View Full Version : Interest in a Feudalism Game?
May 26, 2010, 05:52 PM
With democracy-style team games, monarchy games and even an anarchy game, I began to think what other government styles we could have in a team game. The answer...feudalism of course. (I passed on a fascism or communism game.) Here's how it would work:
I (The King) would have control over our capital city, I would decide what to build and manage tiles, etc. Any units the capital builds would be controlled by me. I would be in charge of foreign affairs, economics, and generally running the kingdom. Each time I build or capture a new city, I would allocate control of that city to a different player (the Duke). They would have control over what that city produces and units they build would be controlled by them. They would send me orders on a regular basis (I would give them screenshots of their holdings) and I would play out a few turns. Other players wishing to participate would be "knights" who belong to one city and give advice. They could potentially be installed as lord in a city built or captured by their duke, as nobody can hold more than one fief.
There will be an economic system that allows cities (fiefs) to earn and spend their own money. There will also be methods to take over other fiefs from rival players, and even overthrow me as king! There will be more details later if this gets off the ground, for now I just want to see who's interested. Any takers?
-your (hopefully) future King:king:
May 27, 2010, 05:15 AM
May 27, 2010, 12:15 PM
Yeah, this seems neat, I'm interested.
May 27, 2010, 08:09 PM
sounds awesome brother, count me in
May 28, 2010, 06:59 PM
Good, We'll probably get a forum going in the next few days, with detailed rules. I will aim to play every wednesday.
May 28, 2010, 07:16 PM
Good luck, Charlemagne. Running an anarchy game has been interesting, yet worth the time. I hope that it'll be worth your time too. I just wish that more people would post orders in the Anarchy Game. :mischief:
May 31, 2010, 09:38 PM
Just found this thread. Sounds like a plan. I would be more than happy to help get it going. If you need anything, let me know. :thumbsup:
Jun 04, 2010, 03:08 PM
So I was going to start playing on wednsday, but the computer had other plans. However, Sparthage has mentioned he has a map we could use, so I'll look at that first. Bowsling, who is my brother, has requested a forum to be set up for us, hopefully that will be in a few days. Bowsling will be assisting me throughout this endeavour. When we get that, I will post more detailed rules. I might start before that though, in which case I'll post the first screenshots here (you won't need detailed rules to start).
Jun 05, 2010, 03:50 PM
Here are my suggested maps.
Jun 09, 2010, 01:44 PM
We'll start tomorrow, using Sparthage's first map, with starting locations changed. We'll play as France, in France. Feudalism's been modded so it has lots of unit support, no WW and communal corruption. Railroads are taken out.
Jun 10, 2010, 02:34 PM
Okay, here we go. Sparthage will be the duke of Orleans. I'll need a build queue for 10 turns, orders for any unit if you build any and labourer placement for 10 turns in Orleans, Sparthage. The warrior defending Orleans does not belong to you. Also, AI is on regent, but we will not be researching above 40%. Who would like to be the next duke?
We meet the Iroquois, aka Rome:
The founding of Sparthage's duchy:
Our Kingdom, circa 2710 BC:
We are wainting on a forum for this, but I will post detailed rules saturday.
Jun 10, 2010, 03:58 PM
Note that the civ in England is Russia.
Jun 12, 2010, 08:17 AM
Okay, I played again until we founded Lyons. Who would like to be duke of Lyons? I will have detailed rules posted soon. Sparthage, I need labourer placement and build orders again. Russia has 3 cities, Iroquois 1.
Our newest fiefdom, who wants it?
Jun 12, 2010, 10:27 AM
I'll take Lyons. As this is on Regent, please switch the Spear to a Warrior, and then a pre-build for temple. I'm going to want to work that other cow pasture as soon as possible. Once Lyons has that food source, we can supply you with Settlers and Workers.
You are researching CB next, no?
Jun 12, 2010, 10:47 AM
Yes CB in five turns. The reason its on regent is because I anticipate inter-city fighting and backstabbing and whatnot to occur- that's the whole point. Science is also capped at 40% because I want us to have lots of money to trade with each other.
I am putting up city threads, so you can put your orders there in the future.
Jun 13, 2010, 01:48 PM
We are researching IW in 18 turns. Russia has built 3 cities, the Iroquois 1 (I saw an Iro settler heading towards the balkans.) and the Hittites, in Scandinavia, have built 2. City placement suggestions welcome for our next city in the east. Who would like to be the next lord?
Germany and Poland:
Jun 14, 2010, 02:15 PM
Played a few turns to found Rheims, and learned IW from the Hittites. We need someone to be duke of the new city. We will soon go to war with the Iroquois for their audacious founding of Grand River in Carolingian lands.
Here is Rheims.
Note the location of the iron, which is usable by all cities unless someone pulls the trick of pillaging our own lands.
The King plans to burn Grand River and move it 1 NE, with the assistance of his loyal lords, once we have an actual fighting force.
Jun 14, 2010, 02:18 PM
To war with the foolish Iroquois! Europe shall be France!
Jun 15, 2010, 07:59 PM
Just found this game, never actually looked at this forum before, :lol: but I will take Rheims, and Sparthage, the answer is YES! ;)
Can you rename Rheims "Awesomeville" :D
EDIT: Lords (Dukes) could have multiple fiefs in the real Middle Ages... :mischief:
Jun 15, 2010, 08:15 PM
Excellent, welcome aboard. I've changed things a little, you'll eventually be able to own more than one city, once we have enough people playing. Now, go forth and build your king an army. He'll bring you iron soon enough.
Jun 21, 2010, 03:10 PM
1575BC-Took a bit of a break, but now we're back. And we have iron! To clarify a rule: Once we have 5 dukes playing (not including me), we will stop inviting more players (though I might increase that number later) and any city built by a duke will remain under control after that point. We are about to build our fourth city, as marked by an X below. Who would like to be duke?
Jun 21, 2010, 07:03 PM
Dang... I want THAT city. :( Oh well. ;)
Jun 27, 2010, 03:25 PM
Does our combat system cover defensive bombard of arty and archers? :confused:
Jun 27, 2010, 09:00 PM
Yes for artillery, no for archers. I apologize for the delay, I've been hoping for more interest, we need someone for that next city.
Jun 27, 2010, 09:04 PM
Well, it should...
Jun 29, 2010, 10:04 AM
So RL in the form of anarchists and riot police have been delaying another update, but here we go. We need someone to take control of Tours, if you've expressed interest before, now is the time. Russia demanded 32 gold and declared war, but since they do not have mapmaking, there is no cause for alarm. We met Sumeria to the east, and they gave us mysticism. The judge (me) has ruled in favour of GamezRule, the same rules that apply to artillery in interfief combat will apply to archers and longbowman when defending. The king will however be very displeased if a duke stacks archers in their city, especially as we have iron.
Jun 29, 2010, 10:52 AM
I think it's very cool of Canada to express their feelings toward Big Brother. Too bad people are getting hurt. Wish you guys the best of luck.
I will take Tours.
Can't see a city screen for Santones, so not sure how to plan there.
Jun 29, 2010, 07:43 PM
Sorry about rule confusion, I want Tours to go to a new player. For now, it will remain under my control. (That's why its building a curragh for the Royal Navy.) I will only found one more city, to replace Grand River. If we get two more dukes playing, one will get Tours and the next will get Grand River.From now on, any city you guys build or take will go to you (except Tours or Grand River). This unclearness in the rules shouldn't happen again, now that we've gotten going, and I've seen the interest level.
Jul 01, 2010, 12:23 AM
Wow I totally forgot about this and even with me posting second that I'd be interested. I'll take Tours if that's alright and rename it Le Hobo.
Jul 01, 2010, 09:08 AM
I would like to officially announce the forming of a Mutual Protection Pact between the fiefs of Iberia and Awesomeville. You can get confirmation from GamezRule.
Jul 01, 2010, 10:03 AM
Welcome aboard, Teh Hobo. Could you PM me orders for what to build and whatnot? Check out the rules thread if you haven't already. Sparthage, I hope this MPP isn't some sort of conspiracy against the King.
Jul 01, 2010, 10:09 AM
It's a Mutual Protection Pact, not a Mutual Aggression Pact.
note: MY 500th POST!
edit: any update on our own sub-forum yet?
Jul 01, 2010, 01:14 PM
Long Live Iberia! ;)
(He is not joking, it is true, we have a MPP)
Jul 01, 2010, 05:15 PM
No, update on the sub forum, I doubt that will happen. I will play again on monday. (Long live the long weekend.)
Jul 05, 2010, 10:10 PM
Will play tuesday. Hope to be playing every 3-4 days now on, as long as I can get an efficient routine down.
Jul 06, 2010, 01:55 PM
Breaking news!! Allegheny has flipped to us!
I will turn control of Allegheny over to Cyc, if you can provide a swordsman and spearman to defend it.
We will go to war with the Iroquois soon.
Jul 06, 2010, 02:08 PM
Jul 06, 2010, 02:16 PM
Because you have Iberia to expand to, and I had promised it to him if he took it. The King thanks you for your input, but would like to remind you that he has absolute power, though if you guys are all very much against going to war, I guess I'll listen. Also, we went to peace with Russia, Trondheim built the Colossus, and there is an Iro settler/warrior heading SE.
Jul 06, 2010, 02:20 PM
If the Iroquois enter Iberia. Kill the unit and declare war. Our land will not be compromised.
Jul 12, 2010, 10:32 AM
Tensions rise as an army of swordsmen set out from Aix-la-Chapelle, the capital of the Holy Roman Empire, and park themselves in a field just outside of Iroquois borders. Among them are migrants tasked with settling a new city just east of Grand River (Red X). His most generous majesty the King of France, Catalonia, Holland, Bavaria, Switzerland, Belgium, Florence, and of course, Luxembourg, has decided to lower the tax rates of everyone to 50%, except for Teh Hobo's, which will be lowered to 80% (you don't have maintenance costs).
Jul 18, 2010, 08:35 PM
Bad news everybody, this is going to end. I can only play for another month at the most, and I also just found out I put Cyc's city in the wrong spot. That would be easy to fix, actually (I know exactly what to do on a reload), but really this takes more time that I have, playing the turn takes quite a bit of time and effort, more than I have. (As evidenced by my mistake.) Maybe someone else has what it takes to be the King, but apparently not me.
I don't think there is any way to keep playing this particular game, as it would be too unfair to pass on the crown to any of you, fortunately it is not that far in. If you want to start a similar game, make it small; every city adds a lot more work.
Thanks for playing everyone, and I'm sorry to end it like this. Can we still be just friends?:p
Jul 19, 2010, 11:58 PM
That's too bad this seemed neat. I think you're right though, if you want to do something like this, keeping it small would be best.
Jul 20, 2010, 07:58 AM
Thanks for trying, CharlemagneXLII. I believe you set yourself up for too much work. Democracy Games are easier, as the work gets shifted to other players, if the games are done right. More involvement and more information for the other players makes everything much more enjoyable. Sometimes it's not so good being King. ;)
Aug 09, 2010, 09:03 AM
What a shame. I'd looked forward to crushing you all. ;). After my little Anarchy Game is over I might start a feudalism game of my own. Or if any of you are interested in starting it now, I could send you my ideas to improve it. Just send me a PM.
Aug 13, 2010, 02:50 PM
We should continue this one after some rule changes.
Aug 13, 2010, 04:37 PM
One of my suggestions was a MUCH smaller map, so...
Aug 13, 2010, 09:12 PM
Yes, I had actually started it on a small map but the power went out and fried the computer. It might also be better to have the King and turnplayer different people, so the King has less to do and isn't ruling on the actual game rules, which I had to do with unforseen circumstances. This was really more of a test run of an interesting idea.