View Full Version : Sirius Intra-Team Pitboss Game!


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Irgy
Mar 30, 2010, 03:24 AM
I'm away over easter as well, and would also appreciate a break. I've got a friend I can probably talk into filling in for me in the "mtdgII warmup" game, but getting him to play 3 different civs for me is probably a bit rude.

Altjung
Mar 30, 2010, 08:13 AM
By the way, I'm going home to visit the family over Easter, and may not be able to log in over the long weekend as a result. I presume some other people are planning on doing something or going somewhere over the Easter weekend too? If so, maybe we should take a temporary break on Thursday and restart on Monday or Tuesday. Or we could pause over that period, or whatever. Thoughts?

If it's just me though, I won't hold the rest of you up. I guess I'll do my best to log in, but I might have to automate moves. Just figured I'd check in case other people are in similar situations. :)

I think we can wait for you, Lord Parkin. The game isn't going anywhere.

grant2004
Mar 30, 2010, 08:49 AM
There's a good suggestion in the other test game about extending the turn timer rather than pausing, so that nobody will miss a turn if they don't have access, but if everyone happens to be able to play, the game will keep going.

I think that's a perfectly reasonable way to respond to a big holiday like this.

hell_hound
Mar 30, 2010, 01:24 PM
Wow it looks like things could get crowded, met two other teams and it is only turn 5 :(

caveman1917
Mar 30, 2010, 01:55 PM
There's a good suggestion in the other test game about extending the turn timer rather than pausing, so that nobody will miss a turn if they don't have access, but if everyone happens to be able to play, the game will keep going.

I think that's a perfectly reasonable way to respond to a big holiday like this.

:agree:

Lord Parkin
Mar 30, 2010, 07:15 PM
The extended timer is a good idea. Dave, I suggest you change the timer when you see this post, as it doesn't take effect until the next turn, and I'll be away shortly after this time tomorrow. ;)

Hopefully I'll be able to access the game from home and thus it won't be an issue, but in the off-chance that it's a problem, it'd be nice to not miss 4-5 turns in a row. :)

DaveShack
Mar 30, 2010, 10:50 PM
Timer updated. Met myself (failed to notice my scouts were moving toward each other), popped gold.

I think, but don't remember for sure, if you meet one civ in a team you meet them all. When I viewed maps from outer space it didn't seem like spacings were too close. Meeting in 5 turns is a distance of 20 if both sides have a scout and move in fairly straight lines over flat ground.

Lord Parkin
Mar 30, 2010, 10:54 PM
Thanks for updating the timer.

Heh, well done on meeting yourself. I haven't done that yet, officially. ;)

If you meet one civ in a team you meet them all, that's correct. And I also think that there *should* be a decent amount of room for everyone... we're on a huge map with low sea level after all, even if we do have a few extra players than the default.

Lord Parkin
Mar 31, 2010, 02:22 AM
fed1943, you forgot to end one of your civs' turns. ;)

fed1943
Mar 31, 2010, 11:39 AM
Thank you. Done.

hell_hound
Mar 31, 2010, 04:12 PM
Turn 5, 1 scout made it to my capital and 1 warrior :(

Lord Parkin
Mar 31, 2010, 04:44 PM
Wow, popped another hut with a tech. Pretty good luck so far... got 4 or 5 huts total, of which 2 have given me techs. Must be making up for my bad luck with huts in the other game. ;)

Irgy
Mar 31, 2010, 06:32 PM
Bah I seem to have become the hut map-master in both games. Happy enough just getting huts at all anyway though.

pindicator
Mar 31, 2010, 07:28 PM
Hey, I got a map! My luck seems about the same

BLubmuz
Apr 01, 2010, 03:54 PM
Back home
I'll look with more attention to the threads tomorrow.

I've seen i (Hellhound) already moved.

hell_hound
Apr 03, 2010, 06:13 AM
Altjung do you have PMs turned off for any reason?

hell_hound
Apr 05, 2010, 04:58 AM
New turn is up :) and Irgy popped a tech :( and I found genghis' borders.

DaveShack
Apr 05, 2010, 09:57 PM
Now that the Easter holiday is over, the turn timer is reset to 24.

BLubmuz
Apr 06, 2010, 03:01 AM
Now that the Easter holiday is over, the turn timer is reset to 24.Not actually, at present it shows 52 hours to next turn.

BTW what if a player doesn't play in the given time?
Just skipped the move(s)?

Lord Parkin
Apr 06, 2010, 03:04 AM
It'll reset to 24 hours on the next turn.

If you don't play before any given turn runs out, then any automated movements are carried out, or otherwise the units remain stationary if no moves are set. Building and research goes on as normal.

champinoman
Apr 06, 2010, 03:54 AM
Turn timer is now at 24 hours as Mr Slow (myself) finally kicked the new turn over.

dima42
Apr 07, 2010, 01:42 AM
Can I late join on this? If not no worries :).
Ideally without 100% committing to playing daily turns, actually.
So I guess this goes to someone who's playing two civs right now.

caveman1917
Apr 07, 2010, 06:28 AM
After apparently missing a couple of turns, i finally got to my first hut...barbs :(

grant2004
Apr 07, 2010, 07:35 AM
The brave soldiers of the Dutch empire were attacked today by vicious barbarian lions. Our warriors survived and captured a few of the enemy. As a nation we have committed ourselves to fighting this vile enemy. We will not rest until every last lion is behind bars in our national zoo.

BLubmuz
Apr 07, 2010, 03:08 PM
My scout is going to be food for bears :( on a desert tile sh*t

pindicator
Apr 07, 2010, 11:31 PM
don't worry caveman, I made up for it and popped us a tech :)
Hope that warrior lives

BLubmuz
Apr 08, 2010, 03:10 AM
My scout is going to be food for bears :( on a desert tile sh*tAgainst any logic, my scout is now dressing a bear fur.
That guy is an hero.

azzaman333
Apr 08, 2010, 03:14 AM
Could I plox pop a tech from a hut now? I've only popped ~10 so far...

Lord Parkin
Apr 08, 2010, 03:16 AM
Ten techs, or ten huts? Wait, I can guess... :p

Congratulations on your Scout's survival, BLubmuz.

azzaman333
Apr 08, 2010, 03:42 AM
Ten techs, or ten huts? Wait, I can guess... :p

Congratulations on your Scout's survival, BLubmuz.

Considering my score, and that I'm complaining instead of being all smug-like, I think it's pretty obvious. :splat:

caveman1917
Apr 08, 2010, 04:40 PM
The american warrior withstood the combined attack of two barbarian warriors :)

But don't we get free wins at this level?

T. Claudius
Apr 08, 2010, 05:48 PM
Hey, I may a be a bit late(I actually didn't have my own copy of Bts until a few days ago), but this game sounds fun.

I'm a total beginner, playing usually around warlord or noble.

All provided there's someone willing to let me me play one of their civs, of course. (I promise not to try to screw things up too badly!:crazyeye:)

Irgy
Apr 08, 2010, 06:06 PM
Hi dima42 and T. Claudius! There's still room for more people to take over second civs.

If someone joins my team I'd prefer to run it as a team of two controlling both, without strictly assigning civs to each of us, so if either of you would specifically prefer that then I'll snap you up. Otherwise if no-one is particularly volunteering we should just roll a dice and pick someone (including me in that anyway of course).

T. Claudius
Apr 08, 2010, 06:32 PM
I'd be more than happy to be on anybody's team, so I don't really care.

Lord Parkin
Apr 08, 2010, 06:41 PM
Okay, in that case shall we put Irgy and T. Claudius together? :)

T. Claudius
Apr 08, 2010, 06:53 PM
That works with me!

Lord Parkin
Apr 08, 2010, 10:15 PM
From the scores on Civstats, it looks like Allan and Grant are the only two people who have a size 2 capital so far. ;)

Altjung
Apr 09, 2010, 01:42 PM
I am not sure why my last entry is a log in. If inadvertently I took two turns within the one-turn frame, I apologize. There was a "new turn" bar in the CivStats, but I am not sure whether my turn(s) straddled it.

hell_hound
Apr 09, 2010, 03:06 PM
Just to say I am away until monday so BLubmuz will be taking care of our great nation!

Lord Parkin
Apr 09, 2010, 10:51 PM
I am not sure why my last entry is a log in. If inadvertently I took two turns within the one-turn frame, I apologize. There was a "new turn" bar in the CivStats, but I am not sure whether my turn(s) straddled it.
Don't worry, outside of wartime it doesn't matter when you take your turns. You're free to log in and play whenever you want until you get involved in a war. Indeed, I'd encourage you to play two turns in close succession if at all possible, because it speeds up the game. :)

Lord Parkin
Apr 10, 2010, 05:17 AM
Argh... fed1943, you forgot to end your Mali turn, and you're the only one left to end this turn... ;)

fed1943
Apr 10, 2010, 06:48 AM
Done. Sorry. And thank you Lord Parkin.

Lord Parkin
Apr 10, 2010, 06:54 AM
No problem, glad you could log back in again quickly. :)

grant2004
Apr 10, 2010, 07:11 AM
The game froze when it was transfering data to my hard drive, so I restarted and tried again, now the connection to the host times out. I've already sent a PM to DS, so hopefully this should be fixed soon. Sorry if I was somehow the cause of this. :(

BLubmuz
Apr 10, 2010, 07:12 AM
Sorry guys, i've tried to play my turn while being in a Mod (forgot this), so the game auto-restarted and now the Host is not responding.

My apologies


EDIT: xposted with Grant

no, i was the trouble

Lord Parkin
Apr 10, 2010, 07:15 AM
Confirmed that the connection is timing out on this game. Looks like I connected just in time to play my own turn. ;)

caveman1917
Apr 10, 2010, 07:55 AM
I was testing wether in a team the GP caps are shared or separate, and it seems to be between the two. Perhaps this is common knowledge, but i thought i'd share anyway :)

Every civ in a team has its own GP caps, but if one civ pops a great person, the cap of the other goes up half the normal points. For example, with two civs:
A B
60 60
120 90 (A pops a GP)
180 120 (A pops a GP)

I only tested with two civs in a team, so perhaps the ratio is x/n with n=number of civs in a team and x=cap change of civ which pops a GP.

Lord Parkin
Apr 10, 2010, 08:11 AM
Yeah, that's correct. Although the start values are 100, not 60 (not sure where you got that from). But you've got the right idea.

Not sure what happens on larger teams, I haven't tried that in a while. I played a 3-person-team game with Azzaman and Classical_Hero once, but it was ages ago. My gut feeling is that it's the same though - i.e. first person to generate a GP has their threshold go up from 100 -> 200, all others go from 100 -> 150. Should be tested though.

azzaman333
Apr 10, 2010, 08:18 AM
Yeah, that's correct. Although the start values are 100, not 60 (not sure where you got that from). But you've got the right idea.

Not sure what happens on larger teams, I haven't tried that in a while. I played a 3-person-team game with Azzaman and Classical_Hero once, but it was ages ago. My gut feeling is that it's the same though - i.e. first person to generate a GP has their threshold go up from 100 -> 200, all others go from 100 -> 150. Should be tested though.

I think that was how it worked.

caveman1917
Apr 10, 2010, 08:23 AM
Although the start values are 100, not 60 (not sure where you got that from)

I tested on a duel map, so it would generate a bit faster, and it was on fast speed.
I had to do it in hot-seat mode so i could 'play' with two civs in a team at once, and that way i couldn't enter worldbuilder.
I assumed the relative 'rule' would be the same anyway :)


I think that was how it worked.
If ratio = x/n (x=delta cap) and it seems n=2 (no matter what), it means the team as a whole will get diminishing returns with each civ above 2 in the team, GP-wise. Just an observation :)

DaveShack
Apr 10, 2010, 09:49 AM
Yup, found it crashed when I got to the computer this morning. Game started off grant2004's save, which was complete on this end. :)

Lord Parkin
Apr 13, 2010, 09:10 PM
Pindicator, I noticed you logged in and finished the turn, but didn't finish the next turn. If you're reading this, please feel free to log back in and end this new turn as well. Moving twice in a row doesn't matter when it's this early in the game... no wars, no Settler races, so there is no issue with it. Better to keep the game moving along faster. :)

pindicator
Apr 13, 2010, 09:11 PM
Saw that I was last and then played my turn. Out of habit I logged off and closed CIV. Then I realized, "Wait! I played last, that means the turn rolls over and I can play the next turn!"

So I did :lol:

Edit: Turns out i wasn't the only one who noticed!

Lord Parkin
Apr 13, 2010, 09:14 PM
Heh, all good then. :D

grant2004
Apr 14, 2010, 11:52 AM
Fed, it looks like one of your civs hasn't finished their turn. There are still a few people left to play, but I wanted to make sure you were aware of this.

Lord Parkin
Apr 14, 2010, 02:21 PM
Now Fed's civ with the missed turn (Mali) is the only one left to play, and holding up the turn. This seems to have happened quite a bit lately... remember to double-check you press enter, Fed. ;)

fed1943
Apr 14, 2010, 03:51 PM
Sorry,didn't how it happens, guess to play 2 civs.

Altjung
Apr 15, 2010, 11:54 AM
I won't be able to play my turn today. My game computer has crashed. This message comes via a computer that cannot run the game. Hopefully I'll be back in the game late tomorrow (Friday).

Sorry for the inconvenience.

Lord Parkin
Apr 15, 2010, 01:56 PM
I won't be able to play my turn today. My game computer has crashed. This message comes via a computer that cannot run the game. Hopefully I'll be back in the game late tomorrow (Friday).

Sorry for the inconvenience.
Okay, no worries. You should let Allan know so he can play your turns if you happen to still be away. :)

Altjung
Apr 16, 2010, 06:31 PM
Okay, no worries. You should let Allan know so he can play your turns if you happen to still be away. :)

It looks as though I'll still be away. I don't know how to contact Allan. If you give me a way to contact you more privately, I'll give you Pacal's password.

Lord Parkin
Apr 16, 2010, 07:57 PM
You should be able to go to this page (http://forums.civfanatics.com/private.php?do=newpm), type in his forum name (Allan79), and send him a private message.

By the way, I just noticed this discussion is in the wrong thread. I'll ask someone to move it.

Altjung
Apr 16, 2010, 10:21 PM
You should be able to go to this page (http://forums.civfanatics.com/private.php?do=newpm), type in his forum name (Allan79), and send him a private message.

By the way, I just noticed this discussion is in the wrong thread. I'll ask someone to move it.


Alright, Lord Parkin, I sent Allan a message in the manner you suggested.

Allan79
Apr 16, 2010, 11:28 PM
Altjung cant login to multiplayer atm. So Ill be taking over Pacal for the time being until he gets the problem solved.

Lord Parkin
Apr 17, 2010, 01:05 AM
I think dima42 was looking for a spot a while back, so if Altjung won't be able to log in indefinitely then maybe dima42 could take over. :)

Allan79
Apr 17, 2010, 02:58 PM
I think dima42 was looking for a spot a while back, so if Altjung won't be able to log in indefinitely then maybe dima42 could take over. :)

Actually I would like to try this on my own. If you don't mind.

Lord Parkin
Apr 17, 2010, 03:42 PM
That's no problem, I understand. I prefer playing out the early game with both civs myself as well; I'll probably hand over one of my civs later on in the game, once the game is bigger and it's harder to play both turns. :)

Lord Parkin
Apr 20, 2010, 04:31 PM
Yay for Stonehenge! :)

I built it only about 12 real life hours after I built it in the Test Pitboss game. However, that one started earlier... in this game I built it on turn 27, whereas in that one it was turn 36.

Not bad, I don't think it could have been quicker unless I started with Mining, popped Bronze Working, or started with Stone under my capital.

Incidentally, sorry to hell_hound if you were going for it. There's a rule of thumb I have which usually works: Industrious will usually beat out a start with Stone in producing Stonehenge, unless the non-Industrious person actually settles on the Stone (in which case you sacrifice long-term capital production). ;)

Irgy
Apr 20, 2010, 06:31 PM
So I take it you consider stonehenge a good early wonder to build then LP? :)

Lord Parkin
Apr 20, 2010, 09:11 PM
With two civs benefitting from the free monuments, and neither of them being Creative... yes, I consider it quite a good early wonder in this case. ;)

Actually it depends on the circumstances though. If we hadn't had the house rule about not attacking until turn 40 in this game, I wouldn't have built it right off the bat, and may not have built it at all. Every game is different. :)

fed1943
Apr 21, 2010, 02:05 AM
About the two civs taking profit of Wonders:
They need to be connected, right?

Lord Parkin
Apr 21, 2010, 03:42 AM
Nope, they don't. Just like you don't have to have your second city connected to your capital in a regular game for the free Monument to take effect. :)

As far as I recall, all wonder benefits are shared between civs, except for the Oracle (only one free tech) and the Taj Mahal (only one Golden Age, for the building civ). Unless I'm forgetting anything, all other wonder benefits are shared.

Lord Parkin
Apr 21, 2010, 04:51 AM
Both this game and the main MTDG are timing out. Oddly though, the Test Pitboss game is still working fine. So 2/3 down, 1/3 up. PM sent to Dave.

hell_hound
Apr 21, 2010, 10:48 AM
1 turn!!!!!!! You only won it due to an earlier misclick :(

DaveShack
Apr 21, 2010, 01:12 PM
The game should be back up.

Lord Parkin
Apr 21, 2010, 02:53 PM
1 turn!!!!!!! You only won it due to an earlier misclick :(
Ah, sorry to hear that. Well, at least you've still got your Marble and Stone, so I'm sure you have other wonders planned. I can't beat you to everything. ;)

The game should be back up.
Thanks Dave, working fine for me.

hell_hound
Apr 21, 2010, 02:59 PM
Ah, sorry to hear that. Well, at least you've still got your Marble and Stone, so I'm sure you have other wonders planned. I can't beat you to everything. ;)

Yeah but stonehenge would have got me my UB in every city and napoleon +1 happy and border pops, it was designed for this team :p.

Reckon we will just have to take it then :trouble:

Lord Parkin
Apr 21, 2010, 03:01 PM
Yeah but stonehenge would have got me my UB in every city and napoleon +1 happy and border pops, it was designed for this team :p.

Reckon we will just have to take it then :trouble:
I guess... have to find me first though. :p

hell_hound
Apr 21, 2010, 03:03 PM
Heh I actually know where you are :). A combination of starting placement screenshots and knowing who you have met places you to my south-east, probably post astronomy though :p

Lord Parkin
Apr 21, 2010, 03:08 PM
Okay, cool. But post-Astronomy Stonehenge won't be of much use to you, I'm afraid. :p

hell_hound
Apr 22, 2010, 09:34 AM
Unless our landmasses have an island connection, I am living in hope :)

Irgy
Apr 23, 2010, 06:06 AM
Sorry everyone, I tried to log in from Buffy accidentally and appear to have killed it. PM sent to DaveShack

DaveShack
Apr 23, 2010, 08:59 AM
First time I've seen a pitboss task crash to desktop. :eek:
Thanks for letting us know how it happened, I'd have been scratching my head over that one. As it is, no problem, it even took your autosave first on this end so nothing was lost in the reload. :)

Lord Parkin
Apr 23, 2010, 08:04 PM
Irgy does still need to play his turns, though. :)

Irgy
Apr 23, 2010, 08:59 PM
I did know that. The trouble is I'm getting a new problem now. This one wasn't anything I did as far as I can tell. It logs in, but when I go to set up the game, it gets to "Finishing", then doesn't get anywhere. It clears the background to black, but never shows me anything. I can move the "Finishing" panel around but that's it.

I could log in fine to the "MTDGII Warmup" game though.

Hopefully T. Claudius is around to play this turn at least...

T. Claudius
Apr 23, 2010, 09:16 PM
Shoot, not on my civving(y'know I really think the spellcheck here should recognize that word) computer right now, but I'll see what I can do. Can't make any promises, though.

Edit: Hoorah, for I have saved the day yet again!
Edit2: Oh, ****, didn't finish turn with Mongolia... Really really sorry about this, but it's too late for me now... Unless Irgy can log in I think we're going to have to let the timer run it out on this one. (As you can see I'm new to this. :blush:)

Lord Parkin
Apr 23, 2010, 10:47 PM
Irgy, sounds like a really weird problem. Sometimes that can happen when someone else is logging in at the same time that you are, but checking Civstats, you seemed to be the only one logging in over that time period. So I'm not sure what the issue could have been. I guess just try again in a few hours and hope that it's sorted itself out by then. ;)

T. Claudius, don't worry about it, just try to remember for next time. Glad you could log in to play the turns, at least. :)

DaveShack
Apr 24, 2010, 02:32 PM
Moving the computer to a new room, game will be down for a while.

Lord Parkin
Apr 24, 2010, 04:06 PM
In case anyone didn't already realise, the game is now back up again. :)

caveman1917
Apr 29, 2010, 06:54 PM
I can't seem to get connected, is it down again?

Lord Parkin
Apr 29, 2010, 07:18 PM
Seems to be so... the Test Pitboss game is down as well, and I'm betting the MTDG probably is as well. Probably a server crash. ;)

DaveShack
Apr 29, 2010, 07:38 PM
Found my computer turned off. Loaded from an autosave from T.Claudius. If anything was changed during that login it will need to be redone.

azzaman333
Apr 29, 2010, 08:44 PM
That's it, you're on my list hellhound. :ninja:

Lord Parkin
Apr 29, 2010, 11:29 PM
That's it, you're on my list hellhound. :ninja:
Where did that come from? :lol::crazyeye:

azzaman333
Apr 30, 2010, 01:36 AM
If my analysis of the scores is correct, which I believe it is, he built the great wall which I was attempting to build myself.

Lord Parkin
Apr 30, 2010, 04:38 AM
Ah, I see. ;)

hell_hound
Apr 30, 2010, 08:53 AM
Hehe, he stole my Stonehenge. You can have it in exchange for Parkin's capital if you want :p. With a marble and stone start I had to get at least one early wonder.

Also we seem to have at least one very big continent, seeing as I have already met half the other teams...

Lord Parkin
Apr 30, 2010, 04:36 PM
I figured that the obvious logical next choice if Hell_Hound had been pushing for Stonehenge and lost it was the Great Wall. Thus I didn't even bother trying for that one. :p

And the Great Wall won't be much use to Azz if you're on separate continents now, will it? ;)

BLubmuz
May 01, 2010, 04:48 AM
I figured that the obvious logical next choice if Hell_Hound had been pushing for Stonehenge and lost it was the Great Wall. Thus I didn't even bother trying for that one. :p

And the Great Wall won't be much use to Azz if you're on separate continents now, will it? ;)It's of use for me. We're close neighbours. I did prefer SH, but this is one less thing to worry. Barbs won't be a problem for us.

Lord Parkin
May 01, 2010, 05:00 PM
Game seems to have been down since the turn flipped 7 hours ago. Nobody has been able to join. PM sent.

azzaman333
May 01, 2010, 05:51 PM
I am also unable to connect to this game, but able to connect to the other one.

DaveShack
May 01, 2010, 07:02 PM
Restarted from turn roll.

Lord Parkin
May 01, 2010, 08:13 PM
Cool, thanks Dave. Working now. :)

fed1943
May 03, 2010, 11:41 PM
People, did you notice Lord Parkin's score turn by turn?

azzaman333
May 04, 2010, 12:01 AM
People, did you notice Lord Parkin's score turn by turn?

More disturbing is that he appears to have popped yet another tech from a hut. I believe the 12 point increase means it was a classical era tech.

azzaman333
May 04, 2010, 12:13 AM
More disturbing is that he appears to have popped yet another tech from a hut. I believe the 12 point increase means it was a classical era tech.

Or he built the Oracle...

I'm an idiot...

Lord Parkin
May 04, 2010, 12:48 AM
Or he built the Oracle...
That one, yeah. ;)

Lord Parkin
May 05, 2010, 01:30 AM
It seems like Allan's disappeared for the last few days. Is there anyone who is willing and able to take control of his civs until he gets back? Better that someone's making the moves rather than have his two civs sit stagnant indefinitely.

Irgy
May 05, 2010, 02:17 PM
OK, Allan has been kicked. No way to keep the AI from playing the 1 turn, but it will help if someone claims before the turn rolls.
^ In the MTDG Warmup pitboss thread

Are we doing this here as well? Even without a volunteer it's better if an AI's playing than having the turns skipped completely with nothing built.

It might be worth looking for volunteers somewhere other than a thread that people not in the game aren't probably reading too. Actually, rather than just complaining I'll go and do that myself...

AlphaShard
May 05, 2010, 02:23 PM
What Civs was he playing?

Lord Parkin
May 05, 2010, 03:23 PM
Louis of France and Pacal of Maya. 4th-to-bottom and 3rd-to-bottom in the civ selection screen, respectively.

AlphaShard
May 05, 2010, 06:01 PM
Well if you want I could play in his stead for now.

Lord Parkin
May 05, 2010, 06:02 PM
Sure, that sounds fine. Dave will just need to boot Allan's civs to AI, then you'll be able to join.

DaveShack
May 05, 2010, 10:30 PM
OK, those civs are ready to be grabbed.

BLubmuz
May 06, 2010, 03:45 AM
OK, those civs are ready to be grabbed.Since Maya are my neighbour, can i play with them? So at least my team can count on a financial Civ.

Lord Parkin
May 06, 2010, 04:09 AM
Only major issue is you're on a different team. ;)

AlphaShard
May 06, 2010, 04:20 AM
I played the turn for both civs.

BLubmuz
May 12, 2010, 01:40 PM
I don't know what's up.
I open BTS, and when arrive to the connect screen, it freezes.
I have to restart the system, no way to go out.

I've seen hellhound has played for me, feel free to do so until you see i can log in.

Any idea?

edit:
sorry, i tried for the 4th time and it was the damn firewall. It's all right, now.

azzaman333
May 14, 2010, 08:32 PM
Whoever Scott is has missed the last 9 turns and one of his civs.

Lord Parkin
May 14, 2010, 08:51 PM
I didn't actually realise Scott had been missing his turns. In fact, looking at Civstats now, it seems he only ever played one turn. Did he not realise that a sub is supposed to take over for a period of time, not just for a single turn?

In any event, if Scott is still able to play, it'd be good if he could do so. If he's not able to play, then we should get someone else in to sub for him.

Irgy
May 14, 2010, 08:54 PM
Eliminiated! How does that happen on your own turn?

AlphaShard
May 14, 2010, 08:54 PM
Sorry I will do better

Lord Parkin
May 14, 2010, 08:58 PM
Eliminiated! How does that happen on your own turn?
I had been playing immediately at the turn flip every turn for the last several turns (the declaration of war was last turn). I had assumed that Scott was playing later in the turn. Thus, the turn order was Me-Scott.

Either way though, it wouldn't have made a difference. If Scott had logged in before me this turn, he couldn't have produced any additional units in his capital before I took it, because it's simultaneous turns. And I had a huge number of Chariots "just in case", so even if he had produced 2-3 more units it wouldn't have made a difference.

Irgy
May 14, 2010, 09:19 PM
Ok, I'll ask a new question. How the hell have you already built stonehenge, the great wall, the freaking pyramids and a big pile of chariots as well by turn 50?

AlphaShard
May 14, 2010, 09:20 PM
I never liked the French any ways

Lord Parkin
May 14, 2010, 09:32 PM
Ok, I'll ask a new question. How the hell have you already built stonehenge, the great wall, the freaking pyramids and a big pile of chariots as well by turn 50?
Pindicator (I think) built the Pyramids, not me. (Impressive getting it that early, by the way dude. I was still a while off.)

I did build Stonehenge and the Oracle with Huayna though. So to answer your question, Ragnar built most of my Chariots. It's the great thing about having 2 civs; and that's why I picked one Industious and one military leader. ;)

pindicator
May 14, 2010, 10:33 PM
I would have had them on Turn 45 if my roommate's router hadn't gone belly-up for a few days :(

Either way, it's hard to compete with what you've accomplished LP. 2 wonders, a good military, and now an eliminated civ! :eek:

azzaman333
May 15, 2010, 02:00 AM
Ok, I'll ask a new question. How the hell have you already built stonehenge, the great wall, the freaking pyramids and a big pile of chariots as well by turn 50?

Great Wall went to hellhound.

hell_hound
May 15, 2010, 03:06 AM
Anyway I think we need to dogpile LP ASAP!!!!!!

Lord Parkin
May 15, 2010, 03:28 AM
Anyway I think we need to dogpile LP ASAP!!!!!!
I don't really have that much of a lead. I only gained one city by the war, and I'm only one wonder up on you. (And I'd argue I'm even with Pindicator, because the Pyramids is so much better than either Stonehenge or the Oracle.) Besides, I don't think any of the rest of you are on my continent, because I haven't met anyone else yet.

Lord Parkin
May 15, 2010, 03:36 AM
All three games Dave is hosting just went down.

(PM sent.)

BLubmuz
May 15, 2010, 04:23 AM
I didn't actually realise Scott had been missing his turns. In fact, looking at Civstats now, it seems he only ever played one turn. Did he not realise that a sub is supposed to take over for a period of time, not just for a single turn?

In any event, if Scott is still able to play, it'd be good if he could do so. If he's not able to play, then we should get someone else in to sub for him.I offer again to take Maya. Otherwise i'll take them in a less peaceful way.
Now they have lost their teammate thanks to LP it makes even more sense to do so.

Eagerly awaiting the server being up again.

AlphaShard
May 15, 2010, 04:47 AM
I am still playing the Maya.

Lord Parkin
May 15, 2010, 05:21 AM
I offer again to take Maya. Otherwise i'll take them in a less peaceful way.
Now they have lost their teammate thanks to LP it makes even more sense to do so.
I'm not sure if you're serious, but you can't take control of a civ when you're already on another team. Especially if they're a close neighbour. It's a conflict of interest to be controlling civs on two separate teams at once.

BLubmuz
May 15, 2010, 05:59 AM
I'm not sure if you're serious, but you can't take control of a civ when you're already on another team. Especially if they're a close neighbour. It's a conflict of interest to be controlling civs on two separate teams at once.Yes i am. The game lets you do it. But if AlphaShard would play it, np. I've noticed he's in any other team in this game, so OK.

Lord Parkin
May 15, 2010, 06:31 AM
Yes i am. The game lets you do it.
But the players won't. ;)

Never mind though, it's sorted anyway.

DaveShack
May 15, 2010, 10:13 AM
System rebooted itself, reloaded from autosave by pindicator.

BLubmuz
May 15, 2010, 12:54 PM
I connected, played, but before i can hit enter the game freezed.

I needed to reboot.

DaveShack
May 15, 2010, 12:59 PM
It seems ok but doesn't always say there is a problem on this end.
Please try to connect again to see if it's still up.

Lord Parkin
May 15, 2010, 05:08 PM
It seems ok but doesn't always say there is a problem on this end.
Please try to connect again to see if it's still up.
Yeah, it's still up. :)

azzaman333
May 23, 2010, 05:35 AM
Whoever I was keeping out of the server shortly after the rollover of turn (I assume it was LP) sorry, I'd just left myself logged in while I went to eat dinner.

Lord Parkin
May 23, 2010, 05:44 AM
No biggie, I got in in the end. :)

fed1943
May 23, 2010, 11:58 PM
A noob question,please:
One of my civs got a tech from a good hut; I researched alphabeth; I want to give said tech to
my other civ, but cannot.
Can you tell me something about?

Lord Parkin
May 24, 2010, 12:23 AM
Your other civ automatically gets every tech that your hut-popping civ gets. In other words, when you got the tech from a goody hut, the tech went to BOTH of your civs. You'll see it if you log into the other civ and look at the tech tree; it'll be there. ;)

fed1943
May 24, 2010, 05:39 AM
Thank you

AlphaShard
May 24, 2010, 10:36 AM
I wanted to check and make sure the Mayan successfuly retired to AI, I hit it when leaving the game but not sure if it worked or not.

Irgy
May 24, 2010, 03:16 PM
It worked, the AI has been playing the last couple of turns

Lord Parkin
May 24, 2010, 04:30 PM
Indeed, it worked.

fed1943
May 27, 2010, 12:54 AM
Another noob question,please.
A pact is just good for two civs (the one who proposed and the one who accepted) or for all
four civs?

Lord Parkin
May 27, 2010, 01:53 AM
Another noob question,please.
A pact is just good for two civs (the one who proposed and the one who accepted) or for all
four civs?
One pact automatically applies for all four civs. :)

fed1943
May 28, 2010, 01:52 AM
Thank you

BLubmuz
Jun 05, 2010, 01:12 PM
Grant forgot to hit "end turn"... please, do so :)

BLubmuz
Jun 08, 2010, 12:43 PM
Time out trying to contact the Host.

Lord Parkin
Jun 08, 2010, 05:17 PM
Dave's fixed it now, the game is up again. :)

pindicator
Jun 09, 2010, 08:16 PM
Well, wasn't that a wonderful last turn. I'm a little impressed by Gr. Library being gone this early. Good work!

Lord Parkin
Jun 09, 2010, 08:24 PM
Yeah, I think it might be the earliest I've ever gotten it. Pre-1000 BC, not bad. :)

Mind you, you had the Pyramids pre-2000 BC, which is pretty impressive as well. Apparently wonders are making a habit of going early in this game. ;)

azzaman333
Jun 10, 2010, 01:46 AM
I think everyone knows who has too many wonders, and needs to be relieved of them.

Lord Parkin
Jun 10, 2010, 02:26 AM
Heh... well they'll need to find me first. I still haven't met anybody besides Scott, who I killed quite a while ago now. Seems like I'm all on my own on this island. :)

By the way, I'm guessing that it was grant2004 that got the Great Lighthouse, from the Civstats jump.

Anything interesting happening on any of the other continents? Any other wars yet? ;)

BLubmuz
Jun 10, 2010, 07:24 AM
I think everyone knows who has too many wonders, and needs to be relieved of them.Let's just find him... then we'll tell him a couple things... and divide the plunder.

hell_hound
Jun 10, 2010, 09:42 AM
Only our war on maya, but that is about to change from what I have heard :)

T. Claudius
Jun 10, 2010, 05:53 PM
Heh... well they'll need to find me first. I still haven't met anybody besides Scott, who I killed quite a while ago now. Seems like I'm all on my own on this island. :)

By the way, I'm guessing that it was grant2004 that got the Great Lighthouse, from the Civstats jump.

Anything interesting happening on any of the other continents? Any other wars yet? ;)

No, we are not up to anything at all! We explicitly did NOT declare war on grant2004. We have no reason to do such thing, and we never, ever will.

;)

Irgy
Jun 10, 2010, 06:06 PM
He started it anyway by choosing Rome at the beginning of the game, clearly an act of aggression...

grant2004
Jun 10, 2010, 06:11 PM
Actually champinoman selected Rome. I'm shocked by recent actions who would've thought that the Mongols would be so agressive?

grant2004
Jun 11, 2010, 06:12 AM
I haven't hit enter with my second civ yet, I will return to do it before turn end, I have a tricky micro plan which I need to take some time to think through. Just wanted to give you guys a heads up that it wasn't a mistake and wouldn't delay the next turn.

Irgy
Jun 11, 2010, 06:17 AM
Planning? What a terrible idea! You should just wing it I reckon. Move some units in random directions, turn the governers on and have a party.

pindicator
Jun 11, 2010, 12:44 PM
Are we supposed to have a plan? Well shoot, i'm in trouble

grant2004
Jun 12, 2010, 07:41 AM
The Dutch empire has sad news to report today. Shortly after the heroic and merciful liberation of York by Roman forces, the Mongolian horde emerged from the jungle near a Dutch border city. As the event logs record: "850 BC: Women +Children has been razed by the Mongolian Empire!!!"

We have seen the true nature of our barbaric oponents.

caveman1917
Jun 12, 2010, 08:04 AM
a p-l-a-n?:confused:

azzaman333
Jun 12, 2010, 09:11 AM
I think I broke the server.

DaveShack
Jun 12, 2010, 10:19 AM
Crashed to desktop, reloaded from grant2004 autosave.

T. Claudius
Jun 12, 2010, 01:44 PM
850 BC: The blundering Roman Army marches forward into the abandoned town of York, pillaging the empty houses before burning it to the ground. Meanwhile, Genghis Khan's elite cavalry units emerge from the jungles, springing the trap and razing a inconsequential border city in retaliation for the destruction of the town of York.

caveman1917
Jun 12, 2010, 02:19 PM
It's down again, threw me out and can't reconnect again.

Lord Parkin
Jun 12, 2010, 06:40 PM
Up again now.

BLubmuz
Jun 13, 2010, 04:11 PM
850 BC: The blundering Roman Army marches forward into the abandoned town of York, pillaging the empty houses before burning it to the ground. Meanwhile, Genghis Khan's elite cavalry units emerge from the jungles, springing the trap and razing a inconsequential border city in retaliation for the destruction of the town of York.OK the role playing (if any) but why you fight a war to raze cities? Those are settled by humans, so presumably in good spots. Too difficult to defend and move on with the war perhaps?

Irgy
Jun 13, 2010, 10:42 PM
The previous ruthless owners had whipped to death almost every single citizen, and by the time we liberated what was left of them there was nothing left of the city (i.e. it was pop 1 and auto-razed).

AlphaShard
Jun 14, 2010, 05:27 AM
I thought so long as a City had gotten above Pop 1 that being reduced to Pop 1 no longer Auto-Razed? I have captured cities that had been whipped to Pop 1 before.

DaveShack
Jun 14, 2010, 10:11 AM
I think that I've seen an auto raze when a city is whipped back to 1 and doesn't have any culture.

AlphaShard
Jun 14, 2010, 10:29 AM
Ah I can see no culture being a factor then. So had this been a higher cultured city the citizens would have made an attempt to preserve the city. If it's nothing more then a tiny village then they all scamper to the four winds and by by city.

T. Claudius
Jun 14, 2010, 08:39 PM
OK the role playing (if any) but why you fight a war to raze cities? Those are settled by humans, so presumably in good spots. Too difficult to defend and move on with the war perhaps?

I don't know what actually happened, Irgy actually played the turn. My post was, entirely jokingly, a reply to this, though.

The Dutch empire has sad news to report today. Shortly after the heroic and merciful liberation of York by Roman forces, the Mongolian horde emerged from the jungle near a Dutch border city. As the event logs record: "850 BC: Women +Children has been razed by the Mongolian Empire!!!"

We have seen the true nature of our barbaric oponents.

BLubmuz
Jun 15, 2010, 02:58 PM
The previous ruthless owners had whipped to death almost every single citizen, and by the time we liberated what was left of them there was nothing left of the city (i.e. it was pop 1 and auto-razed).

I thought so long as a City had gotten above Pop 1 that being reduced to Pop 1 no longer Auto-Razed? I have captured cities that had been whipped to Pop 1 before.I think AlphaShard is correct. I've seen Dave's comment, but it never happened to me.

But Dave can be right, culture can have a role in this.

Irgy
Jun 15, 2010, 04:39 PM
Interestingly, York was not auto-razed, and it had significantly less culture than "Women+Children". It had been above 1 pop in the past, but so had "Women+Children" I thought (actually I'm not really sure of this). The only thing it did have was a lot of food - enough to grow in one turn's time.

fed1943
Jun 16, 2010, 12:56 AM
I just played and was connected "by peer Dave Shack".
But he is the host, isn't he?
Well it's possible Dave has a computer hosting and plays with another.
If not...computers are strange things.

Lord Parkin
Jun 16, 2010, 02:57 AM
Dave apparently forgot he was logged into the game, and left it for 5 hours. So that would be why he was connected when you logged in. :p

I would bet that Dave hosts the game on one server and plays on his own computer, just like everyone else. ;)

BLubmuz
Jun 16, 2010, 07:01 AM
I've noticed that many of us often forgot to end turn before log out.

Please keep an eye on this (better two) to avoid lose time.

I know it can happen, but...

Lord Parkin
Jun 16, 2010, 07:46 AM
I've noticed that many of us often forgot to end turn before log out.

Please keep an eye on this (better two) to avoid lose time.

I know it can happen, but...
Yeah... if fed1943 doesn't log back in before the turn flip, it'll be nearly 12 hours lost. We could have been on the next turn 2.5 hours ago. Ah well.

DaveShack
Jun 17, 2010, 01:51 AM
I play on the same computer as the server, but when I'm logged in it still creates a client/server relationship between bts and pitboss, and peer relationships between my bts and the other player's.

BLubmuz
Jun 22, 2010, 03:47 AM
I report that the combined armies of Ethiopia and France, heroically driven by Napoleon (who else?), have removed the pathetic and primitive "civilisation" of Maya from the planet.

Allons enfant...

Alltriia
Jun 24, 2010, 03:58 AM
This post has nothing to do with our intra-team game, but with CivStats.

I've checked their FAQ but I'm still unclear;

Can anyone tell me if loging in will give me additional info on the game?

Also, how do I use just the password?...Or will I need to create an account (even if I currently don't have a pitboss client) to use it with the given password(in this case "sirus")?

BLubmuz
Jun 24, 2010, 04:08 AM
server down. PM sent to Dave

AlphaShard
Jun 24, 2010, 04:14 AM
This post has nothing to do with our intra-team game, but with CivStats.

I've checked their FAQ but I'm still unclear;

Can anyone tell me if loging in will give me additional info on the game?

Also, how do I use just the password?...Or will I need to create an account (even if I currently don't have a pitboss client) to use it with the given password(in this case "sirus")?

You can't log into this game until it is complete.

Lord Parkin
Jun 24, 2010, 04:22 AM
This post has nothing to do with our intra-team game, but with CivStats.

I've checked their FAQ but I'm still unclear;

Can anyone tell me if loging in will give me additional info on the game?

Also, how do I use just the password?...Or will I need to create an account (even if I currently don't have a pitboss client) to use it with the given password(in this case "sirus")?
It took me a few times reading through to understand what you're asking here... it isn't quite clear.

To answer your questions, creating a Civstats account doesn't give you any other information on any of the games it records. All it does is enables you to recieve email notifications of new turns if you're in that game. As you're not presently in this game, you should not attempt to register as any civ in this game, because you may be blocking another player from getting email notifications of new turns. Not to mention you have no need for these notifications if you aren't playing in the game.

As for email notifications of new turns in the main MTDG, if you want them you can talk to Irgy and he'll explain how to set that up. Basically it's an email forward from our team email account.

Hope that clarifies it. :)

Irgy
Jun 24, 2010, 04:27 AM
This post has nothing to do with our intra-team game, but with CivStats.

I've checked their FAQ but I'm still unclear;

Can anyone tell me if loging in will give me additional info on the game?

Also, how do I use just the password?...Or will I need to create an account (even if I currently don't have a pitboss client) to use it with the given password(in this case "sirus")?

The only thing having a civstats password does for you is let you have emails sent to you whenever there's a new turn. You get the same stats whether you're logged in or not.

Alltriia
Jun 24, 2010, 05:18 AM
Ah, I see. Thanks guys.

Lord Parkin
Jun 24, 2010, 07:18 AM
The Sirius game is down, as well as the MTDG. PM sent to DaveShack.

BLubmuz
Jun 24, 2010, 07:41 AM
The Sirius game is down, as well as the MTDG. PM sent to DaveShack.I did it already.
BTW, the turn timer has advanced to next turn, so i've lost my moves. Not a big deal, but if there's a way to go back it would be nice.

pindicator
Jun 24, 2010, 08:39 AM
BTW, the turn timer has advanced to next turn, so i've lost my moves. Not a big deal, but if there's a way to go back it would be nice.

Ditto this

Irgy
Jun 24, 2010, 11:19 PM
Actually I've just discovered a second benefit of logging in to civstats - you can change the timezone :)

Lord Parkin
Jun 24, 2010, 11:35 PM
Actually I've just discovered a second benefit of logging in to civstats - you can change the timezone :)
That's true... although again, it's only useful when you're actually involved in a game. ;)

Hmm, I hope Dave will manage to fix things up soon... it's been over 18 hours now. Usually it doesn't take him this long. :)

BLubmuz
Jun 25, 2010, 02:18 AM
That's true... although again, it's only useful when you're actually involved in a game. ;)

Hmm, I hope Dave will manage to fix things up soon... it's been over 18 hours now. Usually it doesn't take him this long. :)Civstats shows that Dave completed the current turn, but the host is still down and there're only 5 hours left.

I think that we really need to start from a save in 525 BC.

Lord Parkin
Jun 25, 2010, 06:44 AM
Yeah, it seems to be one of those times where the server randomly shuts out all the external connections and only allows the host to connect. Apparently Dave hasn't logged onto CFC yet and is still oblivious to the situation. Gah... :p

DaveShack
Jun 25, 2010, 10:49 AM
Sorry, my phone didn't give its customary beep when the PM was sent. So I've been blissfully unaware.

The game was loaded back to the 500BC autosave, since it does not appear anyone other than me was able to login since then. Nothing earth shaking in the moves I took.

pindicator
Jun 25, 2010, 07:35 PM
Really would have prefered 525BC. I know there were only about 5 or 6 hrs where the game was up during that turn and a number of people didn't play it.

And logging in on year 500 to find axes in my territory sure due to missing a turn didn't help either.

Lord Parkin
Jun 29, 2010, 04:17 AM
All three games appear to have gone down just now. I was the last one logged in, I hope I didn't do it! PM sent.

DaveShack
Jun 29, 2010, 08:25 AM
restarted, had a dialog box about not being able to write a save file :confused:

BLubmuz
Jun 30, 2010, 03:24 PM
server down again, PM sent

DaveShack
Jun 30, 2010, 03:32 PM
My area of town was hit by a momentary power outage.
Retarted from my autosave.

Lord Parkin
Jul 07, 2010, 12:14 AM
Irgy/T. Claudius, did you mean to not finish Mongolia's turn?

Irgy
Jul 07, 2010, 01:25 AM
My home internet connection died while I was in the middle of the turn (and, by the way, is still dead), so I certainly didn't mean to not finish it when I logged in but couldn't help it. Not sure why T. Claudius hasn't ended it though. He's probably asleep now though, so I don't expect he can fix it.

If the modem I've borrowed works when I get home then I'll sort it out, otherwise it'll just have to run down the timer. Which it might well do anyway, there's only 5 hours left and a couple of different people still to play.

T. Claudius
Jul 09, 2010, 10:12 PM
Oops. I've sitting on the sidelines for most of this game and this is probably only the 5th turn I've played, so well... I totally forgot about ending. I was also hoping that Irgy might come back and want to change something.

DaveShack
Jul 09, 2010, 11:29 PM
Hmm, what's with viper1 and viper2? Someone logged in to the AI's, maybe did something to them, and converted them back. And then they were eliminated...

Irgy
Jul 09, 2010, 11:53 PM
Hmm, what's with viper1 and viper2? Someone logged in to the AI's, maybe did something to them, and converted them back. And then they were eliminated...

It's BLubmuz. Not sure exactly what he did on that turn, but it can't have been much. The eliminations were going to happen the next two turns regardless. I'm guessing the main purpose was to leave the name viper next to the civs for posterity.

Lord Parkin
Jul 09, 2010, 11:56 PM
Yeah, I just presumed he didn't want his name on the Civstats scoreboard as an eliminated civ. Or something.

DaveShack
Jul 11, 2010, 07:14 PM
Reloaded from caveman save.

BLubmuz
Jul 12, 2010, 03:54 PM
It's BLubmuz. Not sure exactly what he did on that turn, but it can't have been much. The eliminations were going to happen the next two turns regardless. I'm guessing the main purpose was to leave the name viper next to the civs for posterity.

Yeah, I just presumed he didn't want his name on the Civstats scoreboard as an eliminated civ. Or something.Sure, i did nothing but loggin in as Viper.
Dedicated to Irgy.

Anyway, the game is already won by LP. With "no tech trading" no one can fill the gap and any dogpiling is pointless.

If i play another multi game, i would ensure that the starts are balanced. And that i choose a good Leader.

I joined to learn a new way to play, since i played only solo games.
I think i learnt enough.

Lord Parkin
Jul 12, 2010, 04:21 PM
I wouldn't be so quick to claim the game is "won" already. It's way too early to be making such predictions. Sure, I have a few wonders, and that's what's pushing my Incan score up, but if you compare my Viking score with the other civs (subtracting a bit for the extra population - I've been spamming Settlers lately) you can work out roughly the number of techs that I'm ahead, and it's really not that many at all. Not to mention that even with tech trading off, there are multiple ways for civs to work together to catch up or even take the lead in tech.

It's also worth noting that (and I'm not sure if I should share this information, but never mind) I've pretty much filled all the limited city space on my own island, so my expansion options are very limited. While I know for a fact that some other civs have large areas of land still available to them for settling. In the long term it's quantity of land that counts for research the most.

So I wouldn't claim the game is decided at this point by any stretch of the imagination, BLubmuz. ;)

azzaman333
Jul 12, 2010, 08:04 PM
Oh, it's not game over, but you're in a very commanding position.

azzaman333
Jul 18, 2010, 04:56 AM
Shwedagon Paya is mine. Take that LP.

Lord Parkin
Jul 18, 2010, 06:37 AM
Shwedagon Paya is mine. Take that LP.
Heh... luckily I consider that wonder more useless than Chichen Itza. I remember you said you liked it though, so I'm sure you're happy. ;)

Must be the first wonder in quite a while that I haven't got, though. There's the Great Wall, the Pyramids, and Shwedagon Paya... is that it? I must be missing something...

azzaman333
Jul 18, 2010, 06:46 AM
Well, I'm sure it's useless for you, since you probably have all the techs that unlock the religious civics already.

I don't think you got the Great Lighthouse either?

Lord Parkin
Jul 18, 2010, 06:48 AM
Well, I'm sure it's useless for you, since you probably have all the techs that unlock the religious civics already.
Well, the two I use anyway. :p (Organized Religion and Theocracy.)

I don't think you got the Great Lighthouse either?
Ah yeah, that one too.

Lord Parkin
Jul 24, 2010, 06:28 PM
Dave, any reason why you didn't end your turn on both your civs? :)

DaveShack
Jul 24, 2010, 07:13 PM
Yes. :)

Lord Parkin
Jul 24, 2010, 07:25 PM
Okay, good to know. Just checking it wasn't an oversight. :)

Lord Parkin
Jul 28, 2010, 06:16 AM
fed1943, I noticed you logged in for a few minutes a while ago, but didn't complete either of your turns. Everything alright?

Sorry if I'm being a pain, it's just that for a while there we were doing quite well and getting 2 turns in on many days. Lately, however, the turn timer always seems to be running right to the end for one reason or another. We only have 7 people playing currently, so we really shouldn't be consistently running to the end of the timer on every turn. :)

fed1943
Jul 28, 2010, 09:02 AM
Parners:
I must leave and not sure when I can come back.
Sorry. And please do as you think better.
Darius and Mansa have no password.

DaveShack
Jul 28, 2010, 09:10 AM
We should get a sub from outside the game then.

grant2004
Jul 28, 2010, 04:05 PM
If Fed's gone wouldn't it be better to have his civs as AI until a replacement can be found? That way the turns won't have to roll every round, and something will be done with his moves. The replacement can reclaim it from an AI correct?

Lord Parkin
Jul 28, 2010, 04:09 PM
Sorry to hear that, fed1943.

Dave: Well, I don't think it would be a huge problem if the sub was from an ex-player in the game. But either way, it'd be good to have a sub, wherever they come from. Until we get a sub though, I suggest you boot fed1943's civs to AI, because an AI-controlled team is still preferable to a completely stagnant team in the interim while we wait for a sub.

BLubmuz
Jul 28, 2010, 06:03 PM
Since my civs were wiped and i'm still curios about those games, can i take Fed's civs?
They should be in another continet 'cause i never met him in game.

Lord Parkin
Jul 28, 2010, 06:08 PM
I personally have no problem with that. I'm pretty sure Fed's civs are indeed on a different continent, and Astronomy is still quite a long way off.

DaveShack
Jul 28, 2010, 07:37 PM
Clarification: the sub needs to be someone not currently in the game. A former player would certainly be ok. :thumbsup:

I have paused it to allow someone to get in. There is a reason which should become apparent later on.

Lord Parkin
Jul 28, 2010, 07:43 PM
Okay, hope BLubmuz logs in soon. Been waiting for the new turn for a while. :)

BLubmuz
Jul 29, 2010, 03:55 AM
Okay, hope BLubmuz logs in soon. Been waiting for the new turn for a while. :)Of course i could not see your answers, it was deep night here.
Tried to connect now, but Mali and Persia are under password. I've read in Fed's post that he removed it, maybe something went wrong.

In any case, the result is that i can't connect.

Lord Parkin
Jul 29, 2010, 04:16 AM
Okay, so Dave will have to kick Fed's civs to AI so that you can log in. Darn, this is going to take even more time then. I'd like to get to the next turn already. :(

BLubmuz
Jul 29, 2010, 04:37 AM
Okay, so Dave will have to kick Fed's civs to AI so that you can log in. Darn, this is going to take even more time then. I'd like to get to the next turn already. :(The best i can do is checkin' this thread every few hours, then play my turns quick.

DaveShack
Jul 29, 2010, 09:12 AM
OK, I kicked them while it was still paused, hopefully and it looks like it might let you in. I think you can log in to both of them without unpausing, to keep the AI from taking one of the turns.

DaveShack
Jul 29, 2010, 09:13 AM
Darn, this is going to take even more time then. I'd like to get to the next turn already. :(
Anxious for another wonder to complete? :p

BLubmuz
Jul 29, 2010, 09:42 AM
Sorry, i logged to the game and found a desperate situation. Wrong research, wrong units, anything is lost. I can't recover such a game. If anyone wants to try, good luck.

I prefer not to waste my time in sure loss.

DaveShack
Jul 29, 2010, 09:50 AM
OK, thanks for looking at it.

Lord Parkin
Jul 29, 2010, 09:55 AM
Anxious for another wonder to complete? :p
Eventually, yeah. It was more that I was getting frustrated with a relatively small game of 7 (now 6) players moving so slowly, and then getting paused to boot. :)

Sorry, i logged to the game and found a desperate situation. Wrong research, wrong units, anything is lost. I can't recover such a game. If anyone wants to try, good luck.

I prefer not to waste my time in sure loss.
Okay, no worries. Thanks for looking into it anyway.

From the talk, I'm guessing there's a war of sorts that must have just started on the eastern continent. Haven't seen any cities change hands in Civstats yet, but usually when people suddenly drop out it's because of being declared on when hopelessly outnumbered. Of course, it'd be nice to have them play to the bitter end, but each to his own. ;)

azzaman333
Jul 29, 2010, 07:30 PM
From the talk, I'm guessing there's a war of sorts that must have just started on the eastern continent. Haven't seen any cities change hands in Civstats yet, but usually when people suddenly drop out it's because of being declared on when hopelessly outnumbered. Of course, it'd be nice to have them play to the bitter end, but each to his own. ;)

It's much nicer when it's your rivals who are being fought to the bitter end though. ;)

Lord Parkin
Jul 30, 2010, 01:31 AM
Darn it, grant, you forgot to end one of your turns - you've been holding up the turn flip for 5 hours now! :p

It seems there's always something... just once I'd like to finish a turn early again. ;)

grant2004
Jul 30, 2010, 05:18 AM
Oops sorry about that. I'll take care of that right away. I wouldn't want to delay another wonder for you :P

Lord Parkin
Jul 30, 2010, 06:43 AM
Oops sorry about that. I'll take care of that right away. I wouldn't want to delay another wonder for you :P
Heh, thanks. Not a big issue, it happens to all of us once in a while. :)

Lord Parkin
Jul 30, 2010, 07:14 AM
I find it amusing that of the 2 casual games Dave has going (this one and the Test Pitboss), all of the French nations have been eliminated already. Both of the teams that had a French nation in them were eliminated first in this game. Overall, five nations have been destroyed so far across the two games; three were French, one was Ethiopian and one was Mayan.

Perhaps it's some sort of jinx to pick a French nation. :p (Or perhaps it's just coincidence.)

Irgy
Jul 30, 2010, 07:33 AM
Both games seem to have an Incan civ running riot building all the wonders and leading by more than 100 points too, a strange coincidence really.

Lord Parkin
Jul 30, 2010, 07:47 AM
Yeah, funny that. Huayna's a good guy to have on your side. ;)

Lord Parkin
Jul 31, 2010, 05:55 AM
Azz, you only finished one of your turns. ;)

azzaman333
Jul 31, 2010, 06:45 AM
I'm fully aware of that.

Lord Parkin
Jul 31, 2010, 06:49 AM
I'm fully aware of that.
Okay, no worries. It just looked odd because I would have expected in wartime you'd either play both of your turns or neither of them... not one. But anyway, never mind. :)

grant2004
Jul 31, 2010, 01:50 PM
LP, this is actually our plan for how we're going to defeat you. We're going to drive you crazy with half turns!