View Full Version : Term 4 - The North Provance


CivGeneral
Nov 30, 2002, 07:29 PM
Welcome to the North Provance.

The Govenor's Office:
Governor: Grand Admrial CivGeneral
Lt. Governor: Moff Paalikles
Most Valuble Mayor: Cyc, Mayor of Kuhkaff

Cities/Mayors:
Kuhkaff (Capital)/Cyc.
Valhalla/Plexus.
Naerva/Paalikles
Gunningheim/gunning1
Androbius/No mayor
New City Dapperdan/No Mayor

Cities under AI rule:
Denver/ Under American Occupation

Security Level:
This Provance is in a Code Yellow, Elevated Condition Alert.
Reason: Culture Flip Warning has been issued
Procedure: The Govenor and the Culture Advisor will work together to prevent any culture flips from happening.

RPG Related Buissness:
N/A

Provance Map
http://www.civfanatics.net/uploads2/fanatika-270ad-02-lo.jpg
Thanks to 40J and the Cartographic office staff for the map :)

Provance Flag
Comming soon

Term 3 Thread (http://forums.civfanatics.com/showthread.php?s=&threadid=37198)

CivGeneral
Nov 30, 2002, 07:30 PM
Build Queues as of Dec 14th, 2002

Gunningheim - Barracks (c), Temple, University, Walls

Naerva - University, Colosseum, Pikemen

Valhalla - University (c), Temple, Pikemen, Marketplace

Kuhkaff - Temple (c), Aqueduct, Barracks, University, Marketplace (Under a Culture flip Watch)

Androbius - University, Colosseum, Barracks

CivGeneral
Nov 30, 2002, 07:31 PM
Adnouncement#1: Grand Moff CivGeneral is elected Govenor of the North Provance.
Security Adnouncement#1: Our security level is set at Code Yellow Due because Dallass poses a Culture flip threat.
Adnouncement#2: Universities are planed to be built in all of the cities in the North provance due because the GL has been rendered obsoleate.
Adnouncement#3: Mayor wanted for the city of Androbius

cgannon64
Dec 01, 2002, 05:42 PM
I'd like to officially apply for the Deputy Goveneror position of the North Provence. I think I already applied in my thread, "Any jobs open?".

CG

CivGeneral
Dec 01, 2002, 08:45 PM
Originally posted by cgannon64
I'd like to officially apply for the Deputy Goveneror position of the North Provence. I think I already applied in my thread, "Any jobs open?".

CG

I am sorry to say but that possition is already filled by Paalikles :( (Though I doubt Paalikles is floating around the forum.). He was runner up in the elections. Ill keep you in touch when a mayoral possition is open. If you are looking for a Lt. Govenor possition, just let me know whitch provance and ill put a good word about you (Since the Govenors have connections with one another ;) ).

Stuck_as_a_Mac
Dec 01, 2002, 09:00 PM
CG- Mayor of Octavianum is still open :)

CivGeneral
Dec 01, 2002, 09:04 PM
Originally posted by Stuck_As_a_Mac
CG- Mayor of Octavianum is still open :)

Oh Boy, This will be confusing since Both CGannon64 and I, also goes by the name "CG" :crazyeye:. Anyway the choice is yours CG64 ;).

Grand Admiral CivGeneral, Govenor of the North Provance

cgannon64
Dec 01, 2002, 10:48 PM
Originally posted by Stuck_As_a_Mac
CG- Mayor of Octavianum is still open :)

I'll take this then. Sorry, CivGeneral, but you offered the position to me, and then i t was closed. :)

CG

Paalikles
Dec 02, 2002, 02:08 PM
As we enter another term, I wish to express my grattitude for being allowed to serve as deputy under the wise governor CivGeneral. May this term be a prosperous one for our great province.

CivGeneral
Dec 03, 2002, 07:13 PM
New Build Queues
Gunningheim - Granary, Barracks, Temple (Rush Build if nessicary)
Worker Orders by Gunningheim: Mine the mountans that is located NW of the worker.

Naerva - Granary, Temple (Rush Build if nessicary)

Valhalla - Pikeman, Library, Pikemen

Kuhkaff - Settler, Library (Rush Build if nessicary ), Temple (Rush Build if nessicary )

Cyc
Dec 04, 2002, 02:24 AM
As Mayor of Kuhkaff, I am very happy to see Cultural improvements in our build queue. May the North Province become the Cultural Stronghold of our Nation.

FortyJ
Dec 06, 2002, 04:35 PM
I would also like to propose the following changes to build queues:

Kuhkaff (6) Library (2), Settler (5), Temple (10)

Doing so will allow us to begin harvesting those gems in those mountains and save the Settler in Eklektochtitlan from traveling all the way from the southern frontier.

CivGeneral
Dec 06, 2002, 05:12 PM
Originally posted by FortyJ
I would also like to propose the following changes to build queues:

Kuhkaff (6) Library (2), Settler (5), Temple (10)

Doing so will allow us to begin harvesting those gems in those mountains and save the Settler in Eklektochtitlan from traveling all the way from the southern frontier.

Excellent Proposal :).

*Grand Admrial GivGeneral checks the build time

Your Request has been approved and added to the list :). I would like to see this settler settle by the gem mountans :).

Cyc
Dec 06, 2002, 06:44 PM
CG, as Mayor of Kuhkaff, I request that you enter a post in the new Budget thread by 40J to get the Library being built in Kuhkaff rushed. It will only take 48g and will quicken the Settler we all want to see take the Gem Mountains location.

CivGeneral
Dec 06, 2002, 07:27 PM
Originally posted by Cyc
CG, as Mayor of Kuhkaff, I request that you enter a post in the new Budget thread by 40J to get the Library being built in Kuhkaff rushed. It will only take 48g and will quicken the Settler we all want to see take the Gem Mountains location.

Ill get on that ASAP :). One Library Rush Build Comming up ;).

Paalikles
Dec 08, 2002, 10:42 AM
CG - as mayor of Naerva, I would like to suggest that an university is put into the build queue for my city.

The GL is obsolete - we need a place of learning - a "palace of knowledge"
Our current cultural influence, as of 340AD is 2, and we are close to Denver. An university would then better the odds of Denver turning to its rightful side - ours.
Right now, our production is 6 (7-1waste) - but we have a civ-trait bonus on construction of scientific buildings, so it should not take too long to finish.

As to when to implement it into the queue - rather sooner than later.

Paalikles
Dec 08, 2002, 10:49 AM
We need to appoint a mayor for the city of Androbius

CivGeneral
Dec 08, 2002, 11:00 AM
I am way ahead of you Paalikles ;). I have been planing on adding universities to all of the build queues in this provance :). I do agree howeever that we need to culture flip Dallas. Ill post the Build Queue update later today :) (Possibly around 2:00pm EST :) ).

In other news:

Mayor possition is open for the city of Androbius. Pleae eather Post yor intrest here or PM me :).

CivGeneral
Dec 08, 2002, 01:43 PM
New Build queues for the 12/8/2002 Turn chat.
Gunningheim - Granary, Barracks, Temple, University

Naerva - Granary, Barracks, University

Valhalla - Library, Pikeman, Harbor, University

Kuhkaff - Library,Settler, Temple, University

Androbius Library, University

Worker's Work Orders

Have the worker that is near Gunningheim to build a mine in the two hills. I have attached a picture to show where I want the workers to mine.

http://www.civfanatics.net/uploads3/Work_Order.jpg

Grand Admrial CivGeneral, Govenor of the North Provance

Paalikles
Dec 10, 2002, 10:39 AM
thnx CG - that's what I was getting at

CivGeneral
Dec 10, 2002, 08:31 PM
New Build queues for the 12/11/2002 Turn chat.
Gunningheim - Barracks, Temple, University

Naerva - University, Colosseum, Pikemen

Valhalla - Harbor, University, Temple, Pikemen, Marketplace

Kuhkaff - Temple, University, Barracks, Walls, Pikemen

Androbius Library, University, Colosseum

Worker's Work Orders
Continue Building the mines. When the workers have finished mining the 2 hills. Then have them Build roads around Gunningheim

Grand Admrial CivGeneral, Govenor of the North Provance

Cyc
Dec 12, 2002, 02:00 AM
I have seen our list of future projects funded by the Governor and it shows that after we complete our Temple this next t/c, we are due to receive a University (this is more great news). This is followed by a barracks, then city walls, and a pikeman. As the Mayor of Kuhkaff, I'm going to propose to you that after the Temple, we produce an Aqueduct so we can grow as a city should with a new supply of fresh water. Then we can build the barracks to upgrade our garrison to pikeman. After the barracks, I believe would be the appropriate time for the University, and it should by followed by a Marketplace.

Our city will grow to a size 6 in 13 turns and then be ready to grow beyond that in 20 turns. Completion time for an Aqueduct started after our Temple is finished is 25 turns from now. This would be perfect timing for growth as we would have the Temple for keeping our citizens happy, a Library for keeping them Culturally in step, and the next growth cycle would be 2 turns away. As a city, we will expand Cuturally in 22 turns, so speeding the construction of a University is not really needed at this time. Growth is. If we follow the Aqueduct with a Barracks, we can upgrade our garrison instead of building a pike. We will be building muskets soon anyway, so the Barracks should be next. Then comes the University for Culture, followed by the Marketplace for the influx of luxuries and the economic growth. As you probably know, City Walls only benefit a city defensively until they grow to size 7, so I would recommend taking them out of the queue altogether.

I hope you agree with my projected build queue. If you have any questions, please let me know. Thanks,

Cyc
Mayor of Kuhkaff

CivGeneral
Dec 13, 2002, 05:04 PM
Ill add thoes to your city's build queue. Thanks for your input Cyc :).

Grand Admiral CivGeneral, Govenor of the North Provance

CivGeneral
Dec 14, 2002, 10:56 AM
The Mayoral Possition in Androbius is still open. Please notify me eather here or PM me about the job.

Cyc
Dec 14, 2002, 11:18 AM
Hey CG. Just a quick reminder. I've noticed you haven't updated your build queue in the first post of this thread. It should read:

Kuhkaff - Temple (c), Aqueduct, Barracks, University, Marketplace.

Thanks, a concerned Mayor...

CivGeneral
Dec 14, 2002, 11:33 AM
New Build queues for the 12/15/2002 Turn chat.
Gunningheim - Barracks (c), Temple, University, Walls

Naerva - University, Colosseum, Pikemen

Valhalla - University (c), Temple, Pikemen, Marketplace

Kuhkaff - Temple (c), Aqueduct, Barracks, University, Marketplace

Androbius - University, Colosseum, Barracks

Worker's Work Orders
Continue Building the mines. When the workers have finished mining the 2 hills. Then have them Build roads around Gunningheim

Grand Admrial CivGeneral, Govenor of the North Provance

Cyc, Thanks for the reminder, Ill get to it ASAP :).

Eklektikos
Dec 15, 2002, 01:31 AM
I have posted a three part poll regarding utilisation of our Great Leader: What should we use Richthoffen for? (http://forums.civfanatics.com/showthread.php?s=&threadid=39230), if the FP, where? (http://forums.civfanatics.com/showthread.php?s=&threadid=39232) and if the Palace, where? (http://forums.civfanatics.com/showthread.php?s=&threadid=39233) Please vote in all these polls ASAP if you wish to make your voice heard before tonight's turn chat! :)

CivGeneral
Dec 15, 2002, 11:05 PM
I am please to adnounce that a new city has been founded in our Provance. The City of Dapperdan has been founded.

Mayoral Possition for this city is now advalibe (Furry Spatula I hope you are iterested ;) )

Plexus
Dec 18, 2002, 02:26 AM
Please note that your cities of Morgana and Dapperdan have recived a Culture Flip Warnings(CFWs).

While the problem in Morgana will be rectified when the library is built in three turns, I just wanted to let you know.

Dapperdan has been issued an Orange grade on the plexus culture flip warning scale, please plan to include a cultural improvement in a future build queue.

Eklektikos
Dec 20, 2002, 01:23 PM
Please could you include tile optimisation instructions for your cities in your next post in the Turn Chat Instruction thread.

CivGeneral
Dec 22, 2002, 12:52 PM
The North Provance Build Queues, Worker work orders, and
City Optimisations Instructions for the 12/22/2002 Turn chat
---------------------------------------------------------------------------------
Gunningheim - University (c), Courthouse, Marketplace
optimisation instructions No Change, Keep it the same

Naerva - Colosseum (c), Pikemen, Marketplace
optimisation instructions No Change, Keep it the same

Valhalla - Temple (c), Galley, Marketplace
optimisation instructions No Change, Keep it the same

Kuhkaff - Aqueduct (c), Barracks, University, Marketplace
optimisation instructions Move the Citizen that is on the mountan to the hill nearby Kuhkaff as shown in this map.

http://www.civfanatics.net/uploads3/MicromanageKuhkaff1.JPG

Androbius University (c), Marketplace, Barracks
optimisation instructions No Change, Keep it the same.

Dapperdan Longbowmen (c) (Switch to Musketmen once we get Saltpeter and Gunpowder), Walls, Barracks
optimisation instructions No Change, Keep it the same.

General optimisation instructions There are some unhappy citizens in the cities in the North Provance. Please keep tabs on the cities to make sure they dont fall into a civil disorder

---------------------------------------------------------------------------------
Worker's Work Orders
Have the workers by Gunningheim to build roads around Gunningheim.

Have the worker by Androbius build a roand from Androbius to Dapperdan.

If Possible have a worker mine the hill on where the citizen is being transfered to the hill as shown.

Grand Admrial CivGeneral, Govenor of the North Provance
--------------------------------------------------------------------------------

Eklektikos, I have included the instructions for Optimisation of the cities in this provance. It seams that they should say the same since I have experimented ways on how to get more shields without effecing the food gathering and growth and found out that it is impossible to get the optimimal amount of shields with out effecting the food production :(.

Cyc
Dec 22, 2002, 01:31 PM
Quoting CG:
Kuhkaff - Library,Settler, Temple, University
optimisation instructions No Change, Keep it the same.
_________________________________________

CG, have you been hitting the egg-nog a little too heavy today?

CivGeneral
Dec 22, 2002, 01:35 PM
Originally posted by Cyc
Quoting CG:
Kuhkaff - Library,Settler, Temple, University
optimisation instructions No Change, Keep it the same.
_________________________________________

CG, have you been hitting the egg-nog a little too heavy today?

Sorry about that, Ill fixit ASAP.

Cyc
Dec 22, 2002, 01:45 PM
The build queue we had in place should last the t/c. We definitely don't want a Settler. Be sure to move that citizen from the mountain to a hill for the food.

Plexus
Dec 22, 2002, 01:51 PM
I dunno, I kinda want to fill out Shouri... erm... Sugar and Spice, I think a few more settlers would be good and then we should stop.

Cyc
Dec 22, 2002, 01:59 PM
Well then Plexus, I suggest you pull those Settlers out of a city that is size three or four. Not one that just built its Aqueduct.

CivGeneral
Dec 22, 2002, 02:03 PM
Originally posted by Cyc
Well then Plexus, I suggest you pull those Settlers out of a city that is size three or four. Not one that just built its Aqueduct.

Gunningheim has a city size of 3 :).

Cyc
Dec 22, 2002, 02:09 PM
Nice pic, CG. Please keep in mind that Kuhkaff already has a Library and a Temple, and that it's now building iys Aqueduct so that it can grow. We don't want a Settler.

Finish Aqueduct, Barracks, University, Marketplace.

CivGeneral
Dec 26, 2002, 12:25 PM
The North Provance Build Queues, Worker work orders, and
City Optimisations Instructions for the 12/22/2002 Turn chat
---------------------------------------------------------------------------------
Gunningheim - University (c), Courthouse, Marketplace
optimisation instructions No Change, Keep it the same

Naerva - Colosseum (c), Pikemen, Marketplace
optimisation instructions No Change, Keep it the same

Valhalla - Marketplace (c), Worker, Aqueduct, Courthouse
optimisation instructions No Change, Keep it the same

Kuhkaff - Barracks (c) , University, Marketplace, Worker
optimisation instructions No Change, Keep it the same

Androbius Marketplace (c), Barracks, Temple
optimisation instructions No Change, Keep it the same.

Dapperdan Walls (c), Barracks, University
optimisation instructions No Change, Keep it the same.

General optimisation instructions There are some unhappy citizens in the cities in the North Provance. Please keep tabs on the cities to make sure they dont fall into a civil disorder. If any city grows or produces a worker, please make sure that the citizens return to the squares that they started in at the start of the TC

---------------------------------------------------------------------------------
Worker's Work Orders
Have the workers by Gunningheim to build roads around Gunningheim.

Have the worker by Androbius build a road from Androbius to Dapperdan.

Grand Admrial CivGeneral, Govenor of the North Provance
--------------------------------------------------------------------------------

Shaitan
Jan 08, 2003, 08:40 AM
Term 5 Thread (http://forums.civfanatics.com/showthread.php?s=&threadid=40925)