View Full Version : [BUG]Razing conquered city makes tile previously owned disappear.
jacyp Sep 27, 2010, 10:11 PM Well, I've created a huge thread with multiple BUGs listed, but it seems that it was vastly ignored maybe cos I'm suposed to creat a thread for each bug, which makes sense anyway.
So here it goes number 1:
The topic's name say it all, so I'll put some screen shots to ilustrate my point.
This is my happy city of Elephantine with their luxurious silks being worked prior to Suleiman putting his puny city of Konya next to it.
http://lh6.ggpht.com/_hRrF0rsb8Yc/TJ7R05cA5CI/AAAAAAAAAB0/l_1xsgS-DKU/s1024/before.jpg
Suleiman grew anxious to be wiped out, so he declared war on me. Here's the result.
http://lh5.ggpht.com/_hRrF0rsb8Yc/TJ7R1GtmeMI/AAAAAAAAAB4/SGl3p-u-3O8/s1024/during.jpg
Konya belonged to me now, but I didn't want that piece of trash, so I raze it. And... surprise suprise! Why my silks don't belong to me anymore?
http://lh3.ggpht.com/_hRrF0rsb8Yc/TJ7R0rjGhBI/AAAAAAAAABw/KgdOHoQU7-M/s1024/after.jpg
Edit: to any MOD, this is the mentioned thread: http://forums.civfanatics.com/showthread.php?t=383659
Can you please delete it? I don't find a way to do it myself as thread owner.
ainwood Sep 28, 2010, 01:57 AM Can you provide a save file, ideally from before Konya was founded, and then just before you razed it?
jacyp Sep 28, 2010, 09:44 AM Can you provide a save file, ideally from before Konya was founded, and then just before you razed it?
Sorry, can't. I thought the screen shots would be suficient to show the problem.
But I'll look for the same situation on the next games and force a war when it happens. I've put the autosave to save every turn and to make 10 files just for the sake of bug report.
Venger Oct 08, 2010, 04:06 PM I possessed a tile of gold at the 3 tile distance from my capital city (OCC game).
Japan settled near it (two tiles from the gold tile), but it remained my tile at all times, even after he declared war. I continued to receive gold from that tile and it was in my borders.
When I finally took that Japanese city, it razed it, and I *lost* control of that tile. I had to re-expand into it. It sucked. Mightily.
Don't have any saves, the auto-saves are all I have and they are from later. But it WAS reproduceable at the time, as I did try and load and Autosave when it happened to see what went wrong.
I would imagine the problem is how the game apportions the tile on conquest and how it resolves it on razing. In OCC, you don't see it, it just happens.
Combined with razing the City State I liberated in the same game, this is a little obnoxious...
Threads merged.
Becephalus Oct 09, 2010, 10:05 PM This has happened to me several times. If you raze a city you lose the center 7 tiles always regardless of whether you took them with that city or not.
Particularly annoying when the AI settles right next to your capital and then when you take it out you lose some tiles you already owned...
JEELEN Oct 09, 2010, 11:07 PM ...which isnīt really a bug. Also, itīd be quite simple to buy that tile or those tiles back. The problem arises more from the fact, that the AI will found cities quite close to those owned by others, a trait that has been present in Civ since Civ 1. (Although I must say I havenīt seen 2 cities only 2 tiles apart yet.)
Venger Oct 09, 2010, 11:53 PM ...which isnīt really a bug.
Of course it's bug, it's my tile and remains my tile UNTIL I raze their city. There is no game mechanic that justifies this.
Also, itīd be quite simple to buy that tile or those tiles back.
It'd be quite simple to not lose the tile in the first place. Seriously, you aren't helping.
The problem arises more from the fact, that the AI will found cities quite close to those owned by others, a trait that has been present in Civ since Civ 1. (Although I must say I havenīt seen 2 cities only 2 tiles apart yet.)
I do not recall any prior Civ game where taking an enemy city and razing it caused me to LOSE territory. You know why I don't recall it? Because it didn't happen.
Stop posting. Please.
jacyp Oct 10, 2010, 09:01 AM Stop posting. Please.
'nough said.
Stonemender Oct 24, 2010, 11:33 AM An enemy city was directly next to my border. After razing that city, the city tile and all adjacent tiles were cleared, including those who belonged to me.
DaveGold Oct 24, 2010, 12:33 PM I have a suspicion that a city's borders are re-evaluated when it is captured. This would prevent a potential exploit where a player could assign all of a city's hexes to be worked by a neighbouring city just before the city is captured, just to prevent those hexes going to the conqueror.
The_J Oct 24, 2010, 03:01 PM Threads merged.
We still need a savegame.
prodigitize Nov 28, 2010, 04:49 PM Threads merged.
We still need a savegame.
Happy to oblige :) I've experienced this more than once. A real pain in the ass.
Petek Dec 04, 2010, 01:27 PM Thanks for the save game, but I'm not sure what I'm looking for. We're discussing the situation in which one of your cities is working a tile. The AI then builds a city adjacent to the tile in question, but you still own the tile and work it. When you raze the AI city, you no longer own the tile. Is that situation present in your save? I noticed that Troyes seems to own lots of tiles, including some that are more than three distant. See attached thumbnail. Is that what I'm looking for, or something else? Thanks.
prodigitize Dec 04, 2010, 03:43 PM Thanks for the save game, but I'm not sure what I'm looking for. We're discussing the situation in which one of your cities is working a tile. The AI then builds a city adjacent to the tile in question, but you still own the tile and work it. When you raze the AI city, you no longer own the tile. Is that situation present in your save? I noticed that Troyes seems to own lots of tiles, including some that are more than three distant. See attached thumbnail. Is that what I'm looking for, or something else? Thanks.
I made the save right before I took the english city. Notice the tiles with the incense are mine but if you take the english city and raze it, you lose those tiles. Sorry for not specifying in my original post.
Petek Dec 04, 2010, 05:11 PM No problem. So Troyes works an Incense tile, which is adjacent to the City of Hastings. We then capture Hastings and raze it. At this point the Incense tile can be worked by either Troyes or Hastings. The next turn Hastings disappears and the Incense tile is no longer under French control. I agree that this is a bug. Also, prodigitize, this save file also illustrates another problem. Both before and after the razing of Hastings, Troyes controls tiles that are four spaces distant. That shouldn't be possible, right? Was there another city present earlier? Do you remember how it happened?
Moved to the Confirmed Bugs forum.
boombaard Dec 05, 2010, 02:21 AM huh? You can own tiles far further than 4 tiles out from the city..
prodigitize Dec 05, 2010, 08:09 AM That's right.
I used a great artist.
While a city cant work a tile 4 hexes away, its borders can expand more than the 3 hex-radius.
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