View Full Version : [Suggestion] All units should stop/wake when an enemy unit appears


wfsaxton
Sep 26, 2010, 05:39 AM
I believe this functionality was in Civ 4.

When a Scout, for example, is set to move more than 1 tile or is auto-exploring, and an enemy appears, it should immediately stop moving and grab focus.

Too many times I find a unit with no movement right next to a Barbarian, even though it gained sight of it a hex or two beforehand.

Whoops: Please move to Suggestion forum!