View Full Version : Many Leaders Game 9 - Civilization 5

Sep 20, 2010, 10:29 PM
When Beyond the Sword came out, we ran this game ( so everyone could get a look at the new features, leaders etc. It was very informative and fun to boot. With Civilization V coming out any day now, what better time to revive the concept! Its not a strict SG as such but close enough :p

The premise is simple. Eveyone plays from the same starting save but as different leaders. We then compare how everyone goes every 50 or so turns. At the end of each round I'll produce some sort of dodgy data analysis to try and compare the games. If the pace gets too much, we can drop the turnsets to 40 turns (or even lower) at some stage.

It appears there are 16 leaders, so if we can get 16 volunteers, we'll run with that.


Try and treat it like a normal SG game. Give as much info as posible about your tactics, plans etc. Screenshots are good as well. In the first round try and give some insight as to why you chose your leader and your strategy for winning the game.

Don't publish half or incomplete reports and then edit later. Wait until you're finished and publish it all, even if you're late.

All reports to be enclosed in spoiler tags.

Use your checking in post to create a series of links to your game as it progresses. I will then create a link to all these posts. It makes it easy for everyone to follow a single game, rather than the round by round games.

The timeframe for each round is decided once 75% of people (12/16) have published their reports. At this stage I'll produce whatever analysis grabs my fancy. Don't worry about being late, I'll go back and update the graph as the remaining games come in. There is no set deadline, if you end up a week behind, just keep going and you'll still be included.

If time permits, try and load the saves of others to try and get a feel for what they are doing. Feel free to comment and give advise on other people's games or even ask advise on what you should be doing.


Map: Continents (we'll have to figure this out)
Level: Prince (to make sure everyone can win and report on all the new stuff)
Size: Standard
Speed: Normal
Leader: ? up to you.

Starting Position: (

Starting Saves are spread over the first two posts.


Civ V doesn't come out until 24th here is Aus, so I will use the weekend to figure out the save editing features so that I can get starting saves out next Monday and then the fun can begin.

Sep 20, 2010, 10:30 PM

Ozbenno - Ramkhamhaeng
negyvenketto - Napoleon
pholtz - Arabia
pawelo - Catherine
Grunthex - Washington
Gerurun - Nebuchadnezzar II
Arathorn - Hiawatha
Methos - Bismark
Mango Elephant - Wu Zetian
TeddyBearsDoLie - Askia
r_rolo1 - Gandhi
remconius - Ramsses II
Krystalshield - Elizabeth
TheFragLeader - Oda Nobunaga
lvassilr - Montezuma
Corbeau - Darius
Mahatmajon - Alexander

Sep 20, 2010, 10:31 PM
1st round (4000BC-2000BC) reports can be found here (
2nd Round (2000BC-375BC) is open.

Sep 20, 2010, 10:32 PM
Ozbenno's adventures as Ramkhamhaeng.

Round 1 (4000BC-2000BC): Where is my marble? (

Sep 21, 2010, 12:22 AM
Hello! :wavey: I would like to join as Napoleon.

Negypoleon - Part 1 (

Sep 21, 2010, 12:39 AM
Haven't played Civ for at least a year, but V has me returning to the game. I'll volunteer to play any civ. Random or the one no one else wants.

Sep 21, 2010, 03:49 PM
Hello back Mr Ozbenno!

It's been a while,
I'll jump in as Cathy - I liked her mannish CIV 4 style better but will go for a ballroom style either.

Glorious adventures of Yekaterina - the Ballroom Warrior

Round 1 - 4000BC - 2000BC - The one who discovers its neighborhood (

Sep 21, 2010, 06:45 PM
I think you'll need 17 spots, don't forget poor Babylon!

I wouldn't mind trying this as maybe Washington. I don't expect to play him on my own for a while, so why not!

Sep 21, 2010, 08:12 PM
I'll take Nebuchadnezzar II and shoot for Alpha Centuari.

Sep 22, 2010, 07:29 AM
As fast as the games seem to go, I think I'd be up for a spot in this. I'll take whoever hasn't already been snagged -- preferably not Suleiman, though (since I'm playing him already on my trial game).


Sep 22, 2010, 01:32 PM
Lurking :cool:.


Sep 22, 2010, 05:35 PM
Great to see some sign ups and some familiar faces as well.

Request for anyone who already has the game, is there a world builder option like Civ IV?

1 day until it is released in Aus!!!

Sep 22, 2010, 05:52 PM
Not a sign up (yet), but I'm getting the game tomorrow. If everything works correctly, then I'll play. Else consider me a lurker.

Sep 22, 2010, 09:11 PM
Request for anyone who already has the game, is there a world builder option like Civ IV?

Haven't seen it yet, although I heard the tool will become available within weeks on Steam.

Patience, the game is coming to your side of the world too :)

Mango Elephant
Sep 23, 2010, 04:55 AM
I shall be Empress Wu please!

Sep 23, 2010, 11:54 AM
I'd like to try this out, as Askia if possible.

Sep 23, 2010, 04:35 PM
Slot me one , pls ;) No care for the leader ...

I'll give a look to the issue of WB's as soon as my copy is active ( in a hour or so + time to download the special edition stuff + time for the first game + time to sleep :D ). Maybe we can do something about that via the Earth map without the actual worldbuilder.

Sep 23, 2010, 05:10 PM
I'll give a look to the issue of WB's as soon as my copy is active ( in a hour or so + time to download the special edition stuff + time for the first game + time to sleep :D ). Maybe we can do something about that via the Earth map without the actual worldbuilder.

Yep, if there is no World Builder or starting save editor, will play around with a created map to recreate the same start position.

Sep 23, 2010, 07:21 PM
Bad news, the maps are somewhat encripted ... not good for our proposes.

Sep 23, 2010, 09:06 PM
Maybe we could run a trial SG while they are addressing the WB issue. And get back to the MLG 9 afterwords.

After you got some sleep, someone fancy to start a trial Prince/King game ?

Sep 24, 2010, 06:18 AM
I'd like to join this one as Egyptian...

Will interesting and good to learn.

Report links:
First 50 turns here (

Sep 24, 2010, 07:22 AM
Has anybody tried the "save map" option? I'm not quite sure what that does, but playing with that might suffice for our needs. I've not had time/energy to do anything with the game besides play (finally finished my first game -- I'm horribly slow -- domination in 1560 AD or so). But I've noticed that option and it seems like it might well help with what we're trying to do here.

It's a theory, anyway. (now there's a reference no one will catch)


Sep 24, 2010, 01:54 PM
I'd be interested in giving this a shot. No preferences on the leaders.

Sep 25, 2010, 12:04 AM
Im up for the challege, Japan if you please.:hammer:

Also, when is this going to start?

Sep 26, 2010, 04:23 PM
I looked at the save map option as well and it will serve the purpose BUT the editor hasn't been released yet. Will play around with it more in the next couple days but this may have to be put on hold for the moment or the games are just run as same map conditions. Not sure...

Spent some time playing on the weekend, it is a very different game in many aspects.

Sep 26, 2010, 07:19 PM
Yeah, I tried to mess with things via Save Map and such, too. I couldn't find any way to make this work with identical starts. Similar starts are still going to be so different, however, because of resources and such around. I don't think it's nearly as viable until at least the world map editor is released. :( Very disappointing. It would be great to compare different openings and builds.


Sep 28, 2010, 11:57 PM
Well it looks like World Builder has been released on Steam, so I'll investigate whether we are able to get this started now :crazyeye:

Sep 29, 2010, 01:00 AM
Hello, if there are spots still open I would like to play, any leader left will be ok.


Sep 29, 2010, 02:32 AM
If there's space, and if this is actually possible now, I'd love to get in as Darius of Persia. :)

Sep 29, 2010, 07:15 AM
Looking forward to your conclusions Ozbenno...

As for me, after a quick look this morning on the new WB it looks promising.

Can't wait for the save file...

Sep 29, 2010, 02:16 PM
I saw this thread but didn't think it would be possible so I didn't post. I didn't notice that the Worldbuilder was pushed out. Good news :goodjob:

Please count me in if you still have a slot(s) available.

Sep 29, 2010, 05:06 PM
My plan is to get the starting saves out for Monday (Aus time) to start this off. Can those who haven't picked a leader do so, by my reckoning we have Gandhi, Alexander, Bismark, Elizabeth, Montezuma, Harun Al Rashid, Hiawatha, Suleiman abnd Augustus still available.

Also think that we have 2 spots left, 24 hours to claim them.

We are running our first Civ V Hall of Fame Gauntlet ( as well if anyone is interested...

Sep 29, 2010, 05:44 PM

Have you tried to work with Worldbuilder ?
I was trying to set up the Potluck-type game with fixed starting locations, and I can't work out the whole thing.
Maybe I missed something...
Anyway, if you get the stuff on and working, share the way you made it :)

Sep 29, 2010, 05:50 PM

Have you tried to work with Worldbuilder ?

Not yet...

I was told that it can do what we want here but haven't tried yet, lets hope so!

Sep 29, 2010, 07:50 PM
OK, I'll take Hiawatha. Good luck with world builder. Do I need to go searching to find that?


Sep 29, 2010, 08:05 PM
I'll take Elizabeth.

Sep 29, 2010, 11:23 PM
I'll play as Montezuma

Sep 30, 2010, 05:49 AM
Not yet...

I was told that it can do what we want here but haven't tried yet, lets hope so!
Yup, it is perfectly possible to do what we want in WB ... heavens I would be choking Dale if we couldn't ;)

P.S Remind me to choke Dale for the lack of scroll bars in WB. Arrow moving is pretty slow with big maps :lol:

Sep 30, 2010, 04:56 PM
Yup, it is perfectly possible to do what we want in WB ... heavens I would be choking Dale if we couldn't ;)

P.S Remind me to choke Dale for the lack of scroll bars in WB. Arrow moving is pretty slow with big maps :lol:

Had a look last night.

Seems that if you save a map in WB it doesn't save the units, just the map. You have to enter the units by hand in WB. Will take longer than I was hoping (used to just generate one map and edit the WB save in notepad) but it is perfectly feasible.

Anyone knows of a different approach please share...

Sep 30, 2010, 07:15 PM
Had a look last night.

Seems that if you save a map in WB it doesn't save the units, just the map. You have to enter the units by hand in WB. Will take longer than I was hoping (used to just generate one map and edit the WB save in notepad) but it is perfectly feasible.

Anyone knows of a different approach please share...

I am experimenting the next potential step of frustration - if you place all units, you can load the game as a scenario but, surprise, the units aren't in the spot you placed them...

I reported the issue in the Bug thread... No news till now.
See if it happens with your map too - good luck!

Oct 01, 2010, 04:24 AM
Had a look last night.

Seems that if you save a map in WB it doesn't save the units, just the map. You have to enter the units by hand in WB. Will take longer than I was hoping (used to just generate one map and edit the WB save in notepad) but it is perfectly feasible.

Anyone knows of a different approach please share...
Instead of trying to put units, simply try to put starting positions.

Oct 01, 2010, 02:46 PM
Instead of trying to put units, simply try to put starting positions.

Can you explain Ricardo ?
Even placing cities on my Worldbuilder map didn't solve the problem...

Oct 02, 2010, 06:36 AM
Yup, you are right, WB doesn't even save starting positions :confused: ( I was thinking that atleast it would save starting positions, since it is a tile feature, unlike cities and units ) Now, where is Dale for a good Homer on Bart action ? :p

Oct 03, 2010, 07:25 AM
I think I have gotten it sorted but it is a painful experience to get the starting positions set. Might be an extra day or two yet. Have to manually select 8 civ and 16 city states starting positions on wb.

Oct 04, 2010, 03:25 PM
OK, after much ado about stuff, the starting saves are ready to go. They are spread over the first two posts of this thread.


I had to place all 8 full and 16 city state positions by hand on the map. If I forgot someone (definately didn't for 8 civs but maybe for city states) then that position will randomly generate.
There was overlap between the opponents and civs people wanted to play, so in games where the human player was one of the original opponents, I swapped that civ out for Siam in the game.
Meant to get a starting position screenshot but sort of forgot :blush:
Babylon start isn't there yet, have to try and figure that one out???

So grab your save and play the first 50 turns (used to get you to 2000BC, this still true?), report it up and have fun :goodjob:

Oct 04, 2010, 05:27 PM
Meet Cathy : (

After a long wait, she can go on spreading culture with an iron fist...
Thanks again Ozbenno for hosting this one, looks promising :)

Ouch, not a great starting position... Will roam toward those rivers.

This is THE spot.
Two rivers, three riverside grassy hills, cotton... Spice not that far. Will do. (

Moscow founded. I like starting a scout in this game - the bonus meeting city-states is worth it and fast natural wonders findings favor happiness.
As for the tech, we will do a Animal Husbandry no brainer choice - at least with Russia.
We need horses (one day, for Cossack)

Early scouting seems promising - we have potential four luxuries! Cotton, spice, wine and Ivory. Some more to be found later with marble and pearls. We won't lack happy faces, good news.

Copenhagen shows it's happy no-face - Maritime one. Like those for extra food bonus. As I plan going rather the production way, this one will be a nice friend to have. (

Find Brussels just next to it. Cultural one, and too close to Copenhagen to be happy with it. One day, a mission will appear... One side or the other. (

AH researched - well, no horses that close. However small herds wander north and south of Moscow.

Scout survives to a barb attack. We encounter a strange chain of mountains which look worlbuilded - ain't they ? ;) Anyway, nice zone to settle and prosper.

Met Sulleiman, the poor guy with a useless special ability...

First Natural Wonder discovered, and the first happy face that goes with it! (

Finished researching Mining.
Moscow is spotted by a barb stack which eats some city bombing feature I come to love in Civ5. Early game must!

We encounter Sulleiman behind the mountains: (

Worker built in Moscow. Start Monument till size three and Policy.

Sulleiman wants an early war - he is sneaking a settler to my side of the mountain. Well, he'll eat some early Krepost fury!

First Civic choice - I go for Liberty path. Russia likes expansion so I'll favor it by speeding the settler production. (

Start settler in Moscow. It'll be too late to block Sulleiman, but will do to grab this mountain pass.

In the meantime, the warrior died to some barbs...
Anyway, Sulleiman declared de facto a war on me... (

The good thing is, we have BW on the same turn.
Krepost and Spears.

Archery to support invasion is discovered

At last, St Petersburg is settled (

Some foreign soul is now classical. Early on prince

Meet Siam. Looks nice, especially his bonus - double Food and Culture from city-states. I'll lurk on your playing style Oz ;)
Sing OB with him on next turn.

Moscow demands Whale.
Nice feature - will trigger a golden age in Moscow as soon as I get whale. The lousy point is - I haven't seen any of it around. Well...

Copenhagen asks assistance with two issues:
- get rid of the barbs
- get rid of Brussels
I may assist them with the task - they'll be happy for a long time while I will get some nice XP before going over Sulleiman.
Get Pottery - Calendar line to get more happiness and expand

Round finishes.
State of the world: (

Good points:
Krepost in Moscow almost finished, two mines
Plenty of gold available (415)
Two nice cities

Sulleiman settling next to me!
First time it happens to me ever (never seen it so early in Civ4, and it's the first time in Civ5 too)

Well, there will be some warring coming up before peace...

Using Special Edition with Babylon - so is the save... Sorry. And thanks Firaxis

Oct 04, 2010, 05:49 PM
Excellent, first one down.

Remember to put your turn report in spoilers and also attach the save if you can!!

Oct 04, 2010, 08:16 PM

I played lazy and will report lazy.

I went one north and founded. All those forests had me drooling. Early growth will be extremely slow, but the iroquois abilities and special building revolve around forests.

I built and tech'd strangely.

Build: scout->scout->monument->granary->settler->worker with a purchased workboat in the middle somewhere.

Tech: AH (of course) -> pottery -> seafaring -> mining -> calendar (mostly)

Crunched a bunch of barbs. Got gold that way. Bought a tile (fish) and the workboat to work it. Not a lot of cash left. Met a ton of city-states, Suleiman, and Cathy. Nobody's expanded yet, that I've seen. My second city isn't TOO far off.

I got two social policies. I took the cheaper settler and cheaper worker. I started my expansion late, but I need to do it hardcore once I get started. I want everything south of the mountain range. I plan on getting calendar and trapping before charging towards my unique building, at which point I hope to have good production to do whatever I want. Which will probably be to take over the world.

All the happiness around though means that expansion is the order of the day. I will probably need to throw out another warrior or two for a military mirage, at least.

I expect this start to be ... BAD. Food is so important early and I basically just ignored it. Ooops.


Oct 05, 2010, 03:38 AM
Negypoleon part 1

At the beginning I've chosen France because I thought the +2:culture: will help me to achieve cultural victory. By getting experience with the demo I could see tons of :culture: can come from City States so Greece might be better. But when I could unlock the full game I decided to go for an OCC Cultural with Siam. Since then I finished a diplo and a space race game, hence it would be fun to try get domination now. I will see.

The starting location, settled in place

Even if I won't go for cultural victory, Ancien Régime will help me to unlock more cool social policies than my rivals can. My early goal will be building Stonehenge. I don't have (or at least can't see) many resources I can work early on, but chopping forest on spices will help me build the wonder. Therefore my tech order will be
Mining - Pottery - Calendar
While building
Warrior - Worker - Monument (waiting for Calendar) - Stonehenge

Found Brussels SE and met Suleiman of Ottomans.

On turn 9 I could adopt the 1st SP. I was thinking about Tradition. I could be able to unlock the 2nd one while building Henge which could be helping me by 33% but I feel on Prince with the help of the chop I won't lose it anyway. I decided to go for Honor instead to help me fighting with barbs and the 2nd one will be Liberty for faster training of settlers.

T9: finished Mining, start Pottery

T11: warrior 1 found barbs SE

T15: warrior 2 found barbs and Mt Fuji NE

Both camps cleared eventually, warrior 1 promoted drill (rough terrain) while #2 got shock (open terrain).

T24: Adopted Liberty.

T25: A list from Goethe

Met Catherine of Russia (T28) and form a Pact of Secrecy against Suleiman (T29).

T30: Calendar in, started Sailing for fishing boat, will help building the settler later.
T31: Started Stonhenge (Monument was not finished).

T32-35 (:confused: date not included on screenshot) Pact of Cooperation with Catherine.
T35: Worker finished building a farm across the river, starting chop down the forest.

T36: warrior 1 clears another barb camp E of Paris.
T38: warrior 2 working on a camp N of Mt. Fuji. Promoted Shock 2.

T40: started Animal Husbandry, hoping to find horses.

T45: Found Istambul. He has a settler, maybe too afraid to send out. Not my bussiness :cool:

T46: Start Trapping.

T50: Stats from the last turn:

In 2 turns, Paris will finish Stonehenge (hopefully).

Oct 05, 2010, 10:43 AM
Elizabeth of England
Turns 0 through 50 were marked by exploration and pathetic defeats by English warriors while dealing with barbarians.

Elizabeth wanted the sea at her back and some resources near at hand. Both being available, she refused to allow the group to travel any further, and London was established.

Elizabeth gathered her leaders and informed them of her plan to use sea power to reach the other nations and subjugate those who were not refined enough to be treated as equals. The tone implied that this would likely turn out to be everyone. To this end, she ordered some method of attack to be developed that allowed striking from a distance. Quickly the concept of a stick that could propel other sticks at enemies was proposed (Archery) and quickly approved. Further debate lead to decisions that following this discovery, a means to store food (Pottery), a system for determining the best times to plant crops (Calendar), and finally a means to travel the seas (Sailing).

With these matters decided, the Queen directed work to begin on training an elite group of men, knowledgeable in woodcraft and capable of observation. Until these men were prepared, she sent the toughest of our community out to discover the countryside.

Mt Fuji was quickly discovered as were the first of the heathen swine, the barbarians. The barbarians appeared quite ferocious, having fortified a hilltop forest, and the warrior decided to pass and continue exploration.

We meet Suileman and wonder what is in his book.

More decades of exploration before we locate Brussels. (Note: Only got 15 gold, which indicates someone met them before I did. Not surprising since I explored NE first and they were SE.)

We meet more barbarians, the odds still significantly worse than I was expecting. Barbarians seemed much more powerful so far than I have been experiencing. Let me give you an example...

Odds are only slightly in the warrior's favor...

My attack gains a minor victory and some XP (the true goal of the attack)

IBT, the Brute moves onto the hill. My screenshot did not come through but it still listed my warrior as having a slight advantage. Result:

Given the beating, I choose to fortify until healed. Of course, the barbarian then attacks two turns later...

Similar story for our other warrior. So our initial Scout>Warrior>Worker>Settler>Trireme build order plus atrocious fortunes of war leads to a decision to purchase an Archer for national defense.

We stall on taking our first Social Policy, desiring to use the Piety track once we enter the classical era.

Given the loss of our army, we continue exploring with our Scout and adhere to a strict NO CONFRONTATION policy.

On turn 46 we complete our settler and head north. A barbarian is squatting where I want my next city, so the archer clears him away.

IBT turn 49-50, Sulieman tries to sneak an unguarded settler between York and the barbarians. The barbarians capture the settler though. My archers kill the barbarians, setting the stage for us to "liberate" the settlers.
I'm not sure if they will become a worker or stay a settler, but I intend to find out next turn.

So as of Turn 50, here are some key screenshots:
Points and Rank:

Overall summary: Nuisance setbacks might put England behind the curve with the other players, unless the Ottoman Settler becomes England's. Regardless of the settler, the groundwork is there for England to rule the seas, as well as the land near the seas.

Oct 05, 2010, 12:22 PM
Ok, this is the first part of the life, vegetarian diet, and not so peaceful resistance of our dear friend Mohandas
I'm not very keen of his UU and UB ( ok, the UU might be quite helpful, but I'm planning on doing something more relaxed than jump on the first guy around ) , but the unique ability is quite something

Ok, let get this started... but a warning: the captures were made at 1280*800 ( the max definition my graphical card can hold in absolute, not a civ related limit ). Complaints about huge screens and clutter will be redirected to Shafer, Jon :P
First of all our start ...
I've seen worse and better ... but don't you hate this dry look Civ V starts? I miss my green, green fields ... Wait ,I still have Civ IV installed :-D

In a couple of turns, I met Mr Tur... Ottoman leader
Probably 20 tiles away or so , most likely too far away for city #2.

Far closer were this two stooges:
One of my favourite combos. a cultural and a maritime city and all conveniently packed in subpolar land that I wouldn't want anyway. Thanks , Mr Oz

Techwise i started with AH, for horses and with the area NE of the starting spot already in the look for settling. I have a UA that cuts unhappiness from big pops, so let's put those cities big

Barbs, the usual stuff ...
In here the barb made a wacky decision and tried to catch me while leaving the lore unguarded ... well, 25 g for the pocket

Mt Fuji found, aparently without Tokio or godzilla nearby ... just pesky barbs and Ottomans
Japan surely changed in the last years ...

As some assumed by the screenies, I had teched Pottery and got to the unbalanced wonder #1 tech, that was also sorely needed for improving those happy resources back home ( obviously to sell: money makes us powerful , happiness only makes us fat ... wait, i already heard that somewhere, and it was not gandhi who said it :-D )
Not long after I meet the first lady ( er... , atleast it is a female human without beard )
Catherine looks to be not very diferent of civ IV ... atleast she continues to jump on the human player ( screen ;-) ) in every oportunity possible., I already decided that the beard guy must die and still don't know where you are, but it must be far enough for confort...

Not much after I got my second city out, Bombaim ( or like the revisionist Indians call it now, Mumbai )
It will need 3 tiles of road, surely less than Instabul .

In between this and the end of the set, i finished Mining , killed some barbs and made a sell of cotton to catherine for the usual ripoff ( was spent in a monument in Mumbai, since that city sorely needs to grab the second ring stuff ). that explains partly the t50 screen:
The other part is a thing that I can only call a bug , the fact that , in spite i had finished the spices plantation this turn, it is still not factored in the happy count, leaving me in the red instead of being with + 4 happy faces:

Plans for the next set: roads, city #3 near the wines in the east ( will need a hell of roading but the map does not favour a easy military coup on the turks, with so much hills and marshes in between ), run some specs and start preparing some gunpowder based nonsense. Just because I'm playing with gandhi , it does not mean that I'll be a veggie and peacenik bald guy with round glasses ...

P.S For Oz, the demo stats:

Oct 05, 2010, 01:01 PM

I'm glad I got the Greeks - they were my first game of Civ 5 (didn't finish, waaaay too easy on Prince). I love their early fighting capabilities :hammer:

I'll try to play tonight because if not tonight it may be a couple of days for me.

Oct 05, 2010, 01:40 PM
OK, I'm starting as Montezuma. Even if it has a week early special unit, I hope by killing a lot of other units I can gain culture. Will see.

Oct 05, 2010, 02:58 PM
Moved on plot to the south to get into the town the cotton from the south
Selecting Animal Husbandry as science research.
Went with the warrior to the right side, really nice site for a new town with wine and sheep
Already meeting Suleiman in turn 5
Bought the tile with the whale for its 3 apples
Meet Brussels and Copenhagen
No horses near the capital city, hrrr
I need calendar to work those nice resources
Really nice site to the north of the capital city, I see my second city there
I have choose Liberty as first policy, as I'm not sure what wining should I attempt.
Turn 33 Got Calendar and a worker to improve the spice and cotton.
Start building Stonehenge, +8 culture seems to big to miss.
Turn 36 meet Catherine
I forgot again that I need mining to cut down forest so I can not improve the spices, yet
Turn 42 found Istanbul to the east
Turn 50 I'm OK let say, I plan on attacking Istanbul early so after I will discover archery I will build some of them and start the war. Will see.
So I have 50 points on turn 50. (

Oct 05, 2010, 03:15 PM
BTW, using special edition with babylon, so you know the drill about the saves.

Have two more comments re the design of this game after playing my 50 turns (report later).

1. No ruins, didn't realise that they somehow don't generate in WB. Levels the playing field then :blush:
2. Those with special edition, I won't be able to open your saves so can you post a screenshot of your demographic screen for me please!!

Oct 05, 2010, 04:12 PM
2. Those with special edition, I won't be able to open your saves so can you post a screenshot of your demographic screen for me please!!

There is a save conversion script written by Gyathaar floating around the forums. As long as the game was originally created by a non-deluxe version of civ, any deluxe version saves can be converted with the script and opened by non-deluxe versions.

Oct 05, 2010, 06:18 PM
Alexander the fairly-slow-to-build-up-but-hopefully-soon-to-be Great!

Setup/Initial thoughts:
Map: Continents (we'll have to figure this out)
Level: Prince (to make sure everyone can win and report on all the new stuff)
Size: Standard
Speed: Normal
Leader: Alexander of the Greeks
Goal: Conquest or Space (not specified, but this is my plan)

Alexander/Prince/Standard was what I chose for my first game of Civ V. I ended up on an Island in an Island chain away from all of the AI’s that were on a large continent across the ocean. I killed a few city states early, Allied with the rest, and mostly beelined to Astronomy. By the time I landed on the other landmass my Companion Cavalry turned knights and longswordsman were the best units in the field. It was amazing to see the AI tech so slowly --- not trading techs like previous Civ’s keeps them from running away when you have an isolated start.

Hopefully this game will be different & fun, but frankly I’ve found the AI to be a joke and don’t expect much out of Prince. My hope and plan is to make it interesting and a good writeup – not a ‘how to win as the Greeks’ (which is build a lot of companion cavalry and fill up the Patronage tree), but hopefully a ‘How to have a fun game with the Greeks’

Things I plan to do

Play in 3D (Samsung LN46C750 using 2D->3D conversion mode). Unfortunately this is the last game for this computer and I’m under-spec so I’m running everything at low with a couple of mediums, but it is in 1920x1080 resolutions. I haven’t tried the 2D->3D mode for Civ yet or any game for any length of time so this format of short sessions & reporting will be good to review it
Get out some Phalanxes and Companion Cavalry. The point of this is to emphasis the Civ’s & traits after all
Rush an AI early (pre-Catapults). Maybe two AI’s or 1 AI and 1+ City States
Focus on early production & gold over food. This is my preference in Civ V to help get an early jump when hammers are otherwise poor. This especially makes sense with the Greeks because their UU’s are both early and their Hellenic League special ability encourages making deals with city states
Fulfill some early city state quests - including leaving barbarian encampments until someone asks, wiping out city states, maybe even build a road to a city state or a wonder

Things I won’t do (I consider them exploits, boring, or both)

Worker steal
Companion Cavalry spam (in the sense of building 2 in 1st 2 cities, buying a 3rd, then destroying the AIs)
Rely on Maritime City States. I might use one or more, but only if it makes sense from a game-dynamic point of view, not because they’re overpowered (which they are)
Save Social Policies and fill up the Patronage tree ASAP. This is very strong for any Civ with the aforementioned broken Maritime states, but even Military states are great when you fill up the tree and they start gifting you Great People. I may or may not get a few things in this tree, but it won’t be the focus of the game unless I think it would make for a good story.

Long-winded report (photos to be added later)
Here we go!
Oooh, floaty 3D menu
T0 Settle in place. 2 riverside hills will be farmed and worked ASAP. Unfortunately I’ll have to buy the 2nd hill because the stupid city expands to grassland. Not my initial plan but with this start Pottery-Calendar seems the best by far. I may even build Stonehenge ;)

T3 Meet Brussels (Cultured). That’s good. I’ll try to not build the ‘Henge and will instead will plan to use these guys for some bonus culture. Let’s hope they give me an early quest

T8 Meet Copenhagen (Maritime). Okay, first city state to ask me to kill the other wins. Athens grows to size 2 – surprisingly I don’t change to max production to get worker out – working the 2 luxuries is good enough. Check the thread and find out that there are no Ancient Runes…makes sense since I haven’t seen one yet!
I noticed here that the popup windows look pretty cool in 3D. It’s not for everyone and usually takes my right eye a little while to ‘catch up’ (I wear glasses and may need a new prescription I think) but the layers in the multiple windows & foreground/background look cool.

T16 Worker->Warrior. Worker farms riverside hill and will then build two plantations
Exploring worker has killed a barbarian but only got 9XP (no upgrade) so is fortifying to heal for 7 turns.

T25 Everything happens at once: Calendar finishes, New Policy available, Warrior finishes, Athens grows to size 3, scouting warrior finds a barbarian camp nicely placed in a mountain valley. Very cool.

It’s too convenient that Athens grew this turn – I will build a settler and go build a second city at a 2 luxury location (wine/ivory). With 4 unique luxuries this may become a rapid expansion game.

T26 2nd warrior heads north and finds 2 fish/sheep/ivory spot. This will be a rapid expansion – I’ll probably build 4-6 quick cities while scouting. I hope there are some AI’s for some early UU action :hammer:
Adopt Liberty (of course) for the 50% settler bonus. At this point I’ll be surprised if there are any games that aren’t building Stonehenge or adopting Liberty and building a settler on T25

T29 Find Mt. Fuji. So we’re up to 10 base happiness (I think) + 6 unique luxuries (30) + Mt. Fuji – 46 happiness for only 3 cities. Guess that sets up well for a 3CC to see how big they can get…the Gandhi player must be excited about this start!

T28 Fish/Pearls/Marble up the coast. That’s 6 unique happiness. I’m beginning to think that barbarian in the pass was added and that there won’t be early AI’s. I hope not.

T32 Animal Husbandry in ->Mining. I realized last turn that I can’t pasture the spices until I get mining to clear the forest. Not a big deal. Horses to the NW (4 spaces away). I’m going to make the slightly strange play of building my 2nd city up there and overlapping with the capital. It will build up quickly and produce a lot of gold.

T34 Meet Ottomans. Scout from the East…I realize now that I didn’t scout all the way South between the city states – maybe the continent extends! Settler finished – building another (while waiting for barracks, Phalanx, and finding Ottomans). I might need another warrior if barbs pop up but I’ll wait until I have more food coming in and can grow while building it.

T35 Brussels requests help vs. barbarians – Great! I’m on my way (with 1 warrior). I think this is the worst quest as it requires the barbarians to be “close” to the city state in order to qualify. Hopefully I won’t get stuck on it.

T38 Mining in. I could go with a lot of things here…I have 5 tiles that need workboats in the relatively near future (including Pearls) if I settle North. I’m going to go with Bronze Working instead and get some Phalanxes going because I see a barbarian camp by Brussels with a worker in it. Capturing/returning the worker will get me +Culture and I can pick up some fighting Policies and take out the Ottomans (if I can find them).

T39 Sack encampment, return worker to Brussels (+30), Brussels now friends for 1 turn…but will go up again as I kill more barbarians and only goes down 0.5 because of Hellenistic trait. Brussels adds +4 social points / turn.

T40 Donate to Brussels to make them allies (for 8 turns). +8 social points/turn. Attack the barbarian on the hill at supposed 6-4 but ends up 5-5…need some luck here.
IBT – battle with brute is 4-4! We both survive with 1HP and I run to Brussels to heal.

T42 Barbarian is killed by Athens bombardment. This probably wasn’t smart as it won’t count for the Brussels quest. I doubt I’ll finish that one.
Settler finishes and heads North (following an Ottoman scout to ensure no barbarians. Set build to a worker as I’ll have 3 cities soon.

T44 Screenshot of minimap – Ottomans fog looks like a screaming face from the movie The Mummy. I’m very happy to see the Ottomans have built a settler! No AI turtling at one city is always good news! Let’s hope he settles within 20 tiles of his capital.

T45 New policy (+25% worker build speed (typo in policy screen)). Found 3rd city – starts on Stonehenge :crazyeye:. This may actually work as it is working marble for 2 hammers and in 15 turns will work a sheep for 2 more hammers. By then it can also work the horse tile shared with the 2nd city (bought this tile) and I will have a worker up there to pasture the sheep or if I side-track to Masonry quarry the marble.

T47 Bronze working in. I’m tempted to go Masonry (7 turns) but it’s not critical and I still want to get some Companion Cavalry out and the Wheel will let me build some cheap connecting trade routes (and shorter travel to the Ottomans :hammer:)

T50 Brussels no longer an Ally (still slow negative so will be easy to boost again). Ottoman settler that I saw on T44 has not moved either because of me, a barbarian, or both. Finally after two attacks by their city their warrior kills the barbarian. I should have set myself up to settler-steal I suppose to see if they still would have attacked out, but that’s quasi-cheating tactics :p

Tech Summary
Pottery (9)
Calendar (25)
Animal Husbandry (32)
Mining (38)
Bronze Working (47)
The Wheel (around 5 more turns)
Turn 50 summary
Sloooow buildup :sad:
I’ll have two workers in the next two turns to hook up spices +gold, build road network +gold, & hook up luxuries +gold/+excess happy. At this point I may just expand out to 8+ cities just because and then befriend the Maritime city-state. Maybe while killing the Ottomans. It’s only Prince, right? :crazyeye:

Demographics screen is not surprising. I suppose being 2nd in Literacy (techs achieved) is a good sign for the AI, but unfortunately the Ottomans are last in land and probably in the bottom 1/3 of everything. They will have to die.

I wouldn’t be surprised if I got Stonehenge in ~12-15 turns in the 3rd city
My city placement looks a lot like Civ4 or even Civ II / III! I’m not sure how/why that happened, but the cities have good first ring tiles and I won’t have to worry about +culture in the short term. They’ll be good production cities and good +gold cities even at small size.

The 3D effect didn't work very well. I was Alt-Tabbing to make notes too frequently and the 2D-3D effect doesn't work very well for a text editor :sad:

I do highly recommend playing Civ on a 46" TV though and check it out in 3D if you can get access to it.

Oct 05, 2010, 07:16 PM
I have also updated the opening post to show a screenshot of the starting position.

Oct 05, 2010, 07:38 PM
Not sure I accomplished what I wanted ;)

So I've decided to go culture, hopefully applying the lessons I've been learning following the first Civ V Hall of Fame Gauntlet.


One City is best for culture, maybe 2 at most, lots of puppet states and city state allies instead.
Try and unlock Patronage as early as possible.
Build Stonehenge, Great Library and Oracle early
Unlock Acoustics with GS bulb early
Marble is essential and capital with lots of production on a river
T100 or so, go to war

That is all ideal world stuff, so lets see how we actually did.

Well the starting position isn't really bad, but would like Marble (in which case I'll only go with one city) and more production. So I decide to move settler and warrior east, hoping to find Marble but instead find... (

Not ideal but will do, might be a struggle to get all the early wonders done but will be a powerhouse, especially if I can ally with a maritime civ for the food :goodjob:

Start with a scout (didn't realise at this stage that ruins were off :mad:) and Mining.

Next turn I find the marble :mad: (

Besides the cows on the river would have been the perfect spot and only 1 city required, oh well!

Discover Mt Fuji early and Suleiman, Brussels and Copenahgen. Copenhagen as a maritime state will be my first ally as I will want the food bonuses.

Scout is replaced by worker and Mining by Pottery (for Calendar to hook up cotoon).

Just as we meet Catherine, we are found to be middling in shiny things. (

Start up a settler to get to the Marble and research Writing after Calendar.

Settler goes here (

At the end of 50 we are here (

Capital is now on wonder builds (Stonehenge now and then Great Library). Ideally I want to have Philosophy and Great Library built on the same turn, to take Theology from GL but we'll see. At the same time adopt my first policies down the patronage path and bribe my closest city states into allies.

Lost time building settler and scout I didn't need to, still should be good, to build some horseman and take down Suleiman and maybe Cathy as well.

One benefit of having the second city is that I am not landlocked and can get out eventually and see the world.

Research: Mining, Pottery, Calendar, Writing, Animal Husbandry, Wheel

Oct 05, 2010, 08:02 PM
Am I the only one...

Who got settled behind his own lines on Prince Civ V ????


Oct 05, 2010, 08:59 PM
Am I the only one...

Who got settled behind his own lines on Prince Civ V ????



Oct 06, 2010, 02:36 PM
Am I the only one...

Who got settled behind his own lines on Prince Civ V ????


He tried that on me, but the barbs stopped him. :D

Oct 06, 2010, 05:28 PM
Well, that was a kick in the pants. I'm playing Darius of Persia, and things did not go according to plan.

My plan was to go for an early-middle conquest push with Immortals during my first golden age. That theoretically could still happen, except that my closest neighbor is too far away for convenience. So I'm planning for a more economic focused game now, using golden ages on plains and river hills for massive bonuses. In that vein, I'm saving my civics for the Piety path - 25% off golden age costs looks critical from my perspective. My tech path beelined for Bronze Working, then Calendar, and now Trapping. I went for Bronze Working first in the hopes of making a rush work, but I'm nowhere near any opponent that I can bumrush with Immortals. Maybe if Suliman expands south... but he'd have to get past the barbarian encampments that I've left intact explicitly to mess with his expansion (since he doesn't seem to be building much military, it should hold him back significantly).

The problem is that this start is chronically food-short. I seriously considered moving the Settler, but went with settle in place. Hard choice, though I'm not sure that moving would have been any better. I probably should have just bought the fish tile after settling in place instead of spending all this time saving for a maritime alliance (though I'll have that soon).

I'm inclined towards a midgame dominance push, but it's taking forever just to get off the ground. If I can exploit the surrounding empty vastness, then I should be able to rev up and steamroll Suliman later. But damn, it's taking forever to grow... :cry:

No real details because there are no details to report. Well, I did get a worker from a Barb encampment, which will be nice as my expansion plan kicks off, but that's about it. Oh, and my first constructed Settler is due in a few turns.

Oct 07, 2010, 10:09 AM
I updated my post (#57) to make the long report readable and upload the turn 50 demographics. By the end of this game I hereby promise to find my photobucket password and to embed images with links instead of simply attaching them.

Interesting to read the other starts so far it looks like I was the only one to:

Ally with a City State -- because of +30pts for returning their captured worker. I've also killed 1 or 2 barbarians for them in their current quest to kill 3 barbarians (I hate that quest).
Found 3 cities (probably too close to eachother :crazyeye:...time will tell)
Not find Catherine (I'm still not convinced about Civ 5 scouts but I have no excuse for this...lazy scouting on my part)
Have an incompetent Ottoman neighbor that didn't build a 2nd city. Actually I think there was one other where they didn't build. It's really terrible...whether it's prince or Diety. The AI needs to be fixed so their Warrior-Settler pair will go out regardless of neighboring barbarians. I hope that they don't also wait around due to human and/or AI players.

No idea if any of the above will be that critical especially since my cities are size 3, 2, & 1 but it's interesting to see 50 turns be this different.

Oct 08, 2010, 12:12 AM
Interesting to read the other starts

Oh, can we? I thought only after the game is finished.

Oct 09, 2010, 05:26 PM
Spot reserved for the first turnset and links to others, will play tonight

Oct 09, 2010, 10:38 PM
C:\Users\TacoJohn\Documents\My Games\Sid Meier's Civilization 5\ScreenShots\Civ5Screen0001
That is all I get when I try to post a picture, will post report when I figure out how.

Oct 09, 2010, 11:10 PM
Oh, can we? I thought only after the game is finished.
Oh...I have no idea actually. For the first 50 turns it likely wouldn't make a difference, but you do have a point. First time I've done this and I assumed part of the process was seeing how the games were going differently. I'll do whatever I'm supposed to in the future.

Oct 10, 2010, 12:52 AM
Great to see this one started. Will try to play later today my 50 turns.

Oct 10, 2010, 08:22 AM
C:\Users\TacoJohn\Documents\My Games\Sid Meier's Civilization 5\ScreenShots\Civ5Screen0001
That is all I get when I try to post a picture, will post report when I figure out how.

Welcome to the forums :)

I use Imageshack as online image storing device. Once posted there, you can copy/paste the link to your screenshot and place it in between the 'IMG' '/IMG' codes.
Good luck,

Oct 10, 2010, 10:05 AM
I chose the Egyptian, because of the happiness from the burial tombs and war chariots are also powerful early on.

Not sure which victory to pursue, but I do plan to clean the starting continent from whomever is there...
I plan to save money and buy a settler.
Focus on war chariots to rush someone...
Build stonehenge.

0-Move warrior onto the hill to reveal sheep and elephant. Triple resource start, looks like we can do some expanding.
Settler is moved across the river as I reckon I can fit in a coastal town to the west.
Thebes starts scout.
Research is set to beeline warchariots.
2-Barb camps all around and marble up north. Jummie!
6-Beat the barb camp and decide to use promo for healing (bad choice...)
8-Scout completed, worker next.
Mt Fiji discovered.
9-Wine is also spotted in close vicinity
10-AH > the wheel
13-Suleiman is on my island (but not for long)
22-the wheel is in (war chariots)
worker ready>war chariot next
next beeline for Stonehenge > pottery next
25-Istanbul is spotted up north
26-CS Brussels met (cultured)
I adopt honor tree to manage barbarians
28-CS Copenhagen met (maritime)
35-War chariot ready, new one started
42-Calendar in > Philosophy next (for burial tombs)
48-Settler purchased
Stonehenge started

So there I am at turn 50, one city, pop 5 in 1 turn. Settler about to settle next city.
Outside Istanbul, I got 2 war chariots and 1 warrior about to take 1-2 cities and workers. Stonehenge ready in 12 turns with forest chop. Potentially 4-5 luxuries developed and ready to build burial tombs.

Not a bad start...

Oct 10, 2010, 11:13 AM
Welcome to the forums :)

I use Imageshack as online image storing device. Once posted there, you can copy/paste the link to your screenshot and place it in between the 'IMG' '/IMG' codes.
Good luck,
Ah, thanks

Oct 10, 2010, 12:31 PM
I'll add some screenshots too....

2 questions -
1. Are there any standard shots to include? map, demo, city screen?
2. How do I take screenshot in jpg? standard is tga? Or how do I convert to jpg?

Oct 11, 2010, 12:11 AM
I'll add some screenshots too....

2 questions -
1. Are there any standard shots to include? map, demo, city screen?
2. How do I take screenshot in jpg? standard is tga? Or how do I convert to jpg?

1. There are some numbers on Demographics screen (F9) might be worth to compare with others.
2. You can choose from many freebies like paint.NET (

Oct 11, 2010, 03:41 PM
I'm a big fan of Google's Picasa free photo storing/sharing program. TGA files aren't pulled in by default but they can be added. The great part about Picasa is that you can grab a bunch of photos and export them from Picasa and resize them.

So you:
-Set up Picasa to 'pull in' TGA files and update from the Civ folders
-Open Picasa
-Do any simple/quick edits
-Grab all of the photos you want to use
-Export them to somewhere on your computer and resize them (to 640 pixels wide, 800 pixels wide, 1024, etc.)
-Upload to Imageshack/photobucket/other free online photo site

Note: I will do this for my next report

Oct 11, 2010, 08:48 PM
I'm a big fan of Google's Picasa free photo storing/sharing program. TGA files aren't pulled in by default but they can be added. The great part about Picasa is that you can grab a bunch of photos and export them from Picasa and resize them.

So you:
-Set up Picasa to 'pull in' TGA files and update from the Civ folders
-Open Picasa
-Do any simple/quick edits
-Grab all of the photos you want to use
-Export them to somewhere on your computer and resize them (to 640 pixels wide, 800 pixels wide, 1024, etc.)
-Upload to Imageshack/photobucket/other free online photo site

Note: I will do this for my next report

Whenever I export them, the are still TGA, I followed all the steps, are you missing something?

Oct 11, 2010, 10:14 PM
OK, have been off sick for a few days, back in somewhat good health, will update this in next couple of days.

Oct 14, 2010, 08:57 AM
I use irfanview (;1) for most of my image editing. It has a nice batch conversion feature (just press 'b' once you have it installed and running) that I use for Civ5.

How long until we play our next batch of turns?


Oct 14, 2010, 03:24 PM
I will put up some info later today but everyone is free to play to turn 100 (400BC I think, can anyone confirm??)

Oct 14, 2010, 06:27 PM
Picasa doesn't work because it cannot import the screenshot files. HELP!!!

Oct 14, 2010, 06:30 PM
Picasa doesn't work because it cannot import the screenshot files. HELP!!!

The format of the files in Civ V is different. I use a program called GIMP ( to convert the images to .jpg format and then I upload them using imageshack (

Oct 14, 2010, 07:35 PM
Ozbenno - Turn 100 is 375 BC.
I know because I just finished playing 51-100.
I'll post the file and some screen shots in the morning.

Fragleader - Another option is FastStone Image Viewer. Its free from CNet and has a batch convert option. Supposedly you can edit through there as well, but I use MS Paint because I'm more familiar with it.

Oct 14, 2010, 08:15 PM
Oh, can we? I thought only after the game is finished.

Only just noticed this BTW, yes after you have completed your turns, you are encouraged to read what everyone else has done, make observations, kick yourself etc :)

Oct 14, 2010, 08:16 PM
OK, 1st round has been declared over, anyone still going just finish the first 50 when you can and I'll add you to the list...

Reports can be found in these posts...

pawelo (
Arathorn (
negyvenketto (
Krystalshield (
r_rolo1 (
lvasilr (
Mahmatmajon (
Ozbenno (
Corbeau (
remconius (
TheFragLeader (

Oct 15, 2010, 08:32 PM
I see my starting position, it seems to be fine, hills to the north and ocean to the west.
I chose Japan for thier excellent Unique unit, The Samuri, and the fact all units attack as if at full health, this will give an excellent advantage in the mid-game for warmongering :hammer: . This will be good for taking cities.
So I move my warrior north and find ivory and sheep, I decide to settle on the spot because of the coast and the abundance of hills in the area.
I start on a scout and queue up a worker, while setting my warrior on auto explore for the time being, and start work on AH for horses, which are an excellent early-mid game rescource.
My warrior heads southwest and discovers TWO wines right next to each other :), I have never seen that happen before. Though, as I find out later, there is an extreme abundance of wine in the immediate area.
I spy the borders of Copenhagen, just at the top of the fog, too close to my wine than I would like. But it is a marritime CS as I recall, so it would be best to settle soon as not to anger them.
An Ottoman scout arrives from the north, I will need to send someone up there soon to spy on them. My scout finishes just in time as my worker starts building, I will also work on a settler next for those precious wine.
I meet Brussles, a cultured CS right next to Copenhagen, I also finish AH and start Trapping, for the gold of course.
My scout finds a peninsila to the south and officialy meets Copenhagen
My northbound warrior finds the natural Mt.Fuji for a +5 happiness bonus
The ottomans offer me a Pact of Cooperation, I say yes to keep on their good side for now, no telling what will happen later.
My scout finds a Encampment right next to where I wanted to settle, I will have to build another warrior to kill them.
I finish Trapping and my worker at the same time, so I start on a warrior to take out the barbarians. I also start on all those hills in the area.
I meet Russia and then send them on their way. I am also ranked 2nd Last for most fed people with Suleiman in 2nd. I then meet Hanoni, a militaistic CS with two incence. I might take them out later. I skip a Policiy for now too as there is no need for one at the moment.
I finish mining and start on Masonry for spearmen.
I finish my warrior and start a settler
My warrior finds the barbs and fortifies on a hill
My northbound warrior gets floored by two waves of brutes
My south warrior kills one of the barb team then proceeds to heal on a hill.
Russia joins me in a Cooperation Pact while I start on Archer for the archers
Catherine ends the Pact, ? :smoke:
I choose the rough terrain promotion and heal on a mountain for my warrior
My Settler finishes, I buy an archer and start on bronze working
My archer and warrior prepare to duel the Barbs... as one of them suicide bombs me for a -5 Intellegence Penalty.
Oops, wrong game :)
The fortified barb kills my archer but my warrior rushes and captures the encampment
My warrior is surrounded, will he survive?... Tune in next time for the turnset is over, and that is the end for now.
Can anyone see my pics?

Oct 17, 2010, 06:03 AM
Aztec people are no longer supporting Ottoman peoples on their sight so a decision has been made and archers are trained as we speak
When Catherine came to offer a Pact of secrecy against Suleiman, we have embraced with joy. Even if we do not know for sure what are this used for
Built Stonehenge
Turn 62 finish Bronze working and starting on Iron Working
turn 68 Our wise people praised their king Montezuma and a golden age started
Turn 76 At last the archers arrived on the front line near Istanbul, let the blood shade begin
Turn 82 Istanbul is conquered. I choose to not annex the city for now.
Second city is founded as we speak, up north from the capital
I lost a Jaguar to some barbs and also being attached by Suleiman warriors.
Turn 97 Up to this turn I just marched to Edirne, the second Ottoman town.
Turn 100 I have 3 cities (one puppet), 17 science and the ottomans have 2 archers and a warrior now, so it will not be that easy to take them out. ( (

Oct 18, 2010, 02:53 AM
T52: Stonhenge finished. OMG the sea level already increasing :eek: the construction site is under water :lol:

Let's expand. Bought a workboat in Paris and started a settler. Met Hanoi up North.

T55: Trapping is finished, started Writing. So this is the consequence of delayed expansion. Never mind, he's developing it for me :devil:

T64: Golden Age has dawned. Finished Writing, started Wheel. My settler is on the way. Started another.

T65: Orleans founded, started a Monument.

T68: Paris: finishing Monument after the settler.

T70: Next policy choice.

T71: Clearing a barbarian camp for Brussels (and for me) makes him friendly, giving me 4 culture. I don't need him as a ally yet.

T72: Finished Wheel -> Archery
T73: Paris starts worker
T75: At least I'm 1st in something.

T76: Lyon founded, bought a workboat, started Monument. Archery finished -> Bronze working.

T80: Orleans: Monument -> Archer (Insert Barracks before when BW finished). Bought a worker.

T82: BW -> Iron Working.

T83: Paris Worker -> Great Library.
Sold 2nd wine to Suleiman for 286 golds.

T89: New social policy. I grab the GG and launch another GA to help building Great Lib

Sold 3rd wine the Catherine for 299 golds.

T94: IW -> Mathematics. No Iron nearby. :mad: At least Suleiman doesn't have either.

T96: GLib finished, picked Metal Casting (as the most expensive tech available).
Paris started Barracks.

T100: This is definitely something I want to turn around.

Oct 18, 2010, 03:51 PM
Can anyone see my pics?

Nope :(

Oct 19, 2010, 01:58 PM
Kind of a Spartan post this time. I’ve been pressed on time and wanted to be sure to get this posted before I forgot.
Turn 51-57: Ongoing barbarian skirmishes near York.
T54: My Scout went north to find “stuff”. Naturally they find barbarians and almost get killed.
T55: London launches the first vessel in Her Majesty’s Royal Navy and begins work on The Great Lighthouse. The trireme went south, intent on discovering more about the Ottoman Empire.
T57: Discovered Masonry, Trireme exchanged arrows with a barbarian galley, and East of York, we finally “rescue” the Ottoman settlers (and pocket 25 gold for clearing the barbarians.) The rescued Ottomans are only interested in “work”ing for me, but that saves production and gold, so I won’t argue.
T58: Trireme finishes barbarian galley.
T61: Trireme discovers Vienna off to the East. (Only 15 gold, so they met someone else already.)
T62: Discover Animal Husbandry and meet Russia.
T67: Scout discovers Hanoi.
T67: Catherine asks for a Pact of Secrecy against Ottoman. We agree.
T70: Our first Golden Age Dawns! We also have the Great Lighthouse scooped out from under us with 5 turns remaining on our own build.
T71: York builds Stonehenge. Scouts discover Seoul and the Barringer Crater.
T72: Discover Optics and entered the Classical Era.
T73: Scout discovers Dublin.
T75: Ranked 4th for “The World’s Most Well Fed People” at 2.5 units of food.
T77: Scout discovers Helsinki.
T79: Discover Bronze Working.
T83: Scout discovers Belgrade.
T85: Scout discovers Oslo.
T86: Trireme discovers Florence.
T90: Ottomans ask for a Pact of Secrecy against Russia. We agree.
T94: York builds Colossus. Trireme discovers Venice.
T95: Catherine finishes The Great Library.
T96: Iron Working.
T98: Meet Japan.
T99: Trireme discovers Stockholm.
T100: Ranked 2nd in “The People with the Pointiest Sticks” behind Japan. Meet Songhai.
Ranked 2nd on the Victory screen (See attached) with 189 points behind an unknown with 223 points. Japan, Catherine, and an unknown are about 30 points behind me with the other three civs 30+ points below them. Bottom Civ has 88 points.
Demographics (See attached) show that while the English approve of the Queen, this seems to be more out of fear of the 2nd largest army than out of astonishment over any other feat. It definitely is not because of our productivity, which comes in dead last.
Attempted to get some early wonders, but that did not work as well as I hoped. Discovery of Iron Working revealed that there were no close Iron resources. Hence, a settler and the majority of my land army are heading to a point south of the Ottoman cities where there are iron resources. Most likely the Ottomans will fall in the next fifty turns following England's acquisition of Iron.

Oct 22, 2010, 03:01 AM
I LOVE GAMES...I aso like these games

Oct 22, 2010, 01:59 PM
I'm having a CTD while loading my own save ( aparently the new patch broke save compatibility for Deluxe edition from .20 :/ ). Will have to postpone my game until that is fixed

Oct 22, 2010, 09:49 PM
I have the same issues as r_rolo - Argh, maturity issues...

Oct 23, 2010, 12:20 PM
So, it looks that we will have to wait until next week, since Firaxis spokesman already said they couldn't fix it until the end of friday work day ( that is, yesterday ). Bah :(

Oct 23, 2010, 12:48 PM
Have you guys tried using Gyathaar's tool on your unpatched saves and then loading what would be a "normal" game into the patched deluxe version? I can see how that might work. I'd give it a shot, anyway.

I hope to get my turns played today.


Oct 23, 2010, 06:12 PM
Still stumbling around randomly. Still doing well.

Again, I didn't take the best notes. I mostly just played, expanding around, killing barbs, buying off maritime city-states, losing the very occasional unit. My plan with the Iroquois was to take fullest advantage of their unique building, which meant a beeline to Metal Working, which took forever.

First things first, I finally settled my second city. I put it near marble and pearls and other stuff. Here, in other words.

After that, I expanded up to three cities, where I was for a while, and then I finally got to five. I made a run at Stonehenge. Missed it by one turn and got 97 gold which is far FAR less valuable.

I am up to two allied maritime city-states and befriended a couple militaristic city-states briefly. I also had a cultural city-state for a turn or two. But the only ones I spent money on were the maritime ones. My food production is still really lousy, from my cities. But the maritime food helps. I think I let one lapse towards the end.

No wars. No extra exploring. I don't see a war looming anytime soon. I have a lot of space to myself in the south. I'm expanding. Minimal iron and horses. At this point, all I have for military is a couple spearmen. I was actually taking out barb encampments with my scouts, but they're starting to get injured. Warrior and two spears are my major military. I need more settlers.

I'm finishing up a happiness-based Golden Age. Not sure it's worth selling luxuries for 150 gold. Probably. I did a couple times. At this point, though, I'm keeping all my luxuries. City-based happiness is keeping me low.

Mostly, I have a BUNCH of summary pictures about my empire.


Oct 24, 2010, 04:40 PM
I haven't patched yet. Is this issue just for deluxe version???

Will hold off patching until this is sorted if it affects basic version as well.

Oct 24, 2010, 07:08 PM
It turns out that with the new patch, my game decides to crash randomly. I have tried everything I can think of and find to fix it, but it just doesn't work. This and the fact that I am pressed on time with all the things I have to do, I wont be able to play this anymore. I hope that this will not be a big bother and someone else can continue the saga of Japan.
Save Below.

Oct 25, 2010, 01:26 AM
I haven't patched yet. Is this issue just for deluxe version???

Will hold off patching until this is sorted if it affects basic version as well.

At least I could load my save (basic ver.). Didn't have any other unfinished game except this, so can't tell would I experience crashes or not.

Oct 25, 2010, 08:01 AM
Seems that patching only caused save problems with the deluxe version. I've not seen/heard/read of any problems with basic version. My 4 or 5 or so games that crossed patch boundaries haven't had any issues.


Oct 25, 2010, 02:05 PM
Have you guys tried using Gyathaar's tool on your unpatched saves and then loading what would be a "normal" game into the patched deluxe version? I can see how that might work. I'd give it a shot, anyway.

I hope to get my turns played today.


Good idea -- I'm hoping to try this and to play my 51-100 turns.

Oct 29, 2010, 03:30 PM
Ok, just played, but will only make the report tomorrow ;)

Oh, for Oz, the demo stats

Nov 04, 2010, 02:03 PM
So did the update kill us? No activity in almost a week...

Nov 04, 2010, 03:39 PM
My slackness is killing this I think. Just don't have the time to devote to it :mad:

Nov 04, 2010, 08:23 PM
Can the rest of us do something to help keep this moving, Oz? I'm quite curious to see how things compare and what approach seems to be doing best.


Nov 04, 2010, 08:58 PM
If someone wants to be the whip cracker here, go right ahead. I might actually have time to play some turns on the weekend as well.

Nov 05, 2010, 04:02 AM
I was also enjoying my game... Had to load autosave as I passed turn 50 unnoticed :-D

Anyway not much time to play recently, but will continue soon.