tchristensen
Aug 07, 2010, 10:28 AM
I may have posed this question a long time ago, but here it is again (since now I know so much more about modding then I do now).
My intention is to create a "Sea Mine". Basically it would be a zero movement unit that commits Kamikaze on an attack. You would build the Mines in cities, then deploy them with ships that can carry them.
I would make them "Submarine Invisible".
I guess the only concern I have with this idea is that if the unit has 0 movement, would it be able to attack? If not, how can I make it stationary yet still be able to attack ships?
Better, could you make it so that an enemy moving into the square would instantly trigger the mine and have it go off?
Perferably I would rather do this all in the XML since I don't know enough Python to stick in a gnat's ear.
Thoughts?:crazyeye:
My intention is to create a "Sea Mine". Basically it would be a zero movement unit that commits Kamikaze on an attack. You would build the Mines in cities, then deploy them with ships that can carry them.
I would make them "Submarine Invisible".
I guess the only concern I have with this idea is that if the unit has 0 movement, would it be able to attack? If not, how can I make it stationary yet still be able to attack ships?
Better, could you make it so that an enemy moving into the square would instantly trigger the mine and have it go off?
Perferably I would rather do this all in the XML since I don't know enough Python to stick in a gnat's ear.
Thoughts?:crazyeye: