View Full Version : Turn on Anisotropic Filtering, i dare you..


Baleur
Sep 21, 2010, 08:09 PM
So after playing (and Looooooooovving) the demo for a few hours, I realized I forgot to force AF in my nvidia drivers.

O M G :eek: :lol:
This is probably the first time when I must admit, I'll leave AF turned off in this game!
It's TOO sharp, LOL :lol: Absolutely crazy, it's too sharp.. I guess Firaxis uses some AF voodoo by default, not shown in the graphics options, which when mixed with forced AF produces insanely sharp (almost grainy) results.

:goodjob:

bhavv
Sep 21, 2010, 08:23 PM
LOL :lol: Absolutely crazy, it's too sharp.. I guess Firaxis uses some AF voodoo by default, not shown in the graphics options



I suppose that would be the DX11 tessellation? :)

Actually, my AF is forced to 16x in my graphics control panel, I have everything in game maxed out in DX11 mode, and I have no problem at all.

Baleur
Sep 21, 2010, 09:28 PM
No, tessellation has to do with the polygons, i'm talking about the textures :)
Its not a problem, its just a bit too sharp for my taste! Roads look like motocross stages XD