have 2-2 leaders thats not a problem for me at all
The Almighty dF Mar 14, 2010, 05:14 PM My reasons to add Songhai:
The case of Songhai and Mali are very similar to Germany and Poland in my eyes.
So I would definitely have them both, they are still a totally different civ.
And of couse they would represent a totally different style. While Mali has commerce and financial based leaders and UB, Songhai should have agressive ones
We can easily come up with something to the problem of the citylists, and if they have 2-2 leaders thats not a problem for me at all
Agreed entirely.
Mali is the more science-driven civ whereas Songhai is the military based conquerors.
...Also, admitedly, I find Songhai to be more interesting
I want to see Songhai as its own civ with Sonni Ali and Askia Muhammed (who of course leads the Songhai in Civ5.)
Xyth Mar 14, 2010, 06:40 PM The other option would be to merge them both as the Mande. Personally I prefer a merged option as I dislike civs that have massively overlapping city lists. While there were definite cultural differences between Mali and Songhai, I see them as similar to Achaemenid and Sassanid Persia, Akkadian and Chaldean Babylon, or Mykenaean and Classical Greek. Different leaders and centres rising to power but ultimately the same people in the same cities. In the end though, I'm happy either way.
One thing I will add though is to not make Askia aggressive. While the original dynasty of Songhai were indeed quite expansionistic, Askia is actually one of the most humane and philanthropic leaders in all of history. I was bitterly disappointed to hear he is going to be mischaracterized in Civ5.
The Almighty dF Mar 14, 2010, 06:45 PM The other option would be to merge them both as the Mande. Personally I prefer a merged option as I dislike civs that have massively overlapping city lists. While there were definite cultural differences between Mali and Songhai, I see them as similar to Achaemenid and Sassanid Persia, Akkadian and Chaldean Babylon, or Mykenaean and Classical Greek. Different leaders and centres rising to power but ultimately the same people in the same cities. In the end though, I'm happy either way.
One thing I will add though is to not make Askia aggressive. While the original dynasty of Songhai were indeed quite expansionistic, Askia is actually one of the most humane and philanthropic leaders in all of history. I was bitterly disappointed to hear he is going to be mischaracterized in Civ5.
Yeah, Firaxis... honestly sucks in that regard.
Honestly, if Capo wasn't against changing base stuff, I'd write up improved personalities for base game leaders.
It bugs me just how friendly Rameses is. He's such a nice man, such a push over.
And Lincoln... he can't even play the game. Lincoln and Sitting Bull have Forrest Gump AI.
I'm researching Military Science and they're just floating about a work boat saying "Thaats my boat. :D"
The Capo Mar 14, 2010, 06:46 PM The other option would be to merge them both as the Mande. Personally I prefer a merged option as I dislike civs that have massively overlapping city lists. While there were definite cultural differences between Mali and Songhai, I see them as similar to Achaemenid and Sassanid Persia, Akkadian and Chaldean Babylon, or Mykenaean and Classical Greek. Different leaders and centres rising to power but ultimately the same people in the same cities. In the end though, I'm happy either way.
One thing I will add though is to not make Askia aggressive. While the original dynasty of Songhai were indeed quite expansionistic, Askia is actually one of the most humane and philanthropic leaders in all of history. I was bitterly disappointed to hear he is going to be mischaracterized in Civ5.
I get your point but you have to also understand that, in that list, Askia is a Malinese leader, there are two other ones which are not aggressive at all. So keep in mind not all traits will be perfect because I'm trying to mix them up as much as I can get away with per civ. Not to mention just because the trait is called something, doesn't mean that the word is necessarily a good description of what that trait does (Charismatic is really a military trait, not a trait for great orators or public figures). Having said that, perhaps the bonus to melee and gunpowder units is not warranted for Askia, but I gave him Aggressive to make him different from the other Mali leaders. Also we are not discussing his traits here, we are discussing where he should wind up and ultimately what will happen with the Songhai/Mali civs. So far it looks like the consensus is to keep the Mali and Songhai as two civilizations.
AbsintheRed Mar 14, 2010, 06:48 PM Yeah, Firaxis... honestly sucks in that regard.
Honestly, if Capo wasn't against changing base stuff, I'd write up improved personalities for base game leaders.
It bugs me just how friendly Rameses is. He's such a nice man, such a push over.
And Lincoln... he can't even play the game. Lincoln and Sitting Bull have Forrest Gump AI.
I'm researching Military Science and they're just floating about a work boat saying "Thaats my boat. :D"
I don't think he would be against changing some of the base personalities, with this many new LH personalities added it's not significant at all
So I absolutely second those changes too
Xyth Mar 14, 2010, 06:52 PM I get your point but you have to also understand that, in that list, Askia is a Malinese leader, there are two other ones which are not aggressive at all. So keep in mind not all traits will be perfect because I'm trying to mix them up as much as I can get away with per civ. Not to mention just because the trait is called something, doesn't mean that the word is necessarily a good description of what that trait does (Charismatic is really a military trait, not a trait for great orators or public figures). Having said that, perhaps the bonus to melee and gunpowder units is not warranted for Askia, but I gave him Aggressive to make him different from the other Mali leaders. Also we are not discussing his traits here, we are discussing where he should wind up and ultimately what will happen with the Songhai/Mali civs. So far it looks like the consensus is to keep the Mali and Songhai as two civilizations.
Yeah i wasn't talking so much about his traits as his personality/implementation in general. If Mali and Songhai are separate then you could make Askia humane and Sunni Ali a warmonger, so both aspects are represented. Thus, I'll also vote for two separate civs :)
The Almighty dF Mar 14, 2010, 06:54 PM Yeah i wasn't talking so much about his traits as his personality/implementation in general. If Mali and Songhai are separate then you could make Askia humane and Sunni Ali a warmonger, so both aspects are represented. Thus, I'll also vote for two separate civs :)
Agreed entirely on having Askia represent the more humane aspect of Songhai history whereas Sonni Ali represents Songhai's more... vicious side.
Honestly, I love any chance for a civ to have a leaders that represent each side of said civ. I guess that's why I've pushed for Egypt to get a huge warmonger (Amenhotep I rather than Amenhotep III.)
The Capo Mar 14, 2010, 07:18 PM I wouldn't be against changing some of the base personalities. I agree that Lincoln sucks as AI, which is pretty bad because he is, most likely, the greatest President the United States has had (and I'm a Democrat saying this, although I'd definitely say FDR is up there with him, easily a close second). Also, I agree on Ramesses being kinda wishy-washy, he could certainly use a buffering in the aggression department.
So if anyone wants to do personalities for base leaders feel free, but I need to know what you changed and why, and there is still not a guarantee I'll implement it.
The Almighty dF Mar 14, 2010, 07:24 PM I wouldn't be against changing some of the base personalities. I agree that Lincoln sucks as AI, which is pretty bad because he is, most likely, the greatest President the United States has had (and I'm a Democrat saying this, although I'd definitely say FDR is up there with him, easily a close second). Also, I agree on Ramesses being kinda wishy-washy, he could certainly use a buffering in the aggression department.
So if anyone wants to do personalities for base leaders feel free, but I need to know what you changed and why, and there is still not a guarantee I'll implement it.
I'll start work on that tonight. I can guarantee that the leaders, after my edits, will play more like the actual leaders did.
The Capo Mar 14, 2010, 07:30 PM Good, but make sure you post them (or about them) in the Leaderheads section. That is why I got the sub-forum after all.
Anyway, back to the discussion at hand. It seems like we are now gearing back towards the Songhai being a modular civ and the Mali having two leaders again. Which is fine by me, the Songhai were one of my favorite modular civs to play as in the old mod. And the Songhai will be in CivV so it is kinda cool in that regard too. Okay then. Module pack two will have the Songhai again, and the Hitties are replacing the Vietnamese. So the list for Module Pack II will be:
Congo
Iran
Minoans
Songhai
Australians
Hittites
Unless of course anyone has good reasons to combine the two?
AbsintheRed Mar 14, 2010, 08:04 PM I do not want to combine Songhai with the Hittites :p :D
EDIT: Besides JK, what leaders do you plan for the Hittites?
IIRC you don't really like Ekmek's Mursilis...
Also, I suppose Australia will have Menzies and Curtin, Iran Ahmadenijad and Khomeini? Or will you finish the new Abbas too?
The Capo Mar 14, 2010, 08:06 PM I do not want to combine Songhai with the Hittites :p :D
I suppose you could read it that way too. Sorry about that.
FOR THE RECORD: As interesting as it may be, the Hittites and Songhai will NOT be combined.
The Almighty dF Mar 14, 2010, 08:09 PM I suppose you could read it that way too. Sorry about that.
FOR THE RECORD: As interesting as it may be, the Hittites and Songhai will NOT be combined.
Awww. :( I want my seafaring West-African warlords.
AbsintheRed Mar 14, 2010, 08:12 PM Sry for the bad joke :)
You may not seen, but I have edited my last post in the meantime...
The Capo Mar 14, 2010, 08:14 PM Australia will have Menzies and Curtin, yes.
I will finish Abbas and give Iran those three.
And I am not a big fan of Ekmek's Mursilis, so I will make a new LH for them. I hope he doesn't see that. :mischief:
AbsintheRed Mar 14, 2010, 08:24 PM Great, I don't like that LH either. I always hope he or someone else makes a much improved version :)
So Songhai, Australia and Iran are fix, and then this means Suppiliuma and your new LH for the Hittites.
I think Minoa will also have 2 LHs with Satur and King Minos, but what about Congo? I only know IgorS's LH for them...
The Almighty dF Mar 14, 2010, 08:28 PM Great, I don't like that LH either. I always hope he or someone else makes a much improved version :)
So Songhai, Australia and Iran are fix, and then this means Suppiliuma and your new LH for the Hittites.
I think Minoa will also have 2 LHs with Satur and King Minos, but what about Congo? I only know IgorS's LH for them...
Congo has Mobutu Sese Seko as well.
The Capo Mar 14, 2010, 08:31 PM Well, I always thought of Alfonso as a client-King of Portugal, so was never all that keen on including him anyway. But Congo already has two leaders, it has Lukeni lua Nimi and Mobutu Sese Seko.
AbsintheRed Mar 20, 2010, 08:30 PM Just checked, the first semi-puppet king was Afonso I in Kongo.
But IgorS made Nzinga a Nkuwu, who was the father of Afonso.
He was king of Kongo when the portugese arrived, he made contact with them.
Was baptized near the end of his life as Joao I, but nevertheless he was a quite succesful ruler before the Portugese
So, if you like the LH, then we can easily add him too
The Almighty dF Mar 20, 2010, 10:01 PM Just checked, the first semi-puppet king was Afonso I in Kongo.
But IgorS made Nzinga a Nkuwu, who was the father of Afonso.
He was king of Kongo when the portugese arrived, he made contact with them.
Was baptized near the end of his life as Joao I, but nevertheless he was a quite succesful ruler before the Portugese
So, if you like the LH, then we can easily add him too
Could be neat, he could be used as a relatively more peaceful Congo leader.
AbsintheRed Mar 25, 2010, 06:04 AM Maybe it's a good idea if I post this here too, as this is a better place to discuss the civilizations.
The other thread is mainly for the leaders
The colours mean:
Blue - Already included in the main release
Green - These will be definitely in, but I would include those civs even in the main version, not just add as extra civs
Yellow - Capo already mentioned earlier that they probably will be included in one of the modpacks
Purple - Just some other ideas I grabbed from various sources. Note that almoust all of them is an already made civ with finished LHs (or at least there is a WIP/plan for them). I tried to pick those only
http://forums.civfanatics.com/attachment.php?attachmentid=247932&stc=1&d=1269856327
EDIT: updated the Swahili
added West Indies, Bahamas, Lybia
The Almighty dF Mar 25, 2010, 04:05 PM Might as well move mine in here too, then:
Of the suggested purple civs, I fully agree with:
Croatia*
Slovenia
Bangladesh
Burma*
Kazakh*
Iraq*
Seleucid
Somalia*
Swahili*
Uganda* (Come on, just imagine playing as Idi "I'm going to pick you up and bite you" Amin.)
Jamaica
Olmec
Bolivia
Malaysia
* Means I -really- agree with this.
Especially the African civs, as we really need more for that continent.
And my suggestions for the Just For Fun section:
CSA
Soviet Union
Nazi Germany
Utah (Mormons)
AbsintheRed Mar 26, 2010, 11:49 PM Yeah, I like those you suggested
What I would also really like to see eventually, is Bohemia/Czech Rep. (with adding a medieval ruler too) and Palmyra. Ekmek plans to update her Zenobia too
Btw, we have no leaders for Swahili, not even plans yet AFAIK. Any ideas for that?
The Almighty dF Mar 26, 2010, 11:56 PM Yeah, I like those you suggested
What I would also really like to see eventually, is Bohemia/Czech Rep. (with adding a medieval ruler too) and Palmyra. Ekmek plans to update her Zenobia too
Btw, we have no leaders for Swahili, not even plans yet AFAIK. Any ideas for that?
Jomo Kenyatta would make a great modern leader for the Swahili people.
It could be Jomo Kenyatta (representing Kenya) and Idi Amin (representing Uganda).... and maybe Juvénal Habyarimana to represent Rwanda.
Sadly, only one of those (Idi Amin) has a leaderhead.
However, that way we can turn -three- possible civs into just one.
AbsintheRed Mar 27, 2010, 12:03 AM Hmm, what's the connection of Swahili and Kitara then?
In CivGold Isaza and Idi Amin are leaders of the Kitara civ.
I wrote the Kitara/Uganda line based on this in the sheet
The Almighty dF Mar 27, 2010, 12:06 AM Hmm, what's the connection of Swahili and Kitara then?
In CivGold Isaza and Idi Amin are leaders of the Kitara civ.
I wrote the Kitara/Uganda line based on this in the sheet
Kitara was (possibly, we're not entirely sure on its factuality) an empire that encompasses the same region I was suggesting a Swahili civ cover.
Edit: I should go ahead and say I'm against using that name for the civ because, as I said, the reality of Kitara is still entirely debatable.
AbsintheRed Mar 27, 2010, 12:12 AM So the Swahili could cover the Kitara (if they existed), and modern day Uganda, Kenya and Rwanda? Sounds good to me :goodjob:
Already have Isaza (maybe rename him if needed) and Idi Amin LHs, so we would only need Kenyatta
The Almighty dF Mar 27, 2010, 12:14 AM So the Swahili could cover the Kitara (if they existed), and modern day Uganda, Kenya and Rwanda? Sounds good to me :goodjob:
Already have Kitara (maybe rename him if needed) and Idi Amin LHs, so we would only need Kenyatta
Yeah, the Swahili region is basically just the Great Lakes of Africa. So a Swahili civ could basically just have any leader from that area not covered by another civ.
Could you post a screenshot of Kitara's LH?
AbsintheRed Mar 27, 2010, 12:24 AM It's Methyl's Poseidon reskinned. Saw in CivGold, so no screen of him here on CFC, but here is Poseidon (http://forums.civfanatics.com/downloads.php?do=file&id=11108).
EDIT: I would also consider adding Venice, as we could have another Seafaring leader(s) that way
cybrxkhan Mar 27, 2010, 08:45 AM The Capo, if you're thinking of adding the Swahili, I made them as a civ for WoL, and I could release them as a CotW for your future use.
The Capo Mar 27, 2010, 09:07 AM So far this is really discussion about things that are hypothetical or wouldn't happen for quite some time. So I am not going to agree to anything just yet. There's nothing wrong with discussing plans for module packs though. But since everyone knows Module Pack I, and the Americas for that matter, Module Pack II will include the following civs:
Australia
Congo
Iran
Minoans
Songhai
Hittites
Hausa-Fulani
There will be two new LHs made for this module pack (maybe three, but most likely two) which will be a new Hittite leader (who has yet to be named) and Shah Abbas.
Vortilex Mar 27, 2010, 09:19 AM I'm glad to see Austria listed as green :D Peru and Inca go together pretty well, though, I don't think they ought to be two different civs. The native Peruvian can trace his or her roots back to the Inca, Aymara, or one of the many jungle tribes.
Vortilex Mar 27, 2010, 09:20 AM Who are the Hausa-Fulani?
The Capo Mar 27, 2010, 09:27 AM I'm glad to see Austria listed as green :D Peru and Inca go together pretty well, though, I don't think they ought to be two different civs. The native Peruvian can trace his or her roots back to the Inca, Aymara, or one of the many jungle tribes.
While Peru will not be part of the Americas module pack, there is a good chance they'll make it into one of the ensuing module packs. The only reason they won't be in the Americas is because the Americas already had six civs, and now I'm add one more to each pack, and they're getting Chile. I know that probably pisses you off as a Peruvian, but I have two Chilean LHs and not a whole lot to work with for Peru. I love Peru though, I've been to Lima twice with my old college roomate, who was Peruvian.
Who are the Hausa-Fulani?
I might just make it the Hausa, but here is a link to the wikipedia article about the Hausa-Fulani (http://en.wikipedia.org/wiki/Hausa-Fulani).
Vortilex Mar 27, 2010, 09:43 AM Oh, okay. No, I have no problems with Chile over Peru, I'm 25% Peruvian, but I don't like to get involved in politics, save for a bunch of dead guys who either did my family good or bad, but one of my best friends is Korean-Chilean. Plus, who would one add as a LH from Peru? Fujimori? Velasco-Alvarado (god no!)? García-Pérez? San Martín? Bolívar?
The Capo Mar 27, 2010, 09:53 AM Oh, okay. No, I have no problems with Chile over Peru, I'm 25% Peruvian, but I don't like to get involved in politics, save for a bunch of dead guys who either did my family good or bad, but one of my best friends is Korean-Chilean. Plus, who would one add as a LH from Peru? Fujimori? Velasco-Alvarado (god no!)? García-Pérez? San Martín? Bolívar?
Yeah, the problem is that I already have San Martín leading Argentina and Bolívar leading Gran Colombia, and I'd rather not have too many overlapping leaders.
Vortilex Mar 27, 2010, 10:07 AM No problem, they fit better with Arg and GC anyway :)
Omega124 Mar 27, 2010, 01:55 PM This is a wet dream, I know, but could it possible to add Venice as a modular civ? [url=http://en.wikipedia.org/wiki/Pietro_Tradonico]Pietro Tradonico could be an Agg/Sea leader, their UU could be the Great Galleys, and their UB be something Drydock or Harbour related (I would say Canal, but that would really be only Venice itself, not the other cities it owned).
The Almighty dF Mar 27, 2010, 03:28 PM Who will you have leading the Hausa-Fulani?
cybrxkhan Mar 27, 2010, 04:39 PM Who will you have leading the Hausa-Fulani?
Either Usman dan Fodio or the female leader (I forgot her name, was it Amina?), or both, if I remember correctly.
Vortilex Mar 27, 2010, 04:51 PM Either Usman dan Fodio or the female leader (I forgot her name, was it Amina?), or both, if I remember correctly.
I just Wikipedia-ed this guy, sounds pretty good, but Amina doesn't appear to be from this civ...
cybrxkhan Mar 27, 2010, 05:45 PM Yeah. I used Usman dan Fodio in WoL. Even though he isn't technically Hausa, if I remember correctly, he is Fulani, and he was an important West African leader and scholar.
AbsintheRed Mar 27, 2010, 09:22 PM Peru: If we ever get there we could have San Martin and Santa Cruz as leaders. Sadly we have no art for the second one.
Hausa: I hope Usman dan Fodio was the 3rd one you mentioned there Capo (and you will find some time to make him too). He is a very needed LH in the community, and would be mostly welcomed
cybrxkhan Mar 27, 2010, 09:29 PM Actually I remember agreeing with The Capo for me to make Usman Dan Fodio. Currently the LH I am using for Usman Dan Fodio is the Sonni Ali LH by Amra, but when I find time what I'll do is age him a bit and give him a clothing make-over.
The Capo Mar 28, 2010, 12:18 AM :crazyeye:
Coming to the DII thread while drunk sucks.
I can probably fit Venezia in there somehwere.
I can make any LH ever (that is, after all, "my thing"), so don't worry about LHs existing. If there are none I'll make one, if there are only crap versions, I'll make a good one.
The Almighty dF Mar 28, 2010, 02:04 AM :crazyeye:
Coming to the DII thread while drunk sucks.
I can probably fit Venezia in there somehwere.
I can make any LH ever (that is, after all, "my thing"), so don't worry about LHs existing. If there are none I'll make one, if there are only crap versions, I'll make a good one.
Curious, are there any of the suggested module civs that you're against adding?
I was tempted to suggest Libya on top of the purple civs, but I seem to remember you being either against the idea of adding Libya or against adding Gaddafi.
The Capo Mar 28, 2010, 10:21 AM Curious, are there any of the suggested module civs that you're against adding?
I was tempted to suggest Libya on top of the purple civs, but I seem to remember you being either against the idea of adding Libya or against adding Gaddafi.
There's nothing I'm totally against, but there are civs I'd rather make first and certain civs that, while I wouldn't mind having them, probably just won't get done because of time.
AbsintheRed Mar 29, 2010, 05:04 AM Who are the Hausa-Fulani?
I might just make it the Hausa, but here is a link to the wikipedia article about the Hausa-Fulani (http://en.wikipedia.org/wiki/Hausa-Fulani).
I vote to name them Hausa, but add both Amina Zazzua and Usman dan Fodio to them
AbsintheRed Apr 02, 2010, 01:16 AM Who are the planned Austrian LHs? Metternich and Franz Jozef were in Diplomacy I IIRC
There is also a very good Francis I and Maria Theresa LH.
Also, I remember you mentioned something about Charles V, but I think he is better for Spain. He was more of a Holy Roman and Spanish emperor than an Austrian one, even if he was Habsburg
Edgecrusher Apr 02, 2010, 11:39 AM Who are the planned Austrian LHs? Metternich and Franz Jozef were in Diplomacy I IIRC
There is also a very good Francis I and Maria Theresa LH.
Also, I remember you mentioned something about Charles V, but I think he is better for Spain. He was more of a Holy Roman and Spanish emperor than an Austrian one, even if he was Habsburg
If its needed, I put together an Austria Module for home use. Was planning on uploading it to CFF at some point, but was waiting on some flavor unit art.
I like the Venice idea.
Dandolo could be the Leader also.
UU: Galleass (replace Trireme), +2 Str.
UB: Arsenal (replace Drydock), get at Guilds instead of later in the game.
Vortilex Apr 02, 2010, 08:26 PM I'd like Charles V (since there was no Austria until the 1860's, just a collection of Hapsburg possessions), Franz-Josef, and Maria Theresa.
AbsintheRed Apr 02, 2010, 09:20 PM No, AFAIK there was a separate Austria from Francis II (Francis I of Austria), and the Monarchy was from the 1860's.
That's why I would prefer all the other 4 LHs than Charles V much more...
Vortilex Apr 02, 2010, 09:26 PM Sorry, I don't really understand what AFAIK means (which is odd because I should know that :S)
AbsintheRed Apr 02, 2010, 09:27 PM as far as i know
The Capo Apr 03, 2010, 05:18 AM Austria is already a module from earlier, and I don't need art for it. It's leaders will be Metternich, Franz Joseph and Charles V. I might include a fourth leader, we'll see.
AbsintheRed Apr 03, 2010, 06:39 AM Austria is already a module from earlier, and I don't need art for it. It's leaders will be Metternich, Franz Joseph and Charles V. I might include a fourth leader, we'll see.
You sure on Charles? You said you don't like overlapping leaders
Don't get me wrong, I -really- like that LH, it's one of your best ones, but I think both Francis and Maria Therese is connected more to Austria.
If you stick to your decision though, I would go with Maria as a 4th leader. We still have very few female leaders...
The Capo Apr 03, 2010, 10:13 AM I'm sticking with Charles V for Austria for a couple of reasons. The first is that he was probably one of the best, if not the most powerful, Holy Roman Emperors there was. As such he ruled over all of the Habsburg as well as Spanish holdings. I don't want to get into a history lesson here, but I think we are all pretty aware that is a gigantic amount of territory. Charles V was part of what brought Austria and the Habsburgs into prominence, which they enjoyed for centuries afterwards. I don't think it does much justice to only have him as a Spanish leader, and since I removed the HRE this is the closest thing to exeplifying Charles V for what he was.
Not to mention the fact that, if I left him as only a Spanish leader he should be named Carlos I. I think Charles V is more well-known as his name.
Vortilex Apr 03, 2010, 10:29 AM True, or another way of differentiating the Spanish Chuck V and the HRE Chuck V is to call one Carlos I and the other Karl V. Metternich I'm also okay with (though it's comparable to putting Collin Powell or Condolezza Rice, or Hillary Clinton as leaders for the States). Franz-Josef is the one I'm happiest about though, because he's among the most famous, and he is the most beloved (if one goes to Austria today, he's the emperor that is remembered, almost as if he died the day before, and they've written several operettas about him)
The Capo Apr 03, 2010, 10:34 AM True, or another way of differentiating the Spanish Chuck V and the HRE Chuck V is to call one Carlos I and the other Karl V. Metternich I'm also okay with (though it's comparable to putting Collin Powell or Condolezza Rice, or Hillary Clinton as leaders for the States). Franz-Josef is the one I'm happiest about though, because he's among the most famous, and he is the most beloved (if one goes to Austria today, he's the emperor that is remembered, almost as if he died the day before, and they've written several operettas about him)
If I did that though we'd have the potential for a game with both Karl V and Carlos I, and I want to avoid that one. :crazyeye:
Vortilex Apr 03, 2010, 10:48 AM True, when I first added Constantine for Rome and Byzantium (which are both technically Rome) I once played against him twice :crazyeye: that was an interesting experience...
AbsintheRed Apr 03, 2010, 03:38 PM I'm sticking with Charles V for Austria for a couple of reasons. The first is that he was probably one of the best, if not the most powerful, Holy Roman Emperors there was. As such he ruled over all of the Habsburg as well as Spanish holdings. I don't want to get into a history lesson here, but I think we are all pretty aware that is a gigantic amount of territory. Charles V was part of what brought Austria and the Habsburgs into prominence, which they enjoyed for centuries afterwards. I don't think it does much justice to only have him as a Spanish leader, and since I removed the HRE this is the closest thing to exeplifying Charles V for what he was.
Not to mention the fact that, if I left him as only a Spanish leader he should be named Carlos I. I think Charles V is more well-known as his name.
Fair enough
Then I just ask to add Maria Theresa as a 4th Austrian leader. She was also well known and important, and as I said before I would like to see as much good female leaders as possible (and I remember Ekmek mentioned he wants to make an improved/shadered version of her too)
MadmanOfALeader Apr 03, 2010, 05:37 PM Not to mention that Civ III had Charles V as the leader of Austria.
The Capo Apr 03, 2010, 09:13 PM Not to mention that Civ III had Charles V as the leader of Austria.
I saw his LH in there, but I could swear I never saw Austria as an actual civ. Are you sure about this?
MadmanOfALeader Apr 04, 2010, 10:52 AM Austria was a hidden civ you could unlock using Worldbuilder. Kick those pesky Sumerians out, and you could put Austria in its place.
What does his LH look like, by the way? I've never seen it.
The Capo Apr 04, 2010, 11:25 AM Austria was a hidden civ you could unlock using Worldbuilder. Kick those pesky Sumerians out, and you could put Austria in its place.
What does his LH look like, by the way? I've never seen it.
I can't find a picture of it, but when I do a google image search for some reason my Charles V for Civ IV shows up. :lol:
Vortilex Apr 06, 2010, 08:21 PM You're not just famous on CFC and Modcast I guess! (actually, it was Google Images that introduced me when I searched "Modern Armor" and got a CIII screenshot :crazyeye:)
Edgecrusher Apr 07, 2010, 10:35 AM I can't find a picture of it, but when I do a google image search for some reason my Charles V for Civ IV shows up. :lol:
http://forums.civfanatics.com/attachment.php?attachmentid=43752&d=1069015096
The Capo Apr 08, 2010, 10:33 AM Yeah, I remember seeing that LH in one of the scenarios (it was rise and fall of Rome I think, or something like that) and thinking that they had Charles V in the game (because I thought it looked like that famous painting of him with one of his dogs), but could never figure out how to unlock or get it in the regular game.
Anyway. I have been working on some of the module packs (next playtest will have updated module packs) and I have determined that I am unhappy with the units I have made for the Timurids, and because of this have decided to delay them to another module pack. However, I have not figured out who to replace them with. So I suppose I'll let you guys decide. :goodjob:
I'm thinking Berbers, Hittites, Hausa, or Siam personally. But I suppose I could do any civ really. Just keep in mind the more original material I have to come up with the longer it will take for the next playtest to come out and I am shooting for two weeks from this weekend. So two and a half weeks basically.
AbsintheRed Apr 08, 2010, 10:41 AM I vote for Siam. Maybe the Hittites. But you wanted to make a new LH for them, will it also be ready in those 2 weeks?
EDIT: Actually, I would like to see both Siam and Songhai in the main release, as they both will be included in Civ V, but I suppose it has no chance to happen...
The Capo Apr 08, 2010, 10:46 AM I vote for Siam. Maybe the Hittites. But you wanted to make a new LH for them, will it also be ready in those 2 weeks?
EDIT: Actually, I would like to see both Siam and Songhai in the main release, as they both will be included in Civ V, but I suppose it has no chance to happen...
Yeah, I won't be adding anymore civs to the main release. But since Siam is in Civ V I can put them in Module Pack I. Siam it is.
AbsintheRed Apr 08, 2010, 11:06 AM Alright, but then maybe you should add Songhai in one of the early modpacks too
The Capo Apr 08, 2010, 01:15 PM Alright, but then maybe you should add Songhai in one of the early modpacks too
Well they are already in Module Pack II, and I don't think it would make much sense to be in the Americas. So I think we're good to go on that one. :goodjob:
AbsintheRed Apr 08, 2010, 04:09 PM Awesome!
When do you plan to release the modpacks?
I mean only the Module Pack I will be released with the mod or maybe some others too (if you have some time to update more to Diplomacy II till then)
The Capo Apr 08, 2010, 04:12 PM Since, for the most part, they are basically finished I can probably get them out relatively quickly. I will release the first Module Pack either the day I release Diplomacy II or a day or two following it (maybe I should wait a week just to see if there are any bugs or anything). After that I intend on a regular release every two weeks. The newer ones may take longer since I am making them entirely from scratch. So they will be released on a pretty consistent basis.
The Almighty dF Apr 08, 2010, 05:01 PM Any thoughts on eventually doing a modular leaders pack for existing civs?
The Capo Apr 08, 2010, 05:21 PM It is in the "consideration" stage, but to be honest I probably won't do that.
The Almighty dF Apr 21, 2010, 10:10 PM It is in the "consideration" stage, but to be honest I probably won't do that.
Hope you change your mind.
It'd be neat to at least get some more of Ekmek's leaders in. Nero, Trajan, and Caligula for Rome. Ibn Saud for Arabia.
Your Theodore Roosevelt for America. Wu -and- Liu Bei for Japan, etc.
veBear Oct 13, 2010, 01:46 PM So how's things going on the Modular civs stage? Any more discussion on this part lately, any thoughts? I did not see this thread before now, but it looks like there is a while since anyone posted here :rolleyes:
The Capo Oct 14, 2010, 11:30 AM Basically what I planned on doing for the modular civs was pretty much the same thing that I did for the original version of the mod, except better and with one or two extra civs per module. Also they might have different/new leaders, new art, obviously new flags, and they'll also have flags by era. So overall you'll be getting the same modular civs from the original game, but better, and more civs on top of that.
And to re-answer TAdF's question; I have decided that I WILL be doing an extra leaders module-pack.
veBear Oct 14, 2010, 11:50 AM great newz :)
The Capo Oct 27, 2010, 12:53 PM So, should I start charging for individual modular civs like they are doing for DLCs in Civ5. :lol:
Man, you know, every time I say to myself "you're only being hard on Civ5 because you like Civ4 better, give it a chance," I find out that it is even worse than I thought when I first played it. There are way more bugs than I initially realized and on top of that they are charging for downloadable content for it?!?! C'mon man, what is this?
Vortilex Oct 27, 2010, 01:48 PM I don't think there will be expansion packs for CV. I think they'll just rip us off on DLCs and randomly patch the game. The way in which mods are installed is pure crap. I download a mod from CFC, and I can't find where to unpack it. The mods downloaded from this database the game provides are okay, but honestly, it feels like I wouldn't be able to play a mod like Mars Now! because the game isn't set up to be modded like that...
The Almighty dF Oct 27, 2010, 04:11 PM So, should I start charging for individual modular civs like they are doing for DLCs in Civ5. :lol:
Man, you know, every time I say to myself "you're only being hard on Civ5 because you like Civ4 better, give it a chance," I find out that it is even worse than I thought when I first played it. There are way more bugs than I initially realized and on top of that they are charging for downloadable content for it?!?! C'mon man, what is this?
$5 per civ. :lol:
veBear Oct 28, 2010, 11:17 AM $5 per civ. :lol:
At least the USD is quite weak now, so I could live with that ;)
(It would be about 30-40 NOK)
Vortilex Oct 28, 2010, 09:21 PM that'd be about S/. 15, which is a bit pricey, but manageable
The Capo Oct 29, 2010, 12:29 AM Sure, but ultimately this is a computer game. It isn't as if they are splitting atoms over there. Really, from modding I know creating a civ isn't really much work. At five a pop that is a lot of cash for very little work and time. I could LITERALLY create a civ using the Civ IV engine in a matter of hours, everything is already bought and paid for, it is basically a scam.
I don't know, I'm just saying. If they really nickel and dime us that's pretty lame. I'll still DL the civs, but only to have the game at my disposal.
ripple01 May 20, 2011, 04:01 PM Capo,
Is there any place to download your previous module packs for diplomacy I?
The Capo May 22, 2011, 11:15 PM Capo,
Is there any place to download your previous module packs for diplomacy I?
Unfortunately no, and I have already started editing most of them, so they would be unplayable (since I am converting them to Diplomacy II, which uses different XML tags), but honestly I am close to finishing the mod, so they'll be available soon.
veBear May 23, 2011, 02:12 AM I am close to finishing the mod, so they'll be available soon.
:woohoo:
Vortilex May 23, 2011, 10:42 AM ^Best news this week!
mechaerik May 23, 2011, 08:32 PM Definitely good news; this mod will definitely be one of the greats when its released.
The Capo May 25, 2011, 11:20 AM And by almost, I mean it the same way Bakuel said "soon" two weeks ago when he said he would finish his Indians soon...
:mischief:
...the playtest will be out shortly. I just have A LOT of units to update, and I have to troubleshoot the Inquisition mess. I'm on it though.
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