View Full Version : Civmodder IDE


lfgr
Jun 15, 2010, 08:08 AM
I'm programming an IDE for modding Civilization 4 Bts. It's based on Eclipse RCP.
Eclipse is a IDE for several programming languages and you can use it as base for your own IDEs or other Programs.
I call the program IDE because I plan to add a Python and maybe a C++ Editor later, for that I can use the plug-ins for Eclipse which are already there.

In the final version, it shall support editing the XML files with an form editor and text editor simultaneously. But the most important feature is the extensibility, so it will be possible to edit XML files of Mods with different Schemata, and modify the User interface.

A screen shot of the prototype comes soon.

I'm happy about feedback!

(Sorry, my English is very bad)

lfgr
Jun 15, 2010, 08:54 AM
255459

The_J
Jun 15, 2010, 12:38 PM
What features are you planning exactly at the moment?

And welcome to CFC :).

civ editor11
Jun 18, 2010, 09:03 AM
This looks very interesting what features will you have; Can this support schema changes?

Like I said this is very promising keep at it

lfgr
Jun 19, 2010, 04:02 AM
What features are you planning exactly at the moment?

First of all I will release a test version, to explore the look and feel.
Can this support schema changes?
I want it to have four main features:
1. Support schema changes!
2. Side by side XML text file editing and editing with a form (you can see the form editor in the screen shot)
3. Working on many files of different mods simultaneously.
4. Customizing the appearance of the editors.

civ editor11
Jun 19, 2010, 09:19 AM
If you can do that it would be one of the most amazing things I've ever seen. When will you release the test version? Good job!

lfgr
Jun 19, 2010, 01:20 PM
The synchronization between text and form works already.
http://forums.civfanatics.com/attachment.php?attachmentid=255832&d=1276975013http://forums.civfanatics.com/attachment.php?attachmentid=255833&d=1276975013http://forums.civfanatics.com/attachment.php?attachmentid=255834&d=1276975013

civ editor11
Jun 19, 2010, 02:46 PM
So when do you think you can release a beta version?

lfgr
Jun 21, 2010, 12:25 AM
So when do you think you can release a beta version?
I think I need some days

civ editor11
Jun 21, 2010, 07:22 AM
Whenever your ready and I will be glad to beta test for you.

lfgr
Jul 02, 2010, 07:20 AM
You can download the beta version here (https://sourceforge.net/projects/civmodderide/)

lfgr
Jul 07, 2010, 10:06 AM
Because of to many bugs in the first try, I now have to think over the user interface. So thats the time to post feature wishes etc.! If somebody has an idea how it should look or, please say it.

lfgr
May 04, 2011, 10:08 AM
The project has moved to http://civforum.de/showthread.php?t=71949.
I'm sorry that the thread is in german, but when I can release a not so buggy version, I will open a new Thread at civfanatics

The_J
May 04, 2011, 12:53 PM
If you have problems with account access (seeing the 2 names), or if something should get done with this thread, then you have to tell it, everything can get done here.

And ontopic: Nice to see that the developement is still going on :).

j_mie6
Apr 02, 2012, 05:43 AM
how is this project going, will be interesting to see it finished!

lfgr
Apr 02, 2012, 09:45 AM
I'm working on it sporadically.
Currently there is a techtree editor in work. Could be really useful when finished, but I don't want to promise anything.

j_mie6
Apr 02, 2012, 10:16 AM
well I look forward to seeing something!