View Full Version : What kind of utility do you want for Civ3?
Dec 08, 2002, 09:33 PM
I just made the TechCalc yesterday, can be found here: http://forums.civfanatics.com/showthread.php?s=&threadid=38631
Now I feel like doing another Civ3 Utility program.
So what would you like me to do?
Dec 08, 2002, 11:15 PM
I was thinking make some sort of tech tree generator. Basically you place tech boxes on a screen like it was a drawing program you also connect them. The program would automatically determine the x and y positions as well as the background with arrows. It would also create a file with all that so you can more easily import it into a bic file. If the editor ever has the ability to import from something other than another bic it would be even better.
Dec 09, 2002, 04:24 PM
I think a tool to automatically build a good pediaicons.txt file from the bix would be awesome. No more typos.
Dec 09, 2002, 06:39 PM
I think a utility that builds pedialicons and civilopedia text with the unit or leaderhead,wonder ect....
Dec 09, 2002, 11:13 PM
I would like to see a utility that would make it easier to add new units. It should make all required text entries, file additions and whatever else is required so that all one would have to do is use the editor to assign a/d/m, cost and chose attributes. I would also like to see a utility that can display, in an easy to read format, all the modifications, unit additions and changes that have been made to a bic/bix as compared to the "standard" out of the box bic/bix.
Dec 09, 2002, 11:30 PM
i like the tech tree generator idea and i'd really like to see that.
i'd also like to see a utility that takes leaderhead flics and makes all the pdx's from them, with correct color pallettes and all.
Dec 10, 2002, 09:46 AM
I was planning on making a tech tree editor, where you can add and move techs by simply dragging and dropping, but I came to a halt the first day, when I couldnt figure out how to open PCX files
Dec 10, 2002, 10:22 AM
sounds very very nice.
I'm tired of thinking what X Y point different tech go when changed from editor...
I guess it's too difficult to make...
Dec 10, 2002, 10:32 AM
It will be difficult to me, since I am a Perl programmer, and am not too familiar with VB6. If I find any more tutorials, I may be able to make this thing.
Dec 10, 2002, 10:56 AM
Scenarios myself but I waited for PTW to arrive...
And now that editor has been added some changes I really wanted but still I think it lacks in many cases and many of the options of editor are very hard to use.
I think Civilization 3 could have been even bigger success and I personally would have lot more enjoyed it if the editor would have been better
All kinds of applications like diplomacy editor and such help greatly the scenario making.
I have had many scenarios in mind that could be (not counting the pain of unit creating) but the work needed for the scenario is enough...I think many scenarios don't get ever ready because the extra work needed because of lack of functions and the difficult-interface of editor...
Dec 10, 2002, 03:51 PM
Originally posted by GIDustin
It will be difficult to me, since I am a Perl programmer, and am not too familiar with VB6.
Do it in Perl then, or better yet in Python.
Dec 10, 2002, 04:44 PM
Perl doesnt have a graphical interface, does it? I havent seen a "Visual Perl++" or anything. I wish there were though, or if there is, I wish I could find it.
Dec 10, 2002, 05:09 PM
Perl/tk, wxPerl (early version but the wx library is very stable for C++ and Python, this'll come soon), Perl Win32::GUI, and Visual Perl (http://www.activestate.com/Products/Visual_Perl/) (and a few more I'm sure) are all available.
I'm partial to Python though. You can do nearly anything you can in Perl and still have someone else read your code 6 months after you've moved onto other stuff.
Dec 15, 2002, 05:29 PM
How about an email utility for managing your PBEM games? :-)
Dec 15, 2002, 07:32 PM
Originally posted by Argh
How about an email utility for managing your PBEM games? :-) There already is one. Check the Utility section.
Dec 15, 2002, 08:03 PM
I think that the tech-tree generator would be great, especially for new mods. I would really like to see that.
Dec 15, 2002, 08:35 PM
Please post and answer this poll instead of here: